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ReActPSN v2.24 Beta is Released, Includes PS2 Game ISO Support


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96w ago - Following up on the last update, today Chinese PlayStation 3 developer ccregame has made available ReActPSN v2.24 Beta which now includes PS2 Game ISO (PS2 Classics) encoding support followed by Beta 1 below.

Download: [Register or Login to view links] (612 KB) / Importing PS2 ISO with ReActPSN v2.24 Beta Guide / [Register or Login to view links] (665 Kb)

To quote, roughly translated: ReActPSN v2.24 beta import PS2 ISO brief description

1. Click pkg.bat this category to to generate 9 PS2 container installation files under Windows. The the PKG directory under the pkg files are copied to the root directory of U. The RPS200001 SOLT 1.pkg must be copied and installed on the PS3, the remaining eight optional installation.

2. Copy exdata directory to the root directory of U and authorized with reActPSN install, simply install once.

3. PS3 insert U disk, run reActPSN v2.4, and continue to hold down the X button for about 6 seconds, automatically generate some directory, and can also be used to create the following directory manually.

4. PS2 several ISO file is copied to the U disk / reActPSN/ISOPS2 directory. PS3 insert U disk, the run reActPSN v2.4, and continue to hold down the X button for about 6 seconds, the patient returns to the XMB complete the import. Files larger than 4G copyed under / dev_hdd0/ISOPS2 directory, do not insert U disk, run reActPSN v2.4 hold down the X button to import.

According to the PKG the number you just installed, can import up to 9 ISO. Support the the Chinese ISO file name. Supports importing to the PS2 game, before the file name (1-9), if not () are attributed to the file name order import.

For example, (1) True Contra iso (2) chess master. Iso imported into SOLT 1 ​​and SOLT. Usually only need to perform step 4, you can import the PS2 ISO, run PS2 games will not repeat the import has to import the same game, saving time.

Unfortunately, the PS2 game can not be modified prompt displayed in XMB icon PS3 PSN games they can. Delete after import old PS2 save the data, after the first run, manage to save data (PS2) at only real PS2 TITLE ID and ISO file name.

A function, automatically more than one ISO file generation making PKG install package the only game ID (PS2ID), can also display UTF8 Chinese, have been substantially completed, but taking into account the slower on the PS3, they will not provide.

This is just a beta version, welcome feedback problem. About the function of crack EDAT4.0 well-busy recently, less testing, consider authorizing the perfect support for all PSN content, this version does not support.

PS2 class can only be run in 4.21CFW or more and support machine reActPSN authorized. The U disk import PS2 ISO speed is probably about 7M / s, about 3 minutes and 40 seconds to import a 1.3g's game. Black import or run game trial download address, please inform.

ReActPSN 2.24b1 (PS2) Changelog (via bbs.duowan.com/thread-31058696-1-1.html):

  • it has been updated to support up to 99 slots.

From aldostools: ReActPSN v2.24b1 with support for import PS2 ISO from XMB

1. Run the pkg.bat in the SOLTPKG directory to create the PS2 containers installation files ("slots"). Then copy the PKG files to the root of the USB drive and install on them PS3. Depending on your needs, the suggested installation order is n to 1

2. PS3 insert USB device, run reActPSN v2.4 from the XMB, and press the x button for about 6 seconds it will automatically generate some directories, also generate the PS2 default authorizations.

3. Copy PS2 ISO file to a USB drive under the /reActPSN/ISOPS2 directory. PS3 insert USB device, run reActPSN v2.4 from the XMB, and press the x button for about 6 seconds wait until it finish the import andreturns to XMB.

  • Files larger than 4GB can be copied to the/dev_hdd0/ISOPS2 directory
  • Do not plug in a USB drive, run reActPSN v2.4 and press the x button to import.
  • Depending on the number of PKG that you have installed, you can import up to 99 ISOs.
  • ISO support Chinese file name.
  • The absence of () is required to import the file name.
  • To import into a specifed PS2 container include the the number enclosed in parenthesis as prefix. For example, (1) Contra.ISO, (2) Chessmaster.ISO will be imported into slots 1 and 2 respectively.
  • Usually you only need to perform step 3, when you want to import and run a different PS2 ISO.
    If the same game has been imported, it does not repeat the import to save time.
  • Unfortunately, the new PS2 game does not displays in XMB icon once a game is modified. Delete older PS2 saved data after importing, in Manage saved data (PS2) to shows the real PS2 TITLE ID and the file name of the ISO.

It's just a beta1 version, feedback of problems are welcome.

Finally, from stevorkz: REACTPSN IN 4 EASY STEPS (for you and anyone else having ReActPSN issues)

1. Place your .rap in a folder called "exdata" on a usb flash drive
2. put the flash drive in the usb port closest to the blu ray drive
3. create a user on ps3 called "aa" and log into it
4. while logged into "aa", run reactpsn on the ps3

Done. After that, reactpsn will throw you into your normal profile and you will not have to do that again. Anyone saying this program is too complicated they shouldn't bother with ps2 games for now because it really is as easy as that. If you followed these steps and you still arent getting anywhere then you are using the wrong .rap.




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#79 - ezzitdus - 159w ago
ezzitdus's Avatar
okee tek9 i will try it then, thanks for the help cheers.

#78 - Tek9 - 159w ago
Tek9's Avatar
I simply made that guide because i am on kmeaw 3.55 cfw and i tried every which way possible to get it to run without vsh patching or without aa user but it didn't work for me. I forgot to mention that i was Kmeaw CFW in the guide but it worked like a charm.

I took the risk and copied the vsh.self for 3.55k to my system and it works perfectly. Now everything works and everything is re-enabled and everytime i wanna re-activate another game you have to log into the created user that was renamed and rename it back to aa then, log out and log back into original user and re-run ReActPSN without pressing nothing and bam all is good

#77 - ezzitdus - 159w ago
ezzitdus's Avatar
yeah i want an tutorial whitout aa user and vsh patching... the 2.10 update ruled that out or don't it ?

#76 - DeVil3o3 - 159w ago
DeVil3o3's Avatar
Quote Originally Posted by Neo Cyrus View Post
If it works on Rebug just update to that. I'm on Rebug 3.55.2, there's no disadvantage to being on that as opposed to Kmeaw.

Anyway this is great news as soon as there is a full tutorial for this I'll give it a try. I've been locked out of my own PSN games which I actually bought because that's how Sony rolls (seems for some of them if you don't connect to the internet once every 2 months or something they get deactivated).


I was wondering why my daughters PSN games stopped working out of the blue, that explains it.

#75 - technodon - 159w ago
technodon's Avatar
the games also work on 4.00 which is interesting, you can transfer them to a non jailbroken console using the data transfer utility, this maybe a long shot but i wonder if it would be possible to create a edat file for a homebrew app and boot that?

#74 - Neo Cyrus - 159w ago
Neo Cyrus's Avatar
Quote Originally Posted by Natepig View Post
I'm on kmeaw 3.55 which has never been on psn. I've never been able to get reactpsn to work, and when i tried this one, it messed up all my other duplex psn games. After a format and reflash of 3.55 kmeaw this does not work at all

If it works on Rebug just update to that. I'm on Rebug 3.55.2, there's no disadvantage to being on that as opposed to Kmeaw.

Anyway this is great news as soon as there is a full tutorial for this I'll give it a try. I've been locked out of my own PSN games which I actually bought because that's how Sony rolls (seems for some of them if you don't connect to the internet once every 2 months or something they get deactivated).

#73 - Tidusnake666 - 159w ago
Tidusnake666's Avatar
this looks like the old 2.00 tutorial. Anyone tried without vsh patching and aa user?

#72 - Tek9 - 159w ago
Tek9's Avatar
Ok well i got it to work finally. first things first (this is how i did it so i i am going to try and explain how i managed to get it done i dont take any responsibilities if you mess your ps3 up that being said here's how i did it)

1.) downloaded vsh.self patched version for ReActPSN v2.0
2.) put the vsh.self file for my current firmware in my usb flash drive
3.) Launched Multiman
4.) In Multiman i went to settings and found the 2nd to last option on the list is Write Access to /dev_flash and i enabled it
5.) In multiman went back to the left column to File Manager and hit X on the controller
6.) I Plugged in my USB flash drive into the far right USB port on the ps3
7.) Waited on Multiman to rescan for usb drive then wento to dev_usb000 and hit X on the controller
8.) on right column in multiman i went into dev/blind/vsh/module and located vsh.self and hit circle on the controller and renamed it to vsh.self.bak
9.) On left column in multiman inside dev_usb000 locate vsh.self patched one for your CFW and copy it from dev_usb000 to /dev/blind/vsh/module
10.) Get out of File Manager mode by going back to Games then go back to Settings in multiman and Disable Write Acess
11.) Exit Multiman
12.) Should be back in PS3 XMB now from there install ReActPSN 2.10 from Install Package Files (forgot to mention to have that on the root of your USB flash drive as well prior to plugging it in sorry doing the best i can )
13.) Now Run ReActPSN 2.10 and hold R1 and now it should write to your USB Flash Drive and make a new Folder called reActPSN inside there locate the PubPSN folder and inside it locate rap3edat4.zip and extract it and inside it should be a folder called exdata drag that out and put it into the root of the USB Flash Drive and for any game just put the .rap files in the exdata folder that's already in your USB Flash Drive
14.) Make a New User Called aa Now Log into aa then log back out and log into the original user that you use, now go to ReActPSN 2.1 on the XMB and hit X on the controller and dont touch anything it should now reboot and your aa user should now be renamed to reActPSN v2.0 4rif 4edat now just log into the original username and launch a game you installed via pkg installer and it should be all good.
15.) have to rename reActPSN user to aa everytime you wanna play something new make sure you put the exdata files and .rap files in the exdata inside the USB flash drive

Hope this helps

#71 - danton90 - 159w ago
danton90's Avatar
This still doesn't work with Rock Band DLC, if anyone has ever gotten this to work with Rock Band DLC, could you please message me and let me know.

#70 - Natepig - 159w ago
Natepig's Avatar
I'm on kmeaw 3.55 which has never been on psn. I've never been able to get reactpsn to work, and when i tried this one, it messed up all my other duplex psn games. After a format and reflash of 3.55 kmeaw this does not work at all

 

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