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PS3MFW Builder 1.0.0 (Our MFW 1.0.0) Build 2.0.0 is Released


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37w ago - Following up on the previous updates, PlayStation 3 developers RedDot-3ND7355 and B7U3 C50SS have now released PS3MFW (PS3 Modified Firmware) Builder 1.0.0 Build 2.0.0 followed by v0.2.0.2 and Update 3 dubbed Our MFW 1.0.0 with an Installer and the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Hermes stuff inside) by Smhabib / [Register or Login to view links] / [Register or Login to view links] (Fixed it now to work with new routines) by haxxxen / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by RedDot-3ND7355 via B7U3 C50SS / [Register or Login to view links] by haz367

To quote: Hey Everyone! Its me RedDot and im back with my team again to release you this new build of PS3MFW Builder 1.0.0!

We managed to find all the bugs about the repack/unpack/keys/tasks! Just follow them as respected and everything WILL be fine.

This is TRULY stable, and if you patch the right features you will NOT get brick/or whatsoever... I also recommend you have a minimum requirement of knowledge on modding





I hope the video helped A LOT. Credits to all the dev's that made this project possible and finished supposedly. But of course we will maybe continue to add features if new updates are released! So keep an eye on that updater.

Credits

Original dev's
->KaKaRoto
->CodeMonkeys

Newer Version dev's
->Anonymous Developers
->RedDot-3ND7355
->B7U3 C50SS
->ToughtMechanic

All people that helped A LOT!
->RazorX (For sum tasks & updater)
->Haz367 (For pin-pointing problems & many tasks)
->Habib (For allowing us to use his patterns for tasks)
->Naewhert (For his tools)
->toolboy2012 (For sharing his awesome work with us)
->Arachetous (For a special task)
->And all other people that i may had forgotten :P

List of all features for 4.xx

Patch to allow running of unsigned app's
Patch to add ReactPSN online/offline
Patch to allow Debug pkg installation
Patch SysValue's (PS2 Related)
Patch to fix removing act.dat on boot!
Patch for ingame screenshots!
Patch RSOD Bypass!

Patch lv0 ldr's
Patch lv0 CoreOS ECDSA Check&Descrambling of LV1LDR!
Patch lv0 using Rebug/ITA DEX!
Patch lv0 for Cobra Features!
Patch lv1 for many features!
Patch lv1 Mmap out!
...

Patch lv2 for peek&poke
Patch lv2 for POC! (only 4.50)
Patch lv2 for hermes payload!
Patch lv2 for syscalls!
Patch lv2 for QA Flag!
And many more!
...

Patch nas_plugin for debug pkg's&installation of retail pkg's
Patch the core_os spu's&spp
Patch default.spp for otheros! (must include otheros of lv1!)
Patch XMB for IPF&APPHOME! (includes xmb plugin mods)
Patch PUP for Cobra files! OMG
And there is a lot more options in the builder

From haz367 comes PS3MFW Builder 0.2.0.0 Incl Cobracrapper 446/453 Task set for 446 Cobra MFW.

Download: [Register or Login to view links]

PS: updated oldfart-lv0 task to incl Rebug-ITA/DEX style... and Cobra compatible lv0 patching: pastie.org/8580065

Update: From RedDot-3ND7355: It would seem that i forgot to put create_tar2 instead of "create_tar" for the modify_devflash_files2 My bad.. there isn't any problem in the task itself... its in the base!

Now I updated the builder! Build: 0.2.0.2 now out.

From tiefputin2: From ps3dev channel on efnet, if someone can make a tcl:

It should make sfo editing for remote play obsolete... and make disc games without sfo-enabled remote play-attribute flag finally work

From toolboy2012: Hi All, OK, fixes are done for the tcl version of the 'patch_file{}' and 'patch_file_multi{}' routines (called by the "patch_elf{}" func)

....so as I was saying before, you can use the modified function as is, if you don't need to mask any bytes/bits off, and the speed will not be changed..if anything the way I fixed it up is a bit faster, as I read the entire file into memory, then do the data searches, as the routine as it was before, read in '1' byte at a time from the file, so the routine was constantly accessing the hard drive non-stop until the function completed....

So when calling 'patch_elf{}' now, you just need to set a local var named 'mask' to either 0 or "" if not using it, as it's a required param to the function. If you need to actually set a mask, then actually set the mask string to the mask value....

As I said, when using the 'mask', the search will be much much slower, not too bad on small files, but for large files like the 'lv2_kernel' (3MB), the search takes 3mins. or more for each pattern match...

So I'm going to show a quick example below, for those may be a bit confused how this works:

1) Going to show an example for the patch "SysCall36 4.xx CFW part 2/3" (as in my scripts, part 2/3 & 3/3 I used the MASK setup)

2) In this example, I'm showing you the IDA disassem. for this section of the 'lv2_kernel' where the part 2/3 & 3/3 patches are,
comparing the disassem. for OFW 3.55, 4.46, & 4.55...

3) at the very bottom of this example, you can see the 3 'search strings', of the op-code patterns corresponding to each OFW version... when you look at them lined up above each other, you can see the op-codes that are identical, and where the differences are...

4) You can then look at the last string which is the 'mask', the "\xFF" byte in the real search will be AND'd with it's corresponding op-code byte, so in other words, if you need to 'ignore' where the differences are, then set those bytes or individual bits, in the mask, to "0"... hopefully this makes sense? if not, I can try to post another example?

(like I said, I'm working on a new 'patchtool.exe' now, hopefull this week it will be done, which should tremendously speed up our binary 'patching' time, makes much more sense to search/patch with a tool, rather than doing all that pattern matching/searching in TCL, as this stuff is where TCL is tremendously slow!)

NOTE: When ever you need to USE a MASK, the size of the 'search' and 'mask patterns MUST be exact multiples
of 4-bytes (32-bits), in order to make that search as FAST as I could. So you have to count the bytes in any of your
search strings where you want to use the mask... if you need to add bytes on to make it an even amount, but don't actually want those added bytes to be 'included in the pattern match, then just make them any value, and set their corresponding values in the MASK to be '\x00'!!

i.e., in the example I showed above, the 'search' and 'mask' strings are 16-bytes in total length (ie 4 total count of '4-byte' chunks).

From haz367: whop, that's a pro way right there... it wasn't a difficult one, the updated 455 sysc36 part3,4 (from Reddot's fork) to find manually this time, it won't beat your way of doing it tho... hmm that IDA is interesting

Awesome work toolboy!

Finally, from haxxxen: Just another thanks to you guys and toolboy2012, for making builder working again. it really works smoothly though i am using a modified version without cos auto repack and with selfrebuilder. maybe i will get isorebuilder also working next...

If i can recall right, there was already a demand of it, but after this forced latest ofw release i've took the chance and created once again a rebug spoofer update task. it will only update the spoofer for rebug mode and it will work for all versions 3.55.4 - 4.46.1.

Only problem is, it will not work as it is for the updated official ps3mfw builder and gives this "cannot find blabla.self.self" error. with my builder mod and selfrebuilder it works great, so maybe you can take a look at it RedDot-3ND7355 to make it fully working with your updated one and scetool. i have run it on all rebug versions, but only have flashed 4.21.2, so no guarantee for the others, but they also should work fine.

The task itself makes usage of the updated jailbait spoof task from euss, so it will spoof every entry in version.txt/index.dat and it will not update upl.xml. all other notes are remarked in the task, so it is selfexplanatory. it only includes the latest 4.55 version and a fun spoof of mine and can easily be updated.

And here my log for 4.46.1 (debug enabled): [Register or Login to view links]

Just a minor note on this, if you modify version.txt file with ps3mfw builder, the encoding changes to dos instead of unix. it works fine this way, but maybe there is a possibility to leave the encoding unchanged? ahh, and please ignore this rebug mode drex version. i have left it and it is only for personal usage...

Found now the problem. seems rebug have confused some things in their latest builds 4.41 and 4.46 some different question, but anybody knows what this secrect On/Off option from sysinfo is? it was medo from cmp who told me about it some time ago, but he also didn't know what it does. to get it, go under settings into system-settings->systeminformation hold L1+L2+R1+R2 and press select. there comes a On/Off message and it is turned off after every reboot.

Update #2: PS3MFW Builder 1.0.0 (Build 0.2.2.0) Official Installer Release!

RedDot-3ND7355 and B7U3 C50SS are back to share the latest update for their PS3MFWBuilder (linked above). For those that don't recall, this tiny GUI allows users to build their own custom firmwares by ticking a few boxes.

As if the creation process wasn't simple enough, that ease now extends to the installation too. Build 0.2.2.0 now includes a well-designed Windows installer to walk new users through the process. The one curious omission not found in this update is the ability to create firmwares with the 4.60 payload.

However, the developers do say that a revision is on the way to solve that shortcoming. Unless you know what you're doing, this is the kind of app to use at your own risk. Even though the building procedure is noob-friendly, any modified firmware installation technically has the potential to brick your system.

Just for fun's sake, the PUPs you make cannot be used for downgrading and do not run on OFW above 3.55.

Update #3: Update 3 of the Install Our MFW Builder.exe (linked above). This time we've updated the PS3MFW Builder have automatic configuration for your data folder which holds the keys and your TEMP folder as well!!

So settings are auto-corrected via install FROM simply installing. This includes your TEMP and data folder as stated before. Happy Building!!

About PS3MFW Builder:

Description

For those that don't recall, this tiny GUI allows users to build their own custom firmwares by ticking a few boxes. As if the creation process wasn't simple enough, that ease now extends to the installation too. Build 0.2.2.0+ now includes a well-designed Windows installer to walk new users through the process.

Unless you know what you're doing, this is the kind of app to use at your own risk. Even though the building procedure is noob-friendly, any modified firmware installation technically has the potential to brick your system. The PUPs you make cannot be used for downgrading and do not run on OFW above 3.55.

Our Goal

Make people enjoy a better privacy from Sony, we do not support anti-piracy, tho the ps3 patches included in the tasks are capable of bypassing security to do so. I am truly sorry for that -Endless

Features

The Team

KaKaRoto - Founder
Code Monkeys - Founder
RedDot-3ND7355 - Developer
B7U3 C50SS - Developer
PSX Members - Contributors
Habib - Contributor

Update #4: Our team has just released a new update for the installer of PS3MFW Builder v1 which includes the latest build: 2.2.1! This new build has been set to fill your settings automatically for your needs and now installs on your C drive directly to remove errors such as black screen & packing errors!

PS3MFW updated for 4.65

* Default set for 4.65 basic/vanilla fully patched PUP like any Rogero, default HABIB:

1. MADE OUT OF 4.65 OFW
2. HAVE INSTALL PACKAGE FILES AND APP_HOME
3. HAVE REACTPSN COMPATIBILITY
4. PATCHED LV0 TO DISABLE COREOS ECDSA CHECK
5. PATCHED LV2 TO ADD PEEK/POKE SUPPORT and MORE
6. PATCHED LV1 TO DISABLE LV2 PROTECTION
7. PATCHED LV1 TO ADD PEEK/ POKE SUPPORT and THE USUAL FOR DOWNGRADE
8. IT CAN RUN GAMES SIGNED WITH KEYS UPTO 4.65
9. CAN BE UPDATED OVER ANY CFW.
10. CAN BE UPDATED OVER 3.55 OFW
11.A. BYPASS BT/BD UPL.XML PATCH FOR HARDWARE DOWNGRADE
11.B !!NEW NOBT/BD PATCH NOT ADDED!! >> Added the LV1 NoBD Patch from Zecoxao, Select from Lv1 tasklist if REQUIRED
12. RSOD BYPASS (Not ENABLED by DEFAULT! -- Select if REQUIRED!)
13. REACTPSN OFFLINE PATCH ADDED
14. BETTER SYSTEM STABILITY
15. PSP REMASTER SUPPORT ADDED
16. QA FLAG ENABLED BY DEFAULT IF PS3 WAS QA ON 3.55






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 16 Comments - Go to Forum Thread »

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B7U3 C50SS's Avatar
#11 - B7U3 C50SS - 48w ago
It means something to be recognized.

B0rm0t0s's Avatar
#10 - B0rm0t0s - 48w ago
good news

xr3b0rn's Avatar
#9 - xr3b0rn - 48w ago
Hey Guys RedDot-3ND7355 here! Thanks for sharing this

Just wanted to say that there is now an In app updater! So people who are using at least PS3MFW Builder 1.0.0 (Build 1.0.1+) can update using a simple click right below the quit button

PS3 News's Avatar
#8 - PS3 News - 48w ago
That link has also been added to the main article... I generally keep them updated myself until major revisions surface, then I simply create a new article and start all over. Thanks for the heads-up B7U3 C50SS and +Rep!

B7U3 C50SS's Avatar
#7 - B7U3 C50SS - 48w ago
This link needs to be corrected, guys. The Mirror Download Our MFW 1.0.0.rar (Mirror) ([Register or Login to view links]) is outdated. Since the git is experiencing SQL Error or whatever the hell it really is.. USE THIS!

[Register or Login to view links]

I created this account just to show you guys this.

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