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Video: JFW-DH 3.56 MA PS3 CFW Dynarec PSX iSOs Demo Arrives

Category: PS3 CFW & MFW  By: PS3 News - (demonhades.org)
Tags: video jfw-dh 3.56 ma ps3 cfw ps3cfw dynarec ps3 psx isos on ps3 ps3 custom firmware

57w ago - Following up on their previous update, today the Spanish PlayStation 3 developers at DemonHades have made available a demonstration video of JFW-DH 3.56 MA PS3 CFW running PSX iSOs including Resident Evil through emulation by the Dynarec system.

To quote from Chekco, roughly translated: Hello friends, today I come to present a powerful tool for Dynarec devs exclusively for our JFW.

Dynarec MA is a port to the old and powerful touch-up system made by AerialX lv2 (Creator of PSL1GHT) over there in 2010 as many touristy even ignore the fact that not everything old is useless, Kammy in the parcheaba 3.41 lv2 to get it ready to run dynamic code recompilation (known by many developers as Dynarecs).

In 3.41 was reached even shuffling dreamcast emulator but the future of this was not very fast because this kind of thing that limited many developers but had kammy is also possible to debug easily (Receive Printfs by socat network) besides having the ability to run JIT code (Anonymous could put to good use to this in his Emulator which only rulaba Dynarec well (best speed close to the full-speed) on 3.41 so far...)

This video shows how MA356 supports the new or revamped Dynarec, as I said kammy at 3.41, from here my thanks to AerialX for this and other developers would not be bad to take a look at this, I mean hobo theft and other, you know that the protection ring in the LV2 NX Bit was a big step ever made in excess of 3.50 fw now possible in MA.

So the devs put aside developments to move people to 3.5x... In this system recovers MA bringing more power and possibilities of carrying more powerful as serious emulators for N64, Dreamcast, NDS, etc

As you can see in the emulator settings allowed the option "INTERPRETER" to OFF to use the Dynarec remember as many in only 3.55 rulaba and slow interpreter mode on and the bios emulated hle now any rula also changes with Dynamic recompiler.

It is noteworthy that this new system will come as a patch TheGrid incorporated into dynamic, so you will have or not to run before anything, just the emulator will come directly. TheGrid SP 1.3 already integrated in this very close to publication.

I take this opportunity to announce that I (BlackDeath) I have work in progress with the PS3SX to which I have updated a lot since the source of Anonymous when they publish in 2011 correcting bugs and improving new rulante Dynarec that rula of the wafer in MA if time I may get better as well as N64 just want to tell all the devs to do what we like and you have an invitation to this development platform that is the 3.56MA.

As you know in PS3SX Rulan shaders and other filters and for the moment we touch the full speed and use the PE OPS (Software) if you want the plugin to get much better hardware quality HD mode at 360 would be great to have the help of other developers who want to help me with this to port it to PS3.

No more nothing to say your server is dismissed BlackDeath.

Acknowledgements: BlackDeath by their daily struggle and bring all your wonderful ideas, has DemonHades being bad and now be in the corresponding moments, Anonymous for their port of PS3SX, AerialX by the great kammy in 3.41, and all the demons who trust us, and THANK YOU for helping kike carry all this weight succulent. Greetings

From the video's caption: This video shows how the system supports Dynarec MA356, this system was only valid in 3.41 so the devs put aside developments to move people to recover MA 3.5x. In this system brings more power and possibilities of porting emulators more powerful as in the case of N64, DreamCast, NDS, etc.

In related news BlackDeath and DemonHades hinted on IRC about a working exploit that could lead to the creation of JFW 4.11 or JFW 3.60. No further details are available yet, however the related file dump is below for those interested:

Download: Keys_LDRS_DUMP

To quote, roughly translated from Zrandi via zrandiscene.forumcommunity.net/?t=50732845#lastpost:

Hello friends, we have another fresh news from demonhades and his team are already testing universal MAD downgrade. The one who is perfecting it, it's our great spanish dev jaicrab the one who gives veracity to this project.

You can lower from any version from jfwdh356 the times you want, this way many users that were not willing to test it (for x reasons) Now will can try and see the great capacity and work been done in this jfw356.

Also Demon and Kike said to me that you will can downgrade to 3.55 or 3.51 (clean) allowing you to install any CFW or JFWDH3556.

This is what many people were waiting for, well soon will be available in his web and here. Needless to say this year will be full of surprises regarding JFWDH356 and who knows maybe they can achieve an JFWDH3.60 or JFWDH4.11.

Finally, below is the Dynarec source code porting to 3.55 courtesy of IngPereira, as follows:

Here is the source of Dynarec that was implemented in JFW356MA. It was a PKG for example but also can be done as patch on ps3mfw lv2_kernel.self, I will when I have time.

First modify the offsets (This is 3.56 lv2 memory space) to 3.55 fw(memory and Lv2_kernel.self) if we do this there will not be necessary any PKG although this patch is very experimental (Because that never put it on kernel directly) and this one needs a bit to be corrected.

Download: http://www.mediafire.com/?97259az0ny6rayx (via ps3devwiki.com/wiki/User_talk:Ing_pereira)

Well this patcher (like lv2patcher) can enable the dynarec execution, i tested it with last ps3sx version i compiled.

If you disable interpreter in emu options it will use a Dynarec created by Anonymous when he coded the ps3sx source and you will need to enable bios loading not hle (load a scph1001.bin) and you will see that is more quick using the dynamic recompilation but has many bugs...

PS3SX Last ver compiled: http://www.mediafire.com/?bzuoebb0gvopo22

You can test it on 3.55 first by porting this patches, i will be porting this, maybe someone can do it more quick.. Thanks to anyone and maybe we can try to help with this so the ps3 can be capable of running jit dynamic recompilation.









Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 925 Comments - Go to Forum Thread »

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TheShroomster's Avatar
#5 - TheShroomster - 96w ago
Reply
Very nice.... 2 PS3's minimum downgrade on 40gb fat 1.90 and 2.90 on my slim. Now just need the FW released, i think its gonna be fun to play with. Thanks DH

NTA's Avatar
#4 - NTA - 96w ago
Reply
Some people use software to convert psx games into eboots for the psp. Would there be anyway to convert those into being compatible with the PS3?

saaqi's Avatar
#3 - saaqi - 96w ago
Reply
wow ps2 games and PSN access this sound like the best thing in a long time happening to my PS3, I hope PSN solution works for long but guess that would be stupid to wish for any way PS2 games running will be fun.

Neo Cyrus's Avatar
#2 - Neo Cyrus - 96w ago
Reply
This upcoming CFW is the most exciting news in a long time. The license generator for PSN games especially caught my attention, one of my PSN games hasn't been functional since 3.41, so perhaps this could take care of it. As for activating the 8th SPU, too bad it won't do any good for games considering they're programmed to use a maximum of 6 so I suppose it'd only be good for homebrew. Would it be possible to disable the hypervisor security that runs on 1 of the SPUs? Having all 8 SPUs available for the lulz would be nice.

PS3 News's Avatar
#1 - PS3 News - 96w ago
Reply
Following up on the recent video footage, today Spanish PlayStation 3 CFW developers DemonHades and JaicraB have shared a status update and pics on the upcoming JFW DH PS3 Custom Firmware.

Download: http://www.multiupload.com/FQM9FWUFNL / http://www.multiupload.com/RW55LOETIW / https://bitbucket.org/blipi/openpstore/

To quote, roughly translated:

Percentage Level of Development

• Central-Core - 100%
• Cobra-Payload - 60%
• Linux - 95%
• Preloader - 90%
• XMB Categories - 95%
• Thegra Manager - 25%
• Thegra - 100%
• Services Packs - 0%
• OpenPStore - 50%

New categories such as Multimedia, PS3 Loader, Thegra, Homebrew, Emulators, manager set aside the typical native application. Photos, Music, Videos, TV, disappear to make way for Multimedia.

New Category

This new category gives rise to a union of native options like photo, music and video. This new category will appear the famous player Showtime, which already includes the possibility of a single application in many more options than what they offered us the categories natively native officers.

• Reproduction native (the PS3 system) MUSIC, PHOTOS and VIDEO, DVD, BD, photo gallery and soon Cdaudio the VidZone, memories and play qriocity
• Listen to music
• Being able to see videos like avi, mpeg, xvid, divx, MKV including
• View photos
• Demand movies
• TV-Channel

PS3 Loader

This new category was born to take charge from now manage the contents of the old Sony consoles, this means that both PS1/PS2/Minis Games and the saves these become part of this new category, freeing imnecesarios to GAME icon.

It is also where you store the backups RetroLoader (aka modified cobrausb backup manager) responsible for managing the games PS1, PS2 and PS3

Thegra - the new star category and plugins

This new category includes the plugins manager, service packs. Thegra is the name of the loader plugins, these plugins will give the console first choices, which the imagination of every developer could unleash the potential of this charger.

• Return of the online (running)
• Update of keys (working)
• Spoof Version
• Disable devices
• Mounted units, several readers virtual
• Plugins level conbinacion buttons on the six
• Modification speedfun speed
• Multiloader (operating)
• Dumper full-ram (running)
• PSN-games license generator (operating)
• Hacked signature verification token QA (running)
• Reboot
• PSN access sysversion check "no spoof nor certs" (running)
• Check-patching the original disks (operating)
• Activation of the 8th SPU
• Etc

Emulators

This new category will be responsible for having ordered all the old console emulators.

Homebrew

This new category includes all homebrew created to date, for it will have access to from where you can download OpenPStore the last hombrews etc. to be placed automatically at their place of origin and not as the previous game.

Gestor

This category will see that we can easily able to manage the game saves, pkgs, ftp, etc.

Cobra JFW Payload Plugin

• DH and has advanced the issue.

New Item Linux

The JFW DH was gonna be no less, that includes 2 options to use Linux back in the console, in this regard are:

• Image-intall
• Image-Boot

JFW Preloader - The recovery of DH includes a preloader that is responsible for:

• Back of the 3 RAW Flash to external media (USB)
• Flashing copies from an external drive (USB).
• Update the Preloader
• Home of the flash write access (not necessarily more alejandro or substitutes)

The advantages are not required reinstalling all the PUP (from hardware checks) do not need to do: composite or go through the recovery.

Service Packs

Services include basic Packs to use plugins, loaders, ftp, etc.

Compatibility with Games and Applications

• Using a DH-JFW 341v2 core, this does not mean not being able to play all over now without patching.
• The DH-JFW is compatible with games that include between 3.56 down, including the current patched to 3.55
• DH-JFW runs natively games until 3.56 (original disks) without having to upgrade.
• PSN games that require NPDRM 356, are also supported without upgrading (the current CFW not give this support)
• No need for a valid signature on the executable (including loaders and other files)
• Not going to make a port to 3.55 of this JFW DH, since it includes much more than himself 3.55
• Support for peripherals is not licensed by sony in that medium 355 is eliminated leaving them unused
• The only custom firmware can take the keys with a dual NAND 3.6x (programmer) such as PNM and that allows the custom appldr redirect to another area of ​​the ram and so does not remove the old
• Theme DHorg exclusive community that will change randomly each time the console or ignite the user cambieis
• More surprises

Tutorial created by DeathHades: http://www.demonhades.org/foro/viewtopic.php?t=4856&f=297

This tutorial will teach you to how to know the base firmware of your PS3 with a few steps and images.

The things you need are:

• A PS3.
• MinVerChk (by Ifcaro / tito1)

1 - Copy MinVerChk to a USB Drive, like it is a System Software Update.
2 - Plug the USB Drive into the PS3.
3 - Install the update from XMB. The update will fail and display the Firmware Base.

Finally, below is a list of PS3 models (for fat and slim) and their base firmware courtesy of tito1:

Base Firmware for fat PS3 model:

• 40GB CECHG04 - Fat OFW 1.90 (Max. Downgrade)
• 40GB CECHG04 - Fat OFW 1.90 (Max. Downgrade)
• 60GB CECHC04 - Fat OFW 1.0 (Max. Downgrade)
• 60GB CECHC04 - Fat OFW 1.1 (Max. Downgrade)
• 80GB CECHK04 - Fat OFW 2.16 (Max. Downgrade)
• CHECHE11 80GB - Fat OFW 2.40 (Max. Downgrade)
• Fat DECR1400A - FWD 2.60 (Max. Downgrade)
• 80GB CECHE01 - Fat OFW 1.00 (Max. Downgrade)
• 160 GB CECHP04 - Fat OFW 2.45 (Max. Downgrade)

Base Firmware for slim PS3 model:

• 120Gb SLIM OFW CECH2004A - 2.70 (Max.Downgrade)
• 120GB SLIM OFW CECH2001A - 2.70 (Max.Downgrade)
• 250GB SLIM OFW CECH2004B - 2.70 (Max.Downgrade)
• 320GB SLIM OFW CECH2504B - 3.40 (Max.Downgrade)




More PlayStation 3 News...

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