112w ago - Following up on the recent Guide to Compile PSN NPDRM Games for PS3 Custom Firmware, today Gitbrew has released NoPDRM v1, which allows users to easily re-enable Sony PlayStation Network (PSN) content on their PlayStation 3 consoles alongside some RSX progress detailed below.
To quote: With the release of mallory's NPDRM-enabled ps3tools, it was remarkably simple to re-enable your legally purchased PSN titles.
Overview of steps: unself2 -> make_self_npdrm -> pkg.py
Tools you need:
ps3tools modified for NPDRM use (included)
make_self_npdrm from geohot's tools (included in psl1ght)
pkg.py (included in psl1ght)
To use the NPDRM ps3tools you need:
Your console's IDPS
Your console's exdata folder (/dev_hdd0/home/xxxxxxxx/exdata/)
Your PSN titles (/dev_hdd0/game/NP*)
The get_idps.pkg file can be installed on your PS3. When run, it creates a file called 'idps' on the root of an attached USB drive. Copy this idps file to your PS3KEYS folder. Make sure that your PS3KEYS folder has the appldr NPDRM keys. One pair was included in mallory's ps3tools release and more can be found at Keys Appldr. FTP your PS3's exdata folder to your PS3KEYS folder (e.g. ~/.ps3/exdata).
Now the NPDRM modified ps3tools have all the keys they need to decrypt PSN games.
Copy a PSN title to your computer. Run nopdrm.py with the PSN game's folder and the output package names as arguments.
Example: nopdrm.py NPUB90126 mgsdb.pkg
The resulting package can be installed on your PS3 and will play without any PSN licensing restrictions.
NOTE: PSN titles that use encrypted data files (*.EDAT) will likely not work. nopdrm.py outputs a warning if it detects a EDAT file in the PSN title. Work on decrypting EDAT files is underway.
NOTE: All pkgs were tested with OtherOS++ MFW. Results are not guaranteed on other firmwares.
Please report any bugs to #otheros on gitbrew's IRC.
Progess on the RSX
We have made some amazing breakthroughs and has completely skipped over the Lv1. Glevand has managed to run direct commands to the FIFO without lv1 calls. As well as running multiple pipelines from the gpu. This is amazing progress towards making a fully functional rsx driver. ps3fb source will be available shortly for compiling.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Following up on the previous releases, today PlayStation 3 scene release group DUPLEX returns with Gran Turismo 6 PS3 DUPLEX!
From the PS3 NFO File: Gran.Turismo.6.PS3-DUPLEX / Gran Turismo 6 PS3 DUPLEX (14,740 MB in 62 files)
D U P L E X P R O U D L Y P R E S E N T S: Gran Turismo 6
Date: 11/2013 Languages: English
Platform: PS3 Genre: Simulation
Gran Turismo 6 for PlayStation 3 brings new levels of authenticity to the Real Driving Simulator as well as introduces stunning new tracks and cars and a revised user interface
A new compact game engine improves operation and increases the flexibility to expand it with downloadable content. Meanwhile, the game also expands connectivity with other devices such as smart phones and tablets and increased social and community functions. With 1200 cars available at launch and more to come as DLC, 33 locations, 71 different layouts available and more, GT6 is the most exciting game in the series yet
A new game engine
A new physics engine
1200 Cars, abundant custom parts, and on-going DLC
33 locations, 71 layouts
A new Course Maker
A Community/Club/Race Organizer
A new User Interface
Multi Device Compatibility
1. Put the folder BCES01893-[Gran Turismo 6] without the big file GT.VOL into the folder GAMES on your external fat32 hdd.
2. With your PS3 open multiman in multiman mod.
3. Start the game GT6, when multiman ask you if you want to change the parameter, answer yes,after quit the game.
4. Put the folder BCES01893-[Gran Turismo 6] patched from external fat32 hdd into your PC and put into the folder USDIR the big file GT.VOL
5. Use GEN ps3 iso to create the iso.
6. Patch the iso with PS ISO tool.
7. Put the iso file of GT6 in the PS3ISO folder of your external NTFS driver.
8. Mount with Simple NTFS ISO mounter and enjoy the game.
Enjoy FW 4.5. For premium accounts: http://uploaded.net/f/x21w7h
BCES01893 - Gran Turismo 6 - bigfile GT.VOL is 14.35gb, confirmed working on Rebug Rex 4.46, ps3netsrv in ISO format and MLT 4.50! Just a heads-up... something screwy with the save location. For this release (EU), it's in /dev_hdd0/home/00000001/savedata/BCJS37016 - that's the code for JP version of GT6.
From syno: Game requires 4.50. FTP from network location to PS3 internal, use multiMAN to fix fw version in game executables and ftp EBOOT.BIN and EBOOT.SELF back to your net server (rename originals). It will work now, also mounting with webMAN. (When ftp'ing to internal you don't even need to transfer the big file, mm will ask to fix fw version, just say yes and get both files - no need to launch the game off internal).
Gran.Turismo.6.PS3-DUPLEX new links: Enjoy , if you like it rep!
From what i know should work. I have found a little tutorial which explain how to make USA to EUR and the EUR to USA. This will give you the idea. Here you go:
For a DLC to work you have to make sure you have the latest update for the game (that depends on your CFW - if it has to be signed or not with lower keys)
Place on a root of a USB Stick or FTP to dev_hdd0/packages/
Go to a PS3
Install the 2 package files.
Now, you're maybe done depending on how are you playing the game:
1. IF PLAYING WITH DISC:
The DLC will be installed and you can play normally.
Install update 1.01 already fixed , install update 1.02 provided then fix for 1.02. Install DLC and enjoy. Some of the DLC will work only if you start a new game. You will find all the goodies in your chest.
Enjoy. Sorry but i don't have to much time too put all the new DLC released for all the games.