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ReActPSN v2.26 Arrives, Now Includes PS3 CFW 4.41 Support


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69w ago - Following up on the previous revision, ReActPSN has now been updated to version 2.26 by Chinese PlayStation 3 developer ccregame which supports PS3 4.41 CFW similar to the recent multiMAN and mmTOOLS updates.

Download: [Register or Login to view links]

To quote, roughly translated: CFW4.41 out, I also do support the 4.41 version for half an hour, were using a version of the the VSH patch function test, can automatically detect patched Key not changed, do not to study appldr, also did not see LV1 should be no change.

ReActPSN v2.26 Changes:

1: triangular crack mode support to CFW4.41.
2: [the triangle key + L1], [Triangle button + L2] downgrade will automatically generate a small SFO downgrade pkg triangle button can be installed
Installation the PKG location in the XMB-game, REBUG the game-Package Manager-PlayStationNetwork Content.
3: Add [left] mode, forced to delete the current user's trophy file to solve the problem of the part of the game after the break trophy can not be registered.
4: rewrite [X] PS2 ISO import mode, with PSN installation perfect container is no longer needed, and install three times faster.

How to Use:

PSN crack method, as an example, using the following four typical PSN Games tested in 4.41CFW

1. Installation 1942 (1eboot), flower (1eboot, +14 SPRX +1 edat), ht2e (1eboot of +1 edat), Tetris (C00).
2. Containing any of the first three games authorized U disk into thin machine a USB interface, rap file the U disk exdata directory,
New User aa or [L1] mode import authorization, do not import authorization can also be part of the game but will increase the difficulty of crack.
3. run reActPSN, hold down the triangle button + L1] about six seconds, the progress bar will be displayed to crack all game EBOOT.BIN.
4. After the completion of the XMB there a rPKG_NPJB00201.pkg, is necessary to install it in a low version of the CFW
Unfortunately, the test ht2e not run in 3.55, then it deleted. Run flower, after entering the game screen exit run ht2e, prompt exit trophy registration failed.
5. Run reActPSN, hold down the triangle button + L1] about six seconds after the completion of crack two games, crack 14self 2edat.
6. This time all three of crack, but can only run the first two games, ht2e prompt trophy registration failed, the fourth game still is a demo.
7. Run reActPSN, hold down [left arrow] about six seconds, the system automatically restart. Or failure running ht2e, then run ht2e success.
8. Run reActPSN, hold down the [O] about six seconds, run Tetris, full version, all four games crack is completed.

PS2 ISO Import System Requirements:

4.20 CFW can reActPSN authorized to play PS2 classic game, but do not need to import any PS2 container authorized.

Main Functions:

1. X-mode bulk import PS2 ISO, one can import up to 100 ISO file name support for multiple languages.
2. Multiman full version installed, it will automatically reference the cover of the PS2, icon generated PSN.
3. With PSN installation perfect, each game has a fixed ID, not influence each other, and install the game will not repeat the installation.

How to Use:

1. A few PS2 ISO file is copied to the U disk / PS2ISO directory, can Kaoru hundreds PS2 ISO.
2. PS3 insert the U disk run reActPSN v2.26 and hold the X button for about 6 seconds (X mode), wait to return to the XMB complete the import. Files larger than 4G copied into / dev_hdd0/PS2ISO directory, do not insert U disk, run reActPSN v2.26 and hold the X button to import.
3. The import is complete, it will generate a very small install pkg, press the triangle button to install it, Installation the PKG location in the XMB-game, Rebug the game-Package Manager-PlayStationNetwork Content. Installation is complete, enjoy PS2 games.

PS2 ISO Import Function to Explain:

1. PS2 games still need authorization - Your machine must with ReActPSN import other authority, and can play X conversion will automatically generate a PS2 authorization to the inside of your machine.
2. Other conversion methods can not play the game, the same can not play.




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Comments 228 Comments - Go to Forum Thread »

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boxbundy's Avatar
#228 - boxbundy - 3w ago
I'm still only reading the previous database. Can someone please explain how to read the latest in the psnstuff ap.

Anyone know how to read the new db? its not working for me

XxUnkn0wnxX's Avatar
#227 - XxUnkn0wnxX - 4w ago
might start running this along site our site but cannot seem to get the submit and update scripts..

here the current break down of the files the tool currently uses:

psnstuff.chatango.com

sin.spdns.eu - (htaccess redirect) boerse.bz

sin.spdns.eu/loozers/d/db

sin.spdns.eu/loozers/n/news.txt

sin.spdns.eu/loozers/u/upd.txt

sin.spdns.eu/loozers/u/update.php

sin.spdns.eu/loozers/s/submit.php

+ i would add section to content list instead of just psn link and rap sheet download, i would add cracked edat or cracked DLC pkg links

make things easier for people who prefer data transfer and so on.. all in one place all DLC cracks in one tool, maybe also add game mods and so on later on if any one is willing to take it that far.

An AIO PS3 Essentials ToolKit (For Mods And Cracked DLC)
Save Re signer & Editor
Eboot, Other Misc Modding features.
Raps, DLC Links, Edats, Cracked AIO PKG DLC Links...

with better GUI and easier interface, polished and professional. making submission easy for users.

here just some idea's that might be useful..

Submission:

Auto Detection Of Spam
Auto Detection Of Duplicates
All Submissions must be manually approved by Admin. all Submissions listed in a Admin Panel easy to read through the data for admin to verify and then either delete or approve the submission.
Give Users to select existing content and just add extra links to it such as cracked edat's, Instructions, Crack PKG DLC Links and so on.. (but all still needs to be approved my Admin Manually..)

Admin Panel:
Polished Easy to Use GUI
Smart Navigation with self sorting and listing (labels the submission on depending if it is a new full submission or a add one to an existing submission)

^ all of this can be automated with the submitions and let the system decide how to handle them but i recon that would take more work..

tmt's Avatar
#226 - tmt - 4w ago
thank you

boxbundy's Avatar
#225 - boxbundy - 4w ago
thanks heaps. shame it's ending

PS3 News's Avatar
#224 - PS3 News - 4w ago
Following up on the previous update, today PSNStuff v3.00 is released by Sinsizer (initially by LoOzers) and is finally going open source with details below.

Download: [Register or Login to view links] / [Register or Login to view links] by Dasanko

To quote: This is the last update. Server will be shutdown within the next weeks (Because it wastes my energy and bandwidth. Also the guy who was maintaining the db doesn't have time anymore). The tool will be released with sourcecode.

It was used to store fingerprints like this: 643C-0F84-F0F3-7990-F88C-133E-9423-62A0. The tool was calculating hashs of this type, based on hardware ID's, to reliably identify machines. In case someone would have started flooding via submit, I could have banned the machine.

I also forget to mention that I've removed the vm restrictions. So the tool can be run in virtual machines again.

Changelog:

  • removed the whole encryption (the db is only packed with gzip)
  • removed rap button timeout

For future use I would recommend someone puts in an edit button, and writes a small windows service to share the db via p2p (still requires a server to forward ip's and to keep the chat up).

As promised the last raw submits that have been submitted since the last db update: pastebin.com/Y5KT9ar7


And the server-side php script: pastebin.com/2bu3YMZA


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