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Video: PS3 JFW-DH 3.56 MA CFW SP 1.3, ConfEditor & PSX ISO Demo


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123w ago - Following up on the PS3 Preloader Advance v3.1 by JaicraB, today Spanish PlayStation 3 developers at DemonHades have released Service Pack 1.3 for PS3 JFW-DH 3.56 MA CFW, Tools for MAD by Chekco, a ConfEditor by Vakaloka, a tutorial by siema44 and a PSX and Dynarec ISO demo video below!

To quote, roughly translated: New PS3 JFW-DH 3.56 MA CFW Service Pack 1.3

Service Pack 1.3 brings in a wealth of improvements and new features such as the Grid system, a plugins manager, the ability to dualboot GameOS and Linux and of course Dynarec which throws in support for PSX ISOs.

  • System Administrator unlocked for use with 50 functions including only HV can run in service mode (*).
  • Total compatibility with games, games that gave failures now work OK.
  • Support Ministry of PSP, and PSN games now run and debugged all.
  • Compatibility with PS2 corrected.

What's New TheGrid

  • TheGrid patching the boot
  • Region Free BD
  • Patched new checks
  • Payloads support
  • Linux
  • Dynarec load support in the LV2 (emulators support more advanced 3d)
  • Dynamic patch is not required to install or replace, and nothing more.

New options to start with EGEA detecting flags to perform new tasks:

[Register or Login to view code]

These flags or files are placed in the root of usb / dev_usb000 only have to create an empty document even from the context menu of windows and these names and ready, you can invoke the boot and call to fulfill a task as their names pre-written.

As you see you can avail of basic features including the Preloader from the very start just using FLAGS. Write access to the flash from the start, no dev_fast, etc.. It follows the runtime load EGEA.SELF at startup. Improvised use of new syscalls 15,16,20 (lv2 memcpy, memset lv2 and lv1 CallGate).

Details: Using MatherOS direct start to load directly into the console linux without going through the VSH. XploraMAs improved the display of units and contents. MultiTheme included in their own zip.

Position of the patches:

In this first version of TheGrid in MA we are 6 options or patches are:

  • First patch (first number in the 64): this corresponds to MatherOS Patch to disable or enable the use of Linux on the console.
  • Second patch (second number in the 64): Corresponds to load the syscall PL3 Payload 35 in the console.
  • Third patch (third number in the 64): Corresponds to load Payload Supports sc MAS 36 and 8 on the console.
  • Fourth patch (fourth number in the 64): Corresponds to load BD region Free bone patch overrides the restriction on the region bds ignoring methods such as changing the console region (Annoyed if you have to do all the time).
  • Fifth patch (fifth in number 64): Corresponds to the patch that disables the PS1 disk check on the console.
  • Sixth patch (sixth in number 64): Enables or disables dynamic patch the FW by loading a patch that makes bone PatchUser.bin the same user or future updates that we will be taking to thegrid will come in the form of a file "PatchUser.bin" that will contain the updates.
  • Seventh patch (Seventh in the number 64): Enables or disables support for LV2 Dynarec in order to use dynamic recompilation of the emulators and performance improvements in them (For use with emulators suits the users and devs who want the best performance).

(*) You can use the soft regulator of the cooler fan speed in administrator mode.

Download links


Improvements over the sp1.2.1 ....

From now you ought to use this version of Iris prepared with the SP Manager 1.3, as always thanks to D_Skywalk to have this manager: [Register or Login to view links]

  • Need not be used more compatible 36 or 35 +8 +8 managers to use than the iris manager.
  • You do not need the profile of support for minis and games like GT5 or from dust that was frozen.
  • No change of region, as this patch to put the reader region free.
  • Be able to boot linux from bypassing the xmb.

FAQ ...

I need to install an SP before this?
- No, the SP has all the old and new

I have to put in service mode to install the SP?
- No, use Aegean to install it.

It comes all included in the RAR?
- If including the new Dynamic MultiTheme

Managers Supported

  • Iris Manager 3.56
  • H Manager 1.5
  • Solar Rogero Edition 8.5
  • Multiman 2.008.05

That is the XploraMAs?
- It is a port of the xmb plus but not required PKGs and is much faster displaying content.

It is also necessary to emphasize that the writing on the flash is activated from the start of MA, I mean you have to not use any type mounting system dev_fast etc, just copy and paste the same flash as you have all permits in MA.

Thanks to Rokiski, JaiCraB, blackdeath, Adriansfc92, chickenpox, chekco, kike, and all the devils SolidHades93 community DHorg.

1saludo

Post Experiences with JFW 3.56 SP 1.3 DH-MA

Well as the title says this post is created for people who have installed the SP 1.3 discuss their experiences and to be failures and others. Also go up Thegrid.cfg with different combinations.

Known bugs:

In some PS3 when you turn on the PS3 Dynarec starts.

CGFS of Thegrid:

CFG with only 36 active syscall: [Register or Login to view links]
CFG with activated MAtherOS syscall 36 and BD region Free: [Register or Login to view links]
CFG alone with MAtherOS: [Register or Login to view links]
CFG with 36 and Dynarec activated syscall: [Register or Login to view links]
CFG with all patches disabled: [Register or Login to view links]

The failure of Mortal Kombat is not due to SP 1.3 in different cfw already presented the same fault in some cases solved, uninstalling and reinstalling everything again and finally the fix as you know.

You can not use the SC 36 and SC 35 at a time, the PS3 is unnecessary and not ripped it all depends on what you need at all times.

From now you ought to use this version of Iris prepared with the SP Manager 1.3, as always thanks to D_Skywalk to have this manager: [Register or Login to view links]

Will be updated with more CFGs.

Installation method of CFGs:

To install create a folder called CFGs GRID_UPDATER at the root of the pen and there you put the CFG, and now you put the Pen in the USB00 and start the PS3, and there you will have installed. You should not have any Aegean in the usb.

ConfEditor by Vakaloka, Create Your Custom Conf

Good friends, our friend has created a tool vakaloka to the PC with which we can create our own TheGrid.cfg, method of use is very simple ..

1) Unzip the contents of the rar
2) We will have an executable and patcher
3) Run the program and see that we have the name of the patches and not or whether to enable or disable the patch
4) Once selected we want to give to save settings, we will ask you say a name TheGrid
5) The establishment of a TheGrid.cfg that you will have to put in a root folder called USB GRID_UPDATER, we put in the cfg
6) Insert the USB pen in the closest to the reader and turn on the ps3 normally, it automatically saves your new cnf

And this, so simple, as it brings patcher.txt point the application, but future patches can expand by simply adding each new name under the following

Download the new version 1.2 (fixes a bug in the previous version): [Register or Login to view links]

Thanks to vakaloka 1saludo

Dynarec And Play ISOS PS1, PSOne Emu (Beta) Tutorial

Good demons, as are you? While not? for ale.. END OF POST. Nah just kidding.. In this post I will explain how to use the PSone Emu for retro-lovers

First, download this pack: [Register or Login to view links]

Inside is everything you need to activate dynarec and play with the emu.

1. Unzip and put all folders in usb. Connect it to usb000.
2. (The one next to the reader)
3. turn on the PS3 to update your cfg TheGrid with dynarec
4. Install PKG Emu
5. Without removing the pen of usb000, tear
6. vice, vice, vice, vice much hahahahahaha

You can configure it with shaders, which itself includes emu for better viewing of your games. The games are in the folder PSX ISO or BIN format (recommended ISO) and the memory cards in MC. Here a video playing Xena:





PS: as already said in another post, some PS3, turning Dynarec not start, so you will have to create or download one of the cfg's in that post and put it in GRID_UPDATER to update and restart. Well gentlemen to enjoy!

COMMENT HERE THAT I HAVE THE GAME AND NOT WORKED.

Thanks to all the Team for their currazo and bring Dynarec to MA!




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 925 Comments - Go to Forum Thread »

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PS3 News's Avatar
#925 - PS3 News - 84w ago
This thread is now closed, please resume discussion in our dedicated Iris Manager PS3 Backup Game Manager Forum thread.

PS3 News's Avatar
#924 - PS3 News - 85w ago
Following shortly after yesterday's revision, today Spanish PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 3 followed by Beta 4 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links]

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version

What's new:

1.60 Beta 3 Changelog:

  • Improved emulation ps1_emu. Fixed some bugs, besides adding security enhancements. There is no sound cuts so annoying, anymore.
  • Fixed problem with Internal_MC that were wrong (which should have got 0xa0 instead of 0x0a )
  • Added ability to create a formatted Internal_MC (Video / Others)
  • Added the ability to run ps1_netemu.self and ps1_emu.self from Iris directory (if they are copied to /dev_hdd0/game/IMANAGER4. This opens the possibility (with a proper resign), to use emulators from a upper firmware in a lower one, and can be used patched or not)

1.60 Beta 4 Changelog:

  • Improveed ps1_emu emulation . now work games like Vagrant Story or Resident Evil
  • Added mode 3 to payload_storage to let launch the ISO for the cheats disc having a PSX disc on the drive. Just attach a pendrive, run with cheats and at the appropriate time, eject the ISO removing the pendrive. That works at least with Xploder 4 (if it’s necessary, you’ll have to eject the disc and insert it again: as soon as you detach the pendrive, the payload is disabled and the disc will work normally).
  • Fixed some bugs, like copying file when the USB is almost full.
  • All the payloads were modified to add a detection flag. That let you restart the console, for example, if you used multiMAN and the syscall 8 is inactive.

We continue in testing phase. In particular, I'm interested in receive reports from people that is having problems with black screens when they start the emulator (I got a check to see if the area of LV2 where I install is clean, but it could be the fcking of the instruction cache, therefore I have increased the number of cycles of the routine copy [+ laughs])

Regards

More PlayStation 3 News...

PS3 News's Avatar
#923 - PS3 News - 85w ago
Following up on his previous update, today Spanish PlayStation 3 developer Estwald (aka Hermes) has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 2 with the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version

First of all, I would like to put three conditions:

1) I do not carry version control, because in github I canceled, I have no desire to go back to those bastards and git all problems are often under Windows, as not handle http addresses. So I'll post a RAR and point and if someone wants to take control of versions, back on, but for now, I'm not.

2) The official version is that we D_Skywalk and me. Your contributions are welcome, within a limit, it has been said that the GUI should be the same, basically, and not be breaking the application schema. That does not mean that you may not go it alone and break it in your own way, you will have to call but then otherwise your application, by request of D_Skywalk.

Obviously, if the changes are minor, no need to change the application name, but it is not in competition, if not collaboration. If that is respected, I have no objection to lend you aid, etc.

3) The third condition is rather a request that anyone who drives the Wiki, should be an entry "Iris Manager" to link it in this post and facilitaros the task if you or any morning for example, I abandoned the project.

And now, to the point: What's new:

  • Added PSX emulation syscall level: it is no longer necessary to patch the emulators and versions can delete "patched"
  • Works with ps1_netemu. Moreover, it is my choice RECOMMENDED smoother and games will I have to go wrong with ps1_emu, here are perfect
  • Files are needed. Cue with the same name as the. Bin. Img, etc, to describe the audio tracks. If it contains only the binary data, Iris Manager generates its corresponding TOC. psx_storage default also generates a TOC enough for this type of game. As I can complete wakefulness psx_storage operation.
  • Ability to load an external ROM to allow access to the transmission Memory Card (getting into a file dev_hdd0/game/IMANAGER4 ps1_rom.bin).
  • If you press CIRCLE + EQUIS with external ROM enabled, runs ejected disc so you can access the PSX MC Manager without having to disconnect the USB device. Unplugging / replugging once, the disc will be mounted and run.

More details IMPORTANT iso.txt psx 1.60, within the file Rar.

Regards

Finally, from butnut comes some related feedback, as follows: With version 1.60 beta 2, Chrono Cross does not freeze when you go into the status screen, and Vigilante 8 has working music too (V8 requires .cue file)

More PlayStation 3 News...

pinoytechno's Avatar
#922 - pinoytechno - 85w ago
i just wanna share my patch_tools_ps1emu_libfsV2 already have a key, ready to use

link: [Register or Login to view links]

seeman's Avatar
#921 - seeman - 86w ago
mahidi... had the same problem first... just follow the exact tutorial... check all the files u need! if only one file is missing it isn't working... i'm still waiting on a filemanager and dev_blind access....

also a last game like from mm would be great... so we can create xmb mount files... btw 8x4 cover sounds pretty good... i think this shouldn't be hard to do...

the only problem is if the developer will ever listen to our request... i will bet if he would add these futures a lot of people would say goodbye too mm...

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