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Iris Manager v2.11 PS3 Backup Game Manager By Estwald is Released


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101w ago - Following up on his previous revision, this weekend PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 2.11 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] by LoboGuara / [Register or Login to view links] by Nicolas19 / [Register or Login to view links] / [Register or Login to view links] by haxxxen / [Register or Login to view links]

To quote, roughly translated:

v2.11 Changelog:

  • Fixed problem with usleep in PSX emulator
  • Fixed problems with truncated UTF8 strings
  • Fixed a problem when exiting the application after using the keyboard osk (?)

Quick instructions:

  • Install IrisManager pgk
  • Create a folder named PSXGAMES on the root of your internal HDD or External USB device
  • Inside the PSXGAMES folder, create a folder with your game name and put the game ISO / BIN / IMG inside

Example: /dev_HDD000/PSXGAMES/FinalFantasy7/FF7.iso

Note: For PS3 games, rename the folder GAMES to GAMEZ on your external HDD device.

Finally, on the subject of PS3 scene DRM-infected dongle sell-out deank, Spanish PS3 homebrew developer Hermes / Estwald has stated the following, roughly translated (via elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s230#p1731707893 and elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s250#p1731719418):

Concerning Mr. Deank,

1) The syscall 8 I first added it. If a man goes and gets her routines, when a bunch of syscalls free and also could unify all these routines in a single syscall (as the 8, I repeat, SHOULD HAVE THE RESPECTED), the blame for what pass course, is.

If they pass the syscall 8 liner, why do I have to respect what makes another who has not respected space syscall 8?. The fault lies with them.

2) The syscall 8 LV1 occupy a peek at these firmwares, but nobody told me: I had to discover on my own, for I repeat, everyone here hides the letters, except me, that all that public I am not for nonsense. Easily could restore it, indeed, could camouflage the syscall to act of LV1 peek and syscall 8, but I get the balls

3) Being a LV1 Peek is safe to call that part, of course, but the culprit is who used it without thinking that it had a use. Incidentally, Deank, if you use the 10, son, that's LV1 Call on those firmwares!!

4) As you can see, I got a check that calls restart if it detects a payload that is not what it should be: what else I can do.

5) The PSX payload check the clearance before proceeding to install: if it is not installed. Now if someone puts something in that part and not even bother to tell me to find a solution ... then do not complain: I do not tell anyone the firmware that must be installed, and I say if using Iris Manager do poorly.

6) It is true that I have spoken usleep (did I have hidden?) But Deank has a funny way of saying things he knows or should have seen, in the code, which I intend to pass all except usleeps those associated with EBUSY loop, which allow only 1 ms and only affect the emulator.

Unfortunately and as one is human and to program in assembler is complicated, wrong comparison and actually did the opposite: I think it is not necessary to mount a circus to tell someone who has made a mistake somewhere (is it good to make public the sources that if you mess up and you see a bug, anyone can see for yourself).

7) If you use the syscall is because it is a much better way to go patching programs and more interesting for any self-respecting dev. At first I thought they were reading multiple sector by some problems I had, but then I saw that it was not really well (in fact, there was a bug that prevented the routine could read several sectors XD and I remember that I mentioned in the thread).

If you've got code for that routine can read various sectors, that should be so, although I have not tested if it really works well there a problem with that?. In fact, many of these routines could be used for other things and the code that I do not end result if not you can always improve and others can intervene, because this is an open source project that has, unlike other.

Anyway, Deank should know that certain games require more data than the supply. I am not perfect and I can make mistakes like everyone else, but if that smart is Deank based on what makes my job so much seems to criticize?.

Reminds me of the nonsense they let someone else at the time that I will not mention, who does not move past water mill.

By the way, everything I post is only partially tested by me: there should be no need to put the word BETA so that it is a BETA knew that in the end, add the word, just sounded cheap excuse for when something has failed: I do not need to hide my mistakes, that I have, like everyone else. Regards.

Good, was preparing a very long answer and in the end, I deleted. I'll just say two things:

1) The thin rope that ties me to the PS3 scene, is about to break. There is something to be surprising because as I said, Estwald and Hermes can be the same person, but not the same character and Hermes was already sick of many things. When you shake hands and begin to take the foot and when to say no to these "suggestions" as pestles that people are not more than "I happen to, but do you" and if you give a negative into a "well, if you do not want, do not do" with the aforementioned annoying (as if something ... You ought) and it begins to multiply, it asks what the hell are you doing here, other than that no that people imagine it for me with this or if I'm some kind of chacha or I that:

The blame is mine alone, that's obvious. Especially because it was already retired and taste and turned, knowing what I could find, but that error can be rectified quickly. I came to help porting D_Skywalk Iris Manager and I thought I would encourage it, but that goal is met, D_Skywalk not and I'm getting tired with the case ...

2) The second thing I'll say is that the source code is available for those who want to carry out their "suggestions" do it, no one stops them. And if you do not know, as they learn, as I learned and I am only learning new things all the time based work hard and prove much.

With this background, the last thing I need is people (and less so from home) to join something that long since I was not going to play, if you want it, you have the source code, compilers and libraries available to you and only you are asked to name the modifiquéis release: no easier you can make and yet you're wrong path and going in the direction that bothers me and you have spent less justified (at times well, I think: "wasted") hours of my time on developing both Iris, as porting libraries, compile other, attach all, etc, then have people follow the same "crap".

In short, it is business as usual and that these words will fall on deaf ears: do not even bother to explain me.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!

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#169 - rphantasm - 13w ago
rphantasm's Avatar
thanks

#168 - powerplayer - 13w ago
powerplayer's Avatar
Quote Originally Posted by Cortes View Post
Hello all,

Im new here , and new on unlocked PS3 things....so sorry if i say something noobish ...

Yesterday i got my ps3 unlocked running the CFW Habib 4.65 and Iris Manager 3.30 , my problem is that i cant acess on my external HDD , i plug it on usb and run Iris manager , the games dont show up cuz i think the program are only scan the internal hdd.

when i go on options and select game manager files the external hdd appears and i can run the Iso's from the folder i create (GAMEZ), but the games dont show on iris manager only the one i have installed on internal hdd , i try to change directory , but seems like program only search in internal hdd , is there anyway to make the games appear on iris manager through my external drive ?

My external hdd is on NTFS and i have a GAMEZ folder on it with some ISO games, on iris manager appears hdd0, it should show usb0 no?

Give me some lights please and thank you by the way!

Best regards !

Did you tried putting all .iso files inside PS3ISO folder? Folder struture should be (external drive root)/PS3ISO/.

#167 - beto87 - 13w ago
beto87's Avatar
thank you for sharing, regards

#166 - JayKilla - 13w ago
JayKilla's Avatar
damn this is crazy nice

#165 - PS3 News - 13w ago
PS3 News's Avatar
Following up on his previous updates, today PlayStation 3 developer Aldo Vargas (aka Aldostools) made available IrisMAN PS3 Backup Game Manager v3.31 alongside Last Play v1.01 and WebMAN MOD v1.30.33, WebMAN MOD 1.30.34, WebMAN MOD 1.30.35 Updater (with M@tsumoto) and WebMAN-MOD 1.31.00 Test Build with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Includes BDUnmount.pkg, FileManager.pkg, IRISMAN.pkg, IRISMAN_Discless_Addon.pkg, IRISMAN_Lite.pkg, LastPlay.pkg, PRX Mamba Loader.pkg) / [Register or Login to view links] / WebMAN 1.31 by deank

Changelogs: IrisMAN v3.31

IRISMAN 3.31 has been updated with support for 4.65 DEX (4.65 rebug rex with dex kernel or 4.65 rebug d-rex) - Thanks to Joonie.

The source code of IRISMAN 3.31 and webMAN-MOD 1.30.33 are available on github (linked above).

This is an "unofficial" version of Iris Manager 2.93 by Estwald/D-Skywalk. This version includes all the new Cobra/Mamba payload and ISO features added by Estwald.

The changes that I made are mainly related to the user interface (buttons layout are more XMB-like, quick access to File Manager, progress bar when game list is scanned or file permissions are applied, colors, 16 gui modes, etc.).

It also includes the Payloads from Rancid-O's PS3ITA Manager, Joonie and Habib. The most notable feature is that unlike the official version, it scans GAMES/GAMEZ on the external drives.

New mamba payloads for 3.55 / 3.55D / 4.21 / 4.21D /4.30 / 4.31 / 4.40 / 4.41 / 4.41D / 4.46 / 4.46D /4.50 / 4.50D / 4.53 / 4.53D / 4.55 / 4.55D / 4.60 / 4.65 / 4.65D. Now PS3 ISOs are playable on all these CFW without need of Cobra support.

IMPORTANT: If you use webMAN on Cobra CFW, unmount any mounted game before launch IRISMAN.

Changelog 3.31 (Oct 30/2014)


Last Play v1.01

This is an alternative for multiMAN's Last Game based on IRISMAN. Main features:

  • Based on IRISMAN to reduce the conflicts with payloads for IRISMAN/Iris forks users.
  • Support for all CFW payloads already supported by IRISMAN (including mamba and 4.60/4.65 CEX)
  • Support all media supported by IRISMAN (PS3/PSX/PS2/PSP/etc.)
  • Support both multiMAN** and IRISMAN last played games

**Some features in the LASTPLAY.BIN configuration file are not supported.

Changes in 1.01:

  • Fixed BD-Mirror games. LastPlay was not returning them to their original folder. Therefore they failed to mount.
  • Added mamba payloads to the installer.
  • Read the fan control settings from IRISMAN00

WebMAN-MOD v1.30.33

WebMAN MOD is a M@tsumot0's modified version of webMAN 1.30 plugin developed by deank.

This fork provides additional features like user-friendly smart installer/updater for Cobra and NonCobra, IDPS/PSID spoof, support for 19 languages using external files, disable cfw syscalls, remote peek/poke/find in LV1/LV2, remote backup to HDD and from HDD to USB, among other improvements.

Changelog for WebMAN MOD 1.30.33:


Changelog for WebMAN MOD 1.30.34:

  • Added Danish language (Thanks to Assassins at psx-scene)
  • Reverted the code for reduced memory usage introduced in 1.30.30 (it seems it was causing issues) fb.xml is now always created (even if content scanning is disabled at start up)
  • Small speed up improvement generating mygame.xml when some usb devices are not selected for content scanning.
  • The updater should be able to update the rebug's internal webMAN on dev_flash (untested)
  • Fixed net games not being listed on XML if one of the usb devices was unchecked.

Changelog for WebMAN MOD 1.30.35 Multi 21:

  • Fixed a bug in copyfiles function (this prevented the cache of the ICON0/PARAM.SFO for iso stored on ntfs and nethost)
  • Added habib's antiODE patches to Cobra version of webMAN on cfw 4.6x. (These patches should reduce the blackscreens for games stored on external hdd. Thanks to Joonie for the workaround)
  • Don't show bad IDPS/PSID when syscalls are disabled
  • Load last game is now off by default

It seems anti-ODE on 4.65 is causing issues with some games on external hdd. Please try with webMAN-MOD 1.30.35 and report back your results... This test build applies the habib's anti-ODE patches on the Cobra's version of webMAN. Also includes some old patches suggested by Joonie.

The test results are mixed, but in general it seems this build works better than 1.30.34.





PS. It also fixes a bug that prevented to cache the icons/param.sfo from the ISOs when the MM's covers are not used.

From kokotonix: 2 quick notes that may interest:

1. I'm using rebug 4.65.1 in system mode Rebug. When using webman updater pkg, it updates webftp-server.sprx in /dev_hdd0/ but not in /dev_flash/vsh/module (for Rebug) I've tried this with dev_blind mounted and not-mounted.

2. A strange issue: I'm using an external WD ESSENTIALS 1TB hdd fat32 formatted. Webman mod detects well the contents. But if I disable the webman startup message, it fails detecting the games in The external disk.

Changelog for WebMAN MOD 1.30.35 (Test Version):

From littlebalup: So, if i understand well (not sure at all), the problem is comming from the presence of the boot_plugin.txt in /dev_hdd0.

[Register or Login to view code]

From aldostools: Yes, in part the issue is due that code... and due the a bug in Cobra stage2 of rebug 4.65.1 that allows to load webMAN twice (from /dev_flash and from /boot_plugins.txt).

The reason of that check is because I didn't want to touch the /dev_flash if the user is already loading plugins via /boot_plugins.txt.

In a next release I'll make it delete webftp_server.sprx from hdd0 if the file was updated on dev_flash.

This is a test version of the webMAN updater with the suggested changes implemented. Here is the source code (if someone need to check the changes).

Changelog for WebMAN MOD 1.31.00 (Test Version):

  • Added support to scan isos stored on subfolders on PS3ISO/PS2ISO/PSXISO/BDISO/DVDISO (e.g. /PS3ISO/My Game/My Game.iso)
  • Added support to scan multiple isos grouped by single letter subfolder (e.g. /PS3ISO/M/My Game.iso)
  • Fixed cache of ICON0.PNG when game is mounted.
  • Prevent double loading of webMAN on rebug (updater deletes /dev_hdd0/webftp_server.sprx if webMAN is installed on /dev_flash)
  • Added Czech (cestina) & Slovak (slovencina) translations (Thanks by ps3haxcz.com)
  • New modified version of prepNTFS with subfolders support on PS3ISO/PSXISO/BDISO/DVDISO

Please test and report any issue. If everything is working fine I will release it officially.

Note: The source code is also included in the rar. Thank you for the bug report. Could you check this code and tell me if you find something wrong? I can't find the issue (unless you have the sprx with a different name). Anyway I made a little update (source code included), if you want to test it again.

More PlayStation 3 News...

#164 - Cortes - 13w ago
Cortes's Avatar
Thx for your answer ,

So to see the games on iris manager when i open it , i need to installing them to my internal hdd ?? i was thinking i can run the games through external HDD, and i can but when i make search for games only appears /dev Games , /dev Gamez from my internal , this CFW have support to NTFS and run only iso that's what i think , i dont know if i'm wrong....

#163 - Vorlone - 13w ago
Vorlone's Avatar
Hi,

you write that your external HDD is NTFS thats wrong, you must format it to Fat32. The Gamez folder ist correct, but it can be named too Games.

Same Games have Bigfiles over 4GB, some Games doesn't works so. It must be install internal.

The Games must be copy the files directory direct to the harddrive and not ISO, but this can work if you use a Cobra FW.

Than you must creat a directory called PS3ISO, but her you can not patch any file if its want. (Cheating and so)

NTFS can be worked, but you must install a NTFS acress tool or you can use Multiman to enable this funktion. This is only to copy files from externel to internal or a external Fat32 HDD.

Hope can help

#162 - Cortes - 13w ago
Cortes's Avatar
Hello all,

Im new here , and new on unlocked PS3 things....so sorry if i say something noobish ...

Yesterday i got my ps3 unlocked running the CFW Habib 4.65 and Iris Manager 3.30 , my problem is that i cant acess on my external HDD , i plug it on usb and run Iris manager , the games dont show up cuz i think the program are only scan the internal hdd.

when i go on options and select game manager files the external hdd appears and i can run the Iso's from the folder i create (GAMEZ), but the games dont show on iris manager only the one i have installed on internal hdd , i try to change directory , but seems like program only search in internal hdd , is there anyway to make the games appear on iris manager through my external drive ?

My external hdd is on NTFS and i have a GAMEZ folder on it with some ISO games, on iris manager appears hdd0, it should show usb0 no?

Give me some lights please and thank you by the way!

Best regards !

#161 - Tomzjery - 14w ago
Tomzjery's Avatar
How to update irisman?

#160 - fathonial - 14w ago
fathonial's Avatar
sweet

 

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