127w ago - There have been quite a few articles about possible things that Sony could end up doing to try and stop PS3 homebrew, and here are all the potential solutions I have noticed thus far.
PS3's will start sending a recently played list to check for homebrew titles / flagged names:
Pretty obvious solution here. Just start naming the homebrews after currently existing titles, Or titles of bad games. Such as we can take the game name / BLUS for the game FLOCK (worst game ever that nobody will play) and install a master manager under that name.
So while it looks like everyone is playing FLOCK, We will actually be using a multimanager for FTP's, Backups, and Emulators.
Sony disabling update by USB in the next patch:
There are a few options we can take if we end up accidentally getting hit with this.
For people who update and can no longer install from usb:
Either the firmware will need a pre-installed pkg manager with firmware update options, Or they will have to do a dnas redirect to their computer to check for an update.
For people who have not updated to the new firmware that disables it:
Download the firmware and simply patch the firmware to alter the USB access as well so it does not get disabled to begin with!
Sub-level secondary key-signing program:
Well. in this sense, We would be absolutely screwed. If we were to install the firmware, Even with a pkg signer, We wouldn't be able to do a thing.
We would simply have to hope that someone would notice it uses a secondary keysign, find it in the firmware, and remove it before it becomes a problem.
How to truly help everyone there is for future firmwares:
We need a program with a GUI for firmware patching, Yeah I know one is out already, But it needs more OPTIONS! Options people!!!
We need a windows / linux firmware patcher with a GUI featuring the following options in the form of checkboxes.
Level 1 patching
Level 2 patching
Level 3 patching
Install PKG File option
Update from USB option
Playstation store links in VIDEO tab
Playstation store links in GAME tab
Check for firmware update on network connection establish
I am certain a gui windows / linux auto-patcher for all current firmwares would be WONDERFUL and would probably make the world a happier place.
Hell, I don't know of a single person who wouldn't want these options for an autopatcher.
Oh, And someone hurry up and figure out the npdrm so we can get an autopatcher for EBOOT's that works.
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If they did any checks at all, I think one would be, what FW is install and has it been modified in any way, is the file structure correct, looking for added folders and files thats not meant to be there maybe.
So to limit the chances of getting a ban, then don't use a modded firmware, add files and directors to the hard drive or add PKg's to the ps3 thats going on line. There are ways to play backup games run Homebrew on a stock ps3, thats not been jailbroken nor has it had CFW install on it.. so no flags would show up if they check.
Less chance of getting a Ban on a stock ps3. Its leagle to make a working copy of any software that you own.
Technically it's possible but they won't do it for the same reason microsoft has never done it. But i'd expect a ban and there's no way to be safe yet since they haven't started yet we have no clue what checks were put into gameOS after 3.41 (when the jb went public) and until they do start everything here is just speculation.
I honestly think Sony has no problem initiating one of these responses. My fear is if they setup some security measure that can brick you system. That would suck far worse than a ban. Could that be possible for them to do.
It's true that Sony could be viewing webpages around the net on ways to prevent the jailbreak and to catch people. However I think it would be stupid for any company to not have backup plans in place when first designing the console, in case of an outbreak of a jailbreak device. While it is a case of cat and mouse, Sony's programmers and designers know where the logs are, they know their machines, so Sony will always be that slight one step forward.
Though 'big company syndrome' might play a downfall in their security and design. eg. M$ signed everything in the xbox360 console expect the dvd roms [which were externally made and not signed] - they learnt from their mistakes with the xbox1 by signing everything and making it hard to get to the EPROM. Heck I was able to mod the xbox1 with just a solder pen by bridging 2 connections.