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PS3Tools GUI Edition v3.2 Arrives, Includes PS3 EBOOT Re-Signer


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111w ago - Following up on his PS3Tools GUI Edition v3.1 release, today PlayStation 3 homebrew developer PsDev has updated the homebrew application to version 3.2 which includes a PS3 EBOOT Re-Signer followed by version 3.3 and v3.5 / v3.6 / v3.7 by Ac1DMoDz as detailed below.

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To quote: It's about time for another update to my program, this time around I added a scetool section. It has 3 new options with one favorite thanks to andreus for a script that I use, I also update the SFO Reader tool and fix some bugs. See official changelog below.

PS3Tools GUI Edition v3.2 Changes:

  • Added scetool section
  • Show curent keylist
  • Decrypt EBOOT.BIN up to 3.60
  • Decrypt and resign EBOOT.BIN automatically
  • Fixed SFOREADER bug
  • When ever you get a output it autp copys to clipboard
  • Minor bug fixes through out program to make it run a little more fluently.

Just to elaborate some on the auto EBOOT.BIN re-signer, just put the 3.60 EBOOT.BIN in the root of folder run the tool it will decrypt it and re-sign it for use on lower Firmware.

Note: Dropping a SPRX file and clicking decrypt will not decrypt it, nor error out, but report success and magically delete the SPRX file from the folder it was in.

Soon after the 3.2 release, he released 3.3 (via psx-scene.com/forums/content/releases-2479/), but claims it will be his final update, and the source code will be also released in the near future. To quote:

It has been fun making this program, it has gone threw 12 awesome updates. I'm sad to stop working on it, but I'm happy to see what you guys can continue to make it into. I will release the source code, but not today.

Lets leave that for another time and focus on this release. This is also the most stable version, all features have been tested not only by me but other people too, (Dcnigma, Industerialcode) and all features work properly.

v3.3 Final Changes:

  • SCETool v0.28 added
  • New keys added to keyset
  • New script for EBOOT resigning
  • New file system layout
  • Removed do it button
  • Now everytime you select a option from one of the drop down menu it does that option right away
  • Removed SELF tool
  • Cleaner
  • Every option has its individual message box completion of operation

There is a new way that the file system works. There is a individual folder for all the tools (PUP Tools, scetool, Core_os Tool ect) And when you want to use the tool just place the file in the correct folder and use the GUI. This system is cleaner and allows me to not use as much code.

There is a script in the scetool folder called fix. This script is what can be edited to your standards for the EBOOT resigning. I did this so if you want to sign for 3.41 ect or change compression or anything just edit the script and run the GUI no need for new update, much more efficient.

There is no more "Do It" button, since I change the way the files are modified I thought I will just make every option a button it self, is when you click the option you like from the drop down menu it will do the operation. Note: After click may take a sec for the operation to start be patient.

About PS3Tools GUI Edition v3.5 Ac1DMoDz Version, to quote (via psx-scene.com/forums/content/exclusive-2499/):

PS3Tools 3.5 GUI Edition is finally here! Ac1DMoDz has released a new sleek version of PS3Tools GUI Edition. This update includes a new layout and design. He plans on adding more tools and a theme in version 3.6.

Thanks to PsDev, Snowydew, Geohot, Fail0verFlow and everyone else who made this possible.

How to use:

Put the PS3UPDAT file into the PUP Tools folder and select PUP unpack in the GUI same with all the other files.

PS3Tools 3.6 GUI Edition: Some improvements were to add a SFO Editor under the SFO Tools category. I also added a Package Viewer to the tools along with a new category named Package Tools. The Core_os HexDump was removed because this feature was disabled in version 3.3 any ways, and along with all of them improvements I added very nice looking theme!

PS3Tools 3.7 GUI Edition Changelog:

  • PS3 HDD Studio Added!
  • Added HDD Section (I plan on adding more tools to this once Naehrwert releases his HDD Decryption tools? )
  • Updated the SCETool








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Comments 43 Comments - Go to Forum Thread »

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niwakun's Avatar
#8 - niwakun - 145w ago

If someone really needs this, anyone can write such app for path checks and identifying CFW version, even me (just say so, it's half an hour job in any programming language, except assembler ).

you can already get the code for it on MFW source. Not really that hard to integrate it to this, but anyway it's pointless.

Tidusnake666's Avatar
#7 - Tidusnake666 - 145w ago
hmmm... to be short



its not really that great app, plus if you place a OFW, it tells that CFW is there, no checking of actual files has been done.
100%. IIRC, some dev had an app that cheks Update.pup for the version.

If someone really needs this, anyone can write such app for path checks and identifying CFW version, even me (just say so, it's half an hour job in any programming language, except assembler ).

But I really do not get involved in this, because I can see this PsDev tweeting over the world that I've stolen his "idea", etc, etc, all this PS3 scene drama, you know the drill.

mod632's Avatar
#6 - mod632 - 145w ago
I really can't believe on what RealPsDev wasting they his time (even if it is 5min lol), pointless app that we don't need and now someone will say *you should be grateful* and i am but not with something like this.

He even posted thread on how to dump LV0 but of course, others have to do it but no Dev who thinks he knows how.. basically same as math's walkthrough.

sorry if this sound disrespectful but we all hoping.

niwakun's Avatar
#5 - niwakun - 145w ago
hmmm... to be short



its not really that great app, plus if you place a OFW, it tells that CFW is there, no checking of actual files has been done.

meistermacher1's Avatar
#4 - meistermacher1 - 145w ago
nice idea

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