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ReActPSN v2.25 Beta is Now Available, Supports PS3 EDAT 4.0 Fix


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74w ago - Following up on the previous revision, ReActPSN has now been updated to version 2.25 by ccregame which supports the PS3 EDAT 4.0 fix with the changes outlined below.

Download: [Register or Login to view links] (ReActPSN, v2.25 2GB PS2 Bug Fixed) / [Register or Login to view links] (301 KB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] by aldostools / [Register or Login to view links] by DEFAULTDNB / [Register or Login to view links] by LoboGuara / [Register or Login to view links] by Nicolas19 / PS3 SDAT/EDAT v3 and v4 Keys

Below are the ReActPSN v2.25 changes, roughly translated: The Triangle Crack mode was only for 355 & now has support for 4xx & more.

Do it some time ago and have not carefully test. Busy recently, first distributed instructions will write to you, not the installation files. Not too much testing.

1: Triangle crack mode support to CFW 440. [The triangle key] ordinary crack mode, do not modify the version number of the first crack full EBOOT.BIN running game, the second to break the rest of the game sprx edat.

The triangle key + L1] downgrade to 3.41 crack, the EBOOT key lib ver downgrade, edat4.0 downgrade. SFO is rather special, recognize only the installation of the version number the low version CFW crack high version of the game, first install the the a downgrade PARAM.SFO the pkg EBOOT to run after the break. [Triangle key + L2] downgrade to 4.20. Crack the game this way, starting from the earliest version 2.20, has been running on 4.20 CFW, do not need to re-signature.

2: [Key], automatic vsh patch function supports import authorization, support to CFW4.40. Support of 341 and 355 CFW and OFW, support CFW 360 more.

3: [Right] eight seconds CEXDEX conversion, support to CFW 430. Only 3.55 CEX before mandatory set QA, the rest of CFW detection QA, QA will not convert. I do not know why Rogero 440 v1.03 or sony reasons, the converted must/will become brick, the software does not support 440 CEX to DEX conversion. REMINDER- DO NOT USE #3 CEX To DEX CONVERSION ON CFW 440.

4: The annoying power have no fix at all. PS2 conversion speed raised to 12M/s, for now is the most easy conversion method. Import authorization was also a progress bar.

Old ReActPSN MD5: 0661ac803f1867726a913440e87f161f
New ReActPSN MD5: f2bb6f6806697126678b10d8648ea25e

Finally, below is another translation by aldostools, as follows: ReActPSN v2.25 - First OFFLINE PSN license generator. ReActPSN v2.x needs a vsh.self with an 8 byte patch. Some CFW like Rebug has the patch already applied.

  • Import new raps: press L1(6s) and run reActPSN, all usb exdata raps will be added to user reActPSN 2.0 xx xx
  • Backup raps: press L2(6s) and run reActPSN, all raps will be copied to usb/reActPSN/pubPSN/exdata folder.

ReActPSN v2.25 with support to fix edat 4.0

1- [Triangle] fix mode support up to CFW 4.40. Hold [Triangle] button for ordinary fix mode: do not modify the version number. Run the first time to crack all EBOOT.BIN, run the the second time to fix the sprx / edat in the games. Hold [Triangle] + [L1] to fix EBOOT with 3.41 keys, and fix edat 4.0.

Hold [Triangle] + [L2] to downgrade EBOOT to 4.20. Cracking the game this way, does re-sign the EBOOT and allows to boot games on 4.20 CFW and later.

2- Hold [Down] button on D-PAD for automatic patch of VSH import authorization . Supports 3.41, 3.55 CFW and OFW, 3.60 CFW 3.60 and 4.40 CFW.

3- Hold [Right] button on D-PAD for eight seconds for CEXDEX conversion. Support for CFW4.30. The console must be QA flagged on 3.55 CEX. The software does not support the 4.40 DEX converted and converting a Rogero 4.40 v1.03 will brick the console.

4- PS2 conversion speed improvements to 12MB/s, now is the most accessible and user-friendly conversion method.

Also added a progress bar when importing the authorizations (rap/edats) [holding L1 or renaming the user account to 'aa']








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Comments 228 Comments - Go to Forum Thread »

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boxbundy's Avatar
#228 - boxbundy - 6w ago
I'm still only reading the previous database. Can someone please explain how to read the latest in the psnstuff ap.

Anyone know how to read the new db? its not working for me

XxUnkn0wnxX's Avatar
#227 - XxUnkn0wnxX - 6w ago
might start running this along site our site but cannot seem to get the submit and update scripts..

here the current break down of the files the tool currently uses:

psnstuff.chatango.com

sin.spdns.eu - (htaccess redirect) boerse.bz

sin.spdns.eu/loozers/d/db

sin.spdns.eu/loozers/n/news.txt

sin.spdns.eu/loozers/u/upd.txt

sin.spdns.eu/loozers/u/update.php

sin.spdns.eu/loozers/s/submit.php

+ i would add section to content list instead of just psn link and rap sheet download, i would add cracked edat or cracked DLC pkg links

make things easier for people who prefer data transfer and so on.. all in one place all DLC cracks in one tool, maybe also add game mods and so on later on if any one is willing to take it that far.

An AIO PS3 Essentials ToolKit (For Mods And Cracked DLC)
Save Re signer & Editor
Eboot, Other Misc Modding features.
Raps, DLC Links, Edats, Cracked AIO PKG DLC Links...

with better GUI and easier interface, polished and professional. making submission easy for users.

here just some idea's that might be useful..

Submission:

Auto Detection Of Spam
Auto Detection Of Duplicates
All Submissions must be manually approved by Admin. all Submissions listed in a Admin Panel easy to read through the data for admin to verify and then either delete or approve the submission.
Give Users to select existing content and just add extra links to it such as cracked edat's, Instructions, Crack PKG DLC Links and so on.. (but all still needs to be approved my Admin Manually..)

Admin Panel:
Polished Easy to Use GUI
Smart Navigation with self sorting and listing (labels the submission on depending if it is a new full submission or a add one to an existing submission)

^ all of this can be automated with the submitions and let the system decide how to handle them but i recon that would take more work..

tmt's Avatar
#226 - tmt - 6w ago
thank you

boxbundy's Avatar
#225 - boxbundy - 6w ago
thanks heaps. shame it's ending

PS3 News's Avatar
#224 - PS3 News - 6w ago
Following up on the previous update, today PSNStuff v3.00 is released by Sinsizer (initially by LoOzers) and is finally going open source with details below.

Download: [Register or Login to view links] / [Register or Login to view links] by Dasanko

To quote: This is the last update. Server will be shutdown within the next weeks (Because it wastes my energy and bandwidth. Also the guy who was maintaining the db doesn't have time anymore). The tool will be released with sourcecode.

It was used to store fingerprints like this: 643C-0F84-F0F3-7990-F88C-133E-9423-62A0. The tool was calculating hashs of this type, based on hardware ID's, to reliably identify machines. In case someone would have started flooding via submit, I could have banned the machine.

I also forget to mention that I've removed the vm restrictions. So the tool can be run in virtual machines again.

Changelog:

  • removed the whole encryption (the db is only packed with gzip)
  • removed rap button timeout

For future use I would recommend someone puts in an edit button, and writes a small windows service to share the db via p2p (still requires a server to forward ip's and to keep the chat up).

As promised the last raw submits that have been submitted since the last db update: pastebin.com/Y5KT9ar7


And the server-side php script: pastebin.com/2bu3YMZA


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