46w ago - Following up on his PS3Tools GUI Edition v3.1 release, today PlayStation 3 homebrew developer PsDev has updated the homebrew application to version 3.2 which includes a PS3 EBOOT Re-Signer followed by version 3.3 and v3.5 / v3.6 / v3.7 by Ac1DMoDz as detailed below.
To quote: It's about time for another update to my program, this time around I added a scetool section. It has 3 new options with one favorite thanks to andreus for a script that I use, I also update the SFO Reader tool and fix some bugs. See official changelog below.
PS3Tools GUI Edition v3.2 Changes:
Added scetool section
Show curent keylist
Decrypt EBOOT.BIN up to 3.60
Decrypt and resign EBOOT.BIN automatically
Fixed SFOREADER bug
When ever you get a output it autp copys to clipboard
Minor bug fixes through out program to make it run a little more fluently.
Just to elaborate some on the auto EBOOT.BIN re-signer, just put the 3.60 EBOOT.BIN in the root of folder run the tool it will decrypt it and re-sign it for use on lower Firmware.
Note: Dropping a SPRX file and clicking decrypt will not decrypt it, nor error out, but report success and magically delete the SPRX file from the folder it was in.
Soon after the 3.2 release, he released 3.3 (via psx-scene.com/forums/content/releases-2479/), but claims it will be his final update, and the source code will be also released in the near future. To quote:
It has been fun making this program, it has gone threw 12 awesome updates. I'm sad to stop working on it, but I'm happy to see what you guys can continue to make it into. I will release the source code, but not today.
Lets leave that for another time and focus on this release. This is also the most stable version, all features have been tested not only by me but other people too, (Dcnigma, Industerialcode) and all features work properly.
v3.3 Final Changes:
SCETool v0.28 added
New keys added to keyset
New script for EBOOT resigning
New file system layout
Removed do it button
Now everytime you select a option from one of the drop down menu it does that option right away
Removed SELF tool
Every option has its individual message box completion of operation
There is a new way that the file system works. There is a individual folder for all the tools (PUP Tools, scetool, Core_os Tool ect) And when you want to use the tool just place the file in the correct folder and use the GUI. This system is cleaner and allows me to not use as much code.
There is a script in the scetool folder called fix. This script is what can be edited to your standards for the EBOOT resigning. I did this so if you want to sign for 3.41 ect or change compression or anything just edit the script and run the GUI no need for new update, much more efficient.
FOR /F "tokens=1,2 delims= " %%A IN ('scetool.exe -i EBOOT.BIN') DO (
if [%%A]==[ContentID] set CID=%%B
scetool.exe --decrypt EBOOT.BIN EBOOT.ELF
rename EBOOT.BIN ORIGINAL_EBOOT.BIN > NUL
scetool.exe --sce-type=SELF --compress-data=FALSE --skip-sections=TRUE --key-revision=0A --self-auth-id=1010000001000003 --self-add-shdrs=TRUE --self-vendor-id=01000002 --self-type=NPDRM --self-fw-version=0003005500000000 --np-license-type=FREE --np-content-id=%CID% --np-app-type=EXEC --np-real-fname=EBOOT.BIN --encrypt EBOOT.ELF EBOOT.BIN
del /Q EBOOT.ELF > NUL
scetool -i EBOOT.BIN
There is no more "Do It" button, since I change the way the files are modified I thought I will just make every option a button it self, is when you click the option you like from the drop down menu it will do the operation. Note: After click may take a sec for the operation to start be patient.
About PS3Tools GUI Edition v3.5 Ac1DMoDz Version, to quote (via psx-scene.com/forums/content/exclusive-2499/):
PS3Tools 3.5 GUI Edition is finally here! Ac1DMoDz has released a new sleek version of PS3Tools GUI Edition. This update includes a new layout and design. He plans on adding more tools and a theme in version 3.6.
Thanks to PsDev, Snowydew, Geohot, Fail0verFlow and everyone else who made this possible.
How to use:
Put the PS3UPDAT file into the PUP Tools folder and select PUP unpack in the GUI same with all the other files.
PS3Tools 3.6 GUI Edition: Some improvements were to add a SFO Editor under the SFO Tools category. I also added a Package Viewer to the tools along with a new category named Package Tools. The Core_os HexDump was removed because this feature was disabled in version 3.3 any ways, and along with all of them improvements I added very nice looking theme!
PS3Tools 3.7 GUI Edition Changelog:
PS3 HDD Studio Added!
Added HDD Section (I plan on adding more tools to this once Naehrwert releases his HDD Decryption tools? )
Updated the SCETool
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Following up on his previous release, this weekend PlayStation 3 developer PsDev has updated PS3Tools GUI Edition to version 2.0 which now incorporates the PS3 EDAT Tools with the complete changelog detailed below.
To quote: I collaborated now listen, PsDev back with the brand new edition. Yes, yes. Me and SnowyDew have collaborated and I added his magnificant tools to mine It was a struggle getting it to execute properly, but I finally got rid of all the errors and combined them for the best experience.
Changes, Decrypt and Re-encrypt edat's successfully
Decrypt eboot.pbp's / eboot.bins for further game modifiying
Decryption of act.dat and rif keys
Print coreos image info
Snowydew: so the decryption as it stands right now, an do iso.bin.edat, requires idps, rif and act.dat for the games. re-encryption i believe it needs the “fake” signed ones, as well as an idps (not sure on the idps) however the second method only requires the idps and the .rap file. this does not cover licenseing games i believe (It could, but we haven’t tested it) the re-encryption algo is in the encryption one, but again haven’t been able to test it completely (reason I was asking around on twitter awhile back)
Thanks to naehwert, snowydew, KaKaRoToKS, geohot, math and any one else I forgot.
Finally, in related news today belioc has leaked what he claims are some PlayStation 3 Lv0 Opcodes (below) and has credited PsDev for them, as stated below:
Although I am leaking this, I am still gonna give credit to who got these, that is PsDev. OpCodes (Operation codes) are the operation to be performed in a instruction set of the processor.
Here are the lv0 operation codes. A lot are unknown so it's really hard to say what function they're doing, but the function offset is provided. When I recieved the file it has about 10MB of NOP (No operation performed) about 1MB of operations being performed.
Shortly afterwards, PsDev stated the following rebuttal though: Lol this is false, me and naehwert talked it over the opcodes are just a reading that is false due to the lv0 being encrypted. the BL is what decrypt the lv0. How would I dissemble a encrypted lv0?
Haha last time I share something that could have potential (it don't) with someone.
Just run the lv0 in a DisArm decoder (don't have to be DisArm) it will bot the self and tell the opcodes (that are false).