PS3ITA Loader and Core PS3ITALD.Self for Rebug 4.30.2 PS3 CFW Out


53w ago - Following up on the previous modification and the Rebug 4.40 Spoofer, today Italian PlayStation 3 developer Rancid-o has released PS3ITA Loader and Core PS3ITALD.Self for Rebug 4.30.2 PS3 CFW with details below.

Download: Ps3ita_loader-Rebug_4.30.2.rar (263 KB) / Ps3ita_loader-Rebug_4.30.2.rar (Mirror)

To quote, roughly translated: Given the numerous requests we decided to release a version for Rebug Custom Firmware 4.30.2 of our Ps3ita loader and Core ps3itald.self.

Ps3ita loader allows to install the functions of your choice on dev_flash which will then be executed automatically at boot console from the core ps3itald.self

The functions can be installed:

  • Install_new_idps: change the console id of your console permanently with one of your choice. The console id must be real (not invented)
  • Install_retail_idps: change the console id from DEX to CEX. The function can obviously only be installed if you are using CFW Rebug mode DEX.

Additional functions not installed:

  • Lv2: do a lv2 dump and save it in / dev_usb000/ps3ita
  • Lv1: does a dump of lv1 and saves it / dev_usb000/ps3ita
  • Dev_flash: overwrite one or more files of your choice in dev_flash the ps3, just insert the files in / dev_usb000/ps3ita/dev_flash and function will sotituirli the PS3.

How to install and use the functions:

1. Ps3ita Copy the folder in the root of the USB stick.

2. Move the flag you want to install from the / ps3ita/NOT_ACTIVE in / ps3ita. The flags are simple text files, and inside they explained their function.

The only flag that requires a change is "install_new_idps", you have to open this file with any text editor and enter a console where indicated id VALID. All other flags are simply moved to the specified folder.

3. Insert the USB stick into the port on the right of the PS3.

4. Install the pkg "Ps3ita_Loader-Rebug_4.30.2_version" and run it.

If something goes wrong, the LED turns red, otherwise fine. A log file in / dev_usb000/ps3ita cmq will be created to verify if all the steps have taken place correctly.

5. The PS3 will reboot and the functions will be active.

NOTE: The "install_new_idps" works perfectly in any mode setting Rebug 4.30.2. Tested by us:

  • Target id: DEX / Lv2 Kernel: DEX
  • Target id: DEX / Lv2 Kernel: CEX
  • Target id: CEX / Lv2 Kernel: CEX

So do not be afraid to change the mode when you want to.. We take this opportunity to thank again for his Miralatijera sys_init_osd.self!

From Luckystar: 4.30.2 Rebug target id DEX and kernel DEX install_new_idps not work! The log shows successful, but when I boot everything is normal, memory, and has not changed nor IDPS. This program just boot and automatically modify the memory idps right? Sorry, my bad English.

From haz367: Minus the 8E target ID = (new) Retail CEX type, that "value" if on DEX should be "82" as also the other offsets eid0 block dex values..

Default console id: 000000010082000bxxxxxxxxxxxxxxxx
Finded target id DEX and kernel DEX
Console id changed to: 00000001008e000axxxxxxxxxxxxxxxx

Block 2F077>2F07F from starting point IDPS offset 2F070 should be different to one another as also the converted block 002f090 t/m 002f14f and second IDPS ONLY at offset/ block/line 303D0-303DF

Rex cex/dex flashes, u have used the dexflash to patch new IDPS, then use 82 instead when pasting the new IDPS edit the 8E to 82 but as this tool uses the conversion for eid0 it calculates values for that "idps" so when u provided the new one: 00000001008e000axxxxxxxxxxxxxxxx

Block 002f090 t/m 002f14f changes after patching, then u patch..ps3 boots REX DEX but no change when checking idps? good that it boots. provide idps: 000000010082000axxxxxxxxxxxxxxxx instead, not tested but it should give another patched result/verify them?! makes sense?

Tested.. yup if you want to do this on rex dex side and using that dump, for correct patching, edit 8E to 82 only! and after patching idps/mac, open that patched dump with HxD, click search - goto - paste: 303D0 - enter and edit only!303D5 back to 8E

That is at least a correctly patched DEX-FLASH.EID0.NORBIN with new IDPS/MAC... if it works do stuff at your own risk.

From Rancid-o: This tool patch the idps in the ram when you start the PS3. Try this: Download this: https://www.dropbox.com/s/zqbz7vkkkxniu39/ps3ita.rar

Move the folder ps3ita in the root of your usb pen and run ps3ita loader.

Finally, from Luckystar: Rebug 4.30.2 results:

  • cex idps+cex lv2 it work
  • dex idps+cex lv2 not work
  • dex idps+dex lv2 not work




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Comments 330 Comments - Go to Forum Thread »

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Brenza's Avatar
#320 - Brenza - 8w ago
nice, but the fact you removed certs mans i cannot use this on 4.21 rebug, right?

can i install them manually if i take some files from 4.46 LE dev_flash?

PS3 News's Avatar
#319 - PS3 News - 8w ago
Following up on the previous update, today PlayStation 3 homebrew developer bitsbubba made available an Unofficial Rebug Updater (AIO) v2.00 PKG file followed by v2.01 with the changes detailed below.

Download: Unofficial REBUG Updater (AIO) v2.00.pkg / Unofficial REBUG Updater (AIO) v2.01.pkg

To quote: V2.00 Changelog:

  • 4.55 spoof REX/LITE
  • Ingame Screen Shots (unlike other spoofs)
  • Reworked PlayStationNetwork to PSN renaming (all languages/ more like 4.53/4.55)
  • Removed certs for faster install (since they're the same 4.46/4.50/4.53/4.55)

NOTE: Remember to install REX from "Normal" mode only.

V2.01 Changelog:

  • added option to restore Singstar to the XMB (requested by pg90)
  • reworked the icon a little

From evilsperm: We are still alive. Just have been busy paying bills, and yes WTF_Rebug we will do what ever the fck we want and not adhere your schedule... So unless you start paying our bills shut the fck up

Also realize no one helps us financially, so when a system goes down we replace it on our own dime. We are currently down to 1 system each so if one dies on us we/you are fuct because I know I'm not buying another system again as I have too many bills to pay, and I am positive the same goes for cyberskunk. So sit back relax and wait for our release or go move to some other firmware.

We were going to release 4.53 but got caught up actually fixing all the cobra patches "Correctly" along with a host of other features. Then just when thing were looking like they were finished 4.55 was released...

So now everything has to be re-patched re-tested and some things need to be tweaked again, then it will be time for a release, but we are not going to release something halfassed.

Remember that Rebug innovates and everyone making CFW these days uses Rebug patches not the other way around... So once we have the features we want in there and its working to perfection, only then will there be a release. Sorry that I can not give you all an ETA on a release date

Is the vsh.self patched to enable the screenshot function ? And will load custom prx in dex mode too ? Last question is do you release 4.53 ?

Yes.. Yes and Yes. The only thing that will not be working on release is DVD/BD ISO's when in DEX mode.. PSX, PS3, PS2, PSP ISO's are all working in both CEX/DEX modes. I don't want to say much more..

It was just a simple miscommunication between evilsperm and myself as I had not decided on what road I was going to take.. Work has started on 4.55 but I am finishing 4.53. The only thing that is not running in DEX mode is DVD/BD ISO. (Which we are not going to worry about for the moment).

Finally, from Smhabib: GREAT WORK!!!

Download: 455_COBRA_100.zip

You might wanna have a look.I updated stage0,1,2 but i get this:

Stage 1 hello.
Flash mounted
Payload size = 90344
Calling stage 2...
Stage 2 says hello (load base = 0x8000000000500000, end = 0x80000000005160e8) (version = 0104550F)
Map path: /app_home -> /dev_usb000
OK
PROCESS /dev_flash/sys/internal/sys_init_osd.self (01000200) loaded
Storage event: 9 0 101000000000006

I also get multiple random events which aren't true at all. I have already ported cobra, so I know what I'm talking about. You might be able to check it. What I guess is that it is problem of lv2 of 4.55 just fix a missing piece of the puzzle and we have a cobra cfw without ps2 functionality (for now) I get black screen with stage2 and ps3 boots fine without stage2.bin.

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kombat75's Avatar
#318 - kombat75 - 19w ago
Hi misiozol, thanx for the reply but I manage to put a new termal paste and the RSX become lower 64-68*C and CPU was 64-74*C and sometime it drop to 72*C on CPU. I check on the Toolbox and for 10mins the CPU was good 72*C and no shutdown but after choose games on multiman and start any games the issue still the SAME..

It start and worst not even can play it ASD and restart again CPU was still the same 70*C-72* and start again any new game worst it will ASD..

Could it be the Firmware ? I now using REBUG 4.46 Lite and latest multiman and still ASD but if I use 3.55 kmeaw it was good no ASD so now I was thinking can REBUG firmware and change to ROGERO 4.40 ?

Is there any step to do it if can ?

thanx

misiozol's Avatar
#317 - misiozol - 27w ago
Smells like YLOD is creeping on you , hurry and change thermal paste, 78*C on cpu that is very high, typical is 65-70*C RSX , 68-72*C CPU. As far rebug/rogero 4.46 no problems they are very stable.

kombat75's Avatar
#316 - kombat75 - 27w ago
Hi Guys,

Anyone having problem with old games and new games recently ? I having problem with new CFW Rebug 4.46.1 Lite.

Playing Sleeping Dogs and it Auto Shutdown suddenly after 30mins of playing. Splinter Cell Blacklist worst after the demo press start it AUTO SHUTDOWN. PES 2014 aslo same press start it auto shutdown.

Before upgrade to cfw 4.46.1 Lite using 3.55 Kmeaw I have no issue with it. All games I play have no Autoshutdown only Splinter and PES2014 cannot play on 3.55 so that I upgrade and having this issue...

Is there a way to fix this autoshut down function ? I have no idea what is wrong and now I cannot even play Splinter Cell and PES 2014.. I download the fix for both games and update 1.01 to test aslo same it got ASD too..

Btw I check the TEMP it RSX 72% and CPU 78% does it normal or too hot ? I even put a fan behind the PS3.

Thanx for reply..

Btw I not sure about the Multiman could it be Multiman issue ? Is there a new Multiman ?? I using ver 4.46 too













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