Greetz to euss, i fixed the self_rebuilder problem by adding scetool and a simply "if" command
In related news today PsDev has released a Create_CFW_430 Bash Script with details below, as follows:
With cfwprophet recent release mfwbuilder (version 0.2.3) I updated the create_cfw_355 bash script and added support for 4.xx CFW creation (4.30 in general). I like to name this create_cfw_430.sh (Original huh? lol) If you have any problems with this script, please feel free to contact me so I can correct the error/glitch (Contact: Twitter, RealPsDev)
The script does the following:
Patches lv0 to disable CoreOS ECDSA Check in lv0.
Patches FW PKG Verifier to disable ECDSA Check for spkg files.
Disables searching for update packages in game disc.
Patch LV2 to add Peek&Poke system calls
Patch LV2 to add LV1 Peek&Poke system calls
(Jailbait) Patch LV2 to disable NPDRM ECDSA check
Patch LV2 to implement hermes payload SC8 /app_home/ redirection & embended app mount
Patch LV2 to implement SysCall36 4.xx
Peek/poke support (unused lv1 calls 182 and 183)
Remove LV2 protection
Disables integrity check in System Manager
Patch CoreOS Hash check. Product mode always on
Adds the standard Install Package Files Segment to the HomeBrew Category in XMB
Patches install package files back in to xbb (4.30+)
Add MFW HomeBrew Segment to the HomeBrew Category in XMB
Add "/app_home" icon to the XMB Game Category
Rename /app_home/PS3_GAME/ to Discless
Alphabetical sort Order for Games in the XMB
Pathces the SFO Param's X0 (NeoGeo) and X4 (PCEngine) to use with the Homebrew category and costume segments
Patch to allow installation of pseudo-retail packages
Patch to allow installation of debug packages
(Jailbait) Patch to implement ReactPSN v2.0 into VSH
# Copyright (C) 2011 glevand (firstname.lastname@example.org)
# Copyright (C) 2013 PSDev (email@example.com)
# All rights reserved.
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; version 2 of the License.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
./ps3mfw $OFW $CFW \
--gui false \
--debug false \
--pup-build "" \
--version-string "" \
--version-suffix "PSDev" \
--patch-lv1-peek-poke true \
--patch-lv1-remove-lv2-protection true \
--patch-lv1-sysmgr-disable-integrity-check-4x true \
--patch-lv1-coreos-hash-check true \
--patch-lv0-coreos-ecdsa-check true \
--patch-spkg-ecdsa-check true \
--patch-pup-search-in-game-disc true \
--patch-lv2-peek-poke-4x true \
--patch-lv2-lv1-peek-poke-4x true \
--patch-lv2-npdrm-ecdsa-check true \
--patch-lv2-payload-hermes-4x true \
--patch-lv2-SC36-4x true \
--add-install-pkg true \
--patch-act-pkg true \
--add-hb-seg true \
--patch-app-home true \
--patch-ren-apphome true \
--patch-alpha-sort true \
--patch-rape-sfo true \
--allow-pseudoretail-pkg true \
--allow-debug-pkg true \
--patch-vsh-react-psn-v2-4x true \
Please take note this does require version 0.2.3 of mfwbuilder.
Public release... copy the content of the .rar into the templat dir of mfw builder
Changelog v0.3 Unofficial:
Finally I decided to give that unofficial release the version v0.3 in case of the massive changes to MFW Builder. We have now 4.xx FW support and therefore I added a lot of new things and apps's, like new_pkg which also generate a spkg matching with the input pkg. I removed self_rebuilder and added scetool to decrypt SELF's and to rebuild the SELF's.
For the last option I coded my own routine which checks the input SELF and sets up the correct variables to use with scetool. Then we have a new script to auto generate predefined MFW/CFW-'s like the public released one's. To make MFW Builder a bit more secure for the avarage end user I added a SHA1 checksum test on the input PUP which can also be disabled per option for the more advanced user.
And dev's which maybe plan to release there next CFW via script for MFW Builder can enable a hidden option in the file 'mfw' to add a new SHA1 checksum of the input PUP to the db.xml. So they also can use there old CFW as input and only apply the new changes to it. So dev's don't need to share copyright protected stuff and the end user don't need to download a 200MB file every time or for every CFW and/or store more then 1 OFW on his PC.
And that's even not all what is new. I will continue working on MFW to make it an even more useful tool then it already is right now. Big THX to git-hacks.com and Anonymous Developers (Code Monkeys) for this great tool. Please note that the download below is not the entire app but rather just the files necessary to update MFW builder.
Finally, haxxxen has made available (linked above) a PS3MFW CFW Pro Base TCL stating the following:
I have enabled input of new hash checks based on your own folders, so you can put the pup in any folder. i have nothing else changed, so it is still cfwprophets's work.
I would recommend deleting db.xml and let the app create itself a new one with your own pup locations. you have to choose disable pup hash check option. I will take another look on tasks later on, as i am not very self confident at the moment.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!