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The Last of Us and The Last of Us PS3 DLC Unlocker By Duplex Out


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67w ago - Following up on their previous releases, today PlayStation 3 scene release group Duplex is back with The Last of Us PS3 (32.76 GB) and a The Last of Us DLC Unlocker PS3 release for Custom Firmware users with details below alongside a The Last of Us (BCES01584) Retail Fix 3.41 / 3.55 CFW by opoisso893.

A guide is available HERE from daivyphuong alongside a PS3 3.55 CFW Fix from AdilAliraqe and a [Register or Login to view links] (Last_Of_Us_Static_001.p3t) and [Register or Login to view links] (Last Of Us Static 002.p3t) and a [Register or Login to view links] by Ada_Love and a [Register or Login to view links] (which offers Infinite Everything - Ammo, Items, Skills, Parts) from Harryoke (Just copy to your Last of us games folder replacing the old one), and to quote from the related PlayStation 3 NFO files:

The.Last.of.Us.PS3-DUPLEX

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Download: [Register or Login to view links] / pastebin.com/MjfTTYYP / pastebin.com/ZCZb56VM / nzbclub.com/nzb_get/30989065/4018_abgx_duplex_lastofus.nzb

The.Last.of.Us.DLC.Unlocker.PS3-DUPLEX

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Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]







Finally, from dcskill: I'd like to explain what I did to fix the infinite loading screen problem, as follows:

1) Download the Last of us
2) Use PS3 splitter to split the 10gb file into 11 parts
3) Transfer the game (including the split files) with a method of your choice. I did NTFS External to my ps3 internal.
4) Open mmOS and transfer the game to your internal
5) Make a folder in the root of the main folder called "pak23". [ps3_game>usrdir>build>main]
6) Transfer the 11 part split file into that folder. MM should merge the split files into a 10gb file.
7) Copy the pak23 10gb, go back to the root of main folder (refer to #5 directory) and make a ghost copy
8) Test The Last of Us and it should be ~40 something gigabytes instead of the ~32gb.
9) Don't change any boot options in MM. Just load the game and wait 5 - 10 minutes for the loading screen. Anything longer and it didn't work.

Doing this, I have solved the problem. I am on 4.40 Rogero CFW.




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Comments 8881 Comments - Go to Forum Thread »

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kishin7's Avatar
#41 - kishin7 - 155w ago
Galaga, Blood Rayne, Bomberman have been tested on 3.55kmeaw and work. Couldn't get Sonic to work though... kept on getting a trophy error when booting up.

OGroteKoning's Avatar
#40 - OGroteKoning - 155w ago
Wow. This is really impressive! And what boggles my mind is that some people still say that the PS3 scene is dead. How can you say that with all that is STILL happening?!

Keep up the great work guys!

NTA's Avatar
#39 - NTA - 155w ago
Didn't know this was possible. Time for Plants and Zombies

PS3 News's Avatar
#38 - PS3 News - 155w ago
Thanks for the confirmation as well Ezio and +Rep!

Ezio's Avatar
#37 - Ezio - 155w ago
Quote Originally Posted by PS3 News View Post
According to reports I've read thus far, it does appear to work for both 3.55 and 3.41 CFW... I will post back if I see otherwise.

Yes, I can confirm these psn games by duplex work fine also on cfw 3.41 (I use 3.41.3 rebug).

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