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Iris Manager v2.11 PS3 Backup Game Manager By Estwald is Released


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79w ago - Following up on his previous revision, this weekend PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 2.11 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] by LoboGuara / [Register or Login to view links] by Nicolas19 / [Register or Login to view links] / [Register or Login to view links] by haxxxen / [Register or Login to view links]

To quote, roughly translated:

v2.11 Changelog:

  • Fixed problem with usleep in PSX emulator
  • Fixed problems with truncated UTF8 strings
  • Fixed a problem when exiting the application after using the keyboard osk (?)

Quick instructions:

  • Install IrisManager pgk
  • Create a folder named PSXGAMES on the root of your internal HDD or External USB device
  • Inside the PSXGAMES folder, create a folder with your game name and put the game ISO / BIN / IMG inside

Example: /dev_HDD000/PSXGAMES/FinalFantasy7/FF7.iso

Note: For PS3 games, rename the folder GAMES to GAMEZ on your external HDD device.

Finally, on the subject of PS3 scene DRM-infected dongle sell-out deank, Spanish PS3 homebrew developer Hermes / Estwald has stated the following, roughly translated (via elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s230#p1731707893 and elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s250#p1731719418):

Concerning Mr. Deank,

1) The syscall 8 I first added it. If a man goes and gets her routines, when a bunch of syscalls free and also could unify all these routines in a single syscall (as the 8, I repeat, SHOULD HAVE THE RESPECTED), the blame for what pass course, is.

If they pass the syscall 8 liner, why do I have to respect what makes another who has not respected space syscall 8?. The fault lies with them.

2) The syscall 8 LV1 occupy a peek at these firmwares, but nobody told me: I had to discover on my own, for I repeat, everyone here hides the letters, except me, that all that public I am not for nonsense. Easily could restore it, indeed, could camouflage the syscall to act of LV1 peek and syscall 8, but I get the balls

3) Being a LV1 Peek is safe to call that part, of course, but the culprit is who used it without thinking that it had a use. Incidentally, Deank, if you use the 10, son, that's LV1 Call on those firmwares!!

4) As you can see, I got a check that calls restart if it detects a payload that is not what it should be: what else I can do.

5) The PSX payload check the clearance before proceeding to install: if it is not installed. Now if someone puts something in that part and not even bother to tell me to find a solution ... then do not complain: I do not tell anyone the firmware that must be installed, and I say if using Iris Manager do poorly.

6) It is true that I have spoken usleep (did I have hidden?) But Deank has a funny way of saying things he knows or should have seen, in the code, which I intend to pass all except usleeps those associated with EBUSY loop, which allow only 1 ms and only affect the emulator.

Unfortunately and as one is human and to program in assembler is complicated, wrong comparison and actually did the opposite: I think it is not necessary to mount a circus to tell someone who has made a mistake somewhere (is it good to make public the sources that if you mess up and you see a bug, anyone can see for yourself).

7) If you use the syscall is because it is a much better way to go patching programs and more interesting for any self-respecting dev. At first I thought they were reading multiple sector by some problems I had, but then I saw that it was not really well (in fact, there was a bug that prevented the routine could read several sectors XD and I remember that I mentioned in the thread).

If you've got code for that routine can read various sectors, that should be so, although I have not tested if it really works well there a problem with that?. In fact, many of these routines could be used for other things and the code that I do not end result if not you can always improve and others can intervene, because this is an open source project that has, unlike other.

Anyway, Deank should know that certain games require more data than the supply. I am not perfect and I can make mistakes like everyone else, but if that smart is Deank based on what makes my job so much seems to criticize?.

Reminds me of the nonsense they let someone else at the time that I will not mention, who does not move past water mill.

By the way, everything I post is only partially tested by me: there should be no need to put the word BETA so that it is a BETA knew that in the end, add the word, just sounded cheap excuse for when something has failed: I do not need to hide my mistakes, that I have, like everyone else. Regards.

Good, was preparing a very long answer and in the end, I deleted. I'll just say two things:

1) The thin rope that ties me to the PS3 scene, is about to break. There is something to be surprising because as I said, Estwald and Hermes can be the same person, but not the same character and Hermes was already sick of many things. When you shake hands and begin to take the foot and when to say no to these "suggestions" as pestles that people are not more than "I happen to, but do you" and if you give a negative into a "well, if you do not want, do not do" with the aforementioned annoying (as if something ... You ought) and it begins to multiply, it asks what the hell are you doing here, other than that no that people imagine it for me with this or if I'm some kind of chacha or I that:

The blame is mine alone, that's obvious. Especially because it was already retired and taste and turned, knowing what I could find, but that error can be rectified quickly. I came to help porting D_Skywalk Iris Manager and I thought I would encourage it, but that goal is met, D_Skywalk not and I'm getting tired with the case ...

2) The second thing I'll say is that the source code is available for those who want to carry out their "suggestions" do it, no one stops them. And if you do not know, as they learn, as I learned and I am only learning new things all the time based work hard and prove much.

With this background, the last thing I need is people (and less so from home) to join something that long since I was not going to play, if you want it, you have the source code, compilers and libraries available to you and only you are asked to name the modifiquéis release: no easier you can make and yet you're wrong path and going in the direction that bothers me and you have spent less justified (at times well, I think: "wasted") hours of my time on developing both Iris, as porting libraries, compile other, attach all, etc, then have people follow the same "crap".

In short, it is business as usual and that these words will fall on deaf ears: do not even bother to explain me.




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PS3 News's Avatar
#113 - PS3 News - 34w ago
Following up on the previous updates, today PlayStation 3 developers Estwald and D_Skywalk have updated the PS3 backup game manager known as Iris Manager to version 2.72 followed by v2.72-1, v2.72-2, v2.72-3 and v2.72-4 by aldostools with the changes detailed below.

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To quote, roughly translated: IMPORTANT: After installing the PKG, restart the PS3, if Iris Manager was loaded before.

What’s New in version 2.72:

  • Fixed bugs found in makeps3iso, patchps3iso and extractps3iso tools and their equivalents in Iris Manager.
  • Fixed bug date
  • Added support for game updates (Game Update):
  • You will find it in the game Options. First it will let you choose the updates that it finds (considering if the .PKG is already downloaded in the directory and the current version of the game) and then it will proceed to download them all (in the /PKG directory of Iris, i.e /dev_hdd0/game/IMANAGER4/PKG). Finally, it will open the Archive Manager in the directory to give you option to install them.
  • For developers: you needs my http and ssl changes to compile it (github.com/Estwald/PSDK3v2)
  • Added some other things [LOL]

IrisMAN Version 2.72-1 by Aldo Vargas

  • Added all the features, bug fixes from official Iris Manager 2.72
  • More app speed

Major features:

  • Most (if not all) the features from Iris Manager 2.65 (including ISO features for Cobra CFW)
  • Added scanning of games on /GAMES, /GAMEZ, /GAMES_DUP, /GAMES_BAD on external drive
  • Added new GUI mode: grid 6x4 and 8x6 from PS3ITA Manager (for a total of 4 GUI modes with/without covers)
  • Added payloads for 4.41DEX, 4.46DEX, 4.50DEX from PS3ITA Manager and 4.53CEX from HABIB
  • New buttons layout to resemble multiMAN / XMB buttons layout
  • Hold R2 or L2 while the program is starting to enter directly into File Manager mode without scan games
  • Added progress bar while games are being scanned and when file permissions are applied
  • Prevents re-scan of games when exiting from File Manager
  • Added option to disable the loading of the Fan Control Utility payload
  • Added auto-preview and full screen preview of images (.jpg/.png)
  • Changed colors, default temperature table, some labels, etc.
  • Auto-boot PSX ISO placed in USRDIR/ps1_iso/ (useful to create PS1 pkgs). Hold L1/R1 for memory card configuration.

New Button mapping:

In game list:

  • X = Select/Mount game
  • O = Cancel / Exit to XMB
  • Triangle = Menu
  • Start = Global config
  • Select + Start = File Manager
  • Select + O = Prompt for reboot the PS3
  • L2 + Start = Change GUI mode
  • L1 / R1 = Scroll game list by page
  • R3 = Re-scan the games

In File Manager:

  • X = View in Hex Editor / Launch file
  • O or Triangle = File Menu
  • Square = Select file/folder
  • Select + Triangle = Select/Unselect all files/folder
  • Select + Start = Exit File Manager
  • Select + O = Exit to XMB
  • Select + X = View in Hex Editor (PKG, .self) / on .. go to root
  • L1 / R1 = Scroll up/down by page
  • Left / Right / Switch panel
  • L2 / R2 = Switch vertical/horizontal screen layout
  • L3 / R3 = Quick jump to paths (root, self path, other panel path)

About:

Xmas gift: Added option to spoof console id on LV2. The option is found in Tools menu.

Based on the code from Rancid-O's PS3ITA 1.51 with some fixes and added support for 4.53

Changes in 2.72-1:

  • Added all the features & bug fixes from official Iris Manager 2.72 (Splash screen and holidays greetings were omitted)

Changes in 2.72-2:

  • Added option to auto-spoof Console ID (Added option to spoof console id on LV2).
  • Use [Start] button > Tools > Spoof Console ID.
  • Removed the redundant "Return" menu options from menus.
  • Changed default to Disc-less payload.
  • Changed order of options in global and tools menus.
  • Improved selection of GUI mode option in Global menu.

Changelog 2.72-3:

  • Now remembers the last launched game
  • Minor fixes

Changelog 2.72-4:

  • Fixed bug that caused to return to the previous menu trying to create an ISO
  • Hex Editor now asks to exit only if there was change
  • Fixed the focus for last game after a NTFS drive is mounted
  • Improved save config dialog

More PlayStation 3 News...

hishamage's Avatar
#112 - hishamage - 34w ago
Following up on the previous release and their recent PS3 4.53 CFW, today Team SGK unofficially updated the PS3ITA Manager PS3 homebrew application to PS3ITA Manager v1.51 for Custom Firmware users.

Download: [Register or Login to view links]

MD5: 68c3bfe9566925326f3c20bc4c956d42

To quote, roughly translated: Hi to all voilla for you my all 1 manager by SGK, based on the source of PS3ITA Manager thank you has this Team.

Changelog:

1: update control fan 4.53
2: update payload for cfw 4.53
3: update changes consoleid 4.53
4: adding libfs 4.53 patched
5: adding explores plugin 4.53 patched

SGKManager - 4.53 - V1 - NPEB01899.pkg

More PlayStation 3 News...

articbudu's Avatar
#111 - articbudu - 35w ago
so i can play ps3 iso on rogero 4.50?

can i play game on ntfs format ext hdd?

max2008's Avatar
#110 - max2008 - 35w ago
nice guide man!

thank you

PS3 News's Avatar
#109 - PS3 News - 35w ago
Following up on the previous update, today PlayStation 3 developers Estwald and D_Skywalk have updated the PS3 backup game manager known as Iris Manager to version 2.70 followed by v2.70-1 and v2.70-2 and v2.70-3 by aldostools with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] by aldostools / [Register or Login to view links]

To quote, roughly translated: What's new in version 2.70:

  • Added 'Mamba' support for CFW 4.46 (non Cobra) and 4.53 (Habib)

'Mamba' is a version of the Cobra payload (stage2) that can be launched from the Iris Manager itself to support ISOs, PS3 games and some of the features of Cobra payload (load plugins internally, it ignores the list) but does not support the PSP and PS2 emulators.

'Mamba' is not exclusive to a possible CFW + Cobra: Cobra detects f there is a Cobra payload loaded and is inhibited in that case. It can also be differentiated by sys8_mamba ( ) (if returned 0x666, is Mamba).

  • Fixed some minor bugs (file sizes shown on Archive Manager and a forgotten BDVD unmounting /mounting).

For Developers

The 'Mamba ' source code adapted with a minimal compiler for PS3 (Everything else, use my PSL1GHT build environment, well known), can be downloaded from this link: mods.elotrolado.net/~hermes/ps3/mamba_v1.0.rar

Please remember to publish the changes and/or additions you make, so that everyone can work from that base.

From aldostools on IrisMAN v2.70-1: Changelog 2.70-1:

  • Added all the changes from Iris Manager 2.70, including the 'Mamba' payload from Iris Manager 2.70 to support ISOs on CFW 4.53 & 4.46 non-cobra and the fixes for PS2 games
  • Added option to game scanning on /host_root and /dev_hdd0/video (for users using m@tsumoto's stealth version of multiMAN)
  • Fixed display of JPG/PNG on File Manager when grid 4x6 or 6x8 is selected.
  • Fixed the auto-mount of NTFS drives on File Manager

Changelog 2.70-2:

  • Changed file icons in File Manager.
  • Fixed icon display for ISOs in grid 4x6 and 6x8.
  • Minor changes in hex editor.
  • Moved blinking FTP icon.

Changelog 2.70-3:

  • Changed icons for PSX isos & PS2 isos
  • Fixed error when the launching mounted PS2 isos on Cobra
  • Added scan of /PSXISO to the game list.
  • Added option to launch ISOs stored in /PSXISO from File Manager
  • Fixed issue with game options menu of PS2 ISOS
  • Removed faulty date from Coverflow screen

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