12w ago - Following up on his previous release, PlayStation 3 developer Estwald (with help from D_Skywalk) has updated the PS3 backup game manager known as Iris Manager to version 2.16 with the changes detailed below.
New payload v8 syscall eliminating the syscall 36 and used instead to 8 redirections. The syscall 8 works in a hidden in applications, thus respecting the other use that gives the syscall 8 in certain firmwares (LV1 Peek)
Added multiMAN method for disc-less from / APP_HOME (thanks for commenting DeanK how it works). This increases the compatibility.
Added patched explore_plugin.sprx method to launch the games from road / dev_bdvd when selecting / app_home/PS3_GAME. This method connects when “No Controller BDVD” and requires that each CFW patched module (see explore_plugin_notes.txt within patch_tools_libfs_exploreplugin.rar). Grid is a game thus far.
Fixed all (fcking) problems and other productions, as authentication based disks using CFW 3.41, 3.55, 4.21 and 4.31 (yes, I’ve been to them all)
Now HDD0 mounts are safer, both for the method how it can be accessed only “/ dev_bdvd” in reading.
Added ability to restart by pressing TRIANGLE on the main screen
Iris Manager now works in two ways, thinking about those who have BDVD operational unit and the voiceless.
New homelaunc1 (must be installed because the former will not work)
This is a summary of the disk operating modes: Available options are:
With controller, disk not only asks “Yes” if no blocking routes / APP_HOME. This may prevent it from interfering with games.
No Controller: obviously hard but never require it to “No” will be provided / APP_HOME (some games with trophies bug report, if this option is set to no). For riding HDD0 is protected.
Mount BDVD: connects libfs_patched.sprx if present and mount the device as a unit / dev_bdvd. No controller is the most compatible option, especially with the “Required Disk” to “No”. With controller, disk required (but not cancel / APP_HOME itself)
LIBFS: simply connect the module and reroute the game / dev_bdvd and / APP_HOME if applicable. No controller is less compatible than “Mount BDVD”. With controller, disk required (but not cancel / APP_HOME itself)
Off: simply redirects the game to / dev_bdvd and / APP_HOME if applicable. It can work with or without disk, depending on the game
START-> Tools (Tools):
With BDVD controller: To work with or without disc. In mounting options using USB drives or in the case of a patch HDD0 / dev_ps2disc. When activated, it goes to the XMB (to be activated to reenter)
No controller BDVD: HDD1 is mounted in place. When activated, the unit is expelled if I had a disc inside.
NOTE: there should be no disk in this mode. No controller mode works well without reader (mine is unplugged right now) in 4.3 CFW bdemu Miralatijera with flag on). “No parent” when required disk mode, connect seeking explore_plugin.sprx that can be easily prepared by extracting from the flash, txt following notes:
The explore_plugin is used to launch games from /dev_bdvd in disc ausence. The CFW 4.31 Miralatijera includes the flag “bdemu” to work without BDVD controller, but you need also one path to launch the games: this is the path
Extract /dev_flash/vsh/module/explore_plugin.sprx using FTP or from PUP
Copy to the patch_explore_plugin.bat folder explore_plugin.sprx, scetool (scetool.exe, zlib1.dll and folder “data” with the appropriate key)
In the case of CFW 3.41 use patch_explore_plugin_for_3.41.bat because it patch the game category to debug too
Run patch_explore_plugin.bat or patch_explore_plugin_for_3.41.bat as the case
Rename explore_plugin_patched.sprx as explore_plugin_341.sprx, explore_plugin_355.sprx, explore_plugin_355dex.sprx, explore_plugin_421.sprx, explore_plugin_421dex.sprx, explore_plugin_430.sprx or explore_plugin_431.sprx to correspond with the firmware
Repeat: explore_plugin must to correspond with the firmware!!!
Copy the explore_plugin to Iris Manager folder (/dev_hdd0/game/IMANAGER4)
Enable BD-Emu options in Iris Manager “Without BDVD Controller” (press START, Tools) to work. With preference, uses “Mount BDVD” option because it moves the game to the root of the device (don't worry, the fake /dev_bdvd device is write protected)
Without explore_plugin patched you can not connect / app_home/PS3_GAME with / dev_bdvd and the mode is useles. Working on this
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I tried it and did not like. Is not userfriendly. With the start, the fan speed is raised. I tried some settings but do not get. Once i remove the program, the fan speed was still too high... Do not recommend !
I'm still waiting for the update that brings more icons to the screen. The 3x4 is not enough when you have heaps of games and want one near the middle of the list. Thats why MultiMan is still a little better, more icons on the screen at a time so less pages to scroll through.
Anyone else getting the yellow flashing led when they use IrisManager now? I load it up and the led goes from green to flashing yellow.
Is there a way to turn off the fan control in Iris? I bet thats whats causing it.
What was the last version before the fan control was installed? I want to use that version till its fixed.
I posted in the spanish forum where he is and he said he wanted to put that option in. I should go back and ask again to remind him.
Iris Manager v2.41 Changelog, roughly translated: New: Version 2.41
1) Italian language update (thanks to AlexanderPs3Mod)
2) Added Simplified and Traditional Chinese languages support (thanks Liqianyu)
3) Added syscall 879 emulation (Bd Media ID) for DiscLess Payload
4) Improved discless mode in 3.55, 4.21 and 4.30 CEX CFW. With a USB device, it mounts on exit; without USB device, use the "PS" in Iris Manager to display the disc. If your CFW requires mounting a USB device for disc-less, remember that pressing START (Global Options) and then SELECT display and record the generated Event ID.
5) Added fixed DEX and CFW 4.41 payloads, corresponding to patches from PS3 ITA Fan Control Manager (thanks to Zz_SACRO_zZ , Rancid- o for contributing and greetings to the rest of the PS3ITA Team for initiating a project based in Iris Manager)
6) Also added the method to fix Error 0x80010009 in CFWs sharing the same keys (from 4.21 to 4.41) when a executable is greater than that of CFW. In this case, I made a custom implementation code from ITA PS3 Team:
The games and updates are patched to use "Check Files" option (Test Game) that in my opinion, is the right choice for this
Instead of using fixed offsets to read the version, its taken from the SELF / SPRX header offset to prevent a possible change in position of the data (which would leave the executable unusable) and simplify the routine, which will serve to all executables.
Instead of patching to version 3.41 which can lead to confusion and perhaps create problems in the future, we patching the same version of the detected CFW. This way, it always informs a compatible version with the same keys.
It manages all file errors that may occur.
7) Using Sandungas suggestion, it uses / dev_hdd0/GAMES/covers and / dev_hdd0/GAMEZ/covers as potential places to find cover art to avoid duplication of data between Iris and Multiman. Iris will not look for covers on external drives because the process will be slow and complicated and we can all easily copy (using the File Manager) content to the internal disk.
Media ID on BD
In anticipation of a possible check BD Media ID (Export 0xEF666B52 in liblv2 and syscall 879) has been carried out for inclusion in the payload Disc emulate Less.
To get it you need to be in "With BDVD Controller" (With BDVD Controller) and insert the disk after running Iris Manager. Failure to do so, the syscall return Error 0x80010005 and it will not be possible to obtain the ID. Press SELECT on the disc icon, we see in the options "BD ID: XX XX ..." in blue because it is a Bluray disc and yellow when it comes to a game on the hard drive to recover the information.
My original disk MGS4 seems to not have BD Media ID and returns all data to 0 and error 0x80010006: This will be the default mode of operation of the emulation, then possibly some old games lack it.
When you insert a disc, you create a file in / dev_hdd0/game/IMANAGER4/config containing the ID and extension. Did. For example, for Kill 00081.did BCES-Zone 2, which is used as temporary store ID.
Later when launching the game dede hard disk (internal or external), or entering their options with SELECT, Disc-Less mode that ID is taken and stored in the file BDMEDIA_ID in your root directory (for example, in my If, on / dev_hdd0/GAMES/Killzone2/BDMEDIA_ID) and stored by the syscall function 7 in the payload 40 to be used from the syscall 879.
In short: if the BD Media ID is 16 bytes to 0, it will return the ID and error 0x80010006. If by syscall 40 keep an ID function 7 average, returned the ID without error.
Thus, if a game is to check if it is running from the original disk using that facility, will give you the correct ID and avoid problems.
Following up on Iris Manager v2.40, this weekend Italian PlayStation 3 developer Rancid-o has shared a fork of the PS3 homebrew application dubbed PS3ITA Manager v1.00 with the new features and changes detailed below.
To quote, roughly translated: We are delighted to announce the first public release of our backup manager: Ps3ita Manager.
Ps3ita Manager was not created from scratch, on the contrary, is a simple fork of Iris Manager, initially for fun and then by the need to include some essential functions (fix for the error 0 × 80010009) for our cfw (and not only..)
Gradually, the project has caught on, other changes were made to the manager, until the meat to the fire was enough to justify a first release .. It was not created anything revolutionary.. but we think that some additions can be enjoyed by more people..
Changelog v1.0, 12/05/13: Based on Iris Manager 2.40
Added Payload 4.41 CEX (CFW Rebug 4.41.2 & Rogero 4.41 are now supported).
"Control fan" now also supports the CFW 3.55 DEX, 4.21 DEX, 4.30 DEX and 4.41 CEX.
Added function that automatically fixed the error 0x80010009 in games and updates.
Added Menu "Setup Video" and options "Grid 6x4/4x3". This last one allows you to choose if display 24 or 12 games on one page screen.
The manager on first boot detects the language setting in the PS3 and if the language is present in Ps3ita Manager set it as default.
Added option "Fix fw version in psn/update games" in the menu "Tools". This fixed the error 0x80010009 in ALL PSN Games and Update installed. Note: The option for obvious reasons is displayed only if you use a cfw from version 4.21 to 4.40.
Fixed bug in payload 3.55 DEX and 4.21 DEX (wrong offset in the functions lv2_unpatch_storage & lv2_patch_storage).
Fixed "bug" in the payload 4.30 DEX (was not present the "patch" to remove the lv2 memory protection). This was causing shutdown of the ps3 if you used the CFW Rebug 4.30.2 with target id set to DEX.
ReadMe: PS3ITA Manager - PS3ITA Manager is a simple fork of Iris Manager..