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ReActPSN v2.20 Homebrew PSN App Update for PS3 CFW Arrives


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135w ago - Following up on the ReActPSN v2.10 update, this weekend the popular homebrew PSN application from Hotz8611 has been updated for PS3 CFW users to ReActPSN version 2.20 with the changes outlined below.

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From the included ReadMe file, to quote: reActPSN v2.20 (TRIANGLE fixed mode update)

1. Compatible with reActPSN v2.00.
2. Changed v2.0 backup file format to one zip file, backup speed fast more than 20 times. Fixed some rap long name bug.
3. Added edat fix mode, this mode works on any CFW, no need aa user or patched vsh.self.

(1) Auto generate XMB purchase full activation edat, no need any raps or official edat files.

  • Install official LIMBO.pkg TERIS.pkg HCU.pkg,
  • Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all will be full working.
  • Higher PS3_SYSTEM_VER also be fixed in SFO files (old save data could not be accessed).

(2) Fix PSone PSP THEME with raps. raps from USB0(1)/exdata/*.rap.

  • Install official PSone PSP THEME, copy raps to USB0(1)/exdata/ folder (not in subDirs!).
  • Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all working.
  • And also fix PARAM.SFO to enable PSP remote, higher PS3_SYSTEM_VER also be fixed.

(3) DLC, in game purchase PSN games now working on this fix mode (not sure for all PSN contents).

  • Install official 1942.pkg Flower.pkg , copy raps to USB0(1)/exdata/ folder (not in subDirs!),
  • Run reActPSNv2.20 and keep pressed BUTTON_TRIANGLE about 6s, all will be working,
  • 1942 is full working, Flower still has a error, (press PS KEY) exit to XMB,
  • Run reActPSNv2.20 again and keep pressed BUTTON_TRIANGLE about 6s, Flower is full working.

DLC also could be fixed with this TRIANGLE mode. As I know, EBOOT.BIN with self.flag=4 does not works, and don't run MM with BDEMU2 mode. All fixed contens maybe still woking on cfw4.0 with data transfer(All signed with .......). TRIANGLE mode only fix dev_hdd0/game/TITLE_ID/ BIN-sprx-edat-EDAT-self files. There is a BUTTON_SQUARE mode searching for all type files, but slowly.

(4) Backup v2.10&v2.20 full fixed PSN contents.

  • Run reActPSNv2.20 and keep pressed BUTTON_R2 about 6s,
  • All fixed games(only full working) backup to /dev_usb000(1)/reActPSN/FixedNPD

Please use reActPSN v2.00 Raps mode. Only Raps mode works flawlessly for all PSN contents!

XMB purchase-- purchase menu is in XMB. CFW3.55, target PSN LOGO, press BUTTON_TRIANGLE. Activated with edat and rif, trial and full with one installed package. In game purchase PSN games -- purchase menu is in game, Activated with one rif only.




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Comments 228 Comments - Go to Forum Thread »

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lele0o0o's Avatar
#53 - lele0o0o - 146w ago
Split Second Full US pkg:

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rap:
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wwywong's Avatar
#52 - wwywong - 146w ago

Another question though, isn't this ReActPSN2.0 is supposed to do more than keeping your act.dat... I tried to follow the instruction to create backup of my account's psn files, and it worked. When I try to create the account "aa" and port the backup license files to that account, the account got rename to "reActPSN 2.0 1.rif 0.edat". When I tried to log in as that user, I got a error code: 80028c0b....
Ha I finally got it now. the extra account "reActPSN 2.0 X.rif Y.edat" is a "placeholder" account and you are not supposed to login using that account. For some weird reason, once you have that account, you can use other account and the dlc/psn demo games will be automatically unlock!

The "reActPSN 2.0 X.rif Y.edat" is merely an account to hold the license, and the X is num of rif files and Y is the number of edat files. Once you import those license into that account, all your other account will have the ability to play psn games!

You are not supposed to actually log in using that account! (Although the readme did not mention logging in using that account, I am assuming that once you create that account, you have to use it. The readme should've been more clear about that. But nonetherless, thanks a lot for the dev for this program!)

k9inpoop's Avatar
#51 - k9inpoop - 147w ago
so i'm guessing that if i don't have the original act.dat i can't reactivate my dlc?

spunkybunny's Avatar
#50 - spunkybunny - 147w ago
did anyone test it on 256MB NAND consoles?
That's the PS6 60gb right?

Anyway, just edit the vsh.self as I said previously or as it says in the first post and it should work. I didn't run ReActPSN. I didn't make a new AA account, I just edited the file and put back my act.dat file and it works.

Bartholomy's Avatar
#49 - Bartholomy - 147w ago
Uhm, when everything is ready, is it possible to share the title? I would love to play again FFVII & VIII..

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