Video: PS1 Backups on PS3 via JFW DH CFW, OpenPStore Update


132w ago - Today Spanish PS3 developer DemonHades has posted up a video demonstrating PS1 Game Backups loading from CD and from PS3 USB / HDD via a Plugin on PS3 Custom Firmware using the upcoming JFW DH CFW alongside an OpenPStore update below.

To quote, roughly translated: Who says 3.55 is needed to load ps1 backups?

In this video we just want to show that in JFW DH can also use the method with Multimedia from backup ps1 cd (not recommended) and a plugin we load it via usb or hdd.

The video looks bad, but nothing for the quality of recording of the phone and the cabin where they recorded, but ultimately what you want to show is that it is necessary to be in a 3.55 for using such method, as it used in the 3.41.

1saludo and those who criticize that the video is blurry and FUD, if you want to look better give you the account number and we buy a better camera (from 100 thousand mega pixels) and you get caught, but digital video editing and remaster, for all other thanks again.

We advance the OpenPStore, and it is becoming less

How about demons, and the wait is being boring ... but I will not tell me that I am the one to respond and come forward

So I want to tell you that the OpenPStore continues to move slowly, and will have the look you see above.

The characteristics of OpenPStore are:

  • The apps are ready to locate in their proper place and style of JFW DH (semi iconaje 3d).
  • The dynamic plugins or patches will be downloaded from here also Service packs, will also have to download in this section.
  • The OpenPStore not publish games ps3, ps2 or ps1, only old console emulators.
  • OpenPStore not mean shop store Store is ... so everything is free. No registration or login required, will direct via JFW DH.
  • It will have a language selector menu at startup, to charge what the menus are translated .. but the contents are placed on Castilian .. so who wants them in another language will be translated.
  • I do not need to use more websites to download new homebrew, etc (if we have internet on PS3)








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PS3 News's Avatar
#925 - PS3 News - 61w ago
This thread is now closed, please resume discussion in our dedicated Iris Manager PS3 Backup Game Manager Forum thread.

PS3 News's Avatar
#924 - PS3 News - 63w ago
Following shortly after yesterday's revision, today Spanish PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 3 followed by Beta 4 with the changes detailed below.

Download: Iris Manager v1.60 Beta 3 / Beta 4 for v4.XX PS3 CFW / Iris Manager v1.60 Beta 3 for v4.XX PS3 CFW (Mirror) / Iris Manager v1.60 Beta 3 for v4.XX PS3 CFW (Mirror #2) / Iris Manager v1.60 Beta 4 for v4.XX PS3 CFW (Mirror) / Iris Manager v1.60 Beta 4 for v4.XX PS3 CFW (Mirror #2) / Iris Manager Wiki

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version

What's new:

1.60 Beta 3 Changelog:

  • Improved emulation ps1_emu. Fixed some bugs, besides adding security enhancements. There is no sound cuts so annoying, anymore.
  • Fixed problem with Internal_MC that were wrong (which should have got 0xa0 instead of 0x0a )
  • Added ability to create a formatted Internal_MC (Video / Others)
  • Added the ability to run ps1_netemu.self and ps1_emu.self from Iris directory (if they are copied to /dev_hdd0/game/IMANAGER4. This opens the possibility (with a proper resign), to use emulators from a upper firmware in a lower one, and can be used patched or not)

1.60 Beta 4 Changelog:

  • Improveed ps1_emu emulation . now work games like Vagrant Story or Resident Evil
  • Added mode 3 to payload_storage to let launch the ISO for the cheats disc having a PSX disc on the drive. Just attach a pendrive, run with cheats and at the appropriate time, eject the ISO removing the pendrive. That works at least with Xploder 4 (if it’s necessary, you’ll have to eject the disc and insert it again: as soon as you detach the pendrive, the payload is disabled and the disc will work normally).
  • Fixed some bugs, like copying file when the USB is almost full.
  • All the payloads were modified to add a detection flag. That let you restart the console, for example, if you used multiMAN and the syscall 8 is inactive.

We continue in testing phase. In particular, I'm interested in receive reports from people that is having problems with black screens when they start the emulator (I got a check to see if the area of LV2 where I install is clean, but it could be the fcking of the instruction cache, therefore I have increased the number of cycles of the routine copy [+ laughs])

Regards

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PS3 News's Avatar
#923 - PS3 News - 63w ago
Following up on his previous update, today Spanish PlayStation 3 developer Estwald (aka Hermes) has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 2 with the changes below.

Download: Iris Manager v1.60 Beta 2 for v4.XX PS3 CFW / Iris Manager v1.60 Beta 2 for v4.XX PS3 CFW (Mirror) / Iris Manager v1.60 Beta 2 for v4.XX PS3 CFW (Mirror #2)

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version

First of all, I would like to put three conditions:

1) I do not carry version control, because in github I canceled, I have no desire to go back to those bastards and git all problems are often under Windows, as not handle http addresses. So I'll post a RAR and point and if someone wants to take control of versions, back on, but for now, I'm not.

2) The official version is that we D_Skywalk and me. Your contributions are welcome, within a limit, it has been said that the GUI should be the same, basically, and not be breaking the application schema. That does not mean that you may not go it alone and break it in your own way, you will have to call but then otherwise your application, by request of D_Skywalk.

Obviously, if the changes are minor, no need to change the application name, but it is not in competition, if not collaboration. If that is respected, I have no objection to lend you aid, etc.

3) The third condition is rather a request that anyone who drives the Wiki, should be an entry "Iris Manager" to link it in this post and facilitaros the task if you or any morning for example, I abandoned the project.

And now, to the point: What's new:

  • Added PSX emulation syscall level: it is no longer necessary to patch the emulators and versions can delete "patched"
  • Works with ps1_netemu. Moreover, it is my choice RECOMMENDED smoother and games will I have to go wrong with ps1_emu, here are perfect
  • Files are needed. Cue with the same name as the. Bin. Img, etc, to describe the audio tracks. If it contains only the binary data, Iris Manager generates its corresponding TOC. psx_storage default also generates a TOC enough for this type of game. As I can complete wakefulness psx_storage operation.
  • Ability to load an external ROM to allow access to the transmission Memory Card (getting into a file dev_hdd0/game/IMANAGER4 ps1_rom.bin).
  • If you press CIRCLE + EQUIS with external ROM enabled, runs ejected disc so you can access the PSX MC Manager without having to disconnect the USB device. Unplugging / replugging once, the disc will be mounted and run.

More details IMPORTANT iso.txt psx 1.60, within the file Rar.

Regards

Finally, from butnut comes some related feedback, as follows: With version 1.60 beta 2, Chrono Cross does not freeze when you go into the status screen, and Vigilante 8 has working music too (V8 requires .cue file)

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pinoytechno's Avatar
#922 - pinoytechno - 63w ago
i just wanna share my patch_tools_ps1emu_libfsV2 already have a key, ready to use

link: http://www.mediafire.com/?gqxu5xbiic7aw51

seeman's Avatar
#921 - seeman - 63w ago
mahidi... had the same problem first... just follow the exact tutorial... check all the files u need! if only one file is missing it isn't working... i'm still waiting on a filemanager and dev_blind access....

also a last game like from mm would be great... so we can create xmb mount files... btw 8x4 cover sounds pretty good... i think this shouldn't be hard to do...

the only problem is if the developer will ever listen to our request... i will bet if he would add these futures a lot of people would say goodbye too mm...













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