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Iris Manager v1.60 Beta 3 PS3 Backup Game Manager Update Out

Category: PS3 CFW & MFW  By: PS3 News - (elotrolado.net)
Tags: iris manager v1.60 beta 3 irismanager ps3 backup game managers hermes ps3 estwald ps3

15w ago - Following shortly after yesterday's revision, today Spanish PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 3 followed by Beta 4 with the changes detailed below.

Download: Iris Manager v1.60 Beta 3 / Beta 4 for v4.XX PS3 CFW / Iris Manager v1.60 Beta 3 for v4.XX PS3 CFW (Mirror) / Iris Manager v1.60 Beta 3 for v4.XX PS3 CFW (Mirror #2) / Iris Manager v1.60 Beta 4 for v4.XX PS3 CFW (Mirror) / Iris Manager v1.60 Beta 4 for v4.XX PS3 CFW (Mirror #2) / Iris Manager Wiki

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version

What's new:

1.60 Beta 3 Changelog:

  • Improved emulation ps1_emu. Fixed some bugs, besides adding security enhancements. There is no sound cuts so annoying, anymore.
  • Fixed problem with Internal_MC that were wrong (which should have got 0xa0 instead of 0x0a )
  • Added ability to create a formatted Internal_MC (Video / Others)
  • Added the ability to run ps1_netemu.self and ps1_emu.self from Iris directory (if they are copied to /dev_hdd0/game/IMANAGER4. This opens the possibility (with a proper resign), to use emulators from a upper firmware in a lower one, and can be used patched or not)

1.60 Beta 4 Changelog:

  • Improveed ps1_emu emulation . now work games like Vagrant Story or Resident Evil
  • Added mode 3 to payload_storage to let launch the ISO for the cheats disc having a PSX disc on the drive. Just attach a pendrive, run with cheats and at the appropriate time, eject the ISO removing the pendrive. That works at least with Xploder 4 (if it’s necessary, you’ll have to eject the disc and insert it again: as soon as you detach the pendrive, the payload is disabled and the disc will work normally).
  • Fixed some bugs, like copying file when the USB is almost full.
  • All the payloads were modified to add a detection flag. That let you restart the console, for example, if you used multiMAN and the syscall 8 is inactive.

We continue in testing phase. In particular, I'm interested in receive reports from people that is having problems with black screens when they start the emulator (I got a check to see if the area of LV2 where I install is clean, but it could be the fcking of the instruction cache, therefore I have increased the number of cycles of the routine copy [+ laughs])

Regards




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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Adriansfc92's Avatar
#885 - Adriansfc92 - 44w ago
Reply
This weekend Spanish PlayStation 3 developers at DemonHades have made available a PS3 eEID0 Dumper for JBM 3.55, MA 3.56 and PlayStation 3 CFW 3.55 alongside a ConfEditor for TheGrid.

To quote, roughly translated: eEID0 Dumper by BlackDeath to JBM 3.55, MA 3.56 and CFW 3.55

Hello friends, after the method of filtration CEX2DEX the team decided to investigate this new field (for some) and not so much for others, that is why we are working to bring you the easiest method to move to Linux without requiring DEX.

Today I present created by the dumper EID0 blackdeath with which we can dump all EID0 or directly CEX first section with only launch a pkg and have connected a USB port on dev_usb000, the instructions are on screen and are easy:

• START: To dump all EID0.
• SQUARE: To dump the first section of EID0 directly (eid0_1st_Section_CEX.bin).
• X (EQUIS): To dump metldr (Encryption) to USB and be prepared to exploit and get the dump of the decrypted metldr in subsequent steps.

If you are in Normal 3.55 cfw release the pkg from video.

BlackDeath says: This latest version now allows you to dump the metldr (encryption) on your console if usais the X button and you will have your ready to dump metldr encryption decryption keys used together with her ​​exploit later.

Tell them to keep working this issue need not linux as the next step is to dump the metldr without having to make so many things in linux but a quick and easy dump.

The eEID0 is necessary for the process dump metldr As you know, and only the first section of eEID0 (That we get directly to this tool) is required for Conversion to a unit DEX / TEST.

No more here I leave the download link, works both on any CFW 3.55 (PEEK | POKE LV2) as in MA:

• http://www.mediafire.com/?eblfgmmwrmjl8sw (Old Version)
• http://www.mediafire.com/?32dca82c31470qa (New Version)

Thanks BlackDeath, Checko, Tito01 and DemonHades

From checko: WIP: A method to dump metldr and eEID root keys without linux, more easy with some little steps .. maybe naehrwert can help you. To quote from his Twitter (via twitter.com/naehrwert/status/226682478373531648 and twitter.com/naehrwert/status/226686257005203456):

Isn't installing linux to get your eid root key a bit of an overkill when you could just use netrpc?!

Or you could compile this pastie.org/4295312, sign it with metldr keys and grab the key/iv from shared LS...


ldr.ld

ENTRY(_start)

SECTIONS
{
. = 0x25800;
.text :
{
*(.text)
}
.data :
{
*(.data)
*(.rodata)
}
.bss :
{
bss = .;
*(.bss)
}
}

types.h

#ifndef _TYPES_H_
#define _TYPES_H_

typedef char s8;
typedef unsigned char u8;
typedef short s16;
typedef unsigned short u16;
typedef int s32;
typedef unsigned int u32;
typedef long long int s64;
typedef unsigned long long int u64;

#endif

start.S

.text

/* Loader entry. */
.global _start
_start:
/* Setup stack pointer. */
ila sp, 0x3DFA0

/* Well... */
brsl lr, main

_hang:
br _hang

main.c

#include "types.h"

void *_memcpy(void *dst, void *src, u32 len);

void main()
{
//Copy eid root key/iv to shared LS.
_memcpy((u8 *)0x3E000, (u8 *)0x00000, 0x30);
//Hang (the PPU should copy the key/iv from shared LS now).
while(1);
}

void *_memcpy(void *dst, void *src, u32 len)
{
u8 *d = (u8 *)dst;
u8 *s = (u8 *)src;
u32 i;

for(i = 0; i < len; i++)
d[i] = s[i];

return dst;
}
ConfEditor PS3 for TheGrid by RacingLocura07

Our partner and developer RacingLocura07 (UsaveME) leaves us on this occasion the conf editor ps3, this application allows you to enable or disable patches, plugins or create flags without using a PC, all from the PS3 itself in a simple and fast

Download: http://www.sendspace.com/file/99llgd

Options:

• Displays a list of flags
• Displays list of patch-dynamic
• Displays a list of plugins
• Allows you to export to the root of the usb, the. Cfg file to test it before storing.

List of flags:

• Matheros (direct or normal)
• dumper-ram
• debug
• dev_flash (dumper / restore)
• sc35/36 +8 (more compatible)
• 100% Fan speed (fan at 100%)

Any questions you have you can reply in this thread, thanks to RacingLocura07, tito1, adriansfc92 as Cheko. Conf editor and this works both as the 3.56 MA JBM 3.55

Finally, in related PS3 homebrew news today PsyOil has made available a http://www.psyoil.info/pup/Pup%20down.zip for those interested stating:

On a click of a button a command prompt window will start downloading (from the PS3 Dev Wiki) the PUP to the same directory as the program. Do not delete wget.exe or else the pups will not download!

Its pretty simple, list of firmwares (OFW) on click they download to the directory your placed the two files in.

Now, you're probably wonder why someone would ever need this. I download and delete pups very often, so I made this program to make it a bit easy to find a PUP right away.. Making a CEX/DEX downloader soon.

Update: he has now released the http://www.psyoil.info/pup/cex-sex%20downloader.zip followed by a http://psyoil.info/pup/sexdexcex.zip stating the following:

Once again, I suck at GUI programs. I've made a command prompt version of the same program, where you just enter the name of the firmware version exmp “4.10″ and it starts downloading the firmware on command (4.10p for patch pups) Should I just release that or stick to the ghetto lookin’ GUI?

Shortly following he also made available a http://psyoil.info/pup/Pup%20extractor.zip stating, to quote:

Very simple and straight forward, place pup within the same folder as the extractor! Credit to HSReina for df.exe

Also, I've included a simple command prompt app:

Enter "pu.exe PS3UPDAT.PUP PS3UPDAT" to extract the pup.
Enter "df" to extract Dev_flash from the pup

Enjoy

Here is http://psyoil.info/pup/shop%20converter%20PUP.zip as well by PsyOil with the details below, as follows:

Sony shop PUP, just patched promo_flags/update_flags. anyways, this is just a basic pup that will convert your PS3 into a SHOP Ps3. (not advertising as a jailbreak or a CFW) its just a basic MFW.

Remember after unlocking through security settings, the package installer is NOT for homebrews but only for installing demos. The second PUP is a file that'll convert your SHOP PS3 into a retail PS3. Remember, these still apply! (scei.co.jp/ps3-eula/ps3_eula_en.html)




More PlayStation 3 News...

elser1's Avatar
#884 - elser1 - 48w ago
Reply
like natepig said its google translaters interpretation thats hard to follow. i'm sure if you understand spanish and saw the original it would be fine. i just remember all the kafuffle last time with his fw so i'll just wait and see what they release whenever it may happen and check it then but like i said rebug is the go..

wwywong's Avatar
#883 - wwywong - 48w ago
Reply
Agreed, really can't stand that translation... It's like garble of noun and verb squished together... really don't get what they are trying to say... it's becoming like a joke each time I read news from JFW... or JBM (they changed names again? what else can they not do beside really having a real cfw out)!?

Natepig's Avatar
#882 - Natepig - 49w ago
Reply
Taking all the other nonsense to the side, the shocking google translate statements have always been annoying.

elser1's Avatar
#881 - elser1 - 49w ago
Reply
hard to understand what they are saying, for me anyways. i'll stick with rebug!!

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