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PS3Tools GUI Edition Updated to v2.6, PS3 CEX to DEX App Added


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111w ago - Following up on his previous revision, today PlayStation 3 developer PsDev has updated PS3Tools GUI Edition to version 2.6 which now includes PS3 CEX to DEX functionality as outlined below.

Download: [Register or Login to view links]

To quote: Hi everybody, here to release my new update.

PS3Tools GUI Edition v2.6 Changes:

  • Added CEX 2 DEX
  • New Interface
  • Fixed PKG decryptor button
  • Fixed EDAT Tool button
  • Removed second GUI form
  • Minor bug fixes and code changes to perform better

I have been asked a lot recently to add in a debug PKG decryptor because all I had is a Retail decryptor & extractor. Well I did, but last minute checks, I noticed it was not performing the way I wanted it too.

So instead of releasing faulty code/tool on my program and say it works half way, I'd rather withdraw the feature until a further update when I can have it working properly to my standards and what should be most.

PlayStation 3 CEX to DEX:

This whole CEX to DEX is going around, I felt like adding it to GUI form had to be done so, I jumped on band wagon and did it. When going to use this Make sure you have a CEX Nor flashed named "CEXFLASH.bin" and the eid_root_key.bin in the program folder.

Run the tool and it will output a DEXFLASH.bin... easy as pie. Note* opensll required!!

Thanks to naehrwert, KaKaRoToKS, andbey0nd Math, HsRiena, geohot, eussNL, zecoxao and ofcourse the MAIN team I cannot forgot. Fail0verFlow also tthousand for always helping with everything, you're awesome buddy I never give you enough appreciation and thanks!!

Finally, from Sony PS3 hacker evilsperm:

I will not be going into detail on how to compile the metldrpwn or how to compile and use libeeid. Oh and if you don't know what scp is go google it because im not gonna be getting into all that, this isnt a spoon feeding tut

1. dump nor (from xmb, hardware flasher, or petitboot) if from petitboot you will need a flash drive or external hdd. make sure you hold on to this backup or your FUCT if something goes wrong.
2. extract nor (f0f tools or the windows nor unpack)
3. install rebug otheros++
4. install rebug otheros++ preptools
5. boot into petitboot
Now this is where it will start to get tricky because you will need to either scp files or use a flashdrive/external hdd, I use scp because its fast and easy
6. READ eEID : dd if=/dev/ps3nflasha skip=$((0x2F000)) of=/cex_eid.bin bs=1 count=$((0x10000))
7. scp cex_eid.bin to your computer
8. cd / rm cex_eid.bin
8. scp your metldr to the PS3 from your computer
9. run the metldrpwn on your metldr and dump the eid_root_key
10. scp your eid_root_key from your PS3 to your computer
11. use libeeid or whatever that other cex>dex tool is and convert your eid to dex (using the cex_eid.bin > dex_eid.bin)
12. scp your new dex_eid.bin to the PS3
13. WRITE eEID: dd if=dex_eid.bin of=/dev/ps3nflasha bs=1 seek=$((0x2F000)) count=$((0x10000))
14. reboot
15. if you're not bricked you will still be in cex FW just install DEX fw and poof your done

LAST WORDS OF WARNING:

If you brick its 100% you're fault and you didn't follow the instructions the the letter, or you just did something wrong all together. Don't ask me what went wrong cuz I won't have a clue nor do I care if you brick seeing I warned you to have a hardware flasher just in case.

Sorry if that sounds harsh but if you don't think you can do this then you shouldn't be trying to mess with your nor in the first place because YOU CAN PERM BRICK!

Rename the .bin's for use with this gui...

Note: After booting to gameOS from petitboot (just after writing the nor, which only a very small section is actually changed) it is still booting the cex firmware that is installed. It isn't on debug fw yet, so there are no debug options. All this does is allow you to install a debug firmware.




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PS3 News's Avatar
#38 - PS3 News - 110w ago
Shortly following his last release, today PlayStation 3 developer PsDev has now updated PS3Tools GUI Edition to version 3.0 which now adds PS3 SPU emulation, SELF decryption and Debug PKG decryption as detailed below.

Download: [Register or Login to view links]

To quote: Hi everyone, here with a new update to my program. Added SPU Emulation, Self Decryption and debug pkg decryption. Along with more accurate loading bars and a interface change to pkg tool, spu emulation, self decryption, edat tool.

  • SPU emulation added
  • Debug PKG decryption added
  • SELF decryption added
  • Logging Errors/successes added to EDAT tool
  • Logging Errors/succession added to PKG tool
  • Loading bars code adjustment, more accurate now

Originally by KDSBest, SPU emulation has been incorporated in my GUI. It was quite easy, we both coded our programs in C# (Sharp) so I didn't really have much trouble.

Self decryption is know possible. Just browse for your self/bin file and hit decrypt or, drag and drop. Yes I added it.

Now Debug PKG decryption is a option too, just name the file debugpkg.pkg put in root of program folder and run the tool and it decrypts.

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PS3 News's Avatar
#37 - PS3 News - 112w ago
Following up on his previous release, this weekend PlayStation 3 homebrew developer PsDev has updated PS3Tools GUI Edition to version 2.5 which now includes a new PS3 GUI and features as outlined below.

Download: [Register or Login to view links]

To quote: To jump right into it, I have added a lot into this version. RCO dumper SFO reader and a whole new GUI form and GUI improvements.

When the program first loads, you're going to be opted to choose the GUI, well remember the original GUI for the main screen? Well I added a new one that took out the Command prompt emulator, made the form smaller and sleeker.

Once you choose the GUI you want it will take you too the specific form, but wait, you want to use the other GUI after your done with your first selection? Well I though of that and instead of having it close after selection it stay's alive until you're done!

Changes:

  • SFO READER
  • Dump category_friend.rco
  • Dump category_game.rco
  • Dump category_music.rco
  • Dump category_network.rco
  • Dump category_photo.rco
  • Dump category_psn.rco
  • Dump category_sysconf.rco
  • Dump category_tv.co
  • Dump category_user.rco
  • Dump category_video.rco
  • Added loading bar on both GUI
  • Added dialogs to see completion
  • Add messageboxes for errors and PUP completion
  • Fixed minor bugs
  • Fixed Core_os image reader tool

Side Note: All RCO's that are dumped will be shown in the RCO folder.

Finally in related news, following up on his previous revisions today nevik has made available [Register or Login to view links] and [Register or Login to view links] (Windows) stating the following:

If you repack any .PKG with they will install on 4.11 DEX. I have had a great deal of fun learning TCL TK and some python to try and make this tool as easy to use as possible for those who don't want to install Macports. Read README and how to use included.

PS3Tools v2 for OSX:

New: no more X11 needed all GUI is written in tcl tk.

  • Readself2
  • Edit Read and Create PARAM.SFO files.
  • Fail0verFlow make self tool

As of now you can:

[*]unself : F0F unself
[*]unself2 : F0F unself2 See README.txt for mallory instructions.
[*]readself : F0F readself and readself2

DJoel's Avatar
#36 - DJoel - 113w ago
Nice

JW117's Avatar
#35 - JW117 - 113w ago
What is the different between this and pkgview? About THE decryption and extraction from pkg retail packages as pkg view

PS3 News's Avatar
#34 - PS3 News - 113w ago
Today developer PsDev has updated PS3Tools GUI Edition v2.0 to version 2.1, which now includes PlayStation 3 Retail PKG decryption and extraction.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote: The major addition is a Retail PKG decryption and extraction tool. I also removed the extra tools as it wasn't needed, and wasted space, most external programs are gonna be taken out and be coded so it's internal. That way space, folder size and your Computers memory is more free.

I need to thank math because, this uses his AES engine and without it I would have had to code one on my own. (Don't worry I had his permission). It was truly a pain incorporating this into my program, much harder than the EDAT tools.

Changelog v2.1:

  • Decryption of Retail PKG
  • Extraction of Retail PKG
  • Bug fixes
  • Removed external programs
  • Fixed bugs and added some little features in EDAT tool
  • Doesn't take up as much memory

Also if I can port Rcomage to c# then expect that to be next release, it's hard porting c++ to c# though, but I'm trying, it has alot of code that needs converter.

Thanks to naehwert, KaKaRoToKS, geohot, Math, eussNL and of course Fail0verFlow! and anyone else I forgot.

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