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PS3 Preloader Advance v3.1 by JaicraB Out for JFW DH 3.56 MA CFW

Category: PS3 CFW & MFW  By: Adriansfc92 - (demonhades.org)
Tags: ps3 preloader advance ps3 advance preloader jaicrab ps3 ps3 jfw dh 3.56 ma cfw ps3 cfw

54w ago - Following up on the MA BD Tool v0.8 for PS3 JFW DH 3.56 MA CFW, today JaicraB has updated the previous PS3 Preloader Advance 2 to version 3 followed by bugfix 3.1 alongside a guide by Chekco via DemonHades below.

Download: PS3 Preloader Advance 3.1 / PS3 Preloader Advance 3.1 (Mirror) / PS3 Preloader Advance 3.0 / PS3 Preloader Advance 3.0 (Mirror)

To quote, roughly translated: Hi all, as many know, when it published the JFW 3.56 MA-DH commented on the possibility of creating a virtual flasher to downgrade to 3.55 or less, well today is a fact that possibility so from now no one is "prisoner of MA", however it is a dangerous process, it is recommended to keep things clear and know what we are doing responsible are misuse said this. Let's begin:

The first is dump the data vital to our PS3, Aegean and we will use a configuration file download from the link below the pre3 (jaicrab.blogspot.com.es) and put in the root of the pen Archivo advanced.cfg, then rename the Lv2Diag.self to egea.self, create the following directory PS3/UPGRADE/egea.self.

Connecting to the USB port on the right and hope while reading the data from our ps3 "the process are between 3/5 minutes depending on the pen", when finished we will create the Backuprflash.bin. There are flash drives that are not compatible with egea, if we see that the ps3 starts normally change pendrive...

Good, the configuration file that will do is dump the rflash and flash1, flash2, flash3 once the reading process will turn off the ps3 and begins one of the most dangerous steps, we now have to patch the rflash with 3.55 core_os not chek, patch is recommended to follow the tutorials to dowgrades with physical flasher, but if you look confused or not know how. To be continued...

Thanks to:

JaiCraB, to create preloader 3 and include the MAD.
Varicela test this tool and give me a PS3 and which I used for this tool and other future purposes.
Kike for sacrificing your PS3.
Checko, to try all options.
Demonhades by atosigarme to do it.
M * D ** for the knowledge transmitted.
Black, to add the improvement of Service Mode

Sorry for my bad English

PS3 Preloader Advance 3 by JaicraB

I decided to make improvements to the previous Advance Preloader 2. A major improvement is the virtual controller (MAD). Can directly manipulate the NOR or NAND memories of our consoles without having a physical developer. This leads to a high risk of running out of console.

A bad patch and you would be required to settle a physical developer. It has been tested successfully in several models. This does not mean that there is any model that fails. I hope you will heap up head. I am not responsible for any damage. Another use is to make copies of data unique to each console.

This tool has been developed for systems and lower JFW 3.55 3.56 MA. It requires no external libraries. It works even without the dev_flash in the system. It can be launched as Lv2Diag.self, as in JFW EGEA MA SELF 3.56 or releasing from any FileManager that supports it. May soon be published as PKG.

1. Copy of rflash:

For systems with NOR (16MB) and NAND (256MB) (no bootloader). Available two ways to copy. The first 16MB, 256MB or whole (for NAND) The process takes 50 sec (16MB NOR), 15 sec (16MB NAND), 1 min (256MB NAND). In rflash entire system is stored on the PS3. There we find:

  • Asecure_loader
  • EEID
  • CISD
  • CCSD
  • Trvk_prg
  • Trvk_pkg
  • Ros (CoreOS)
  • Cvtrm
  • Bootloader (NOR models only)

It will create a file called "Backuprflash.bin" in the USB000.

2. Restoring the rflash (MAD):

This step is dangerous, a bad change in the original can cause rflash BRICK. A bad usage can only be repaired only with physical developer. Also available in two modes (16MB, 256MB). Designed primarily for downgrading systems with "JFW MA" and for systems with problems downgrader. Has option to restore only different sectors. (Experimental). The process can take NOR, auque See not work on USB not quench. The "rflash" must be copied to the USB as "rflash.bin" But this safe to do so ... Do not!

3. Copy and Restore "/ dev_flashX"

To safely handle the file system used in GameOS. It will create a file called "Backupflash1.bin", "Backupflash2.bin", "Backupflash3.bin" USB000 depending on the number of dev_flash chosen. You can mount that image in your PC so you can change and then restore it. It is also useful when the system downgrade option 2 "Restoring rflash" and change your firmware with the file system. To restore is to copy the image of the "dev_flash" USB000 named the "flashX.bin".

4. Dump LV2, LV1

It is an extra unimportant. You just have to be installed in the system SC 6, 7, 11 for the process. The file created will be named on USB000 "DumpLv2.bin", "DumpLv1.bin".

5. Service Mode

We can enter / exit the service mode. To enter service mode from the pre3 need patched systems with LV1.

6. Out mode

When you finish the processes indicated in advance.cfg can do is shut down or reboot the system.

Configuration file

The tool will locate the file "advance.cfg" in "/ dev_usb000/advance.cfg" (Port closer to the reader) You can do all the actions triggered sequentially. That is, you can program the rflash and dev_flash at a time, out of service mode and reboot. In the configuration file is detailed the activation of each action. Flashing green LED means you are working.

Where it is that Red is complete. Writing in NOR models will seem to be blocked. But the led usb flash every 20 seconds so slightly. Do not put out until you do one or put the red LED.

JFW 3.56 downgrade MA:

The process will be detailed demonhades.org community.

Easy change version:

With well patched the rflash (CoreOS not check) with their respective "dev_flashX" can be changed in a matter of 4 minutes (NAND) of any firmware using this tool. Will address the issue soon on demonhades.org

Thanks to:

Chickenpox test this tool and give me a PS3 and which I used for this purpose and other future purposes.
Kike for sacrificing your PS3.
Checko, to test all future tutorials opciones.Y use of that tool.
Demonhades by atosigarme to do it.
M * D ** for the knowledge transmitted.
Black, to add the improvement of Service Mode.




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mahidi's Avatar
#920 - mahidi - 16w ago
Reply
I can't patch ps1_emu.self !!!

StanSmith's Avatar
#919 - StanSmith - 16w ago
Reply
I'm still waiting for more games on the screen. instead of 4x3 have it 8x4.

PS3 News's Avatar
#918 - PS3 News - 16w ago
Reply
Following up on the previous revision and themes, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.55 with the changes below.

Download: http://mods.elotrolado.net/~hermes/ps3/irismanager-4-x.rar / http://www.sendspace.com/file/ip7vyn (Mirror) / http://www.putlocker.com/file/5E261DC08AF5A48D (Password: IRIS) / http://www.mediafire.com/?gqxu5xbiic7aw51 by pinoytechno

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version First of all, I would like to put three conditions:

1) I do not carry version control, because in github I canceled, I have no desire to go back to those bastards and git all problems are often under Windows, as not handle http addresses. So I'll post a RAR and point and if someone wants to take control of versions, back on, but for now, I'm not.

2) The official version is that we D_Skywalk and me. Your contributions are welcome, within a limit, it has been said that the GUI should be the same, basically, and not be breaking the application schema. That does not mean that you may not go it alone and break it in your own way, you will have to call but then otherwise your application, by request of D_Skywalk. Obviously, if the changes are minor, no need to change the application name, but it is not in competition, if not collaboration. If that is respected, I have no objection to lend you aid, etc.

3) The third condition is rather a request that anyone who drives the Wiki, should be an entry "Iris Manager" to link it in this post and facilitaros the task if you or any morning for example, I abandoned the project.

What's new:

Changelog 1.55

• Support CFW 4.31 from Miralastijeras (Thanks to the author for help to make the port easier)
• New Homelaunc1 for CFW 4.31
• NEW PATCH FOR PS1 EMULATOR: it fixes the issues when some games were calling the ps1_netemu. The fix is done faking the disc ID in the sector 16. That was the reason of the black screen of games like Chrono Cross, but inserting another PSX disc THAT game worked.
• New patch to simulate the extended info for the TOC, in case it is needed.
• IMPORTANT: the ps1_emu from 4.31 can be used. Please, use one from 4.30 or previous. Estwald has to check if it is feasible the emulation via syscall. The big issue is to find where to store the code, that is large to support all versions.
• Fixed some minor bugs from the previous version.

Regards


More PlayStation 3 News...

seeman's Avatar
#917 - seeman - 16w ago
Reply
where are the last game files located? i would like to make xmb mount pkgs for my games..so i can start them from xmb... thats the only reason i still have multiman on my ps3... pls tell me! somebody pls tell the creator of this wonderful app too

add a filemanager..
add the ability to create xmb mount files for each game..(like load last game from mm)
and add dev_blind access...

btw: do anybody know how to edit app home from the newest rogero... the standard app is the pkg installer displayed ass toolbox... is there a way to change the apps??? i want to delete pkg installer.... i want to replace it with irismanager if the upper functions are added...so at the moment im still using both... pls give me a reason to delete mm for ever.... nothing against dean but i just like it simple... 220 mb space for a loader is too much...

PS3 News's Avatar
#916 - PS3 News - 17w ago
Reply
Following up on his previous revisions, this weekend Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.54 with the changes detailed below alongside some additional languages, PS1_EMU PKG files and themes.

Download: http://mods.elotrolado.net/~hermes/ps3/irismanager-4-x.rar / http://www.mediafire.com/?6d1wls6zc6tjf1k / http://www.mediafire.com/?xi80w7427gc5wt8 / http://www.mediafire.com/?39kn2jcwk7m6957 / http://www.mediafire.com/?aofz3efu5m83gv6 / http://www.mediafire.com/?ssxu9mkz9g4zzc9 / http://www.mediafire.com/?zo4ndtzt94gl8ea (based on this PT-PT) / http://www.mediafire.com/?89r14pkoyawmak8 / http://www.mediafire.com/?e8l4mb0ekb2icss by brunolee / http://www.mediafire.com/?oaz1df5bk3cxvcu / http://www.mediafire.com/?c7osjfayi2s4khw by Markus95 / http://www.mediafire.com/?9ylhnpp2z8k2v88 (http://www.mediafire.com/?7av637v4zhx2ika) / http://www.mediafire.com/?zrmwocq7i1jk7qd / http://www.mediafire.com/?kb28cf1jbva8gc1 / http://www.mediafire.com/?7g5zwmzfii5ld1o / http://www.mediafire.com/?lp7ckkveawy3map / http://www.mediafire.com/?ost6cw7bcwiku78 / http://www.mediafire.com/?u2llka4lplai6ww / http://www.mediafire.com/?ef7cdlt3l007grc / http://www.mediafire.com/?62bhqts272pydgt / http://www.mediafire.com/?h1m0aaih2xk511p / http://www.mediafire.com/?3xdw67cau4qqj74 / http://www.mediafire.com/?epd2yj5pnibdne7 / http://www.mediafire.com/?fg9am4t86unf9f9 / http://www.mediafire.com/?fi3oj4jorgk16e8 by brunolee / https://docs.google.com/spreadsheet/ccc?key=0As9ZdsrJoSp1dFpiRG1lZDV5d1RUamxBOHhFT1EtNFE#gid=0

To quote, roughly translated: What's new:

• Added possibility to extract ISO PSX (Game Copy option, press Select on PSX disc) from multiple disks.
• Added possibility to use tricks disk: ISO hits the / PSXGAMES / CHEATS. The iso should be 2352 bytes per sector that can then be used to adapt to other sizes, creating replicas. For example, the Xploder 4 is not even 10 MB, so it's no big deal to have multiple versions. When asked if you want to start using it and mount it as a first album. See notes for details (the name is the same, I just need an extension and a sector size correct, internally, is list what is in that directory looking for a valid ISO)
• Changed BD Emu options: there are now separate options for internal or external disk: In internal: libfs always takes patched, can not mount or play as hard. In external: if you mount the disk, not taken libfs patched and is the recommended option. With libfs only recommend it for games that have cached data in the internal HDD.
• Enabled L2 to show games. At first, the first option to show only R2 PS3 games, while if you press L2 would PSX

And now about other things:

• I see that you are using my Deank ps1_emu patches. That's no problem, since precisely, if I do things is public for anyone to be able to use, obviously. The problem is that it does not usually release the source code in compliance with applicable licenses and thereby not allowing others we can benefit from their contributions as he takes advantage of ours.
• BD-Emu Theme internally mounted: roll both not flushed the Grid and it works perfectly [+ laughs]. How not work was if you used the game on installing external internal data (a waste, since most of the game is in that file).
• PS2-PSP Topic: I'm not going to put up with it.
• Theme D_Skywalk: I know nothing of the boy and has me worried. Other than that, with the whole thing, I'm getting a lot of changes in the sources and I hope there is no problem then ...
• Move Topic: besides I have not Move, I can not use v2 PSL1GHT even compile, among other things, because compilers do not support my IF Mode Pointer and is already a pain without having to play more, and to have to settle a new library on the old woman ends up not being consistent. Perhaps we should look at that bear Iris V2, but first would have to have compilers and toolchain oopo as we know it (you throw two hours compiling something to the end, leave a mistake that you do not know where it comes. That at least since Windows [+ laughs])
• Thread Dump PSX disc: in psx.c is a very nice routine called read_raw_sector () to read entire sectors. Maybe someone interested as used

Regards

Iris Manager Tutorial by LoboGuara

Things you need:

• The latest Iris Manager release (Actually, 1.54): http://mods.elotrolado.net/~hermes/ps3/irismanager-4-x.rar
• TrueAncestor SELF resigner (only for the required files): http://www.mediafire.com/?4ojs79teb4486x4
• A file manager (i.e. multiMAN , Comgenie Awesome FileManager) OR a working PC-PS3 ftp connection

Install the Iris PKG on your PS3 (The pkg is inside the rar file: irismanager-4-x.pkg)

1. Extract the Iris Manager rar file on your PC
2. Inside the Iris uncompressed folder, you will see a file named patch_ps1emu.rar. Extract this file
3. Extract TrueAncestor SELF resigner and copy the contents of the DATA folder (ldr_curves, vsh_curves, keys) to the patch_ps1emu DATA folder.
4. Copy the file /dev_flash/ps1emu/ps1_emu.self (using FTP or a file Manager) and put this file into the patch_ps1emu extracted folder
5. Run patch_ps1emu.bat with Administrator privileges
6. Copy the generated ps1_emu_patched2.self to the IRIS MANAGER folder on PS3 (usually /dev_hdd0/game/IMANAGER4)

Example: /dev_hdd0/game/IMANAGER4/ ps1_emu_patched2.self

Preparing your PSX ISOS:

On your EXTERNAL USB device, create a folder called “PSXISOS”

/dev_usb000/PSXGAMES/

Inside the PSXGAMES folder, create a foder with the game name

Example: /dev_usb000/PSXGAMES/CrashBandicoot/

Inside the game folder, put your ISO/BIN/IMG and Optionally, a JPG image named “Cover.jpg” (to get the cover showing on Iris Manager game list),

The Directory structure should be like this: /dev_usb000/PSXGAMES/CrashBandicoot/CrashBandicoot.iso

If the game has multiple disks, put the other disk images in the same folder respecting the filename of the first disc. Example

/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc1.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc2.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc3.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc4.ISO

The Cover image must not exceed 1024×1024 in size. Done. Your PSX games will now apperar on Iris Game list

Note: there is a pkg containing the patched ps1_emu_patched2.self , you can download it HERE if you are having problems patching your own file. Im not recommending using it, since i have not tested this pkg myself.

Example of the correct folder structure using Iris Manager:



PS3 GAMES:

Iris Manager will search for your PS3 games on /dev_usb000/GAMEZ instead of GAMES. If you are a multiMAN user, you can just rename your GAMES folder to GAMEZ. Since multiMAN search for games in both GAMES and GAMEZ folder, you will have no problems.

GAME COVERS:

You can use the same multiMAN “covers” on Iris Manager! Just copy the “covers” folder into the Iris Manager directory

Ex: /dev_hdd0/game/IMANAGER4/covers

Tips: To load the last played game: Hold L1 at Iris Manager startup. Sorting the games by system: Press L2 (PSX) or R2 (PS3). Game config: Select your PSX/PS3 game and press SELECT. General config: Press START

Iris Manager Translations: brunolee provide a nice language pkgs, you can get these translations linked above. Just install the respective .pkg and you are done! Have fun! If you have any doubts/questions, dont hesitate to ask!



More PlayStation 3 News...

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