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ReActPSN v2.24 Beta is Released, Includes PS2 Game ISO Support


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69w ago - Following up on the last update, today Chinese PlayStation 3 developer ccregame has made available ReActPSN v2.24 Beta which now includes PS2 Game ISO (PS2 Classics) encoding support followed by Beta 1 below.

Download: [Register or Login to view links] (612 KB) / Importing PS2 ISO with ReActPSN v2.24 Beta Guide / [Register or Login to view links] (665 Kb)

To quote, roughly translated: ReActPSN v2.24 beta import PS2 ISO brief description

1. Click pkg.bat this category to to generate 9 PS2 container installation files under Windows. The the PKG directory under the pkg files are copied to the root directory of U. The RPS200001 SOLT 1.pkg must be copied and installed on the PS3, the remaining eight optional installation.

2. Copy exdata directory to the root directory of U and authorized with reActPSN install, simply install once.

3. PS3 insert U disk, run reActPSN v2.4, and continue to hold down the X button for about 6 seconds, automatically generate some directory, and can also be used to create the following directory manually.

4. PS2 several ISO file is copied to the U disk / reActPSN/ISOPS2 directory. PS3 insert U disk, the run reActPSN v2.4, and continue to hold down the X button for about 6 seconds, the patient returns to the XMB complete the import. Files larger than 4G copyed under / dev_hdd0/ISOPS2 directory, do not insert U disk, run reActPSN v2.4 hold down the X button to import.

According to the PKG the number you just installed, can import up to 9 ISO. Support the the Chinese ISO file name. Supports importing to the PS2 game, before the file name (1-9), if not () are attributed to the file name order import.

For example, (1) True Contra iso (2) chess master. Iso imported into SOLT 1 ​​and SOLT. Usually only need to perform step 4, you can import the PS2 ISO, run PS2 games will not repeat the import has to import the same game, saving time.

Unfortunately, the PS2 game can not be modified prompt displayed in XMB icon PS3 PSN games they can. Delete after import old PS2 save the data, after the first run, manage to save data (PS2) at only real PS2 TITLE ID and ISO file name.

A function, automatically more than one ISO file generation making PKG install package the only game ID (PS2ID), can also display UTF8 Chinese, have been substantially completed, but taking into account the slower on the PS3, they will not provide.

This is just a beta version, welcome feedback problem. About the function of crack EDAT4.0 well-busy recently, less testing, consider authorizing the perfect support for all PSN content, this version does not support.

PS2 class can only be run in 4.21CFW or more and support machine reActPSN authorized. The U disk import PS2 ISO speed is probably about 7M / s, about 3 minutes and 40 seconds to import a 1.3g's game. Black import or run game trial download address, please inform.

ReActPSN 2.24b1 (PS2) Changelog (via bbs.duowan.com/thread-31058696-1-1.html):

  • it has been updated to support up to 99 slots.

From aldostools: ReActPSN v2.24b1 with support for import PS2 ISO from XMB

1. Run the pkg.bat in the SOLTPKG directory to create the PS2 containers installation files ("slots"). Then copy the PKG files to the root of the USB drive and install on them PS3. Depending on your needs, the suggested installation order is n to 1

2. PS3 insert USB device, run reActPSN v2.4 from the XMB, and press the x button for about 6 seconds it will automatically generate some directories, also generate the PS2 default authorizations.

3. Copy PS2 ISO file to a USB drive under the /reActPSN/ISOPS2 directory. PS3 insert USB device, run reActPSN v2.4 from the XMB, and press the x button for about 6 seconds wait until it finish the import andreturns to XMB.

  • Files larger than 4GB can be copied to the/dev_hdd0/ISOPS2 directory
  • Do not plug in a USB drive, run reActPSN v2.4 and press the x button to import.
  • Depending on the number of PKG that you have installed, you can import up to 99 ISOs.
  • ISO support Chinese file name.
  • The absence of () is required to import the file name.
  • To import into a specifed PS2 container include the the number enclosed in parenthesis as prefix. For example, (1) Contra.ISO, (2) Chessmaster.ISO will be imported into slots 1 and 2 respectively.
  • Usually you only need to perform step 3, when you want to import and run a different PS2 ISO.
    If the same game has been imported, it does not repeat the import to save time.
  • Unfortunately, the new PS2 game does not displays in XMB icon once a game is modified. Delete older PS2 saved data after importing, in Manage saved data (PS2) to shows the real PS2 TITLE ID and the file name of the ISO.

It's just a beta1 version, feedback of problems are welcome.

Finally, from stevorkz: REACTPSN IN 4 EASY STEPS (for you and anyone else having ReActPSN issues)

1. Place your .rap in a folder called "exdata" on a usb flash drive
2. put the flash drive in the usb port closest to the blu ray drive
3. create a user on ps3 called "aa" and log into it
4. while logged into "aa", run reactpsn on the ps3

Done. After that, reactpsn will throw you into your normal profile and you will not have to do that again. Anyone saying this program is too complicated they shouldn't bother with ps2 games for now because it really is as easy as that. If you followed these steps and you still arent getting anywhere then you are using the wrong .rap.




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Comments 221 Comments - Go to Forum Thread »

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PS3 News's Avatar
#181 - PS3 News - 66w ago
Following up on the previous revision, ReActPSN has now been updated to version 2.25 by ccregame which supports the PS3 EDAT 4.0 fix with the changes outlined below.

Download: [Register or Login to view links] (ReActPSN, v2.25 2GB PS2 Bug Fixed) / [Register or Login to view links] (301 KB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] by aldostools / [Register or Login to view links] by DEFAULTDNB / [Register or Login to view links] by LoboGuara / [Register or Login to view links] by Nicolas19 / PS3 SDAT/EDAT v3 and v4 Keys

Below are the ReActPSN v2.25 changes, roughly translated: The Triangle Crack mode was only for 355 & now has support for 4xx & more.

Do it some time ago and have not carefully test. Busy recently, first distributed instructions will write to you, not the installation files. Not too much testing.

1: Triangle crack mode support to CFW 440. [The triangle key] ordinary crack mode, do not modify the version number of the first crack full EBOOT.BIN running game, the second to break the rest of the game sprx edat.

The triangle key + L1] downgrade to 3.41 crack, the EBOOT key lib ver downgrade, edat4.0 downgrade. SFO is rather special, recognize only the installation of the version number the low version CFW crack high version of the game, first install the the a downgrade PARAM.SFO the pkg EBOOT to run after the break. [Triangle key + L2] downgrade to 4.20. Crack the game this way, starting from the earliest version 2.20, has been running on 4.20 CFW, do not need to re-signature.

2: [Key], automatic vsh patch function supports import authorization, support to CFW4.40. Support of 341 and 355 CFW and OFW, support CFW 360 more.

3: [Right] eight seconds CEXDEX conversion, support to CFW 430. Only 3.55 CEX before mandatory set QA, the rest of CFW detection QA, QA will not convert. I do not know why Rogero 440 v1.03 or sony reasons, the converted must/will become brick, the software does not support 440 CEX to DEX conversion. REMINDER- DO NOT USE #3 CEX To DEX CONVERSION ON CFW 440.

4: The annoying power have no fix at all. PS2 conversion speed raised to 12M/s, for now is the most easy conversion method. Import authorization was also a progress bar.

Old ReActPSN MD5: 0661ac803f1867726a913440e87f161f
New ReActPSN MD5: f2bb6f6806697126678b10d8648ea25e

Finally, below is another translation by aldostools, as follows: ReActPSN v2.25 - First OFFLINE PSN license generator. ReActPSN v2.x needs a vsh.self with an 8 byte patch. Some CFW like Rebug has the patch already applied.

  • Import new raps: press L1(6s) and run reActPSN, all usb exdata raps will be added to user reActPSN 2.0 xx xx
  • Backup raps: press L2(6s) and run reActPSN, all raps will be copied to usb/reActPSN/pubPSN/exdata folder.

ReActPSN v2.25 with support to fix edat 4.0

1- [Triangle] fix mode support up to CFW 4.40. Hold [Triangle] button for ordinary fix mode: do not modify the version number. Run the first time to crack all EBOOT.BIN, run the the second time to fix the sprx / edat in the games. Hold [Triangle] + [L1] to fix EBOOT with 3.41 keys, and fix edat 4.0.

Hold [Triangle] + [L2] to downgrade EBOOT to 4.20. Cracking the game this way, does re-sign the EBOOT and allows to boot games on 4.20 CFW and later.

2- Hold [Down] button on D-PAD for automatic patch of VSH import authorization . Supports 3.41, 3.55 CFW and OFW, 3.60 CFW 3.60 and 4.40 CFW.

3- Hold [Right] button on D-PAD for eight seconds for CEXDEX conversion. Support for CFW4.30. The console must be QA flagged on 3.55 CEX. The software does not support the 4.40 DEX converted and converting a Rogero 4.40 v1.03 will brick the console.

4- PS2 conversion speed improvements to 12MB/s, now is the most accessible and user-friendly conversion method.

Also added a progress bar when importing the authorizations (rap/edats) [holding L1 or renaming the user account to 'aa']

More PlayStation 3 News...

zant's Avatar
#180 - zant - 68w ago
Hey guys,

I am trying to get ReactPSN to work (first time trying). I am on Rogero 4.40 v1.02 with ReactPSN patch. I made the exdata folder on my usb (fat32), and i made separate user "aa" and ran ReactPSN. I had a lot of RAP files, so as expected, it took a while. It seemed to be successful, as the user name changed and I got the corruption screen blah blah blah. When I try to start a game, it doesn't work. Not only that, it messed up all my actual PSN games I had bought legitimately.

My questions are:

1. Is there a way to crack PSN NPDRM games without ReactPSN (those "fix" pkgs have to come from somewhere, how can I make my own?" ?
2. How can I get my old licenses back, or do I have to wipe and reinstall everything?
3. Why did reactpsn fail?

Azrial's Avatar
#179 - Azrial - 69w ago
Nothing for Rebug 4.xx cfw yet? every version I've tried comes up with Unknown CFW.

PS3 News's Avatar
#178 - PS3 News - 69w ago
Yep, see the CEX-4.40 v1.02 with ReActPSN Patch Fixed and All DLC Working version.

jedaking's Avatar
#177 - jedaking - 69w ago
Any support for Rogero 4.40 cfw ???

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