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Unofficial ReActPSN v2.23b Update for Some Rebug 4.XX PS3 CFW Users


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93w ago - Below is an Unofficial ReActPSN v2.23b fix update for any Rebug 4.XX PS3 CFW users whose USB device is named dev_usb006. I had this issue but managed to patch the ReActPSN ELF.

Download: [Register or Login to view links]

After failing to get v2.23 ReActPSN working on 4.30.1 and 4.21.2 Rebug's, I found out that the ReActPSN ELF had hardcoded dev_usb000 paths.

Since my usb path (and I would assume others too, since it's referenced by Rebug themselves) is dev_usb006, ReActPSN wouldn't work.

I have tried this on Rebug 4.21.2 only, but as long as your usb device is named dev_usb006, and your vsh.self is patched, I see no reason this wouldn't work on other 4.x CFW's.

The same issues as with v2.23 remain. I.e. a message that the system was shut down improperly and that it has to repair filesystem after ReActPSN reboots the PS3.

THIS FIX IS FOR 4.x CFW USERS WHOSE USB DEVICE IS NAMED dev_usb006 ONLY!

Of course you install and run this on your own risk. Credits go to the original creators.

Enjoy the party!

Finally, in related PSN homebrew news today below are some PlayStation Network leaks courtesy of sinsizer aka LoOzers (via boerse.bz/multimedia/konsolen/playstation-1-3/ps3-jailbreak/807245-sammelthread-jailbreak-news-nur-news-und-keine-diskussion-13.html#post7918592 and loozers.lo.ohost.de/d/db), as follows:

v1.1 Changelog:

  • Submit works (changed script)
  • New Newstab
  • Autoupdate (for the Tool)
  • New database
  • Small changes

v1.2 Changelog:

  • Some bugfixes
  • Already downloaded PKG files will be recognized
  • Added Searchbar and Filter

v1.3 Changelog:

  • Minor codechanges and bugfixes
  • Progressbar cleanup

You need this Version to load the new database! Start v1.2 and wait for update message pop up!

v1.4 Changelog:

  • Added 3 new types (Wallpaper, Demo, Video)
  • Added Cancel option for download
  • Added Clickable links in newstab
  • Added Package integrity check [Package(MD5) vs. ETag(MD5)]
  • PSN links can be copied with ALT+rightclick
  • Rap's can be saved easily with one click on the button

As you mentioned the db is now encrypted. This is related to many people who were upset to see their stuff posted on warez sites and other forums by other people. PSN Stuff is a community project, so you have still full access to all the data through the tool.

v1.5 Changelog:

  • fixed language/location Bug

Database should load fine now. You need this update to load the db!

v1.6 Changelog:

  • added new tab "Splitter"

v1.7 Changelog:

  • Rightclick context menu in listview (copy functions and Show Info)
  • pkgID integrated (can be found under submit tab)
  • Limited number of characters (Submit)

v1.8 Changelog:

  • added new tab "Game Updater"
  • pkgID is now accessible from every tab

v1.81 Changelog:

  • added PSP and PSVita support

v1.82 / v1.83 Changelog:

  • compressed db (saves space and bandwidth)

It's a mandatory update because the old server is offline.

v1.84 / v1.85 Changelog:

  • Removed About field used for debugging

PSNStuff v1.90 Changelog:

  • new tab "metacritic"
  • new tab "Chat"
  • Button timeout - if you click "save rap" or "copy psn link" you have to wait 5sec. till you can click again

Regarding metacritic: back = backspace, reload = F5. To load the html5 version of the chat make a new registry entry:

32bit system:

[Register or Login to view code]

64bit system:

[Register or Login to view code]

Or use one of these: [Register or Login to view links] (change extension to *.rar )

Download:


From Elegant: It's basically official links from PSN the same any person would download on a PS3 from PSN. Then it has the rap files so you can activate it using ReactPSN. No, you cannot use this on retail as you can't run custom homebrew and most likely never will. And no this will NEVER have fixes. A rap file is a VERY SMALL hex string that is VERY easy to store along with it's PSN links. Fixes can range from 1MB to 20MB as opposed to basically less than 1KB for rap files, no one wants to host all your fixes on their server.

Finally, from element comes a PSN Stuff Linux Command Line utility with details below:

Download: [Register or Login to view links]

Hey, I wrote a little application which can read the current db from psnstuff. Hopefully it is useful:

[Register or Login to view code]

Now in db you have the plain text.








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Comments 277 Comments - Go to Forum Thread »

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elser1's Avatar
#122 - elser1 - 118w ago
the kiosk 4.11fw mod only has an install pkg app. it doesn't actually install pkgs as you need to resign all pkgs with 4.11 keys to work.

clouduzz's Avatar
#121 - clouduzz - 118w ago
This is the tutorial I used...

How to re-activate all PSN games (incl.PSOne classic/DLC/MINI) + NOOB-PROOF TUTORIAL:

Now, I have read multiple reports on how it bricked some PS3s on other forums and such. By reading the readme, it looks super complicated but I've managed to get it working and made for you all a noob-proof guide, easy to follow so you reactivate all your PSN games in 5 good minutes. Are you ready? Alright let's get it on.

There have been reports of red screens of this but they are errors with vsh.elf and reinstalling CFW through the recovery menu fixes. I recommend using REBUG 3.55.2 as there are no issues with this CFW.

ATTENTION

YOUR USB DRIVE MUST BE FROM THE RIGHT SLOT (NOT LEFT)

AND ANY USB MUST BE UNPLUGGED. Only USB DRIVE FROM THE RIGHT.

First of all, download those 2 files.
Download: reActPSN v2.0
Download: vsh.self Patched

- Extract vsh.elf and use the one designated for your CFW or patch your own vsh.elf for your CFW. Once Again I recommend using REBUG for this so use the 3 files in 3.55.2.

NOTE: If you have any other CFW other than the one provided, or your OWN CFW than you've got to patch your CFW.

- Now, for the REBUG users, you've got to put your console into NORMAL mode first. Now, go download the latest REBUG SELECTOR if you haven't already. Open your console, go to REBUG SELECTOR, change your console to MODE: NORMAL - XMB: DEBUG. After, restart your console.

- Now connect your usb drive on the far right slot either usb_000 or usb_001.

- Next open exdata.rar -> exdata,
Extract that one exdata folder into whatever USB Stick or HDD you use on your console. (so it looks like exdata/files and NOT exdata/psn146/exdata)

- Now extract ReActPSN2.0.pkg and install onto your ps3.

- Use MULTIMAN to write vsh.elf to dev_blind via file manager. You will need to enable write acces to /dev_flash at the bottom in settings.

- Once enabled go to /dev_blind/vsh/module and copy over the 3 vsh.elf files

- After done copy return to settings and disable write access to dev_flash. (overwrite)

- Restart the console.

- Run ReActPSN and hold R1 during the restart process should only take about 5 seconds. (Holding R1 will make a ReActPSN folder on the base of your usb drive with 2 folders in it "BK0001" and "pubPSN")

- The BK0001 folder contains a backup of all the users on the system. The pubPSN folder contains all of the .rif and act.dat on the system converted into .rap/.edat format. The pubPSN folder is the one we are wanting.

- Copy the exdata folder in pubPSN to the base of your USB drive. So it should looks like this in a File browser/manager "usb drive"/exdata/".rap files"

- Make a new user, name it ''aa'' (without quotations)

- Run ReActPSN again *do not push anything this time (it will rename user "aa" to reActPSN v2.0 xrif xedat )

- When it's done (won't take long) it'll restart your console.

- You'll notice aa has been renamed to something longer.

- That's it. You are DONE

- If you want to add more content to the account at a later time just add the .rap files to the exdata folder you copied earlier rename the user back to "aa" and run reActPSN again. Then just install the content you are wanting to add.

NOTE: You need your act.dat tied to the .rif to create valid .rap.
Tested with FF7, Crash Bandicoot Racing, Final Fantasy Tactics

CREDIT: Anonymous (who I appreciate a lot) who helped me get it working, Hotz8611 (for the everything, from tools to exploit - all credits goes to him really.), thxalot (for giving more detailed explanation for the post)

cursorsauce's Avatar
#120 - cursorsauce - 118w ago
I have rebug 3.55.2, trying to use reactpsn 2.20. I read that with rebug 3.55.2 there's no need to write vsh.elf to dev_blind and copy over the 3 vsh.elf files. If anyone knows about this please let me in on it.

dyceast's Avatar
#119 - dyceast - 119w ago
I have a question if anyone can help... This is regarding the act.dat file /rap/rif

Since both need to be the same to get the right rif/rap files from official to cfw ps3...

Could we use that kiosk firmware, that has the install packages out for 4.1x etc, and create my own pkg file to install my act.dat file from my CFW ps3? Could that work?

cheers

Caiiquexds's Avatar
#118 - Caiiquexds - 119w ago
Thank you very much helped me a lot.

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