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ReActPSN v2.23 for PS3 with 3.41 to 4.30 CFW Support Arrives


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111w ago - Following up on the previous ReActPSN 2.22 and 2.23 revisions by PlayStation 3 developer eid0dex1, recently gambaa has made available an updated v2.23 which includes support for PS3 CFW 3.41 through 4.30.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

To quote: Here is the new ReActPSN made to work with new CFW.

Download and try for yourself!

  • Hold R1 While running it to backup and convert your rif files to rap files
  • Hold Circle While running it to generate EDAT files for C00 type demos to convert them to full game! or to fix EDAT files for PS1/minis
  • Hold Triangle to FIX DLC self files
  • Hold nothing while running to convert raps on the USB/exdata to .rif files (make new profile named aa before doing this)

From snkysnake: REX 4.21 is a go ^_^ just did it, only problem with this I see is that when ReAct resets itself after doing its thing the PS3 message pops up saying the PS3 was shut down improper and it needs to check file system.

That takes about 2-5min O.o hmmmm any way around that ? If not, I honestly don't care its not that big of deal to me.

PS3 Themes for 4.XX CFW via ReActPSN v2.23:


From talibo comes a Fixing Error 80029519 in PS Store Guide, as follows:

Worked out a solution, to keep my protected savegames, trophies and fix error 80029519 while activating purchased game on PS Store
Here's what i did using CFW 4.30:

1. Install Multiman, will serve as FTP server and file manager
2. Login to PSN, and sync your trophies
3. Create a new user account (on PS3 not PSN)
4. Using FTP server go to hdd0/home/0000000X (your profile having error)
5. Rename the profile that is having the error to /0000000Y (Y being any number other than the two profiles there)
6. Turn off PS3
7. Enter the ps3 recovery menu and Rebuild the database
8. Activate game for the account, test dling/activating purchase game/dlc from PS Store
9. Login your spare user account you created earlier
10. With file manager, /hdd0/home/ (you will notice that there are now 3 accounts 0000000X (rebuilt database account), 0000000Y(original renamed account with your files), 000000Z (the spare account)
11. Copy savedata folder from hdd0/home/0000000Y (original renamed) to hdd0/home/0000000X (new rebuilt account)
12. Rebuild database again using recovery menu
13. Login with your account, check if game saves are there, even test loading a protected save game in-game to be sure (Bayonetta for instance)
14. That's it, from now you can delete folder hdd0/home/0000000Y or keep it as a backup just in case, no rush there

Finally, from joshuab comes a Beginners Guide to using ReActPSN for 4.xx CFW below as follows:

First off, I take no responsibility if this causes any damage to your ps3 or gets you banned from PSN, both very unlikely in any case.

Also this is my first attempt at creating a guide and I myself have started using reActPSN just a few days ago so any suggestions/corrections from more experienced members are always welcome. Thanks to PatrickBatman, godreborn for their insightful posts and gambaa for reActPSN for 4.xx CFW and the original 3.55 tutorial.

This guide is only for people on REBUG 4.21.1 or Rogero 2.03 as they already have the patched vsh required to use ReActPSN. ReActPSN is an app which can be used to activate / reactivate all your lost PSN content or to activate PSN games posted by other members.

1. To achieve this, you must first have a PSN account. If you have not created one already, do so. After creating your PSN account, activate your ps3 for this account. On the PS3 XMB, go to the PlayStation Network Tab -> Account Management->System Activation->PS3 System

Once your account is activated , go to the PSN Store and download some free content which requires activation. Just before you start to download the content, it will say Activating and then start downloading. If not, try some other content. This is required to create an act.dat file for your PSN account.

You could try:

  • Back to the future part 1 trial (100kb).
  • GT5 Scion FR-S '12 (game vehicle)
  • GT5 Corvette C7 Test Prototype '12 (as above)
  • Max Payne 3 Gorilla Warfare Pack (game add-on)
  • Max Payne 3 Disorganized Crime Pack (game level)

If you happen to find or know any other free content that requires activation, post it and I will add it to the guide.

  • Now confirm that you have the act.dat file for your PSN account.
  • Sign out of PSN and Open mM’s File Manager .
  • Browse to hdd0/home/0000000X/exdata (The x indicates the profile number on the system)
  • You should find an act.dat file in this directory.
  • Open it by pressing X on it.It should have random numbers and alphabet in hexadecimal form.
  • This means that you now have the required PSN act.dat file.Back it up on your PC as well.

After this step you are no longer required to be online and can log off from PSN/disable network connection if you wish.

2. You are now ready to install ReActPSN.

You can find the ReActPSN for 4.xx CFW here (linked above). Create a new profile on your XMB named aa. This profile is required for using reActPSN and run it from this profile only.

  • Log in to aa profile from XMB and Install ReActPSN.
  • Connect your external hard disk on the right port and run it holding down R1 so that it makes ReActPSN folder on usb (and makes 3 necessary files to link PSN act.dat and ReActPSN; ReActSYS.key & 2 act.key).
  • Your PS3 will reboot. You may be greeted with a message that your ps3 was not shut down properly upon restart. Don't panic.This is normal. Press circle to skip.
  • Open mM's file manager and browse to hdd0/home/ (You should have a reActSYS.key in this directory).
  • Open the last 0000000X folder in this directory (This is your aa profile's folder)
  • Open exdata and you should have act.dat and act.key in this folder.

3. You are now ready to activate PSN content.

  • Create a folder named “exdata” on the root of your external drive.
  • Within this folder you must place .rap files for the content you wish to activate. .rap files are files which activate PSN content without containing any information of the original buyer of the content. Do not rename the files , paste them in the exdata folder as they are.
  • Once done, connect your external drive to the right most port on your PS3. Do not connect multiple USB device , only the drive which contains the exdata folder with .rap files.
  • Log in to aa profile from the XMB and run reActPSN (no button needs to be pressed if you have only placed .rap files in the exdata folder).
  • The PS3 will reboot after processing the rap files.This may take a while depending on the number of .rap files.
  • You may be greeted with a message that your PS3 was not shut down properly upon restart. Don't panic.This is normal.Press circle to skip.
  • You will notice that the aa profile has changed to ReActPSN. This also contains the number of activated rifs and edats. .rif files are files created from the .rap files by ReActPSN to activate the content for your PS3.
  • Create the profile aa to use for activating raps in the future.After this you will not be required to create this profile again.

4. You can now install the pkg file for the content

  • Now login to your normal profile on the XMB and proceed to Install the pkg file for the content you just activated.
  • The content you installed should now work.
  • Also if you are installing dlc which is for a different region than the one of your game, you may need to move it to the appropriate folder in hdd0/game




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#109 - jonnyjaeger - 151w ago
jonnyjaeger's Avatar
Can someone with knowledge how to run reactpsn 2.20 properly please have a look if they can get Einhander working? I bought it from the japanese psn and then used data transfer from my 4.11 OFW to my 3.55 CFW but as some of you know, the act.dat doesn't get transferred and since the CFW hdd gets formatted during transfer I no longer have my original act.dat.

Anyway, it says that with version 2.20 you can unlock bought psn from xmb or something but since the changelog is quite confusing as to what this program can do I was hoping someone with more knowledge could give it a go to get this amazing game working.

Here's Einhander as pkg: [Register or Login to view links]

#108 - Lirans - 153w ago
Lirans's Avatar
I can't find the vsh.self anywhere, so I can't really use it.

#107 - Neo Cyrus - 153w ago
Neo Cyrus's Avatar
Quote Originally Posted by Tek9 View Post
try reading this post i made because i couldn't figure 2.1 out a while ago and wrote this up as best i could check it out here: [Register or Login to view links]

I'm a little late to the party but I just wanted to say those directions worked, thank you. It was a little annoying and took me a while because I forgot I had to have my Rebug CFW in normal mode first (so the 3 files match).

Super Street Fighter II Turbo HD Remix and other games or DLC seem to deactivate based on time (you have to reconnect to the internet for them to stay active). This fixed those and also reactivated my DLC for Blazblue Continuum Shift (I thought I had completely deleted the DLC files, I guess they just became deactivated after I patched the game to CSII and didn't connect online). That's some of my lost money recovered but a little too late considering the update/sequel was released on the 14th. The DLC mattered because it contained my main character... each DLC character is $8.

Hatsune Miku Dreamy Theatre (yeah, I like music games) still doesn't work though, it hasn't worked since firmware 3.41.

Edit: I should clarify for those wondering why I would delete the DLC to begin with. I deleted the game files to make sure everything goes smooth when I patch it, apparently some sort of corruption (I forget) was possible. I had forgotten that the DLC was contained within that and lost access to my DLC since I couldn't go online with that PS3 again. So now it seems the files deleted only contained whatever was needed to keep it active, not the DLC itself... which leads to even more questions.

#106 - Tek9 - 154w ago
Tek9's Avatar
try reading this post i made because i couldn't figure 2.1 out a while ago and wrote this up as best i could check it out here: [Register or Login to view links]

#105 - Lirans - 155w ago
Lirans's Avatar
I tried using ReActPSN 2.20, but had trouble understanding how to use it. There are different versions of it and every guide tells you something else to do. Can someone explain how to use it to activate the DLC?

#104 - HeyManHRU - 156w ago
HeyManHRU's Avatar
I couldn't find any links for Marvel Pinball other the ones on ReActPSN, but I suggest you try out "Pinball Hall of Fame: The Williams Collection". It's a pretty good pinball game imo.

#103 - ezzitdus - 156w ago
ezzitdus's Avatar
but i can only find the reactpsn version.. is there a link without the reactpsn?

We have zenpinball and we like it very much, but my girlfriend wants marvel and i can't get it to work with reactpsn... maybe someone knows a link?

thanks cheers from nl

#102 - SuperSaiyen - 156w ago
SuperSaiyen's Avatar
Quote Originally Posted by niwakun View Post
yes you can use reactpsn v2.xx on rebug cfw.

please do take note that some or most of the DLC that you will be registering using reactpsn might not work, since you haven't got your PS3 logged on to PSN.

trying to understand how to fully use this tool still, but are you saying you should be logged into PSN to get the most reactivation? I thought you didn't want to be on PSN with CFW for fear of getting banned??

#101 - spunkybunny - 156w ago
spunkybunny's Avatar
Quote Originally Posted by TwistedJay View Post
Here is a link to the patched vsh.self

That's not going to help anyone unless you tell us what firmware and what modifications are done to that firmware. I have my own 355MFW that I was running and I tried the 355 vsh.self and it red screened. I had to take my vsh.self and mod it manually then it worked fine.

So I recommend to everyone don't touch that file as it will most probably red screen your PS3 and if you don't know what to do then its your fault.

#100 - TwistedJay - 156w ago
TwistedJay's Avatar
Here is a link to the patched vsh.self

[Register or Login to view links]

 

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