Tales of Graces F for PS3 CFW 3.55 Guide and Repack Tools Out


88w ago - After over 60 pages of forum discussion, today I present a Tales of Graces F guide and repack tools for those interested in getting it running fully translated on PS3 Custom Firmware (CFW) 3.55, as follows:

What you will need:

  • JP release of the game (BLJS10093)
  • US release of the game (BLUS30903)
  • 15GB of free space recommended


  • quickbms (aluigi.altervista.org/quickbms, first link at the top)
  • unpack script cpk_ndc.bms (attached)
  • repack tools & fixed files - www.mediafire.com/?6p2gc473359l62v (~127MB)

Preparations:

  • Make a new empty folder somewhere, for example C:/talesfix
  • Extract the contents of gracesfix.zip to here.
  • You can place quickbms and the script anywhere, they don't have to be in this folder. Extract the zip that contains the bms file too.


  • Copy rootR.cpk from the japanese game (BLJS10093/PS3_GAME/USDIR) to here and rename it to rootR_JP.cpk
  • Copy map0R.cpk from the american release (BLUS30903/PS3_GAME/USDIR) to here and rename it to map0R_US.cpk
  • Copy map1R.cpk from the american release (BLUS30903/PS3_GAME/USDIR) to here and rename it to map1R_US.cpk


  • Make these new folders in your talesfix folder : jp_files, us_files, map0r_files, map1r_files
  • Your talesfix folder should now look like as on the attached picture

Unpacking:

  • open quickbms
  • select the script file (cpk_ndc.bms)
  • select the japanese rootR.cpk
  • select the jp_files folder


  • open quickbms
  • select the script file (cpk_ndc.bms)
  • select the american rootR.cpk
  • select the us_files folder


  • open quickbms
  • select the script file (cpk_ndc.bms)
  • select the american map0R.cpk
  • select the map0r_files folder


  • open quickbms
  • select the script file (cpk_ndc.bms)
  • select the american map1R.cpk
  • select the map1r_files folder

Repacking:

  • Start FIX_ROOTR.BAT
  • It will ask you for your preferred voices (jap/eng)
  • It will make a new file called rootR_fixed.cpk


  • Start FIX_MAP0R.BAT
  • It will make a new file called map0R_fixed.cpk


  • Start FIX_MAP1R.BAT
  • It will make a new file called map1R_fixed.cpk

Transfer:

  • Copy the japanese game to your PS3
  • Rename rootR_fixed.cpk to rootR.cpk and copy over the original
  • Rename map0R_fixed.cpk to map0R.cpk and copy over the original
  • Rename map1R_fixed.cpk to map1R.cpk and copy over the original
  • If you don't want japanese movies copy the american movie files (bink folder)
  • Copy the latest translated EBOOT over the original
  • Enjoy

Latest translated EBOOT:

  • English chest passwords*
  • Story Battles
  • How-to Battles
  • Title Abilities & Effects
  • Food Effects
  • Discoveries
  • Typo fixes ("cloak fix")
  • An important translation change of Bench EXP/SP/HP titles

*for English chest passwords be sure to use the latest chest fixed files (Aug.15)






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Comments 965 Comments - Go to Forum Thread »

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Zenonex's Avatar
#45 - Zenonex - 109w ago
filesize of japanese rootR.cpk is 1.968.339.456 Bytes

arktos's Avatar
#44 - arktos - 109w ago
if no filelist, can somebody tell me at least the exact filesize in bytes of the japanese rootR.cpk file?

Dimkaua's Avatar
#43 - Dimkaua - 109w ago
we can add files to the packages without any eboot or memory patches, but quantity of files is huge...

arktos's Avatar
#42 - arktos - 109w ago
that patch was made, because of problem with repacking cpks. but i have some assumption, it is hardcoded in eboot and we could patch those offsets, to reflect new cpk. but as i said assumption. this has worked on ps2 anyways

could sb only upload the jap rootR cpk file?

and give me a filelist of japanes game files?

Dimkaua's Avatar
#41 - Dimkaua - 109w ago
After few hours of researches i have discovered how to pack packages.

In theory we can change header of package and add in the end of package translated files. In header we must change offset of translated files, and, maybe, some other information about new files.

This theory used in ToG demo patch. =)













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