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Iris Manager v2.11 PS3 Backup Game Manager By Estwald is Released


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85w ago - Following up on his previous revision, this weekend PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 2.11 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] by LoboGuara / [Register or Login to view links] by Nicolas19 / [Register or Login to view links] / [Register or Login to view links] by haxxxen / [Register or Login to view links]

To quote, roughly translated:

v2.11 Changelog:

  • Fixed problem with usleep in PSX emulator
  • Fixed problems with truncated UTF8 strings
  • Fixed a problem when exiting the application after using the keyboard osk (?)

Quick instructions:

  • Install IrisManager pgk
  • Create a folder named PSXGAMES on the root of your internal HDD or External USB device
  • Inside the PSXGAMES folder, create a folder with your game name and put the game ISO / BIN / IMG inside

Example: /dev_HDD000/PSXGAMES/FinalFantasy7/FF7.iso

Note: For PS3 games, rename the folder GAMES to GAMEZ on your external HDD device.

Finally, on the subject of PS3 scene DRM-infected dongle sell-out deank, Spanish PS3 homebrew developer Hermes / Estwald has stated the following, roughly translated (via elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s230#p1731707893 and elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s250#p1731719418):

Concerning Mr. Deank,

1) The syscall 8 I first added it. If a man goes and gets her routines, when a bunch of syscalls free and also could unify all these routines in a single syscall (as the 8, I repeat, SHOULD HAVE THE RESPECTED), the blame for what pass course, is.

If they pass the syscall 8 liner, why do I have to respect what makes another who has not respected space syscall 8?. The fault lies with them.

2) The syscall 8 LV1 occupy a peek at these firmwares, but nobody told me: I had to discover on my own, for I repeat, everyone here hides the letters, except me, that all that public I am not for nonsense. Easily could restore it, indeed, could camouflage the syscall to act of LV1 peek and syscall 8, but I get the balls

3) Being a LV1 Peek is safe to call that part, of course, but the culprit is who used it without thinking that it had a use. Incidentally, Deank, if you use the 10, son, that's LV1 Call on those firmwares!!

4) As you can see, I got a check that calls restart if it detects a payload that is not what it should be: what else I can do.

5) The PSX payload check the clearance before proceeding to install: if it is not installed. Now if someone puts something in that part and not even bother to tell me to find a solution ... then do not complain: I do not tell anyone the firmware that must be installed, and I say if using Iris Manager do poorly.

6) It is true that I have spoken usleep (did I have hidden?) But Deank has a funny way of saying things he knows or should have seen, in the code, which I intend to pass all except usleeps those associated with EBUSY loop, which allow only 1 ms and only affect the emulator.

Unfortunately and as one is human and to program in assembler is complicated, wrong comparison and actually did the opposite: I think it is not necessary to mount a circus to tell someone who has made a mistake somewhere (is it good to make public the sources that if you mess up and you see a bug, anyone can see for yourself).

7) If you use the syscall is because it is a much better way to go patching programs and more interesting for any self-respecting dev. At first I thought they were reading multiple sector by some problems I had, but then I saw that it was not really well (in fact, there was a bug that prevented the routine could read several sectors XD and I remember that I mentioned in the thread).

If you've got code for that routine can read various sectors, that should be so, although I have not tested if it really works well there a problem with that?. In fact, many of these routines could be used for other things and the code that I do not end result if not you can always improve and others can intervene, because this is an open source project that has, unlike other.

Anyway, Deank should know that certain games require more data than the supply. I am not perfect and I can make mistakes like everyone else, but if that smart is Deank based on what makes my job so much seems to criticize?.

Reminds me of the nonsense they let someone else at the time that I will not mention, who does not move past water mill.

By the way, everything I post is only partially tested by me: there should be no need to put the word BETA so that it is a BETA knew that in the end, add the word, just sounded cheap excuse for when something has failed: I do not need to hide my mistakes, that I have, like everyone else. Regards.

Good, was preparing a very long answer and in the end, I deleted. I'll just say two things:

1) The thin rope that ties me to the PS3 scene, is about to break. There is something to be surprising because as I said, Estwald and Hermes can be the same person, but not the same character and Hermes was already sick of many things. When you shake hands and begin to take the foot and when to say no to these "suggestions" as pestles that people are not more than "I happen to, but do you" and if you give a negative into a "well, if you do not want, do not do" with the aforementioned annoying (as if something ... You ought) and it begins to multiply, it asks what the hell are you doing here, other than that no that people imagine it for me with this or if I'm some kind of chacha or I that:

The blame is mine alone, that's obvious. Especially because it was already retired and taste and turned, knowing what I could find, but that error can be rectified quickly. I came to help porting D_Skywalk Iris Manager and I thought I would encourage it, but that goal is met, D_Skywalk not and I'm getting tired with the case ...

2) The second thing I'll say is that the source code is available for those who want to carry out their "suggestions" do it, no one stops them. And if you do not know, as they learn, as I learned and I am only learning new things all the time based work hard and prove much.

With this background, the last thing I need is people (and less so from home) to join something that long since I was not going to play, if you want it, you have the source code, compilers and libraries available to you and only you are asked to name the modifiquéis release: no easier you can make and yet you're wrong path and going in the direction that bothers me and you have spent less justified (at times well, I think: "wasted") hours of my time on developing both Iris, as porting libraries, compile other, attach all, etc, then have people follow the same "crap".

In short, it is business as usual and that these words will fall on deaf ears: do not even bother to explain me.




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PS3 News's Avatar
#130 - PS3 News - 33w ago
Following up on the previous updates, today PlayStation 3 developers Estwald and D_Skywalk updated the PS3 backup game manager known as Iris Manager to version 2.90 followed by v2.90B alongside an IrisMAN 2.90-1 and 2.90-2 Mod revision from aldostools with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror - Iris Manager Version 2.90 including Mamba 1.1) by haz367 / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: What's New in version 2.90:

  • Added support CFW 4.55 (tested on Habib v1.0) + 'Mamba'

I have tried several things and seems to work well, although it has been a little mess with both offset changed site (It has been a good marathon, carrying the payload between Iris and Mamba)

The new sm.self necessary, you have it here: [Register or Login to view links] / [Register or Login to view links]

The source of 'Mamba' code adapted with minimal compiler for PS3 used to compile (then else, use my build environment PSL1GHT, well known), can be downloaded from this link: [Register or Login to view links]

Please remember to publicize the changes and / or additions you make, so that everyone can work from that base.

PS: From now on I am again semi-retired Tomorrow I start studying and we'll see how long I can spend on other things ... I will try to follow the thread, but ...

IMPORTANT: After installing the PKG, restart the PS3, if Iris Manager was loaded before.

What's New in version 2.90B:

  • Fixes a small bug in CFW 4.55 to win in disk access permissions.

Changelog 2.90-1:

  • Added the changes from official Iris Manager 2.90: Now IRISMAN should support 4.55 CEX and Mamba.
  • Added option to hide the Showtime / Internet Browser icons (Press Start, select Change GUI Mode and press L1 or R1)
  • Internal changes to the source code: Added variable names to flags.
  • Updated offsets to spoof IDPS on 4.55

Changelog 2.90-2:

  • Changed PKG download folder from /dev_hdd0/game/IRISMAN00/PKG to /dev_hdd0/packages (Update packages now can be installed with Rebug’s Package Manager or XMBM+)
  • The option to hide Showtime / Internet Browser icons is now persistent.
  • Added option to navigate pictures in full screen mode in the File Manager.

Changelog 2.90-3:

  • Added the changes from official Iris Manager 2.90B related to a bug in the CFW 4.55 payload to get permissions to disk access.

More PlayStation 3 News...

aldostools's Avatar
#129 - aldostools - 33w ago
Iris Manager always loads the fan control payload when the manager is started and the payload stays running until the next restart.

In IRISMAN, 'disabled' means that the manager will not load the fan control payload. The system will continue using the current fan control method (e.g. SYSCON or webMAN's dynamic fan control it is enabled).

bigvern1979's Avatar
#128 - bigvern1979 - 33w ago
so with the control fan utility payload disable would this make the fan run like when i i didn't have it installed?

PS3 News's Avatar
#127 - PS3 News - 33w ago
Following up on Iris Manager v2.86 and IrisMAN v2.86-1, today PlayStation 3 developers Estwald and D_Skywalk have updated the PS3 backup game manager known as Iris Manager to version 2.87 alongside IrisMAN 2.87-1 Mod followed by 2.87-2 Mod from aldostools with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] (Mirror #4)

To quote, roughly translated: What's New in version 2.87:

  • Added animated background GUI4 slide. Use "Change Current GUI" (Use Change Curret GUI to find) to find and "Change Background Color" (Change Background Color for differents effects) to get different effects.
  • Added Chinese Traditional / Simplified (Added Chinese Traditional / Simplified Thanks Liqianyu.!)

IMPORTANT: After installing the PKG, restart the PS3, if Iris Manager was loaded before.

IrisMAN 2.87-1 Changelog:

  • Added the changes from official Iris Manager 2.87
  • Instead of a new ‘GUI mode’, the ‘disco’ animation is a background ‘color’:
  • That means that the new animation is available in all GUI modes of IRISMAN.
  • Removed the useless “character set” test from Global Settings.
  • Added 2nd default to Video Adjust: press O twice
  • To change effects in the new “disco” background use LEFT/RIGHT arrows in Global Settings.

IrisMAN 2.87-2 Changelog: (FEB/11/14)

  • Minor fixes / trying to fix the issue with ISOS on non-cobra CFW (mamba)

More PlayStation 3 News...

PS3 News's Avatar
#126 - PS3 News - 34w ago
Following up on Iris Manager v2.86, PlayStation 3 homebrew developer aldostools has updated his port to IrisMAN v2.86-1 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Changes in 2.86-1: (updated 2014-02-09!)

  • Added some of the changes from official Iris Manager 2.86 (the other changes were already implemented in IrisMAN)

Note: If you use webMAN on Cobra CFW, unmount any mounted game before launching IRISMAN.

v2.85b-1: (2014-02-05!)

  • Added Changes from official Iris Manager 2.85B,
  • Improvements extracting the files from ISO
  • Download of covers from GameTDB when the cover is not available locally

v2.81-1: (2014-02-2)

  • Added Changes from official Iris Manager 2.81
  • Added Shortcuts to Internet Browser and Showtime.

v2.80-2: (2014-01-30)

  • Increased the font size in File Manager.
  • Added display of the path for the selected game to Options menu.

v2.80-1: (2014-01-29)

  • Added changes from official Iris Manager 2.80.
  • Added new tool "Download Latest webMAN" for Cobra CFW.

Major Features:

  • Almost all the features from Iris Manager 2.85B (including ISO features for Cobra CFW and Mamba payload for 4.53 HABIB and 4.46 non-cobra)
  • Download and update the latest webMAN plugin directly from the PS3
  • Added scanning of games on /GAMES, /GAMEZ, /GAMES_DUP, /GAMES_BAD, /PSXISO folders
  • Also added the option to scan /host_root and /dev_hdd0/video (spoofed games folder used by matsumoto's stealth version of multiMAN)
  • Added new GUI mode: grid 6x4 and 8x6 from PS3ITA Manager (for a total of 4 GUI modes with/without covers)
  • Added payloads for 4.41DEX, 4.46DEX, 4.50DEX from PS3ITA Manager and 4.53CEX from HABIB
  • Added display of covers from multiMAN or from ICON0.PNG
  • New buttons layout to resemble multiMAN / XMB buttons layout
  • Hold R2 or L2 while the program is starting to enter directly into File Manager mode without scan games
  • Added progress bar while games are being scanned and when file permissions are applied
  • Prevents re-scan of games when exiting from File Manager
  • Added option to disable the loading of the Fan Control Utility payload
  • Added auto-preview and full screen preview of images (.jpg/.png)
  • Changed colors, default temperature table, some labels, etc
  • Auto-boot PSX ISO placed in USRDIR/ps1_iso/ (useful to create PS1 pkgs). Hold L1/R1 for memory card configuration.
  • Launch PS3, PS2 & PSX ISOS on 4.46/4.53 (Cobra & non-cobra)
  • Auto-spoof of Console ID
  • Download and update the latest webMAN plugin directly from the PS3
  • Download of covers from GameTDB when the cover is not available locally

More PlayStation 3 News...

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