112w ago - Today Spanish PlayStation 3 developer DemonHades has shared another video of JFW DH PS3 CFW, this time demonstrating the USB Preloader and Flash dumping without a JIG extracting the backup of the 4 PS3 flash files on the Custom Firmware.
To quote, roughly translated: In this video I show how the preloader already done, we can dump the 4 flashes of the flash, if we make an error to recover.
As you can see the preloader working safely by the combination of the jig, but without the use of jig (never activated if you do not do the combination, and although it does not detect activated if the magic flags or contained in GRID_UPDATER not perform nothing harmful).
Simply putting the usb where we want to save, and flags magic to do what we send in "direct mode".
In the video we can see GRID_UPDATER folder, this folder is the "Direct Modules Installer" unlike the "direct mode" (root pendrive) this only updates from configurations of plugins, modules to plugins or flash.
Direct mode: the configuration of the USB Pilla (in safe mode)
Installer mode: Install the modules to replace dev and let the new configuration observed.
1saludo and thanks as not Jaicrab, Alexander and Maki and the explanatory video kiki , otherwise complete!
Below are some additional details on the process, roughly translated:
Dump the Flash partitions on an external (USB)
Restore partitions via a Flash dump on external media (USB)
Mount the partitions Write Flash
Interfere before loading the VSH, which means that a new VSH can be created and launched in place of that of the official XMB is like on the PSP. The advantages are that the hardware verification can be avoided when installing PUP eliminating the need to go through the recovery mode.
Additional modes are available, the update mode for updating any module, patch or The Grid via a USB stick and the Safe mode that allows the launch of a module, the other with preloader user-customized settings and it persistently.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
version 4.13 of MultiMan was the last good version for me. Any version past 4.14 is crap. I only use the 8x4 layout and its now changed for the worst. In 4.13 it loaded fast, it was smooth and no problems at all. In 4.14 it now takes 3x longer to load a page then every other page also takes 3x longer as it loads the icons everytime where 4.13 loads all at startup.
4.14 also brought this menu to the 8x4 layout so when you press O hoping it asks to quit it now brings up a menu. When you finally exit and load up MM again it goes to that menu not the games list. It feels bloated now, its slower, more button presses to exit without loading a game, and just sluggish all round.
DeanK doesn't care as I spoke to him about it and said he's not going to fix it, he's going to leave it buggy. If you dont believe me go try it out for yourself. v4.13 and v4.14. both on the 8x4 screen layout. You will see its now slower, takes longer and just feels bloated.
I'm staying on 4.13MM or going to iris when it works on 4.21REX.