157w ago - Today Jack Chen aka anita999 has shared a PlayStation 3 IDA IDC hypervisor dump script on xorloser's blog (linked above) alongside a PS3 Debug / Test Firmware version 3.41 leak from Blackpen0 there as well!
For those curious, the IDA script is used to extract the protection page list of process obj in PS3 Hypervisor dumps.
To quote: For those who are new to HV reversing like I am. Here I made a quick IDC script for those interested in tracing the process protection pages to realize the VA and RA address mapping being used by the process.
You must execute the HV_DUMP.IDC from xorloser first, then apply this IDC later because it requires a opd_table to be defined first. and it’s for 3.15 HV only because that’s the only HV dump I have. process 0 is not extractable. There seems some data missing in the process object of process 0.
I am working on a different IDC script to extract the pages to a new file in order to get a file which RA=VA so I can analyze the code more easily. Here is the output for process 6 extraction from the dump I have.
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Now, it says that he is coding the dolphin emulator for the ps3. A very good emulator for the pc. I have to limit some games because they run to fast sometimes! ( and this is by running it on a last-gen Macbook pro).
I wouldn't be too surprised if we can get this running at decent speed.
There actually is a psx emulator and so far my crash banidcoot games need a frame limiter there too fast. GC/Wii/64 can be emulated at full speed and besides the scene is so young developers still don't know everything about the system their still researching it and making more improvements give it a few months youll see how different the scene will be.