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Rebug Toolbox for PS3 CFW Updated to Version 02.01.00, Details


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88w ago - Following up on their Rebug PS3 CFW REX Editions and the recent Ice Edition Mod, today PlayStation 3 hackers Cyberskunk and evilsperm of Team Rebug have updated the Rebug Toolbox to version 02.01.00 with the changes below.

Download: [Register or Login to view links] (637 Kb) / [Register or Login to view links] (Mirror) / [Register or Login to view links] by HotNsexy / YouTube PS3 .PKG for Rebug v4.21.2 by SeanP2500

REBUG-TOOLBOX-02.01.00.pkg - 7b086164e45d29f9f84f3e7cd3512260

To quote: LATEST REBUG TOOLBOX BUILD

REBUG TOOLBOX 02.01.00 - JAN. 14TH 2013 (Included in the latest JAN. 3RD 2013 REBUG firmware builds)

  • ADDED - 4.30 CFW Support
  • ADDED - Better Support for non-REBUG CFW
  • ADDED - OtherOS: Resize VFLASH/NAND Region 5
  • ADDED - OtherOS: Install Petitboot to VFLASH/NAND Region 5
  • ADDED - OtherOS: Set GameOS Boot Flag
  • FIXED - LV1: Verify of Cetain Patch Offsets

Rebug Toolbox is application designed to complete the full function of REBUG REX EDITION firmwares but is also compatible with most current 3.55/4.21/4.30 CFW (some options are not available). Besides from performing the CEX/DEX EID0 and LV2 Kernel Swapping it is also an FTP server and is packed with a bunch of other useful tools.

SYSTEM

SYSTEM INFORMATION:
Displays Firmware version, Toolbox version, IP address, current LV2 Kernel and Target ID type and free HDD space.

QUIT:
Quits Toolbox and returns you to PS3 XMB.
RESTART SYSTEM:

Perform either a Full or Soft reboot od the PS3 system.
Soft (LV2 Reboot Only)

Full (On/Off Cycle)
BOOT OTHEROS:

Boot OtherOS with either your currently selected LV1 patches or easily apply ALL LV1 patches and boot.
Boot (LV1 Patches: Apply All)

Boot (LV1 Patches: Use current)
TURN OFF SYSTEM:

Shut down your PS3.

SELECTOR (REBUG FIRMWARE ONLY)

SYSTEM MODE:
Switches between NORMAL and REBUG mode

NORMAL mode which uses the DEBUG XMB is the default mode after installing Rebug.

REBUG mode sets the PS3 to the latest available version spoof (updatable in the future) and allows swapping between RETAIL and DEBUG XMB.
XMB OPERATION MODE:

This option only works in REBUG mode and lets you select either the RETAIL or DEBUG XMB.
DEBUG MENU TYPE:

Gives you the choice of the CEX QA (retail) or DEX (debug) Debug Settings menu.

LV1 PATCHES

A collection of LV1 patches that can be used for better compatibility with some PS3 tools. Any combination of these patches can be applied before booting OtherOS.

CEX/DEX (REX EDITION ONLY)

SWAP LV2 KERNEL:
Swaps between CEX and DEX LV2 Kernel. This option will only work if your Target ID is set to DEX
REWRITE TARGET ID IN FLASH:

This option requires you have a valid NOR/NAND dump named correctly on dev_usb000. Use EXPORT FLASH TO FILE function found in the UTILITIES menu to dump your NOR/NAND to dev_usb000 and then use c2d.exe to convert your dump to DEX.

Rename your original CEX dump to CEX-FLASH.EID0.NORBIN (16mb) or CEX-FLASH.EID0.NANDBIN (239mb or 256mb)
Rename your converted DEX dump to DEX-FLASH.EID0.NORBIN (16mb) or DEX-FLASH.EID0.NANDBIN (239mb or 256mb)

Once you have prepared your NOR/NAND dumps place them on a USB device and connect it to dev_usb000.

Now that you have your valid dumps named properly and connected to dev_usb000 it is a simple as selecting the option and following the onscreen prompts. Takes less than 10secs once you have your dumps prepared.

UTILITIES

TOGGLE QA:
Enable/Disable QA flag. This option is only available for 3.55 CFW as we are not able to set QA token at the moment from GameOS on higher firmware.

TOGGLE RECOVERY MODE:

Enable/Disable Recover Mode flag. When enabled your PS3 will reboot into Recovery Mode.
TOGGLE PRODUCT MODE:

Enable/Disable Product Mode flag. When enabled your PS3 will reboot into Factory Service Mode. This option is only available for 3.55 CFW for safety reasons.
LOAD LV2 KERNEL:

Load lv2_kernel.self.[KERNEL_NAME] from USB or /dev_hdd0
RESIZE VFLASH/NAND REGIONS:

Resize VFLASH/NAND Region 5 to allow install of OtherOS.
INSTALL PETITBOOT:

Install Petitboot to VFLASH/NAND Region 5 from USB.
SET GAMEOS BOOT FLAG:

Sets the GameOS boot flag. Use this if your PS3 is having trouble booting PS2 titles after running OtherOS or is accidently sending you back to OtherOS when trying to enter recovery mode.
CREATE PACKAGES FOLDER ON PS3:

Create /dev_hdd0/packages folder or your PS3 to be used with Package Manager.
EXPORT HYPERVISOR LV1 MEMORY:

Save LV1 memory to dev_usb000 or dev_usb006 or dev_hdd0 if usb is not found.
EXPORT GAMEOS LV2 MEMORY:

Save LV2 memory to dev_usb000 or dev_usb006 or dev_hdd0 if usb is not found.
EXPORT FLASH TO FILE:

Backup your current NOR/NAND to file on dev_usb000. Takes about 45secs for NAND
CHANGE ACTIVE PS3ID:

Spoof IDPS in LV2 memory. Choose from Use EID0 or Use EID5. EID5 will spoof your original CEX IDPS allowing you to connect to PSN if your PS3 is running REBUG REX EDITION firmware in DEX mode. This option is only available in REBUG 4.21.x REX EDITION and below at the moment.

OTHER TOOLBOX FEATURES:

L3 changes clock/temperature display

L2+R2 enable screensaver

START+R2 take a raw rgb screenshot

Remote-play via PSP/PSVITA

Auto-turn-off if idle for 1 hour

Telnet to PS3 ip at port: 8080

FTP access with writable dev_flash mounted as dev_rebug
(port: 21, user: anonymous, password: (anything))

Enjoy ~

Codename: REBUG Team.







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Comments 403 Comments - Go to Forum Thread »

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purkito's Avatar
#198 - purkito - 66w ago
Yeah, since the architecture is the same as Intel x86_64 (or mostly) in theory it might be possible to have a Windows OS on next-gen consoles.

As I stated, the NTFS filesystem wouldn't be a problem even if it's not supported by the PS4 OS, as long as there is some way to boot the windows kernel (like as what PS3 Other OS does - it reserves a section for storing the kboot loader, which is basically a tiny kernel that then loads the full kernel on the filesystem, and it this later one what mounts the root filesystem after booting, proceeding to start udev, services and so on).

But even so, the windows kernel might have to be modded to support basic operation on the PS4, and perhaps the effort of writing drivers for the OS to access most of the hardware that is not "PC" standard (not only graphics, but the bus itself and who knows what else) might not be worth the trouble, or maybe no one will do it for free... let's wait and see if something like this ever reaches the light of day, it would be fun

BTW, I forgot to mention one thing: you should be able to run a Windows OS (at least something older) on the PS3 on top of Linux using something like bochs (a x86 platform emulator fully written in software). I think I read something some years ago about someone having achieved it, but it was too slow to do anything useful

Don't know if it was true or not, never cared to check (heck, I even gave up using Linux on the PS3 as my cheap PC ran Linux much faster, but I never tried OtherOS++ which seems to me has no restrictions like the Sony OtherOS so I don't know how fast and what kind of acceleration you can have these days with Linux on PS3).

JeoWay's Avatar
#197 - JeoWay - 67w ago
I know its based off the architecture as well. I just thought the NTFS Format HDD would explain it fair enough. Now, with the PS4, the architecture would definitely support it. But still, formats.

I would love to see a Windows based OS on the PS4. A speculation has been going around that Other OS may return even on the varies of the PS4's Pc like architecture.

It may also come to the Ps3 again as well. I myself found the other os option in the firmware. its still there, just not usable and i could definitely see it come back to ps3 as well

purkito's Avatar
#196 - purkito - 67w ago
That's right: Windows cannot be installed on the PS3, but that's not exactly the right reason.

The real reason why you can't install Windows on a PS3 is because Windows is compiled as Intel x86 (1) architecture and you don't have the source code to compile it to Power architecture (which is what the PS3 Cell processor is based on) like you can do with Linux. If you had the source code, or if Microsoft released it to the Power architecture, in theory you could run it on the PS3 (provided you also had the correct drivers, or if they already came with that hypothetical version of Windows).

(1) Note: be it manufactured by Intel or AMD, the bytecode is mostly the same and compatible; be it 32 or 64 bit: in this case the bytecode isn't the same and that's why you have 2 versions on recent Windows versions, although under 64 bit OS there is something like a "compatibility mode" to run 32 bit applications. As another side note, Windows 8 is also available for the ARM architecture and that's what you have today on Windows 8 phones and tablets - but the exact same applications aren't compatible for similar reasons as the stated above.

If not, then take a look at the Linux native filesystems (ext3, ext4, reiserfs or xfs): like NTFS, they also aren't also supported by the PS3 OS, but Linux runs on it. What counts is the operating system kernel and the Linux one supports many other filesystems. With an interesting feature called FUSE you can even write userspace filesystem drivers to support any filesystem without having to recompile the kernel itself (this is how currently Linux supports NTFS, and it's quite stable for reading and writing). BTW, you can run Windows (at least until XP) in FAT32 formatted partitions.

Source? Years of experience on the field, but you can Google around or find some books on the subject and see that I'm right

In some cases you can just resign the (fixed) eboot files with recent resigning applications, even if you resign them with 3.55 keys they will work.

The problem is that old eboots weren't being 100% correctly (re)signed as some fields still had references to other firmware versions and in firmware versions > 3.60 Sony added a check on that fields to distinguish what was "legit" and what was "pirated" or "unlicensed", throwing an hex code if you ever tried to run them.

In 4.xx firmwares the trouble to remove those checks would cause so many other problems or incompatibilities that no one making custom 4.xx firmwares went on to try to remove them. But if you use recent versions of resigning apps, the eboots will be signed with every field corrected and will run without problems on 4.xx, even if using 3.55 keys.

For disc-based "fixed" game eboots, recent versions of Multiman can detect and ask if you want to rewrite the correct EBOOT fields, which works in most cases. For "fixed" PSN games or homebrew, you can just search around for eboot resigner applications or redownload the fixed versions that are available in lots of sites, including some good threads here at PS3 News.

Hope I helped.

JeoWay's Avatar
#195 - JeoWay - 67w ago
Windows cannot be installed. Linux can be. Windows would need to modified in order to run. This is because Windows require an NTFS Formatted HDD to install and boot from. Without this, Windows is not usable (nor will it install).

ppr2012's Avatar
#194 - ppr2012 - 67w ago
i would like to know if win xp or win 7 can be installed (if yes then how) or only linux (which version would it be) with otheros in rebug 4.21 and how to do so safely. thanks...

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