35w ago - Following up on their previous Rebug PS3 CFW XMB Mod, today German PlayStation 3 developer mitsimatsimoto has released a Rebug REX Gold 4.21.2 jMB XMB Mod for CEX and DEX consoles alongside a video of it in action below.
To quote, roughly translated: Community member mitsimatsimoto (aka haxxxen) present his own REBUG REX Gold 4.21.2 jMB XMB MOD exclusive!
XMB MOD Installer: iceman-modz.org/wp-content/plugins/download-monitor/download.php?id=21
Original XMB Installer: iceman-modz.org/wp-content/plugins/download-monitor/download.php?id=20
MB XMB modifications:
Yellow dynamic Rebug Scorpion
PSX Cold Boot Sound
Epilepsy Warnug -> REX 4.21.2 JMB Modded [CEX TARGET] / [DEX TARGET] in Full DEX fashion
GoldWave by Glowball
icontex.qrc by hades demo JFW 3:56
XMB and ingame Icons of the JFW 3:56
Game Boat, CEX DEX scorpion logo by Rebug
pseudo retail PKG patch
Users with friends online folder (all the important functions Friends)
photo -> Plugins (for all tools / homebrew how PS3Temp, toolbox, and FixPermission reactPSN)
Music -> PSN games and> Multimedia with all photo, music
Video Video Features - TV -> Retro with emulators and Iris Manager for PSX isos, Game -> Manager with Game Data Manager folder with content match data, PS3, PS2, minis store data, trophies and category for Multiman and Code Unique, Network -> PS3 Loader for all directly Boat Packages, lastgame5 Mount Packages and PS2Classic Packages, PSN -> Online Services green icon, browser, PSN Content folder with PSN login, and PSN Store, Friends -> Visor with Install PKG modification and XMB modified Manager Plus
2 new avatars (see Iceman) Ingame XMB only 3 categories, Quick View (Game category with the backup managers and ingame Game features, plugins and settings (screenshot) also available)
own XMB browse sounds of a Little Big Planet Theme
1. First Install Rebug CFW 4.21.2 [REX EDITION] on XMB
2. Second put Rebug / RETAIL mode on and remove all the XMB Mods
3. Third Install REX Gold 4.21.2 JMB XMB MOD
Finally, from SONY BLACK aka (GOD_Diablo) comes a guide (via nextgenupdate.com/forums/playstation-3-mods-cheats-customization/646594-tut-change-psn-color-red-rebug-cfws.html) on how to change the PSN color of Rebug CFW, as follows:
Today I tell you guys how to chance the red psn icon on Rebug cfws. you can chance it to any color you want. you can use it on rogeros standard blue psn icon to. First you will need this tools: https://mega.co.nz/#!UlkDCAZB!YeJwWx7YH53Sto6sFgxxsQsPY7Q-2aIqz_q16DKqK9U
For pc/laptop and ps3. you can use any another tools with the same performs. for edit the icon i'm using photoshop. Can't put a download link because its warez. you will need a photo/graphic tool on pc to chance the color.. now lets start.
IMPORTANT!!! MAKE BACKUP ALL TIME
1- enable on MultiMan Whrite Access to /dev_flash
2- connect your ps3 to pc/laptop.
3- move to /dev_blind > vsh > resource > xmb_plugin_normal.rco < and copy to desktop.
4- start rcomagegui.exe and use this setting and dump
5- cut “tex_psn.gim” and past on “GimConv” and start GimConv.exe
6- open cmd.exe
7- move on cmd.exe to GimConv > tex_psn.gim and command: gimconv tex_psn.gim -o tex_psn.png
8- edit the color and save it as “tex_psn.png”.
9- back to cmd.exe and command: gimconv tex_psn.png -o tex_psn.gim
10- cut “tex_psn.gim” and past on “Images”.
11- start rcomagegui.exe and use this setting and compile
12- copy “xmb_plugin_normal.rco” back.
13- restart ps3 and get happy
14- USE IT WITH OWN RISK!!! IM NOT RESPONSIBLE FOR ANY DAMAGE/BRICK OR ELSE!!!
Credits:ZiNgA BuRgA, Ac_K and SONY
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Take it or leave it. I personally find "German" an interesting language. So I'd thought I'd try to give a contextual translation, so it'll make more sense than Google translate, especially since some of it didn't translate at all .
Word of warning to those who want to use the mod, the XMBM+ version that the IcE-RX Media Manager is based on, is old (v0.11-0.20), and it's mostly in German. I'm not going to try to translate the install instructions, they are kind of dodgy. Telling people to mount dev_blind (flash write access) and then to manually edit it, isn't particularly "noob-proof".
loool your not dumb, most of us would prefer to have them signed for us, its nothing to do with being dumb. its called being cautious. the tools are there to do it, and its pretty easy. but then you also have to become the tester on your own beloved ps3, and we dont know how the homebrew works or what files its messing with.
it just a lot safer and easier to wait until someone else does the resigning and a lot of others test it before we put it near our ps3s.
matty you will need to resign it for use on 4.25 mate. all homebrew has to be resigned if you have updated cfw. you can try doing it yourself with all these tools around (just look at last few pages of ps3news.com mainpage) or if your dumb like me you may find it pre resigned for your newer cfw on here also.
Modded XMB categories: Images | Video | Homebrew | Games | Install
Install Package Installer is under category divided into 7 system folder: PS3 Hard Drive (internal) | Install Homebrew (Tools) | Install XMB BOOT PKG | Install PSN Content | Install PS1 PSN Content | Install PKG patches / updates | Install PKG Content
Install category for IcE-RX Media Manager (XMBM +) modified
App/home/PS3_GAME / -> Launch Application (emulation)
Homebrew category for app / tool PKGs
Package Installer has been translated
After installing the Flash files can be found at dev_hdd0 \ game \ XMBCFWMOD \ USRDIR \ dev_blind \ ....
Multiman start and activate the settings under write to the FLASH.
File Manager: Copy all files from XML dev_hdd0 \ game \ XMBCFWMOD \ USRDIR \ dev_blind \ vsh \ resource \ explore \ xmb after dev_blind \ vsh \ resource \ explore \ xmb (FLASH)..
First of all. RCO files from dev_hdd0 \ game \ XMBCFWMOD \ USRDIR \ dev_blind \ vsh \ resource for dev_blind \ vsh \ resource copy (FLASH) (thereafter. AC3, then. RAF file).
Disable write access to the flash and start Multiman with the console!
For all XMB Modz applies. RCO, AC3, RAF files must always be replaced with those in "dev_blind \ vsh \ resource" (FLASH)..! . XML files must always be replaced with those in dev_blind \ vsh \ resource \ explore \ xmb (FLASH)!