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Tales of Xillia PS3 3.55 CFW Fix for Custom Firmware is Released


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72w ago - Recently mamu, Kenshindono, and several other dedicated fans have been updating the ongoing discussion thread with translation revisions, and now a Tales of Xillia (BLES01815) PS3 3.55 CFW Fix is available below.

Download: [Register or Login to view links]

It is confirmed working in Kmeaw 3.55 CFW with the latest multiMAN or Rogero PS3 CFW with save working.

Enjoy everyone!




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Comments 789 Comments - Go to Forum Thread »

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#194 - Taelsien - 72w ago
Taelsien's Avatar
Kenshindono, Thank you for the valuable info! It's sad, but like Maya from P2 said: "let's think positive", yeah, Graces F JPN based undub worked like charm! Thank you and mamu for the hard work

Definitely gonna run some tests also when my eu download complete. And please, when you return from work and have some free time please reup the links from post 157.

i'm always get the "The password entered is wrong." message thx in advance.

#193 - Kenshindono - 72w ago
Kenshindono's Avatar
Someone reported that there is issue that need to be checked some items names are invisible, costumes, The Japanese DLCs seems to PARTIALLY work on the EUR version of Tales of Xillia. Some work but won't show the item's name. Some don't do anything at all. That's still better than Tales of Graces F's crashes with us/euro version.

Well hopefully we will have the opportunity to get a JPN based undub version to be able to use all the DLC.

Anyway, We need to have both JPN & Euro version with JPN voices and english subtext to be able to use everything available.

Well first thing is to work on the undub, seems like there is some progress, still downloading the game. I'll do my own test once I go back from work.

#192 - kokotas - 72w ago
kokotas's Avatar
To rename all the files easily you can run this line as a powershell script. Open a notepad and paste:

[Register or Login to view code]



Save it inside jp_sounds folder as "something.ps1" and run it. Don't forget to remove it once you're done.

Pity that it breaks something else though. Gonna test it myself tomorrow.

#191 - higher87 - 72w ago
higher87's Avatar
how did you rename all files ? and for the music part i guess we would need to figure out which files are bgm and just avoid switching them out.

#190 - bocam - 72w ago
bocam's Avatar
Good news and bad

Good: I got japanese voices to work just by renaming the files and then repacking them into the english version

Bad: Doing so makes all other sounds not work.

 

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