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PS3 3.60+ Games Booting on 3.55 / 3.41 CFW Without Dongle WIP

Category: PS3 CFW & MFW  By: Nabnab - (ps3news.com)
Tags: ps3 3.60+ games ps3 booting ps3 3.55 cfw ps3 3.41 cfw ps3 dongle nabnab ps3 ps3 wip

69w ago - Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.

What you need ?

1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)

What you need to know

Rebug normal in Debug mode 2

  • You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
  • We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
  • Release mode -> Development mode
  • All the content type configuration -> Development mode

Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.

Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.

Let's do a small test to be sure that you understand.. take whatever EBOOT Paradox, open with editeur hexa, check the first header ->

SCE ELF
You can see that is a standard Self without NPDRM only have a fake sign header.

Rename this file EBOOT.SELF than .bin transfer your self on your usb stick/storage, launch a file manager, add the self to the path of your game and execute your self after that, self will load on the path APP_HOME of your XMB.

If you launch that with the debugger mode, it execute without problem and the debugger don't need to have NPDRM (anyway the debugger don't know how to read Self NPDRM)

Why we need debug_devflash

We need that to replace some specific temporary file to allow to boot on debugger mode and reload the XMB, also the backup of your dev_flash CFW it's here to put back your files (that allow to reboot without crash).

I don't put all now put this is one of the step and WIP of game 3.60+ boot on 3.55/3.41. Remember that the dongle use also standard Self to be load on a debugger mode.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 255 Comments - Go to Forum Thread »

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Bartholomy's Avatar
#255 - Bartholomy - 62w ago
Reply
Curious. Why just 2 games?

technodon's Avatar
#254 - technodon - 62w ago
Reply
this actually works, i'm running bdemuV2. i selected rebug mode. i didn't need to change any other settings. started multiman and booted Alice Madness and bulletstorm without a dongle

^^ actually most of them don't work it seems that only them two do..

cfwprophet's Avatar
#253 - cfwprophet - 66w ago
Reply
I'm guess that enabling a dex to play bd movies should be possible but we will see. If you want i'll share special downgrader pups with you but they are also in the new released 4.0 sdk. So just let me know.

Bartholomy's Avatar
#252 - Bartholomy - 66w ago
Reply
MM for Dex will not play a BD movie, in case? Thanks for your kind answer, cfwprophet

Speaking about special_downgrader.pup.. do you mind to upload me the pup (PM is ok)? It's the only file missing on my sdk 3.70 pack.

ps3hen's Avatar
#251 - ps3hen - 66w ago
Reply
Yes having a debug console would be great. A full debug console in it self is a kind of jailbreak(except it is designed by Sony on purpose), being able to run HB code and load game backups (using fselfs of course) and more.

The only problem I foresee with converting retail units to full debug units is losing the ability to play Blue-Ray movies, but one can't have everything. I wonder how Sony would respond to the scene getting a working CEX to DEX kit.

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