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ReActPSN v2.22 for PS3 with CEX2DEX and DEX2CEX Support Out


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129w ago - Following up on the ReActPSN v2.20 and ReActPSN PS3 RAP2RIF .RAP to .RIF File Converter updates, today Chinese PlayStation 3 homebrew developer eid0dex1 has made available ReActPSN v2.22 followed by v2.23 which includes CEX2DEX and DEX2CEX support among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]

To quote, roughly translated: The method is very simple to use, only to start the conversion from CEX! Recommendation: before the conversion must use memdump backup FLASH.

CEX2DEX: The suggested retail machine CEX brush 3.55K (measured rebug3.55 also can), press the arrow keys to run reActPSN v2.23 Right about 8 seconds C2D conversion was successful buzzer three times and automatically restart, upgrade DEX firmware can .

DEX2CEX: DEX brush into itskamel 3.55 version run reActPSN v2.23 and press the arrow keys right about 8 seconds, the buzzer D2C conversion was successful and automatically restart, upgrade the CEX 3.55K firmware can.

Warning: C2D not use machines convert reActPSN v2.23, prohibited the use of this method DEX2CEX conversion C2D when not set the QA on not convert. The only set QA is not set QA extra will beep10 sound bricked ready to downgrade dogs.

Measured 3.55k NOR machine, not networking does not insert U disk, do not upgrade DEX, only to convert more than 40 times, all successfully. DEX2CEX also tried 5,6 times, without any problems. If the conversion process crash the swappable power retry can no crash report of brick, the machine QA extra flag is not set the brick are CEX2DEX when.

Update:

  • QA extra flag, this version CEX2DEX forces set does not require users to set long as I remember not to touch the DEX environment QA on the line.
  • Read and write FLASH from LV1 call the complex to the simple LV2 call conversion a little more stable, a little bit better compatibility, also may support NAND.
  • This version is only recommended used in C2D2C2D, and do not recommend starting from DEX, machine QA extra flag is not set in the past C2D the, DEX2CEX will, like brick, or other methods.
  • The increased voice prompts CEX2DEX conversion was successful when the buzzer rang three times and restart DEX2CEX conversion was successful buzzer and restart.
  • Icon on the right text upgrade prompt (the next version will open automatically, this version also need to manually in DEX debug open This dumping core business on machine conversion success forced to restart in order to display the correct prompt)

This version has increased the support of DEX authorized, running under will vsh.self patch lay the key, after about 30 seconds and restart the arrow keys to remember patching L1 reload authorized CEXDEX Huzhuan. This version also forced on debugSystemUpdate and automatically create a 16 / dev_hdd0/updater/0X directory conversion once CEX2DEX, CEX under the various versions of the system upgrade file. Copied the / dev_hdd0/updater/0X directory, each directory copy a change is easy to remember the name, so that the system upgrade from a hard disk installation. CEXDEX conversion or to read the files on U disk.

Error Reporting:

Been 300,400,600 wrong version 2.23 dump what 16MFLASH, to rely on CD-ROM insert U disk, running 2.23 and press the arrow keys on the key, three minutes after the U disk there FLASH dump data. Memdump data in conjunction upload, download, together with the PM machine model to me. Need for a NAND the above dump the data, and who has the time, please upload a.

ReActPSN v2.23 Changes:

  • Add set QA extra flag when do CEX2DEX.
  • v2.23 Only support C2D2C2D.. Not support D2C2D2C.. it will brick your console if you never set QA extra flag before!
  • Beep3+reboot CEX2DEX ok, Beep2+reboot DEX2CEX ok.
  • Add patch vsh.self to support reActPSN2.0 rap model for all 3.41&3.55MFW.
  • Run reActPSNv2.23 and keep pressed BUTTON_DOWN about 8s, after 30s then auto reboot.

ReActPSN v2.22 Changes:

  • Add new type NP KEY to Triangle fix mode: 0x4,0x6,0xA,0xD,0x10(3.60)
  • ReActPSN v2.22 CEX2DEX DEX2CEX (untested 256M NAND FLASH)
  • You need to be on 3.55 with peek and poke patches to switch between CEX and DEX.
  • Run reActPSN v2.22 and keep pressed BUTTON_RIGHT about 8s, auto reboot.
  • Then you must Do system update to DEX3.55 or CEX3.55!
  • Dump and Backup PS3 FLASH first.
  • Test it on 3.55K and Itskamel's 3.55 DEX more than 50 times, all is ok.

ReActPSN v2.22 Features:

  • The triangle button to crack the mode new 0x4, 0x7, 0xA, 0xD 0x10 the NP KEY support previous versions only support 0x1 type of the NP KEY.
  • Retail machine reActPSN v2.22 and development of machines, a key conversion
  • Before using this feature, please backup your FLASH!
  • All work on the 3.55CFW and peek & poke DEX3.55 firmware.
  • Run reActPSN and continued to press the right arrow key about 8 seconds, the machine automatically restart after a successful conversion.
  • Retail machine can be converted to a development machine, development machine can also be converted into a retail machine.
  • Please upgrade to DEX3.55 or 3.55CFW.
  • 256M NAND FLASH models untested 16M models to test the more than 50 times occasionally crash, but no brick.
  • Please have the FLASHER tools first try, there are a lot of success without brick report the average user to use this feature.

Answer the following issues of concern with ReActPSN v2.22 in the DEX.

  • 2.0 features have the VSH patch.
  • Functions theoretically available 2.1 crack OFW. Of DEX some folder write permissions is too low, there is no impact not tested.
  • 2.2 features can be used in 3.55 (peek and poke).

256M NAND FLASH models untested 16M models to test the more than 50 times occasionally crash, but no brick.

This will only switch your console back and forth between CEX and DEX firmwares after you have dumped NOR/NAND, EID0 and converted your console to a DEX unit.

(You have to decrypt your EID0 dump to obtain per console key, then use the NOR dump to create a proper DEX flash and flash NOR to create a DEX unit, then you can install DEX firmware.)

This tool makes switches between CEX/DEX firmwares faster I guess, but it won't convert your console to DEX. I should have been more clear about that.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!

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#109 - jonnyjaeger - 152w ago
jonnyjaeger's Avatar
Can someone with knowledge how to run reactpsn 2.20 properly please have a look if they can get Einhander working? I bought it from the japanese psn and then used data transfer from my 4.11 OFW to my 3.55 CFW but as some of you know, the act.dat doesn't get transferred and since the CFW hdd gets formatted during transfer I no longer have my original act.dat.

Anyway, it says that with version 2.20 you can unlock bought psn from xmb or something but since the changelog is quite confusing as to what this program can do I was hoping someone with more knowledge could give it a go to get this amazing game working.

Here's Einhander as pkg: [Register or Login to view links]

#108 - Lirans - 154w ago
Lirans's Avatar
I can't find the vsh.self anywhere, so I can't really use it.

#107 - Neo Cyrus - 154w ago
Neo Cyrus's Avatar
Quote Originally Posted by Tek9 View Post
try reading this post i made because i couldn't figure 2.1 out a while ago and wrote this up as best i could check it out here: [Register or Login to view links]

I'm a little late to the party but I just wanted to say those directions worked, thank you. It was a little annoying and took me a while because I forgot I had to have my Rebug CFW in normal mode first (so the 3 files match).

Super Street Fighter II Turbo HD Remix and other games or DLC seem to deactivate based on time (you have to reconnect to the internet for them to stay active). This fixed those and also reactivated my DLC for Blazblue Continuum Shift (I thought I had completely deleted the DLC files, I guess they just became deactivated after I patched the game to CSII and didn't connect online). That's some of my lost money recovered but a little too late considering the update/sequel was released on the 14th. The DLC mattered because it contained my main character... each DLC character is $8.

Hatsune Miku Dreamy Theatre (yeah, I like music games) still doesn't work though, it hasn't worked since firmware 3.41.

Edit: I should clarify for those wondering why I would delete the DLC to begin with. I deleted the game files to make sure everything goes smooth when I patch it, apparently some sort of corruption (I forget) was possible. I had forgotten that the DLC was contained within that and lost access to my DLC since I couldn't go online with that PS3 again. So now it seems the files deleted only contained whatever was needed to keep it active, not the DLC itself... which leads to even more questions.

#106 - Tek9 - 155w ago
Tek9's Avatar
try reading this post i made because i couldn't figure 2.1 out a while ago and wrote this up as best i could check it out here: [Register or Login to view links]

#105 - Lirans - 155w ago
Lirans's Avatar
I tried using ReActPSN 2.20, but had trouble understanding how to use it. There are different versions of it and every guide tells you something else to do. Can someone explain how to use it to activate the DLC?

#104 - HeyManHRU - 156w ago
HeyManHRU's Avatar
I couldn't find any links for Marvel Pinball other the ones on ReActPSN, but I suggest you try out "Pinball Hall of Fame: The Williams Collection". It's a pretty good pinball game imo.

#103 - ezzitdus - 156w ago
ezzitdus's Avatar
but i can only find the reactpsn version.. is there a link without the reactpsn?

We have zenpinball and we like it very much, but my girlfriend wants marvel and i can't get it to work with reactpsn... maybe someone knows a link?

thanks cheers from nl

#102 - SuperSaiyen - 156w ago
SuperSaiyen's Avatar
Quote Originally Posted by niwakun View Post
yes you can use reactpsn v2.xx on rebug cfw.

please do take note that some or most of the DLC that you will be registering using reactpsn might not work, since you haven't got your PS3 logged on to PSN.

trying to understand how to fully use this tool still, but are you saying you should be logged into PSN to get the most reactivation? I thought you didn't want to be on PSN with CFW for fear of getting banned??

#101 - spunkybunny - 157w ago
spunkybunny's Avatar
Quote Originally Posted by TwistedJay View Post
Here is a link to the patched vsh.self

That's not going to help anyone unless you tell us what firmware and what modifications are done to that firmware. I have my own 355MFW that I was running and I tried the 355 vsh.self and it red screened. I had to take my vsh.self and mod it manually then it worked fine.

So I recommend to everyone don't touch that file as it will most probably red screen your PS3 and if you don't know what to do then its your fault.

#100 - TwistedJay - 157w ago
TwistedJay's Avatar
Here is a link to the patched vsh.self

[Register or Login to view links]

 

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