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PS3 3.60+ Games Booting on 3.55 / 3.41 CFW Without Dongle WIP


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138w ago - Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.

What you need ?

1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)

What you need to know

Rebug normal in Debug mode 2

  • You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
  • We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
  • Release mode -> Development mode
  • All the content type configuration -> Development mode

Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.

Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.

Let's do a small test to be sure that you understand.. take whatever EBOOT Paradox, open with editeur hexa, check the first header ->

[Register or Login to view code]

You can see that is a standard Self without NPDRM only have a fake sign header.

Rename this file EBOOT.SELF than .bin transfer your self on your usb stick/storage, launch a file manager, add the self to the path of your game and execute your self after that, self will load on the path APP_HOME of your XMB.

If you launch that with the debugger mode, it execute without problem and the debugger don't need to have NPDRM (anyway the debugger don't know how to read Self NPDRM)

Why we need debug_devflash

We need that to replace some specific temporary file to allow to boot on debugger mode and reload the XMB, also the backup of your dev_flash CFW it's here to put back your files (that allow to reboot without crash).

I don't put all now put this is one of the step and WIP of game 3.60+ boot on 3.55/3.41. Remember that the dongle use also standard Self to be load on a debugger mode.




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Comments 255 Comments - Go to Forum Thread »

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racer0018's Avatar
#240 - racer0018 - 136w ago
Great news guys, I could care if it takes to the ps4 to play the new games. There is ways to play games. Buy them, rent them or borrow them. There is no need to cut someone down. We should be happy to play the games we have. Thanks

PS3 News's Avatar
#239 - PS3 News - 136w ago
Thanks for the update cfwprophet, I have now promoted the video demo to the main page and +Rep!

cfwprophet's Avatar
#238 - cfwprophet - 136w ago
Hi sceners, today I have a nice little preview video for you of a new alphabetical sort XMB hack for AC1D CFW.

You may ask now what's the diff to bahamuloard's txt editing one? Well you will see in the video but I'll also explain it here. First his one is a txt edit where mostly on the PS3 txt files are reflections of definitions not real definition files.

Then he edits 3 definitions and the PS3 for sure will rewrite minimum 2 off them and in most case she overwrite all 3. I needed hours of tries to get it only for one time working and even then it doesn't worked for the ALL mode in the game category.

So this hack is real and work for all three modes: Format, Tags and All. Also it works for the other categories like Video or Photo.

I hope for a Beta release of AC1D CFW within the next 1 or two weeks. I'm still working on the convert of Retail 2 Debug consoles and also on the PS3 3.6+ game support. And now enjoy the video and stay tuned.

Have Fun -cfwprpht-





More PlayStation 3 News...

Nabnab's Avatar
#237 - Nabnab - 137w ago
Ok let's give some big good and bad news.

From the last few days i was working on a possible way to put a retail PS3 into debugger mode, i found a way to give this possibility and also some good surprises.

about the bad news (not too bad) for now it would only work on 3.55 (forget about up than 3.55) but i have maybe my idea for later and have some unstability that i still need to fix (don't expect a release for now but i try to release this fast as possible)

the other bad news, i work on this with a PSPGo (yes with a PSPGo, i can confirm that the PS3jig of BrandonW work on it), i use the PS3Jig source (thanks to BrandonW for giving the source of PS3jig) and made my own code to boot into debugger mode.. still need to work on it and try also to adapt in software mode (it's completely possible, need to patch the LV2kernel, it's also what i'm doing with the source of LV2patcher and some other stuff)

They have also a way to make a 4.0 CFW possible (not on the way what you think and not related to the HEN of Kakarotoks, well i think, this is not a epic fail of Sony just a way to bypass this problem by using some tools)

the problem for now, it's more for the people up to 3.60+ (it's complicate at this step) but maybe maybe (need to be confirmed that we can patch the update to do something special, need to talk to somebody for that)

i'm sorry if that take a little bit long but it would take less if some dev would help, also i see that the PS3 Community give some free insult to the users that want to help, doesn't make any sense, if you want to insult somebody. go to said that to Sony, seriously or go outside take some air, the PS3 is just a console, don't need that much importance

I'm sorry also that i'm not the best dev that you are waiting for but again, i try to do my best to give help

And for the people said, i try to give a wrong way, my name is not M when i find something i don't hide it, i let you know (it's just a joke to take to seriously)

moja's Avatar
#236 - moja - 138w ago
Nabnab, cfwprophet,

Pay no mind to the finicky-neediness of the some of the scene. Just do your thing.

I'm actually learning more by reading the technical things you guys share. Knowledge should be free. Thanks.

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