Sponsored Links

Sponsored Links

PS3MFW Builder 1.0.0 (Our MFW 1.0.0) is Officially Released


Sponsored Links
42w ago - Following up on the previous updates and the recent PS3 MFW XMB InGame ScreenShot progress, PlayStation 3 developers RedDot-3ND7355 and B7U3 C50SS have now officially released PS3MFW (PS3 Modified Firmware) Builder 1.0.0 dubbed Our MFW 1.0.0 followed by PS3MFW v0.3.1 + 4.xx Tasks with the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (4.50 Tasks Package by haz367) / [Register or Login to view links] (RSOD bypass tcl, credits to jhax and guys from downgrade channel for original RSOD bypass and to Rogero for 4.x bypass) by haxxxen / [Register or Login to view links] (3.55) / [Register or Login to view links] (3.60) / [Register or Login to view links] (4.20) / [Register or Login to view links] (4.25) / [Register or Login to view links] (4.30) / [Register or Login to view links] (4.46) / [Register or Login to view links] (4.50) / [Register or Login to view links] / [Register or Login to view links] by RazorX / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by RedDot-3ND7355 / [Register or Login to view links] by RedDot-3ND7355 / [Register or Login to view links] by toolboy2012 / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by haxxxen / [Register or Login to view links]

To quote: Hey everyone! As you may know that the "official" (stated by our team) PS3MFW Builder 1.0.0 is now released! Here's a little word:

Thanks everyone who had been helping A LOT! And for making this possible! Thx for all your time that you used up to make this is STABLE as possible... Even tho it will still be under update because of new pup releases! Anyways heres the credits!

Developed By:

Anonymous Developers
RedDot-3ND7355
B7U3 C50SS
ThoughtMechanic

Contributors:

RazorX
haz367
Habib
Naewhert
Arachetous
PS3HAX Network members

PS3MFW 0.3.1 - 450CFW Final Build:

  • Auto-Select all [4.5x] Tasks and it's options
  • Fully tested and working from any 355
  • Software downgrade using a 999DGR
  • No BRICKS
  • Do not use yet for hardware downgrades !!

All credits to the real devs and helping us out getting this running for 4.xx




This is from our old build PS3MFW Builder v0.3.1! Now to 1.0.0 with new stunning features for 4.xx! Enjoy... New & stunning features:

Patch VSH

  • Run unsigned app's (3.xx&4.xx)
  • React PSN (online/offline) (4.xx&4.5x)
  • ...

Patch LV0

  • ECDSA Check and Descrambling

Patch LV1

  • Mmap out (4.xx)
  • Core OS Hash check (4.xx)
  • Peek&Poke (4.xx)
  • LV2 Protection
  • ...

Patch LV2

  • Peek&Poke (4.xx&4.5x)

Patch nas_plugin

  • Pseudo-Retail-pkg's and Debug's

Patch spp_verifer

  • Simply patching its functions

Patch spu_pkg_rvk_verifier

  • Simply patching its functions

Patch spu_token_processor

  • Simply patching its functions

Patch Explore_cat~game

  • For install pkg's to work!

Patch Explore_plu...

  • For install pkg's to work!

Patch XMB's to add install pkg and app_home!

  • Like it said

Patch/Enable Ingame screenshots!

  • Like it said

And many other awesome tasks!



Below are details on the PS3 4.50 CFW / MFW (linked above) from RedDot-3ND7355, as follows:

I made a 4.50 CFW and it installed over another 4.50 CFW.. it has my coldboot made by ermak !

Credits: (Also same credits as for the ps3mfw builder)

  • Me [RedDot]
  • Habib [ Smhabib ]
  • Haz [ haz367 ]
  • and other anonymous dev's

Features:

  • Modified Firmware created by RedDot-3ND7355 using PS3MFW Builder v1.0.0 (Build 1.0.4)
  • This system firmware update has been modified from the original, and is therefore unofficial and not endorsed by SCE.
  • Installation of this system firmware update increases the risk of rendering your game system unstable or unusable.
  • Use at your own risk. No guarantee expressed or implied.
  • If anything bad happens as a result of installing this system update, you cannot hold anyone responsible but yourself.
  • The creators of this system firmware modification process do not condone piracy.
  • Use your system responsibly and only play games that you have purchased.
  • Enjoy!

PS3MFW Features Enabled:

OFFICIAL by RedDot-3ND7355 & B7U3 C50SS

Finally we had fixed and got MFW Builder 0.3 to work and made 0.3.1

Enjoy this fix and u can add our tasks from our git

Or even your owns...

MFW Tasks (Custom)

Here are our own MFW Tasks hand made! took patterns from the 4.xx features in mfw builder v3 pre-release! If any tasks dosen't work plz report back! And if your a programer that is good in this lik Glevand then plz join us! Thanks and Enjoy!

From haz367: Someone added new patterns from rogero 450, anyone noticed his spk_pkg_rvk_verifier.self?

See: pastie.org/private/fmyhucu4dfubypv40e8yza

ipf_toolbox_pkg.tcl
Description: [4.5x] Add Rogero's IPF Stealth MM Toolbox instead of [DEFAULT] app_home / install packages task ^!
pastie.org/private/fsx3xkihemqwdxoqxhegyg

Here's my work for the otheros and POC:

lv2

lv1

default.spp

From haxxxen: Just a small task (patch_game_plugin.zip linked above) to share.. it will remove the debug message "Quit Game: No Request Event" from DEX or REBUG firmwares (the info symbol won't be removed), still searching for fake save data owner message, but not very easy to find. It seems it is hardcoded somewhere else, but not in modules.

I have found now that fake save data owner message by browsing vsh strings... I have packed both tasks into one, so you can choose both options at same time and it seperates rebug and dex firmware. it is still in old format though, sorry RedDot the info symbols will remain on both patches for manual patching:

Finally, from haz367: lv2 fixed again. Note: at least 1 of the "updated" LV2-450 patterns (copied from rogero) is causing the GLOD, need to check it more!

Anyhow... we have a winner! 450-basic patched - PS3MFW 1.0.0.0 =

  • Install from any 4.xx = OK
  • Installs and boots fine...with basic patches all working

The tasks however could use a little sorting, but all this is easy enough to fix.. here's the log just in case...






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 16 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

SuperSaiyen's Avatar
#16 - SuperSaiyen - 27w ago
I just used my older version of MFW builder to finally make and install 3.15 cfw. It is pretty awesome in that i still have my original OtherOS YDL6.0 and Zerogame partition which was not affected at all.

In addition, i was able to install and run an older version of showtime player i was previously unable to install/run. Even better, I was able to install and run One, and play my PS1 backups which i could not do before. I was using my ipod 2g to JB with a PL3 payload before, and i still have to use that boot method if i want multiman 1.16 to still work.

Been trying to find another backup manager that will work on this cfw, but none either work or ask to update to 3.40+. None of the emulators i've tried seem to work, eg. snes9x, Retroarch (and standalones). FBAnext cfw1.92 ran, but no matter where i locate roms folder, it says it doesn't find any.

Anyways, I am happy i still have my older emus still on linux, and now have showtime and PS1 player running on cfw. Wish i knew the difference on this lvl1 and lvl2 patched cfw and the PL3 payload as some of my prior Homebrew still only works with the JB method. Not sure if the signing is incorrect or newer fw features called that are not present in 3.15.

Multiman for example won't work on the cfw alone, as it could never enable BD emulation, no matter what BDemu.pkgs i installed. Think i'll recreate this MFW but spoof it to 3.70 next time just to try installing/running some homebrew that ask for higher than 3.15.

PLAYER 1's Avatar
#15 - PLAYER 1 - 30w ago
Thanks for this tool, could you add a patch to avoid broken wi-fi check ? that cause blue screen al start up.

hishamage's Avatar
#14 - hishamage - 30w ago
I used the older MFW builder v.0.2.1 to build a cfw 3.15 quite a while back. Does this newer version add any additional features i can patch onto v.3.15 ofw? From what i see in the docs- Patch VSH to Run unsigned app's (3.xx&4.xx), and [3.xx&4.xx] Add "Install Package Files icon to the XMB Game Category [3.xx&4.xx] Add "/app_home" icon to the XMB Game Category.

Seems it might be better to redo my mfw3.15 with this newer MFW builder 1.0? Any insight appreciated.
Yes.. You can use this to make 3.15 cfw

PS3 News's Avatar
#13 - PS3 News - 30w ago
Following up on the previous updates, PlayStation 3 developers RedDot-3ND7355 and B7U3 C50SS have now released PS3MFW (PS3 Modified Firmware) Builder 1.0.0 Build 2.0.0 followed by v0.2.0.2 and Update 3 dubbed Our MFW 1.0.0 with an Installer and the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Hermes stuff inside) by Smhabib / [Register or Login to view links] / [Register or Login to view links] (Fixed it now to work with new routines) by haxxxen / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by RedDot-3ND7355 via B7U3 C50SS

To quote: Hey Everyone! Its me RedDot and im back with my team again to release you this new build of PS3MFW Builder 1.0.0!

We managed to find all the bugs about the repack/unpack/keys/tasks! Just follow them as respected and everything WILL be fine.

This is TRULY stable, and if you patch the right features you will NOT get brick/or whatsoever... I also recommend you have a minimum requirement of knowledge on modding





I hope the video helped A LOT. Credits to all the dev's that made this project possible and finished supposedly. But of course we will maybe continue to add features if new updates are released! So keep an eye on that updater.

Credits

Original dev's
->KaKaRoto
->CodeMonkeys

Newer Version dev's
->Anonymous Developers
->RedDot-3ND7355
->B7U3 C50SS
->ToughtMechanic

All people that helped A LOT!
->RazorX (For sum tasks & updater)
->Haz367 (For pin-pointing problems & many tasks)
->Habib (For allowing us to use his patterns for tasks)
->Naewhert (For his tools)
->toolboy2012 (For sharing his awesome work with us)
->Arachetous (For a special task)
->And all other people that i may had forgotten :P

List of all features for 4.xx

Patch to allow running of unsigned app's
Patch to add ReactPSN online/offline
Patch to allow Debug pkg installation
Patch SysValue's (PS2 Related)
Patch to fix removing act.dat on boot!
Patch for ingame screenshots!
Patch RSOD Bypass!

Patch lv0 ldr's
Patch lv0 CoreOS ECDSA Check&Descrambling of LV1LDR!
Patch lv0 using Rebug/ITA DEX!
Patch lv0 for Cobra Features!
Patch lv1 for many features!
Patch lv1 Mmap out!
...

Patch lv2 for peek&poke
Patch lv2 for POC! (only 4.50)
Patch lv2 for hermes payload!
Patch lv2 for syscalls!
Patch lv2 for QA Flag!
And many more!
...

Patch nas_plugin for debug pkg's&installation of retail pkg's
Patch the core_os spu's&spp
Patch default.spp for otheros! (must include otheros of lv1!)
Patch XMB for IPF&APPHOME! (includes xmb plugin mods)
Patch PUP for Cobra files! OMG
And there is a lot more options in the builder

From haz367 comes PS3MFW Builder 0.2.0.0 Incl Cobracrapper 446/453 Task set for 446 Cobra MFW.

Download: [Register or Login to view links]

PS: updated oldfart-lv0 task to incl Rebug-ITA/DEX style... and Cobra compatible lv0 patching: pastie.org/8580065

Update: From RedDot-3ND7355: It would seem that i forgot to put create_tar2 instead of "create_tar" for the modify_devflash_files2 My bad.. there isn't any problem in the task itself... its in the base!

Now I updated the builder! Build: 0.2.0.2 now out.

From tiefputin2: From ps3dev channel on efnet, if someone can make a tcl:

It should make sfo editing for remote play obsolete... and make disc games without sfo-enabled remote play-attribute flag finally work

From toolboy2012: Hi All, OK, fixes are done for the tcl version of the 'patch_file{}' and 'patch_file_multi{}' routines (called by the "patch_elf{}" func)

....so as I was saying before, you can use the modified function as is, if you don't need to mask any bytes/bits off, and the speed will not be changed..if anything the way I fixed it up is a bit faster, as I read the entire file into memory, then do the data searches, as the routine as it was before, read in '1' byte at a time from the file, so the routine was constantly accessing the hard drive non-stop until the function completed....

So when calling 'patch_elf{}' now, you just need to set a local var named 'mask' to either 0 or "" if not using it, as it's a required param to the function. If you need to actually set a mask, then actually set the mask string to the mask value....

As I said, when using the 'mask', the search will be much much slower, not too bad on small files, but for large files like the 'lv2_kernel' (3MB), the search takes 3mins. or more for each pattern match...

So I'm going to show a quick example below, for those may be a bit confused how this works:

1) Going to show an example for the patch "SysCall36 4.xx CFW part 2/3" (as in my scripts, part 2/3 & 3/3 I used the MASK setup)

2) In this example, I'm showing you the IDA disassem. for this section of the 'lv2_kernel' where the part 2/3 & 3/3 patches are,
comparing the disassem. for OFW 3.55, 4.46, & 4.55...

3) at the very bottom of this example, you can see the 3 'search strings', of the op-code patterns corresponding to each OFW version... when you look at them lined up above each other, you can see the op-codes that are identical, and where the differences are...

4) You can then look at the last string which is the 'mask', the "\xFF" byte in the real search will be AND'd with it's corresponding op-code byte, so in other words, if you need to 'ignore' where the differences are, then set those bytes or individual bits, in the mask, to "0"... hopefully this makes sense? if not, I can try to post another example?

(like I said, I'm working on a new 'patchtool.exe' now, hopefull this week it will be done, which should tremendously speed up our binary 'patching' time, makes much more sense to search/patch with a tool, rather than doing all that pattern matching/searching in TCL, as this stuff is where TCL is tremendously slow!)

-------- OFW 3.55 ------

seg001:800000000007AF58 FB BF 00 40 std r29, 0x40(r31)
seg001:800000000007AF5C 4B F9 3F ED bl sub_800000000000EF48
seg001:800000000007AF60 54 63 06 3E clrlwi r3, r3, 24
seg001:800000000007AF64 2F 83 00 00 cmpwi cr7, r3, 0
seg001:800000000007AF68 41 9E 00 20 beq cr7, loc_800000000007AF88 # *** syscall 36 pt 2/3 ***
seg001:800000000007AF6C E8 61 01 38 ld r3, 0x280+var_148(r1)
seg001:800000000007AF70 4B FF F4 ED bl sub_800000000007A45C
seg001:800000000007AF74 54 63 06 3E clrlwi r3, r3, 24
seg001:800000000007AF78 2F 83 00 00 cmpwi cr7, r3, 0
seg001:800000000007AF7C 41 9E 00 20 beq cr7, loc_800000000007AF9C # *** syscall 36 patch 3/3 ***
seg001:800000000007AF80 80 61 00 7C lwz r3, 0x280+var_204(r1)

----- OFW 4.46 -----

seg001:8000000000059AE8 FB BF 00 40 std r29, 0x40(r31)
seg001:8000000000059AEC 4B FA A2 A5 bl sub_8000000000003D90
seg001:8000000000059AF0 54 63 06 3E clrlwi r3, r3, 24
seg001:8000000000059AF4 2F 83 00 00 cmpwi cr7, r3, 0
seg001:8000000000059AF8 41 9E 00 70 beq cr7, loc_8000000000059B68 # ** syscall 36 patch 2/3 ***
seg001:8000000000059AFC E8 61 01 88 ld r3, 0x300+var_178(r1)
seg001:8000000000059B00 4B FF F3 31 bl sub_8000000000058E30
seg001:8000000000059B04 54 63 06 3E clrlwi r3, r3, 24
seg001:8000000000059B08 2F 83 00 00 cmpwi cr7, r3, 0
seg001:8000000000059B0C 41 9E 00 70 beq cr7, loc_8000000000059B7C # *** syscall 36 - patch 3/3 ***
seg001:8000000000059B10 38 61 00 70 addi r3, r1, 0x70
.....

------ OFW 4.55 ------

seg001:800000000005A2E0 FB BF 00 40 std r29, 0x40(r31)
seg001:800000000005A2E4 4B FA 9A AD bl sub_8000000000003D90
seg001:800000000005A2E8 54 63 06 3E clrlwi r3, r3, 24
seg001:800000000005A2EC 2F 83 00 00 cmpwi cr7, r3, 0
seg001:800000000005A2F0 41 9E 00 AC beq cr7, loc_800000000005A39C # *** syscall 36 patch 2/3 ***
seg001:800000000005A2F4 E8 61 01 88 ld r3, 0x300+var_178(r1)
seg001:800000000005A2F8 4B FF F2 A9 bl sub_80000000000595A0
seg001:800000000005A2FC 54 63 06 3E clrlwi r3, r3, 24
seg001:800000000005A300 2F 83 00 00 cmpwi cr7, r3, 0
seg001:800000000005A304 41 9E 00 AC beq cr7, loc_800000000005A3B0 # *** syscall 36 patch 3/3 ***
seg001:800000000005A308 38 61 00 70 addi r3, r1, 0x70
......

# set search "\x54\x63\x06\x3E\x2F\x83\x00\x00\x41\x9E\x00\x20\xE8\x61\x01\x38" ;# -- OFW 3.55 --
# set search "\x54\x63\x06\x3E\x2F\x83\x00\x00\x41\x9E\x00\x70\xE8\x61\x01\x88" ;# -- OFW 4.46 --
# set search "\x54\x63\x06\x3E\x2F\x83\x00\x00\x41\x9E\x00\xAC\xE8\x61\x01\x88" ;# -- OFW 4.55 --
set mask "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\x00\x00\xFF\xFF\xFF\x0F" ;#

SuperSaiyen's Avatar
#12 - SuperSaiyen - 40w ago
I used the older MFW builder v.0.2.1 to build a cfw 3.15 quite a while back. Does this newer version add any additional features i can patch onto v.3.15 ofw? From what i see in the docs- Patch VSH to Run unsigned app's (3.xx&4.xx), and [3.xx&4.xx] Add "Install Package Files icon to the XMB Game Category [3.xx&4.xx] Add "/app_home" icon to the XMB Game Category.

Seems it might be better to redo my mfw3.15 with this newer MFW builder 1.0? Any insight appreciated.

Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News