Sponsored Links

Sponsored Links

Video: PS3 JFW-DH 3.56 MA CFW SP 1.3, ConfEditor & PSX ISO Demo


Sponsored Links
123w ago - Following up on the PS3 Preloader Advance v3.1 by JaicraB, today Spanish PlayStation 3 developers at DemonHades have released Service Pack 1.3 for PS3 JFW-DH 3.56 MA CFW, Tools for MAD by Chekco, a ConfEditor by Vakaloka, a tutorial by siema44 and a PSX and Dynarec ISO demo video below!

To quote, roughly translated: New PS3 JFW-DH 3.56 MA CFW Service Pack 1.3

Service Pack 1.3 brings in a wealth of improvements and new features such as the Grid system, a plugins manager, the ability to dualboot GameOS and Linux and of course Dynarec which throws in support for PSX ISOs.

  • System Administrator unlocked for use with 50 functions including only HV can run in service mode (*).
  • Total compatibility with games, games that gave failures now work OK.
  • Support Ministry of PSP, and PSN games now run and debugged all.
  • Compatibility with PS2 corrected.

What's New TheGrid

  • TheGrid patching the boot
  • Region Free BD
  • Patched new checks
  • Payloads support
  • Linux
  • Dynarec load support in the LV2 (emulators support more advanced 3d)
  • Dynamic patch is not required to install or replace, and nothing more.

New options to start with EGEA detecting flags to perform new tasks:

[Register or Login to view code]

These flags or files are placed in the root of usb / dev_usb000 only have to create an empty document even from the context menu of windows and these names and ready, you can invoke the boot and call to fulfill a task as their names pre-written.

As you see you can avail of basic features including the Preloader from the very start just using FLAGS. Write access to the flash from the start, no dev_fast, etc.. It follows the runtime load EGEA.SELF at startup. Improvised use of new syscalls 15,16,20 (lv2 memcpy, memset lv2 and lv1 CallGate).

Details: Using MatherOS direct start to load directly into the console linux without going through the VSH. XploraMAs improved the display of units and contents. MultiTheme included in their own zip.

Position of the patches:

In this first version of TheGrid in MA we are 6 options or patches are:

  • First patch (first number in the 64): this corresponds to MatherOS Patch to disable or enable the use of Linux on the console.
  • Second patch (second number in the 64): Corresponds to load the syscall PL3 Payload 35 in the console.
  • Third patch (third number in the 64): Corresponds to load Payload Supports sc MAS 36 and 8 on the console.
  • Fourth patch (fourth number in the 64): Corresponds to load BD region Free bone patch overrides the restriction on the region bds ignoring methods such as changing the console region (Annoyed if you have to do all the time).
  • Fifth patch (fifth in number 64): Corresponds to the patch that disables the PS1 disk check on the console.
  • Sixth patch (sixth in number 64): Enables or disables dynamic patch the FW by loading a patch that makes bone PatchUser.bin the same user or future updates that we will be taking to thegrid will come in the form of a file "PatchUser.bin" that will contain the updates.
  • Seventh patch (Seventh in the number 64): Enables or disables support for LV2 Dynarec in order to use dynamic recompilation of the emulators and performance improvements in them (For use with emulators suits the users and devs who want the best performance).

(*) You can use the soft regulator of the cooler fan speed in administrator mode.

Download links


Improvements over the sp1.2.1 ....

From now you ought to use this version of Iris prepared with the SP Manager 1.3, as always thanks to D_Skywalk to have this manager: [Register or Login to view links]

  • Need not be used more compatible 36 or 35 +8 +8 managers to use than the iris manager.
  • You do not need the profile of support for minis and games like GT5 or from dust that was frozen.
  • No change of region, as this patch to put the reader region free.
  • Be able to boot linux from bypassing the xmb.

FAQ ...

I need to install an SP before this?
- No, the SP has all the old and new

I have to put in service mode to install the SP?
- No, use Aegean to install it.

It comes all included in the RAR?
- If including the new Dynamic MultiTheme

Managers Supported

  • Iris Manager 3.56
  • H Manager 1.5
  • Solar Rogero Edition 8.5
  • Multiman 2.008.05

That is the XploraMAs?
- It is a port of the xmb plus but not required PKGs and is much faster displaying content.

It is also necessary to emphasize that the writing on the flash is activated from the start of MA, I mean you have to not use any type mounting system dev_fast etc, just copy and paste the same flash as you have all permits in MA.

Thanks to Rokiski, JaiCraB, blackdeath, Adriansfc92, chickenpox, chekco, kike, and all the devils SolidHades93 community DHorg.

1saludo

Post Experiences with JFW 3.56 SP 1.3 DH-MA

Well as the title says this post is created for people who have installed the SP 1.3 discuss their experiences and to be failures and others. Also go up Thegrid.cfg with different combinations.

Known bugs:

In some PS3 when you turn on the PS3 Dynarec starts.

CGFS of Thegrid:

CFG with only 36 active syscall: [Register or Login to view links]
CFG with activated MAtherOS syscall 36 and BD region Free: [Register or Login to view links]
CFG alone with MAtherOS: [Register or Login to view links]
CFG with 36 and Dynarec activated syscall: [Register or Login to view links]
CFG with all patches disabled: [Register or Login to view links]

The failure of Mortal Kombat is not due to SP 1.3 in different cfw already presented the same fault in some cases solved, uninstalling and reinstalling everything again and finally the fix as you know.

You can not use the SC 36 and SC 35 at a time, the PS3 is unnecessary and not ripped it all depends on what you need at all times.

From now you ought to use this version of Iris prepared with the SP Manager 1.3, as always thanks to D_Skywalk to have this manager: [Register or Login to view links]

Will be updated with more CFGs.

Installation method of CFGs:

To install create a folder called CFGs GRID_UPDATER at the root of the pen and there you put the CFG, and now you put the Pen in the USB00 and start the PS3, and there you will have installed. You should not have any Aegean in the usb.

ConfEditor by Vakaloka, Create Your Custom Conf

Good friends, our friend has created a tool vakaloka to the PC with which we can create our own TheGrid.cfg, method of use is very simple ..

1) Unzip the contents of the rar
2) We will have an executable and patcher
3) Run the program and see that we have the name of the patches and not or whether to enable or disable the patch
4) Once selected we want to give to save settings, we will ask you say a name TheGrid
5) The establishment of a TheGrid.cfg that you will have to put in a root folder called USB GRID_UPDATER, we put in the cfg
6) Insert the USB pen in the closest to the reader and turn on the ps3 normally, it automatically saves your new cnf

And this, so simple, as it brings patcher.txt point the application, but future patches can expand by simply adding each new name under the following

Download the new version 1.2 (fixes a bug in the previous version): [Register or Login to view links]

Thanks to vakaloka 1saludo

Dynarec And Play ISOS PS1, PSOne Emu (Beta) Tutorial

Good demons, as are you? While not? for ale.. END OF POST. Nah just kidding.. In this post I will explain how to use the PSone Emu for retro-lovers

First, download this pack: [Register or Login to view links]

Inside is everything you need to activate dynarec and play with the emu.

1. Unzip and put all folders in usb. Connect it to usb000.
2. (The one next to the reader)
3. turn on the PS3 to update your cfg TheGrid with dynarec
4. Install PKG Emu
5. Without removing the pen of usb000, tear
6. vice, vice, vice, vice much hahahahahaha

You can configure it with shaders, which itself includes emu for better viewing of your games. The games are in the folder PSX ISO or BIN format (recommended ISO) and the memory cards in MC. Here a video playing Xena:





PS: as already said in another post, some PS3, turning Dynarec not start, so you will have to create or download one of the cfg's in that post and put it in GRID_UPDATER to update and restart. Well gentlemen to enjoy!

COMMENT HERE THAT I HAVE THE GAME AND NOT WORKED.

Thanks to all the Team for their currazo and bring Dynarec to MA!




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 925 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

mahidi's Avatar
#920 - mahidi - 86w ago
I can't patch ps1_emu.self !!!

StanSmith's Avatar
#919 - StanSmith - 86w ago
I'm still waiting for more games on the screen. instead of 4x3 have it 8x4.

PS3 News's Avatar
#918 - PS3 News - 86w ago
Following up on the previous revision and themes, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.55 with the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Password: IRIS) / [Register or Login to view links] by pinoytechno

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version First of all, I would like to put three conditions:

1) I do not carry version control, because in github I canceled, I have no desire to go back to those bastards and git all problems are often under Windows, as not handle http addresses. So I'll post a RAR and point and if someone wants to take control of versions, back on, but for now, I'm not.

2) The official version is that we D_Skywalk and me. Your contributions are welcome, within a limit, it has been said that the GUI should be the same, basically, and not be breaking the application schema. That does not mean that you may not go it alone and break it in your own way, you will have to call but then otherwise your application, by request of D_Skywalk. Obviously, if the changes are minor, no need to change the application name, but it is not in competition, if not collaboration. If that is respected, I have no objection to lend you aid, etc.

3) The third condition is rather a request that anyone who drives the Wiki, should be an entry "Iris Manager" to link it in this post and facilitaros the task if you or any morning for example, I abandoned the project.

What's new:

Changelog 1.55

  • Support CFW 4.31 from Miralastijeras (Thanks to the author for help to make the port easier)
  • New Homelaunc1 for CFW 4.31
  • NEW PATCH FOR PS1 EMULATOR: it fixes the issues when some games were calling the ps1_netemu. The fix is done faking the disc ID in the sector 16. That was the reason of the black screen of games like Chrono Cross, but inserting another PSX disc THAT game worked.
  • New patch to simulate the extended info for the TOC, in case it is needed.
  • IMPORTANT: the ps1_emu from 4.31 can be used. Please, use one from 4.30 or previous. Estwald has to check if it is feasible the emulation via syscall. The big issue is to find where to store the code, that is large to support all versions.
  • Fixed some minor bugs from the previous version.

Regards

More PlayStation 3 News...

seeman's Avatar
#917 - seeman - 86w ago
where are the last game files located? i would like to make xmb mount pkgs for my games..so i can start them from xmb... thats the only reason i still have multiman on my ps3... pls tell me! somebody pls tell the creator of this wonderful app too

add a filemanager..
add the ability to create xmb mount files for each game..(like load last game from mm)
and add dev_blind access...

btw: do anybody know how to edit app home from the newest rogero... the standard app is the pkg installer displayed ass toolbox... is there a way to change the apps??? i want to delete pkg installer.... i want to replace it with irismanager if the upper functions are added...so at the moment im still using both... pls give me a reason to delete mm for ever.... nothing against dean but i just like it simple... 220 mb space for a loader is too much...

PS3 News's Avatar
#916 - PS3 News - 86w ago
Following up on his previous revisions, this weekend Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.54 with the changes detailed below alongside some additional languages, PS1_EMU PKG files and themes.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (based on this PT-PT) / [Register or Login to view links] / [Register or Login to view links] by brunolee / [Register or Login to view links] / [Register or Login to view links] by Markus95 / [Register or Login to view links] ([Register or Login to view links]) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by brunolee / [Register or Login to view links]

To quote, roughly translated: What's new:

  • Added possibility to extract ISO PSX (Game Copy option, press Select on PSX disc) from multiple disks.
  • Added possibility to use tricks disk: ISO hits the / PSXGAMES / CHEATS. The iso should be 2352 bytes per sector that can then be used to adapt to other sizes, creating replicas. For example, the Xploder 4 is not even 10 MB, so it's no big deal to have multiple versions. When asked if you want to start using it and mount it as a first album. See notes for details (the name is the same, I just need an extension and a sector size correct, internally, is list what is in that directory looking for a valid ISO)
  • Changed BD Emu options: there are now separate options for internal or external disk: In internal: libfs always takes patched, can not mount or play as hard. In external: if you mount the disk, not taken libfs patched and is the recommended option. With libfs only recommend it for games that have cached data in the internal HDD.
  • Enabled L2 to show games. At first, the first option to show only R2 PS3 games, while if you press L2 would PSX

And now about other things:

  • I see that you are using my Deank ps1_emu patches. That's no problem, since precisely, if I do things is public for anyone to be able to use, obviously. The problem is that it does not usually release the source code in compliance with applicable licenses and thereby not allowing others we can benefit from their contributions as he takes advantage of ours.
  • BD-Emu Theme internally mounted: roll both not flushed the Grid and it works perfectly [+ laughs]. How not work was if you used the game on installing external internal data (a waste, since most of the game is in that file).
  • PS2-PSP Topic: I'm not going to put up with it.
  • Theme D_Skywalk: I know nothing of the boy and has me worried. Other than that, with the whole thing, I'm getting a lot of changes in the sources and I hope there is no problem then ...
  • Move Topic: besides I have not Move, I can not use v2 PSL1GHT even compile, among other things, because compilers do not support my IF Mode Pointer and is already a pain without having to play more, and to have to settle a new library on the old woman ends up not being consistent. Perhaps we should look at that bear Iris V2, but first would have to have compilers and toolchain oopo as we know it (you throw two hours compiling something to the end, leave a mistake that you do not know where it comes. That at least since Windows [+ laughs])
  • Thread Dump PSX disc: in psx.c is a very nice routine called read_raw_sector () to read entire sectors. Maybe someone interested as used

Regards

Iris Manager Tutorial by LoboGuara

Things you need:

  • The latest Iris Manager release (Actually, 1.54): [Register or Login to view links]
  • TrueAncestor SELF resigner (only for the required files): [Register or Login to view links]
  • A file manager (i.e. multiMAN , Comgenie Awesome FileManager) OR a working PC-PS3 ftp connection

Install the Iris PKG on your PS3 (The pkg is inside the rar file: irismanager-4-x.pkg)

1. Extract the Iris Manager rar file on your PC
2. Inside the Iris uncompressed folder, you will see a file named patch_ps1emu.rar. Extract this file
3. Extract TrueAncestor SELF resigner and copy the contents of the DATA folder (ldr_curves, vsh_curves, keys) to the patch_ps1emu DATA folder.
4. Copy the file /dev_flash/ps1emu/ps1_emu.self (using FTP or a file Manager) and put this file into the patch_ps1emu extracted folder
5. Run patch_ps1emu.bat with Administrator privileges
6. Copy the generated ps1_emu_patched2.self to the IRIS MANAGER folder on PS3 (usually /dev_hdd0/game/IMANAGER4)

Example: /dev_hdd0/game/IMANAGER4/ ps1_emu_patched2.self

Preparing your PSX ISOS:

On your EXTERNAL USB device, create a folder called “PSXISOS”

/dev_usb000/PSXGAMES/

Inside the PSXGAMES folder, create a foder with the game name

Example: /dev_usb000/PSXGAMES/CrashBandicoot/

Inside the game folder, put your ISO/BIN/IMG and Optionally, a JPG image named “Cover.jpg” (to get the cover showing on Iris Manager game list),

The Directory structure should be like this: /dev_usb000/PSXGAMES/CrashBandicoot/CrashBandicoot.iso

If the game has multiple disks, put the other disk images in the same folder respecting the filename of the first disc. Example

/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc1.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc2.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc3.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc4.ISO

The Cover image must not exceed 10241024 in size. Done. Your PSX games will now apperar on Iris Game list

Note: there is a pkg containing the patched ps1_emu_patched2.self , you can download it HERE if you are having problems patching your own file. Im not recommending using it, since i have not tested this pkg myself.

Example of the correct folder structure using Iris Manager:

s3nint3!
PS3 GAMES:

Iris Manager will search for your PS3 games on /dev_usb000/GAMEZ instead of GAMES. If you are a multiMAN user, you can just rename your GAMES folder to GAMEZ. Since multiMAN search for games in both GAMES and GAMEZ folder, you will have no problems.

GAME COVERS:

You can use the same multiMAN “covers” on Iris Manager! Just copy the “covers” folder into the Iris Manager directory

Ex: /dev_hdd0/game/IMANAGER4/covers

Tips: To load the last played game: Hold L1 at Iris Manager startup. Sorting the games by system: Press L2 (PSX) or R2 (PS3). Game config: Select your PSX/PS3 game and press SELECT. General config: Press START

Iris Manager Translations: brunolee provide a nice language pkgs, you can get these translations linked above. Just install the respective .pkg and you are done! Have fun! If you have any doubts/questions, dont hesitate to ask!

More PlayStation 3 News...

Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News