Sponsored Links

Sponsored Links

Rumor: PS Vita Games Activated Using ReActPSN via PlayStation 3


Sponsored Links
38w ago - Following up on the previous update, today dantezteam Tweeted a picture of what appears to be a way to activate full and demo PS Vita games using ReActPSN on a PS3 console running Custom Firmware.

Once activated using a PS3 on CFW and ReactPSN, the PlayStation Vita games are then transferred to Sony's PS Vita handheld console.

Currently there are no clear instructions or guide beyond the team stating "pkg-ps3-react-psvita-play" unfortunately so this is being considered a rumor until additional details surface.

Update: Digging into this it was an oversight in how the Brazilian PSN store worked. There was bug in that allow basically someone with PSN+ to keep their games without needing to be PSN+ member anymore.

Sadly, it been fixed, the outcry over it on twitter was that a lot of scene people knew and keep it secret not even informing those in Brazil regarding the bug or mistake by Sony's PSN store management.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 221 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

StanSmith's Avatar
#186 - StanSmith - 67w ago
When are they going to make a menu for this? its been needed from the start as nobody remembers the button combos. You run it then 3 months later you need to run it again and don't have a clue how.

It DESPERATELY needs a menu instead of these STUPID button presses.

comflash2's Avatar
#185 - comflash2 - 67w ago
Little help from me:

  • Hold R1 While running it to backup and convert your rif files to rap files
  • Hold Circle While running it to generate EDAT files for C00 type demos to convert them to full game! or to fix EDAT files for PS1/minis
  • Hold Triangle to FIX DLC self files
  • Hold nothing while running to convert raps on the USB/exdata to .rif files (make new profile named aa before doing this)

mrgreaper's Avatar
#184 - mrgreaper - 67w ago
very hard to understand this post, what does triangle do, that circle does not?

pedro800's Avatar
#183 - pedro800 - 67w ago
bad translation, I don't understand

PS3 News's Avatar
#182 - PS3 News - 67w ago
Following up on the previous revision, ReActPSN has now been updated to version 2.25 by ccregame which supports the PS3 EDAT 4.0 fix with the changes outlined below.

Download: [Register or Login to view links] (ReActPSN, v2.25 2GB PS2 Bug Fixed) / [Register or Login to view links] (301 KB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] by aldostools / [Register or Login to view links] by DEFAULTDNB / [Register or Login to view links] by LoboGuara / [Register or Login to view links] by Nicolas19 / PS3 SDAT/EDAT v3 and v4 Keys

Below are the ReActPSN v2.25 changes, roughly translated: The Triangle Crack mode was only for 355 & now has support for 4xx & more.

Do it some time ago and have not carefully test. Busy recently, first distributed instructions will write to you, not the installation files. Not too much testing.

1: Triangle crack mode support to CFW 440. [The triangle key] ordinary crack mode, do not modify the version number of the first crack full EBOOT.BIN running game, the second to break the rest of the game sprx edat.

The triangle key + L1] downgrade to 3.41 crack, the EBOOT key lib ver downgrade, edat4.0 downgrade. SFO is rather special, recognize only the installation of the version number the low version CFW crack high version of the game, first install the the a downgrade PARAM.SFO the pkg EBOOT to run after the break. [Triangle key + L2] downgrade to 4.20. Crack the game this way, starting from the earliest version 2.20, has been running on 4.20 CFW, do not need to re-signature.

2: [Key], automatic vsh patch function supports import authorization, support to CFW4.40. Support of 341 and 355 CFW and OFW, support CFW 360 more.

3: [Right] eight seconds CEXDEX conversion, support to CFW 430. Only 3.55 CEX before mandatory set QA, the rest of CFW detection QA, QA will not convert. I do not know why Rogero 440 v1.03 or sony reasons, the converted must/will become brick, the software does not support 440 CEX to DEX conversion. REMINDER- DO NOT USE #3 CEX To DEX CONVERSION ON CFW 440.

4: The annoying power have no fix at all. PS2 conversion speed raised to 12M/s, for now is the most easy conversion method. Import authorization was also a progress bar.

Old ReActPSN MD5: 0661ac803f1867726a913440e87f161f
New ReActPSN MD5: f2bb6f6806697126678b10d8648ea25e

Finally, below is another translation by aldostools, as follows: ReActPSN v2.25 - First OFFLINE PSN license generator. ReActPSN v2.x needs a vsh.self with an 8 byte patch. Some CFW like Rebug has the patch already applied.

  • Import new raps: press L1(6s) and run reActPSN, all usb exdata raps will be added to user reActPSN 2.0 xx xx
  • Backup raps: press L2(6s) and run reActPSN, all raps will be copied to usb/reActPSN/pubPSN/exdata folder.

ReActPSN v2.25 with support to fix edat 4.0

1- [Triangle] fix mode support up to CFW 4.40. Hold [Triangle] button for ordinary fix mode: do not modify the version number. Run the first time to crack all EBOOT.BIN, run the the second time to fix the sprx / edat in the games. Hold [Triangle] + [L1] to fix EBOOT with 3.41 keys, and fix edat 4.0.

Hold [Triangle] + [L2] to downgrade EBOOT to 4.20. Cracking the game this way, does re-sign the EBOOT and allows to boot games on 4.20 CFW and later.

2- Hold [Down] button on D-PAD for automatic patch of VSH import authorization . Supports 3.41, 3.55 CFW and OFW, 3.60 CFW 3.60 and 4.40 CFW.

3- Hold [Right] button on D-PAD for eight seconds for CEXDEX conversion. Support for CFW4.30. The console must be QA flagged on 3.55 CEX. The software does not support the 4.40 DEX converted and converting a Rogero 4.40 v1.03 will brick the console.

4- PS2 conversion speed improvements to 12MB/s, now is the most accessible and user-friendly conversion method.

Also added a progress bar when importing the authorizations (rap/edats) [holding L1 or renaming the user account to 'aa']

More PlayStation 3 News...

Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News