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ReActPSN v2.26 Arrives, Now Includes PS3 CFW 4.41 Support


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63w ago - Following up on the previous revision, ReActPSN has now been updated to version 2.26 by Chinese PlayStation 3 developer ccregame which supports PS3 4.41 CFW similar to the recent multiMAN and mmTOOLS updates.

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To quote, roughly translated: CFW4.41 out, I also do support the 4.41 version for half an hour, were using a version of the the VSH patch function test, can automatically detect patched Key not changed, do not to study appldr, also did not see LV1 should be no change.

ReActPSN v2.26 Changes:

1: triangular crack mode support to CFW4.41.
2: [the triangle key + L1], [Triangle button + L2] downgrade will automatically generate a small SFO downgrade pkg triangle button can be installed
Installation the PKG location in the XMB-game, REBUG the game-Package Manager-PlayStationNetwork Content.
3: Add [left] mode, forced to delete the current user's trophy file to solve the problem of the part of the game after the break trophy can not be registered.
4: rewrite [X] PS2 ISO import mode, with PSN installation perfect container is no longer needed, and install three times faster.

How to Use:

PSN crack method, as an example, using the following four typical PSN Games tested in 4.41CFW

1. Installation 1942 (1eboot), flower (1eboot, +14 SPRX +1 edat), ht2e (1eboot of +1 edat), Tetris (C00).
2. Containing any of the first three games authorized U disk into thin machine a USB interface, rap file the U disk exdata directory,
New User aa or [L1] mode import authorization, do not import authorization can also be part of the game but will increase the difficulty of crack.
3. run reActPSN, hold down the triangle button + L1] about six seconds, the progress bar will be displayed to crack all game EBOOT.BIN.
4. After the completion of the XMB there a rPKG_NPJB00201.pkg, is necessary to install it in a low version of the CFW
Unfortunately, the test ht2e not run in 3.55, then it deleted. Run flower, after entering the game screen exit run ht2e, prompt exit trophy registration failed.
5. Run reActPSN, hold down the triangle button + L1] about six seconds after the completion of crack two games, crack 14self 2edat.
6. This time all three of crack, but can only run the first two games, ht2e prompt trophy registration failed, the fourth game still is a demo.
7. Run reActPSN, hold down [left arrow] about six seconds, the system automatically restart. Or failure running ht2e, then run ht2e success.
8. Run reActPSN, hold down the [O] about six seconds, run Tetris, full version, all four games crack is completed.

PS2 ISO Import System Requirements:

4.20 CFW can reActPSN authorized to play PS2 classic game, but do not need to import any PS2 container authorized.

Main Functions:

1. X-mode bulk import PS2 ISO, one can import up to 100 ISO file name support for multiple languages.
2. Multiman full version installed, it will automatically reference the cover of the PS2, icon generated PSN.
3. With PSN installation perfect, each game has a fixed ID, not influence each other, and install the game will not repeat the installation.

How to Use:

1. A few PS2 ISO file is copied to the U disk / PS2ISO directory, can Kaoru hundreds PS2 ISO.
2. PS3 insert the U disk run reActPSN v2.26 and hold the X button for about 6 seconds (X mode), wait to return to the XMB complete the import. Files larger than 4G copied into / dev_hdd0/PS2ISO directory, do not insert U disk, run reActPSN v2.26 and hold the X button to import.
3. The import is complete, it will generate a very small install pkg, press the triangle button to install it, Installation the PKG location in the XMB-game, Rebug the game-Package Manager-PlayStationNetwork Content. Installation is complete, enjoy PS2 games.

PS2 ISO Import Function to Explain:

1. PS2 games still need authorization - Your machine must with ReActPSN import other authority, and can play X conversion will automatically generate a PS2 authorization to the inside of your machine.
2. Other conversion methods can not play the game, the same can not play.




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Comments 221 Comments - Go to Forum Thread »

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spunkybunny's Avatar
#31 - spunkybunny - 142w ago
I'm no good at writing tutorials but I'll give it a go shortly and write it step by step of how I got it working.

Red Screen is when a important file is corrupt. It comes up with a red screen saying something about files are corrupt and needs to be taken to a technician. Just goto recovery menu and reinstall CFW. (Power off, hold power till it turns off then hold power again till the 4 beeps. Then the bottom option, Install firmware) Just make sure there is no disc in the drive and you choose the right firmware.

Yea the act.dat no longer gets deleted so all PSN games and DLC will work after reboot without any need for other things.

This is my first tutorial.

This is what I did and it works. ACT.DAT no longer gets deleted so all PSN and DLC now work without the need to keep on replacing the act.dat. I haven't tested this with a 2nd hand DLC yet but it says it will work. Will test that another time.

I'll do my best to make this understandable.

1, install devblind (or Multiman)
2, run devblind or multiman
3, run FTP or again multiman
4, goto /dev_blind/vsh/module/ and copy VSH.SELF to your PC
5, BACKUP VSH.SELF somewhere else. (I actually rename it on the PS3. VSH.SELF.BACKUP)
6, install CYGWIN on PC Make sure you have the PS3tools installed as well.
7, in CYGWIN run this "unself vsh.self vsh.self.elf"
8, rename the original VSH.SELF to VSH.SELF.0
9, with a HEX editor open VSH.SELF.ELF
10, I'm guessing your on 3.55 retail so do this.
11, find "4b cf 5b 45" change to "38 60 00 00"
12, find "48 31 b4 65" change to "38 60 00 00"
13, save file
14, in CYGWIN run this "self_rebuilder vsh.self.elf vsh.self vsh.self.0"
15, back to the FTP, copy that new VSH.SELF back to PS3
16, make sure ACT.DAT is in the correct directory. /HDD0/home/00000001\exdata
17, cross fingers and reboot PS3

If it does red screen all that means is the VSH.SELF is corrupt and you probably did something wrong. Just goto recovery menu and reinstall firmware. (turn off PS3, hold power till it turns off, hold power again till the 4 beeps, bottom option INSTALL FIRMWARE)

I got most of this from the first post but tried to make it easier to understand. Thats to the reActPSN devs and whoever else helped with it and the app.

I red screened using the premodified VSH.self so I did it this way and it worked.

wwywong's Avatar
#30 - wwywong - 142w ago
Red screen is when there is an error like when you change the vsh.self or another important file. I'm guessing I used the wrong one. I have a firmware I made via MFW and thought 3.55KM is the one I should use but its not.

I'm after a way to stop the act.dat from deleting on reboot...
Hi spunkybunny, I really need your help since I am in the similar situation. I have backup my act.dat before I move onto a new hdd, and as I expected, the act.dat got deleted on every boot of PS3 (maybe checksum of new hdd and old hdd not matching something in the ps3 sys? I am not a pro so I don't understand why this is happening)

From your post, I see that you successfully made it to not getting delete on every boot. Can you show me step by step how you've done that? The tutorial in the first post is very confusing and have multiple points/step repeating themselves. I don't seems to understand them (maybe because it's translation from chinese?). I have basic knowledge of file copying and devblind usage in multiman, so hopefully you can help me to go through your steps. I have 3.55 kmeaw cfw though.

Also,
[LIST=1]
[*]What do you mean by red screen? Will that brick the ps3? Where does the red screen happen? Is that recoverable?
[*]As I stated I am using 3.55 kmeaw cfw, so do I need to edit the vsh.self manually? If so, how? (text editor?)

Sshadow2305's Avatar
#29 - Sshadow2305 - 142w ago
So I recommend if you have a MFW then edit the vsh.self manually like it says on the first p.
How i can edit this file manually (which program). I have my act.dat can i put it in the exdata folder, edit the vsh.self and after reboot the act.dat is in the exdata folder forever?

After some tests and red screens i made it. I used multiman with the dev_dlind option, activate it copy vsh.self in the right place and deactivate dev_blind option in multiman then copy the act.dat in the exdata folder. Reboot and the Psn Games still activ.Expect for a few games are demos now. From ca. 70 psn games are 6 games demos.

spunkybunny's Avatar
#28 - spunkybunny - 142w ago
For some reason when I try to repair database it says HDD is corrupt and wipes it so I can't do it that way.

I've formatted the HDD and reinstalled everything and I'm not going to risk it again. It's a 500GB HDD and took a week to reinstall everything last time.

arktos's Avatar
#27 - arktos - 142w ago
pkgs do not need necessary installed new. you can bkp all installed games from game directory and copy back. then make repair database.

it even works with trophys and saves but for them also xreg backup

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