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Iris Manager v2.11 PS3 Backup Game Manager By Estwald is Released


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88w ago - Following up on his previous revision, this weekend PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 2.11 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] by LoboGuara / [Register or Login to view links] by Nicolas19 / [Register or Login to view links] / [Register or Login to view links] by haxxxen / [Register or Login to view links]

To quote, roughly translated:

v2.11 Changelog:

  • Fixed problem with usleep in PSX emulator
  • Fixed problems with truncated UTF8 strings
  • Fixed a problem when exiting the application after using the keyboard osk (?)

Quick instructions:

  • Install IrisManager pgk
  • Create a folder named PSXGAMES on the root of your internal HDD or External USB device
  • Inside the PSXGAMES folder, create a folder with your game name and put the game ISO / BIN / IMG inside

Example: /dev_HDD000/PSXGAMES/FinalFantasy7/FF7.iso

Note: For PS3 games, rename the folder GAMES to GAMEZ on your external HDD device.

Finally, on the subject of PS3 scene DRM-infected dongle sell-out deank, Spanish PS3 homebrew developer Hermes / Estwald has stated the following, roughly translated (via elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s230#p1731707893 and elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s250#p1731719418):

Concerning Mr. Deank,

1) The syscall 8 I first added it. If a man goes and gets her routines, when a bunch of syscalls free and also could unify all these routines in a single syscall (as the 8, I repeat, SHOULD HAVE THE RESPECTED), the blame for what pass course, is.

If they pass the syscall 8 liner, why do I have to respect what makes another who has not respected space syscall 8?. The fault lies with them.

2) The syscall 8 LV1 occupy a peek at these firmwares, but nobody told me: I had to discover on my own, for I repeat, everyone here hides the letters, except me, that all that public I am not for nonsense. Easily could restore it, indeed, could camouflage the syscall to act of LV1 peek and syscall 8, but I get the balls

3) Being a LV1 Peek is safe to call that part, of course, but the culprit is who used it without thinking that it had a use. Incidentally, Deank, if you use the 10, son, that's LV1 Call on those firmwares!!

4) As you can see, I got a check that calls restart if it detects a payload that is not what it should be: what else I can do.

5) The PSX payload check the clearance before proceeding to install: if it is not installed. Now if someone puts something in that part and not even bother to tell me to find a solution ... then do not complain: I do not tell anyone the firmware that must be installed, and I say if using Iris Manager do poorly.

6) It is true that I have spoken usleep (did I have hidden?) But Deank has a funny way of saying things he knows or should have seen, in the code, which I intend to pass all except usleeps those associated with EBUSY loop, which allow only 1 ms and only affect the emulator.

Unfortunately and as one is human and to program in assembler is complicated, wrong comparison and actually did the opposite: I think it is not necessary to mount a circus to tell someone who has made a mistake somewhere (is it good to make public the sources that if you mess up and you see a bug, anyone can see for yourself).

7) If you use the syscall is because it is a much better way to go patching programs and more interesting for any self-respecting dev. At first I thought they were reading multiple sector by some problems I had, but then I saw that it was not really well (in fact, there was a bug that prevented the routine could read several sectors XD and I remember that I mentioned in the thread).

If you've got code for that routine can read various sectors, that should be so, although I have not tested if it really works well there a problem with that?. In fact, many of these routines could be used for other things and the code that I do not end result if not you can always improve and others can intervene, because this is an open source project that has, unlike other.

Anyway, Deank should know that certain games require more data than the supply. I am not perfect and I can make mistakes like everyone else, but if that smart is Deank based on what makes my job so much seems to criticize?.

Reminds me of the nonsense they let someone else at the time that I will not mention, who does not move past water mill.

By the way, everything I post is only partially tested by me: there should be no need to put the word BETA so that it is a BETA knew that in the end, add the word, just sounded cheap excuse for when something has failed: I do not need to hide my mistakes, that I have, like everyone else. Regards.

Good, was preparing a very long answer and in the end, I deleted. I'll just say two things:

1) The thin rope that ties me to the PS3 scene, is about to break. There is something to be surprising because as I said, Estwald and Hermes can be the same person, but not the same character and Hermes was already sick of many things. When you shake hands and begin to take the foot and when to say no to these "suggestions" as pestles that people are not more than "I happen to, but do you" and if you give a negative into a "well, if you do not want, do not do" with the aforementioned annoying (as if something ... You ought) and it begins to multiply, it asks what the hell are you doing here, other than that no that people imagine it for me with this or if I'm some kind of chacha or I that:

The blame is mine alone, that's obvious. Especially because it was already retired and taste and turned, knowing what I could find, but that error can be rectified quickly. I came to help porting D_Skywalk Iris Manager and I thought I would encourage it, but that goal is met, D_Skywalk not and I'm getting tired with the case ...

2) The second thing I'll say is that the source code is available for those who want to carry out their "suggestions" do it, no one stops them. And if you do not know, as they learn, as I learned and I am only learning new things all the time based work hard and prove much.

With this background, the last thing I need is people (and less so from home) to join something that long since I was not going to play, if you want it, you have the source code, compilers and libraries available to you and only you are asked to name the modifiquéis release: no easier you can make and yet you're wrong path and going in the direction that bothers me and you have spent less justified (at times well, I think: "wasted") hours of my time on developing both Iris, as porting libraries, compile other, attach all, etc, then have people follow the same "crap".

In short, it is business as usual and that these words will fall on deaf ears: do not even bother to explain me.




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Comments 160 Comments - Go to Forum Thread »

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mgkmgk's Avatar
#120 - mgkmgk - 38w ago
Is this a better option than multiman now?

I keep seeing updates for GameSonic and Iris managers but cant find the latest multiman and haven't seen a front page release for ages.

Can anyone link me and/or explain the new advantages of Iris manager... looks like I have been out of the loop a while now I see ISO is supported.

Last update I had was the last Roger CFW.

Cheers

PS3 News's Avatar
#119 - PS3 News - 38w ago
Following up on the previous revision, today PlayStation 3 developers Estwald and D_Skywalk have updated the PS3 backup game manager known as Iris Manager to version 2.80 followed by IrisMAN v2.80-1 and v2.80-2 Mod from aldostools with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: What's New in version 2.80:

  • The ISOs now will take the title name from PARAM.SFO (so far took the file name) and also will show the background image of the game in the Options dialog.
  • New support for PSX Cobra / Mamba from "Disc-Less Payload" : works with the same versatility as the old, but adding PSX support PSX for NTFS/EXTx units, thanks to the new plugin that allows you to change up to 8 ISOs of PSX ( unplugging / replugging the device NTFS / EXTx in the latter case to change iso)
  • Changes for PSX in Cobra / Mamba "Disc-Less Payload" mode with respect to the old are:

    1) All Games now use the plugin by default. The games stored in /dev_hdd0 and /dev_usb00x can use the old emulation (PSX payload) selecting "old_emu" or "old_netemu".

    2) To eject/insert a disc, the changes are as follows (remember that only from the Cobra/Mamba plugin in "Disc-Less Payload" mode):

  • If the game is in NTFS / EXTx, you must unplug / plug the USB device.
  • If the game is stored in /dev_hdd0 or /dev_usb00x, it will use the first device found with a FAT partition (device '/dev_usb' ) and if this fails, then it will use the first non-FAT USB device connected (NTFS / EXTx for example). Remember that unpluging the LED will flash.

    3) If the ps1_rom.bin is used and L2 button is held down on the pad when the game is launched, it is also possible to run the rom from NTFS / EXTx without a CD to copy/delete the data from the memory card that is using the game (this is useful for handling Internal_MC.VM1). You must exit from the emulator after finishing, as the old PSX payload used.

    4) Leaving the PSX emulator it is possible to launch the game from the disc, but in doing so, the video will be set to PAL/NTSC depending on the region of your system, and you must select the memory card from the emulator and keep in mind that if the game does not belong to your region, it will freeze.

Changelog 2.80-1:

  • Added changes from official Iris Manager 2.80
  • Added "Download Latest webMAN" under Tools menu (Cobra CFW only)

Changelog 2.80-2:

  • Increased the font size in File Manager
  • Added display of the path for the selected game to Options menu

More PlayStation 3 News...

PS3 News's Avatar
#118 - PS3 News - 40w ago
Following up on the previous updates, today PlayStation 3 developers Estwald and D_Skywalk have updated the PS3 backup game manager known as Iris Manager to version 2.74 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: What's New in version 2.74:

  • Fixed problem with folder prefix "." in ISO tools.
  • Added RudiRastelli tools, updated (1.6BU)

IMPORTANT: After installing the PKG, restart the PS3, if Iris Manager was loaded before.

More PlayStation 3 News...

bigvern1979's Avatar
#117 - bigvern1979 - 40w ago
how do i run ps3 iso games with iris manager?

aldostools's Avatar
#116 - aldostools - 41w ago
bigvern1979 inside the RAR of the official Iris Manager, you will find the following archive: patch_tools_libfs_exploreplugin.rar

Follow the instructions found in libfs_notes.txt and explore_plugin_notes.txt

The gamesonic manager already includes these sprx already patched.

If you use Cobra/Mamba, the explore_plugin is not necessary. If you use ISOS or NTFS (that only can play ISOS), the libfs is not necessary either, except for games in JB folder format stored in dev_hdd0.

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