After failing to get v2.23 ReActPSN working on 4.30.1 and 4.21.2 Rebug's, I found out that the ReActPSN ELF had hardcoded dev_usb000 paths.
Since my usb path (and I would assume others too, since it's referenced by Rebug themselves) is dev_usb006, ReActPSN wouldn't work.
I have tried this on Rebug 4.21.2 only, but as long as your usb device is named dev_usb006, and your vsh.self is patched, I see no reason this wouldn't work on other 4.x CFW's.
The same issues as with v2.23 remain. I.e. a message that the system was shut down improperly and that it has to repair filesystem after ReActPSN reboots the PS3.
THIS FIX IS FOR 4.x CFW USERS WHOSE USB DEVICE IS NAMED dev_usb006 ONLY!
Of course you install and run this on your own risk. Credits go to the original creators.
Enjoy the party!
Finally, in related PSN homebrew news today below are some PlayStation Network leaks courtesy of LoOzers (via boerse.bz/multimedia/konsolen/playstation-1-3/ps3-jailbreak/807245-sammelthread-jailbreak-news-nur-news-und-keine-diskussion-13.html#post7918592 and loozers.lo.ohost.de/d/db), as follows:
Submit works (changed script)
Autoupdate (for the Tool)
Already downloaded PKG files will be recognized
Added Searchbar and Filter
Minor codechanges and bugfixes
You need this Version to load the new database! Start v1.2 and wait for update message pop up!
Added 3 new types (Wallpaper, Demo, Video)
Added Cancel option for download
Added Clickable links in newstab
Added Package integrity check [Package(MD5) vs. ETag(MD5)]
PSN links can be copied with ALT+rightclick
Rap's can be saved easily with one click on the button
As you mentioned the db is now encrypted. This is related to many people who were upset to see their stuff posted on warez sites and other forums by other people. PSN Stuff is a community project, so you have still full access to all the data through the tool.
fixed language/location Bug
Database should load fine now. You need this update to load the db!
added new tab “Splitter”
Rightclick context menu in listview (copy functions and Show Info)
From Elegant: It's basically official links from PSN the same any person would download on a PS3 from PSN. Then it has the rap files so you can activate it using ReactPSN. No, you cannot use this on retail as you can't run custom homebrew and most likely never will. And no this will NEVER have fixes. A rap file is a VERY SMALL hex string that is VERY easy to store along with it's PSN links. Fixes can range from 1MB to 20MB as opposed to basically less than 1KB for rap files, no one wants to host all your fixes on their server.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Red screen is when there is an error like when you change the vsh.self or another important file. I'm guessing I used the wrong one. I have a firmware I made via MFW and thought 3.55KM is the one I should use but its not.
I'm after a way to stop the act.dat from deleting on reboot and it sounds like this will do it but I cant use that vsh.self. Maybe they release the module for MFW so its can be incorporated into MFW so you can make your own.
I edited the vsh.self manually and its working. The act.dat no longer gets deleted! YEAH!!! I used ReActPSN v1.11 as its already set up and working but that put the act.dat back to where it should go and it now stays.
So I recommend if you have a MFW then edit the vsh.self manually like it says on the first post and it works.
Now to test out some PSN games I have installed.
So far everything is working. Previous PSN content is working. paid DRM theme is working after reboot. Act.dat no longer gets deleted.