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PS3Tools GUI Edition v1.1B Updated, PS3 Dev_Flash Dumper Added


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129w ago - Following up on his previous release, today PlayStation 3 homebrew developer PsDev has updated PS3Tools GUI Edition to version 1.1B adding a Dev_Flash dumper as outlined in the changlog below.

Download: [Register or Login to view links]

To quote: CHANGES:

  • Added Dev_flash and Dev_flash3 dumper
  • Removed conf editor
  • Removed space wasting buttons
  • Added other tools section
  • Cleaner GUI
  • No extra tab screen
  • Faster
  • Less memory by about 4mb

BUG FIXES:

  • No more random cmd box popping up.
  • Fixed memory issue
  • Fixed permissions glitch

FEATURES:

  • Can unpack any PS3 firmwares dev_flash.
  • Can unpack any "PS3" Firmware up to date. Gets really fast after first or second use.
  • A console is built into the program showing you the exact log a cmd would.
  • Can Decrypt PS3/PSP retail PKG files (Signed by sony installable via OFW).
  • Can readself of, Appldr, lv0, lv1ldr, lv2ldr, isoldr, EBOOT.BIN or if any of the things that you want to read are not listed on a button you can run a custom command to do it, for example: aim_spu_module.self just type that in where it says input and it will read it. So any file that is possible to use via readself, can be done in a fast manor 1-2 sec.
  • An awesome Core_os_package tool that can decrypt, extract and encrypt the Core_os_package.pkg all in about 1-2 sec.
  • Sign pkg for 3.55 or 3.41
  • UnSELF a file.
  • Build SELF a file.
  • Whenever a tar file is modified, it's permissions need to be set, this tool can do that for you. fix the tar file for the following FW. retail fw up to 3.72, debug fw up to 3.72 and retail and debug fw 4.0.

HOW TO USE:

Lets use a example: If you want to unpack a ps3 update just get the PS3UPDAT.PUP (Don't change the name of any file in ps3 FW keep original) and put in tool folder, run my program click unpack and it will unpack it.

So like if you want to fix tar make sure the update_files.tar stays the same name and put in the main folder where program is located.. same for anyfile keep the original name. So it's pretty simpe just drag the file that you want the tool to do something with and keep the original name.

Here is a video I made (I am pretty bad a videos) to help it' a tutorial that covers everything. If some one else could make a better one that would be awesome. THIS VIDEO IS FOR THE BETA VERSION. STILL HELPFUL





NOTES:

PS3Tools GUI Edition will create two new files for the Core_os_package. "decrypted_core_os" and "CORE_OS_PACKAGE_ENCRYPTED.pkg" don't change the name of the decrypted one or else you won't be able to encrypt it.




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Comments 49 Comments - Go to Forum Thread »

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JW117's Avatar
#34 - JW117 - 121w ago
What is the different between this and pkgview? About THE decryption and extraction from pkg retail packages as pkg view

PS3 News's Avatar
#33 - PS3 News - 121w ago
Today developer PsDev has updated PS3Tools GUI Edition v2.0 to version 2.1, which now includes PlayStation 3 Retail PKG decryption and extraction.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote: The major addition is a Retail PKG decryption and extraction tool. I also removed the extra tools as it wasn't needed, and wasted space, most external programs are gonna be taken out and be coded so it's internal. That way space, folder size and your Computers memory is more free.

I need to thank math because, this uses his AES engine and without it I would have had to code one on my own. (Don't worry I had his permission). It was truly a pain incorporating this into my program, much harder than the EDAT tools.

[Register or Login to view code]

Changelog v2.1:

  • Decryption of Retail PKG
  • Extraction of Retail PKG
  • Bug fixes
  • Removed external programs
  • Fixed bugs and added some little features in EDAT tool
  • Doesn't take up as much memory

Also if I can port Rcomage to c# then expect that to be next release, it's hard porting c++ to c# though, but I'm trying, it has alot of code that needs converter.

Thanks to naehwert, KaKaRoToKS, geohot, Math, eussNL and of course Fail0verFlow! and anyone else I forgot.

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StanSmith's Avatar
#32 - StanSmith - 122w ago
Can this decrypt 3.6+ eboots? If so then we can start making our own 3.55 eboots.

PS3 News's Avatar
#31 - PS3 News - 122w ago
Following up on his previous release, this weekend PlayStation 3 developer PsDev has updated PS3Tools GUI Edition to version 2.0 which now incorporates the PS3 EDAT Tools with the complete changelog detailed below.

Download: [Register or Login to view links]

To quote: I collaborated now listen, PsDev back with the brand new edition. Yes, yes. Me and SnowyDew have collaborated and I added his magnificant tools to mine It was a struggle getting it to execute properly, but I finally got rid of all the errors and combined them for the best experience.

  • Changes, Decrypt and Re-encrypt edat's successfully
  • iso.bin.edat extraction
  • Decrypt eboot.pbp's / eboot.bins for further game modifiying
  • Decryption of act.dat and rif keys
  • Print coreos image info

Snowydew: so the decryption as it stands right now, an do iso.bin.edat, requires idps, rif and act.dat for the games. re-encryption i believe it needs the “fake” signed ones, as well as an idps (not sure on the idps) however the second method only requires the idps and the .rap file. this does not cover licenseing games i believe (It could, but we haven’t tested it) the re-encryption algo is in the encryption one, but again haven’t been able to test it completely (reason I was asking around on twitter awhile back)

Thanks to naehwert, snowydew, KaKaRoToKS, geohot, math and any one else I forgot.

Finally, in related news today belioc has leaked what he claims are some PlayStation 3 Lv0 Opcodes (below) and has credited PsDev for them, as stated below:

Although I am leaking this, I am still gonna give credit to who got these, that is PsDev. OpCodes (Operation codes) are the operation to be performed in a instruction set of the processor.

Here are the lv0 operation codes. A lot are unknown so it's really hard to say what function they're doing, but the function offset is provided. When I recieved the file it has about 10MB of NOP (No operation performed) about 1MB of operations being performed.

First Set:

[Register or Login to view code]

Second Set:

[Register or Login to view code]

Shortly afterwards, PsDev stated the following rebuttal though: Lol this is false, me and naehwert talked it over the opcodes are just a reading that is false due to the lv0 being encrypted. the BL is what decrypt the lv0. How would I dissemble a encrypted lv0?

Haha last time I share something that could have potential (it don't) with someone.

Just run the lv0 in a DisArm decoder (don't have to be DisArm) it will bot the self and tell the opcodes (that are false).

Thanks naehwert. Good bye.

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sigmaphi's Avatar
#30 - sigmaphi - 128w ago
a good release

Thanks

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