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Video: JFW DH PS3 CFW Preloader & Flash Dumping Without JIG

Category: PS3 CFW & MFW  By: GotNoUsername - (demonhades.org)
Tags: video jfw dh ps3 cfw jfw dh ps3 preloader ps3 flash dumping ps3 jig ps3 cfw

83w ago - Today Spanish PlayStation 3 developer DemonHades has shared another video of JFW DH PS3 CFW, this time demonstrating the USB Preloader and Flash dumping without a JIG extracting the backup of the 4 PS3 flash files on the Custom Firmware.

To quote, roughly translated: In this video I show how the preloader already done, we can dump the 4 flashes of the flash, if we make an error to recover.

As you can see the preloader working safely by the combination of the jig, but without the use of jig (never activated if you do not do the combination, and although it does not detect activated if the magic flags or contained in GRID_UPDATER not perform nothing harmful).

Simply putting the usb where we want to save, and flags magic to do what we send in "direct mode".

In the video we can see GRID_UPDATER folder, this folder is the "Direct Modules Installer" unlike the "direct mode" (root pendrive) this only updates from configurations of plugins, modules to plugins or flash.

In summary:

  • Direct mode: the configuration of the USB Pilla (in safe mode)
  • Installer mode: Install the modules to replace dev and let the new configuration observed.

1saludo and thanks as not Jaicrab, Alexander and Maki and the explanatory video kiki , otherwise complete!

Below are some additional details on the process, roughly translated:

  • Dump the Flash partitions on an external (USB)
  • Restore partitions via a Flash dump on external media (USB)
  • Mount the partitions Write Flash
  • Interfere before loading the VSH, which means that a new VSH can be created and launched in place of that of the official XMB is like on the PSP. The advantages are that the hardware verification can be avoided when installing PUP eliminating the need to go through the recovery mode.
  • Additional modes are available, the update mode for updating any module, patch or The Grid via a USB stick and the Safe mode that allows the launch of a module, the other with preloader user-customized settings and it persistently.








Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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vikingo75's Avatar
#910 - vikingo75 - 17w ago
Reply
question... i have old CD games for my PS1, if want to use it with iris, i must create a ISO or IMG file from my pc ? and after create the structure in my usb..

thx for reply

Faxtron's Avatar
#909 - Faxtron - 17w ago
Reply
Iris Manager v1.50.2 with animated icon PKG ready to install :

http://www.mediafire.com/?3rqht2o1pmtaky0

Enjoy

seeman's Avatar
#908 - seeman - 17w ago
Reply
very very nice... really thinking about changing to irismanager.... i think deank could do this a long time ago in multiman... but hes with teamcobra... so he want to make money... NOW he have to do it...

mm is great... it can do alot of stuff... but i really only use it for ftp, filemanager and to create xmb mount pkgs via last game...
i think its no problem to find a alternative ftp and filemanager... there are homebrew stuff for this... so the only important reason for me to use mm is to create xmb mount pkgs via load last game pkg...

if iris manager would have a function like last game... i would change really quick!!!! because i like it simple! and most of futures in mm are useless for me!!

next big thing i hope will be psp backups via irismanager... i really like this dude!!

btw is load last game working with irismanager??? i didnt tested yet!?

PS3 News's Avatar
#907 - PS3 News - 17w ago
Reply
Following up on his revisions, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.50 followed by v1.50.1, v1.50.2, v1.50.5, v1.50.6, v1.51, v1.52, v1.52.1, and v1.53 with the changes detailed below.

Download: http://mods.elotrolado.net/~hermes/ps3/irismanager-4-x-irismanager-4-x.rar / http://www.sendspace.com/file/lq1s8s / http://www.sendspace.com/file/jxll26 / http://www.sendspace.com/file/41z1mx / http://www.mediafire.com/?3rqht2o1pmtaky0 by Faxtron / http://www.sendspace.com/file/awj21f / http://www.sendspace.com/file/mjmsms / http://www.mediafire.com/?3d8uv7zzcybdazo by Rancid (o) / http://www.sendspace.com/file/r7cdgu / http://rapidshare.com/files/1880655632/language.ini by LoboGuara / http://www.sendspace.com/file/ov9tpe / http://mods.elotrolado.net/~hermes/ps3/irismanager-4-x.rar / http://www.sendspace.com/file/4np9m4 (Mirror) / http://www.ps3ita.it/download/homebrew/Iris_Manager_1.53_added_cfw355dex_comp.pkg / http://www.ps3ita.it/download/homebrew/irismanager-4-x-irismanager-4-x.rar

To quote, roughly translated: Well, if you do not mind, I go up and this and that people will test: your upload yours and let me know when (that can be downloaded without using git!) And I add anything new at no cost to you (if you want to take an eye for entertainment, do it ).

I've gotten notes, anyway (I played the payloads also, by the way, to add code if LV2 patches fail because the instruction cache, as seems to be happening at 3.55 in the case of black screen)

What's new:

• Ability to run PSX ISO

IMPORTANT extract psx iso.txt:

As added PSX isos for Iris Manager 1.50 +

• Create a folder in root PSXGAMES or USB HDD
• Put the PSX game folder inside. The folder name is used as the name of the game in Iris Manager.
• The PSX games should be files. Bin or. Img (or. BIN,. IMG) contend sectors of 2352 bytes. You can get from 1-8 files "iso"
• Iris Manager takes the isos in alphanumeric order. When you throw a game with multiple isos you can rotate the screen in order
the last moment.
• You can put a cover.jpg file (maximum size 1024 x 1024 pixels)
• PSX config is saved in the game folder.

Example of game structure:


/ Dev_usb000
/ PSXGAMES
/ Metal Gear Solid
|
| --- Cover.jpg -> the cover
|
| --- MGS1.IMG -> disc 1
|
---- MGS2.IMG -> disc 2
|
| - Psx_config.cfg -> psx config. saved from Iris Manager (Memory Card, Video Options ...)
At stake:

Iris Manager mounts USB / BDVD and HDD0 in that order of preference to change the hard disk virtually. If a device can be mounted
It is used to simulate EJECT / PUT.

If a game has two or more discs when the game asks for a disk change, unplug and plug the USB device or disc ejects and hits CD / DVD / BR to change the "iso" (to be ax when your "ejecta" LED flashes green when you put a "new" medium green LED does not blink). The method is rotating so when using the latest iso it will change to the first iso)

NOTE: You can use a BR disc without problems PSX Emu patched. It is not necessary to eject the disc to play.

Some feedback:

• The configuration of each game is saved in your contacts, while the PSX game disc, is taken as reference for the games you have not saved the configuraracion there.
• As I discuss the order they are taken multiple ISOS is alphanumeric (will 1.bin 2.bin Disc 1 and Disc 2 as)
• When demos to run, if there are several, are presented with a screen that shows the order of the iso, but that makes pressing CIRCLE rotate upwards (so for example, if we are playing disc 2, you can select Start)
• As I comment if you can mount a USB device is taken as "eject" first, otherwise a possible CD / DVD / BR that can be mounted and ultimately the HDD (so you can not eject). This makes it possible that if we have a game on the internal PSX with a pendrive connected and we disconnect and connect back to be changed from "ISO"
• Changing ISO can only be done if the game is awaiting it and calling the appropriate function. This is because if "eject" (although no pendrive see activity in the eye) the green led flashes console. To get him back update the counter rotating.
• Internally the emulator supports 8 virtual files are rotated. Iris Manager assigns all consecutively. If a game had 3 albums would be allocated as follows: 1,2,3,1,2,3,1,2 by what we see in the following sequence instead of the three would go to 1.
• Although you can change discs should not tinker needlessly with that: a game may hang, so Use it only when necessary
• Note that the first version of the emulator: if a game does not work but you have the assurance that if it works from ps1_emu CDROM (not the net), you tell me if I can watch it.

Indeed, in PSX options, choosing emulator is unnecessary for ISOS: ya know that you need to run (another thing that is not )

Regards











v1.50.1 Changelog:

• Estwald updated Iris Manager to version 1.50.1 to solve a permission issue in the FTP Server.

v1.50.2:

• Estwald updated again to version 1.50.2 to fix a problem with the settings for PSX ISO

v1.50.5:

• Ability to run PSX ISO (since 1.50.0)
• Merged with code from D_Skywalk
• Fixed small bugs (the FTP bug was fixed in 1.50.1)
• Added option to copy PSX games from USB to HDD and viceversa.
• MC now is cached on internal HDD and updated on the original folder returning to Iris Manager

v1.50.6 (230240):

• Added option to list games per category using R2 (first all, then each category)
• Fixed issue where BR drive was disappearing.
• Fixed problem with a poke that could affect 3.55.

v1.51 (232014 via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s520#p1731460966):

• Added support for 4.21 DEX
• Removed "PSX unsupported" message when a PSX "ISO" is launched (syscall 8 is required to make it work; LV1 patches are not needed)
• New version of the PSX emulator V2 (ps1_emu_patched2.self, do not rename it)
• Added support for .ISO and .MDF (alcohol) formats for PSX images.
• Images in MODE1/2048, MODE2/2336 and MODE2/2448 (CD-XA) are also supported.
• All the images of the same game must be in the same format.

1.52 (241341):

• Added check of free space on HDD, when copying games
• If size of game is larger than free space on internal HDD + 1GB, the copy is aborted
• If size of game is larger than free space on external USB + 1MB, the copy is aborted
• BD-EMU does not mount the HDD by default (now there are 2 options: old behavior and the default)
• Some parts of the code have been touched (if some hangs occurs on start up)
• The patcher tools have been unified in the same rar file

v1.52.1:

• Restored the missing "mkdir" function that caused the error accessing language.ini

v1.53 (via elotrolado.net/viewtopic.php?f=163&t=1842936&p=1731473402#p1731473402):

• Added 3.55 DEX support to Iris Manager (thanks to Rancid-0)
• Added 3.55 DEX support to Homelaunc1 (Launch PSN/Homebrew from USB)




More PlayStation 3 News...

StanSmith's Avatar
#906 - StanSmith - 17w ago
Reply
Any chance we can get the layout changed from 4x3 to something more like 8x4?

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