Sponsored Links

Sponsored Links

ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW Arrives


Sponsored Links
130w ago - Following up on the previous release by PlayStation 3 developer Hotz8611, today the popular homebrew PSN application ReActPSN has been updated to version 2.10 for PS3 3.55 CFW users which requires no VSH patching and no aa user among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

The update also allows users to convert PSN demos to full games without RAPS and EDAT files, and to quote from the included ReadMe file:

ReActPSN v2.10

1. Compatible with reActPSN v2.00.
2. Changed v2.0 backup file format to one zip file, backup speed fast more than 20 times. Fixed some rap long name bug.
3. Added edat fix mode, this mode working on any CFW, no need aa user or patched vsh.self.

(1) Auto generate XMB purchase full activation edat, no need any raps or official edat files. Install official LIMBO.pkg TERIS.pkg HCU.pkg, Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all will be full working. Higher PS3_SYSTEM_VER also be fixed in SFO files (old save data could not be accessed).

(2) Fix PSone PSP THEME with raps. raps from USB0(1)/exdata/*.rap. Install official PSone PSP THEME, copy raps to USB0(1)/exdata/ folder(not in subDirs!). Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all working. And also fix PARAM.SFO to enable PSP remote, higher PS3_SYSTEM_VER also be fixed.

(3) DLC, in game purchase PSN games not working on this fix mode. Please using reActPSN v2.00 raps mode. Raps mode is flawless!

ReActPSNv 2.00 - First OFFLINE PSN license generator.

Backup license without any private information.
Power on PS3, Running of all PSN contents same as official activation.
reActPSNv 2.0 must needs an 8byte patch for vsh.self.
Compatible with reActPSN v1.11.

Name: reActPSN v2.00.pkg
Size: 173KB
Releaser: Hotz8611

Working on CFW3.41&CFW3.55, 256M NAND ROM model no tested!

Maybe not work on:

  • 256M NAND FlashRom consoles (no tested),
  • OtherOS++ (this cfw seems does not support PSN game activation)
  • Virgin PSN console with cfw3.55K
  • (Never login PSN before, error 80010601. please upgrade it to rebug3.55)

This tool only reactivates reActPSN1.10 or later version backup's exdata.
Backup location: dev_usb000/reActPSN/BK00xx, act.dat act.key xx.rif, private data backup. Don't share it.
Backup location: dev_usb000(1)/reActPSN/pubPSN/exdata, only xx.edat and xx.rap(16B), without any private information.

This tool has 8 functions.

1. Create new user aa, copy exdata folder (xx.edat xx.rap or any subfolders with v1.10 v2.0 backup) to dev_usb000 or dev_usb001 root. Run it, it will regenerate license from usb exdata to /dev_hdd0/home/0000000x(aa user)/, And rename aa user name to "reActPSN 2.0 xx.rif xx.edat",when finished then auto reboot.

2. Run it and keep pressed BUTTON_CIRCLE about 6s, it does make a forced full backup to dev_usb000/reActPSN/BKxxxx. xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder. (changed this to edat fix mode after ver2.10)
3. Run it and keep pressed BUTTON_L1 about 6s, it does make a forced license generation from dev_usb000(1)/exdata to user "reActPSN 2.0 xx"

4. Run it and keep pressed BUTTON_L2 about 6s, xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder.

5. Run it and keep pressed BUTTON_R1 about 6s, it does make a forced full backup to dev_usb000/reActPSN/BKxxxx. xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder.

6. Run it and keep pressed BUTTON_R2 about 6s, it does make a lv2 dump to /dev_usb000/dump.bin

7. Run it once time when you log in yourself or replayGamesN_Cyyyy user account, it will reactivate yourself or all same yyyy users license. don't use this function again. But it also restores act.dat from act1.dat.

8. Run it, you can't login PSN again. All important information send to PSN is random! (Faked ID)

TUT for how to run full PSN games:

1. Install reActPSN v2.00
2. Run it and keep pressed BUTTON_R1 about 6s, make a forced full backup to dev_usb000/reActPSN/BKxxxx. Backup xx.edat xx.rap to dev_usb000/reActPSN/pubPSN/exdata folder.
3. Download vsh.self patched package, patch your CFW.
3. Import license from exdata folder. Copy exdata folder to USB media root, inserted it to dev_usb000 or dev_usb001 port. Create a new ps3 account aa. Run reActPSN, auto reboot.
4. Delete all replayGamesN_Cyyyy (v1.1x generation) user account.
5. Enjoy official PSN games now, Run PSN games.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 219 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

CFWfanboy's Avatar
#19 - CFWfanboy - 140w ago
tried this on phat 40gb model with otherOs++special and QA flagged, and never sign in to psn before : got error 80028C0B.

i wanted to make psn account from pc, but the site is down for bla bla bla..

spunkybunny's Avatar
#18 - spunkybunny - 141w ago
I'm guessing it will. I have a few but they aren't installed so I can't check them. I will have to PKG them first but cant for some reason? It keeps asking for 3.60 keys when I try but they aren't 3.60 games as I got them years ago so not sure why it keeps asking for 3.60 keys.

HeyManHRU's Avatar
#17 - HeyManHRU - 141w ago
Does anybody know if this method works for PSN uploads of PSX games?

Foo's Avatar
#16 - Foo - 141w ago
Instead of doing all of that wouldn't a firmware with LV1 hashes patched work too? >.>

spunkybunny's Avatar
#15 - spunkybunny - 141w ago
Red screen is when there is an error like when you change the vsh.self or another important file. I'm guessing I used the wrong one. I have a firmware I made via MFW and thought 3.55KM is the one I should use but its not.

I'm after a way to stop the act.dat from deleting on reboot and it sounds like this will do it but I cant use that vsh.self. Maybe they release the module for MFW so its can be incorporated into MFW so you can make your own.

I edited the vsh.self manually and its working. The act.dat no longer gets deleted! YEAH!!! I used ReActPSN v1.11 as its already set up and working but that put the act.dat back to where it should go and it now stays.

So I recommend if you have a MFW then edit the vsh.self manually like it says on the first post and it works.

Now to test out some PSN games I have installed.

So far everything is working. Previous PSN content is working. paid DRM theme is working after reboot. Act.dat no longer gets deleted.

Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News