84w ago - Today Spanish PlayStation 3 developer
DemonHades has shared another video of JFW DH PS3 CFW, this time demonstrating the USB Preloader and Flash dumping without a JIG extracting the backup of the 4 PS3 flash files on the Custom Firmware.
To quote, roughly translated: In this video I show how the preloader already done, we can dump the 4 flashes of the flash, if we make an error to recover.
As you can see the preloader working safely by the combination of the jig, but without the use of jig

(never activated if you do not do the combination, and although it does not detect activated if the magic flags or contained in GRID_UPDATER not perform nothing harmful).
Simply putting the usb where we want to save, and flags magic to do what we send in "direct mode".
In the video we can see GRID_UPDATER folder, this folder is the "Direct Modules Installer" unlike the "direct mode" (root pendrive) this only updates from configurations of plugins, modules to plugins or flash.
In summary:
- Direct mode: the configuration of the USB Pilla (in safe mode)
- Installer mode: Install the modules to replace dev and let the new configuration observed.
1saludo and thanks as not Jaicrab, Alexander and Maki and the explanatory video kiki

, otherwise complete!
Below are some additional details on the process, roughly translated:
- Dump the Flash partitions on an external (USB)
- Restore partitions via a Flash dump on external media (USB)
- Mount the partitions Write Flash
- Interfere before loading the VSH, which means that a new VSH can be created and launched in place of that of the official XMB is like on the PSP. The advantages are that the hardware verification can be avoided when installing PUP eliminating the need to go through the recovery mode.
- Additional modes are available, the update mode for updating any module, patch or The Grid via a USB stick and the Safe mode that allows the launch of a module, the other with preloader user-customized settings and it persistently.
Thats what it installed as for me.
Download: http://mods.elotrolado.net/~hermes/ps3/irismanager-4-x-irismanager-4-x.rar / http://www.mediafire.com/?m3r96w4302e3k68 by faxtron / http://rapidshare.com/files/2072545998/language.ini by LoboGuara
To quote, roughly translated: Well, then here goes: I have included notes (many) so you have any idea what I've played and that: basically control power off by temperature (90 seconds above 79 degrees) and idle time (60 minutes without touching the pad and provided they are not doing file transfers that we can touch morality) is in routine pad.c reading pad
I think it basically means operation: for not being overloaded reading, I do that every 16 tics read the timer and temperature using syscall, do the necessary checks and if the old timer is not zero and go overtime, catapum Chimpun ( without a word))
I've grouped all that well is not lost [+ laughs]. And now the explanation for users:
Now to have an hour of downtime in Iris console off
As I said, in Iris temperature alarm: 90 seconds without the temperature drops below 80 � C in either CPU or RSX and the console is turned off.
The addition of the callback Disc allows're not constantly checking whether there is a disc in and it allows the reader to rest.
Added support for redirection libfs.sprx: copy by ftp or via usb (usb :/ gets into iris) libfs_patched.sprx, which is generated by patch_libfs.bat (do not forget to put keys in the data folder!) And games like COD4: MW to operate from internal BD-Emu mount
In Tools (press START) the "Copy from / dev_usb / Iris to Iris folder" will make life easier to move things to the installation directory of Iris Manager. For example, if you put "covers" of Multiman within the USB folder, you copy your own content or libfs_parched.sprx we talked about. The option uses asynchronous copying to gain speed.
IMPORTANT: This new option may damage the Iris Manager installation if not used with head, for logical reasons.
NOTE: Obviously, there is no option to delete anything that is copied, except by FTP or pulling or uninstalling other programs (which will render the games settings, etc.) Enjoy it!
v1.49.1 Changelog (translation by aldostools):
After one hour of inactivity in Iris the console is turned off
Temperature alarm in Iris: if temperature remains above 80 � C for 90 seconds in either CPU or RSX, the console is turned off.
Added support for redirection of libfs.sprx: copy by ftp or via usb (to usb:/iris) the libfs_patched.sprx generated using patch_libfs.bat (don't forget to put the keys file in the data folder!) and games like COD4: MW will play from internal HDD with the BD-Emu mounted.
Added a callback for Disc check, that prevents constant polling if the disc is inserted or not, giving a rest to the BR drive reader.
In Tools (press START) the option "Copy from / dev_usb / Iris to Iris folder" will make life easier letting to move things to the installation directory of Iris Manager. For example, if you put "covers" of multiMAN or the libfs_parched.sprx we talked about within the USB folder, Iris will copy the content its folder. The option uses asynchronous copying to gain speed.
IMPORTANT: This new option may damage the Iris Manager installation if not used with head, for logical reasons.
v1.49.2 Chagelog (translation by aldostools):
Fixed a bug mounting the BD-Emu when certain disk changes occur (for example, inserting certain PSX games, eject then put a BR disc).
Removed patched libfs load when BD-Emu is used from external disc (COD black screen 4: MW similar to that which occurred from internal)
Added warning messages in shutdown functions (in one case can be cancelled, in the other is non-cancelable for obvious reasons: if there is overheating, we must be forced to turn off the PS3)
v1.49.3 Changelog (via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s340#p1731400119):
If you load a game for PS3 (not PSN, a disc game), some data are stored in a file (lastgame). Holding down L1 on startup, when Iris Manager is loading again, it will load automatically the last game, unless their presence is not detected or error.
If in the root directory of the game (where usually the PS3_DISC_SFB is found), you put a file name containing ps2disc.txt with the destination path (eg. /dev_usb000/dataps2 or /dev_hdd/GAME/dataps2), that folder is mounted as /dev_ps2disc.
This feature can be useful for games like Sing Star, that can read tracks from PS2 discs.
More PlayStation 3 News...
Been using Game Backup System to backup my games, proven to be quite a killer combination with Iris Manager