43w ago - Following up on his previous update, today Spanish PlayStation 3 developer Estwald (aka Hermes) has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 2 with the changes below.
To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version
First of all, I would like to put three conditions:
1) I do not carry version control, because in github I canceled, I have no desire to go back to those bastards and git all problems are often under Windows, as not handle http addresses. So I'll post a RAR and point and if someone wants to take control of versions, back on, but for now, I'm not.
2) The official version is that we D_Skywalk and me. Your contributions are welcome, within a limit, it has been said that the GUI should be the same, basically, and not be breaking the application schema. That does not mean that you may not go it alone and break it in your own way, you will have to call but then otherwise your application, by request of D_Skywalk.
Obviously, if the changes are minor, no need to change the application name, but it is not in competition, if not collaboration. If that is respected, I have no objection to lend you aid, etc.
3) The third condition is rather a request that anyone who drives the Wiki, should be an entry "Iris Manager" to link it in this post and facilitaros the task if you or any morning for example, I abandoned the project.
And now, to the point: What's new:
Added PSX emulation syscall level: it is no longer necessary to patch the emulators and versions can delete "patched"
Works with ps1_netemu. Moreover, it is my choice RECOMMENDED smoother and games will I have to go wrong with ps1_emu, here are perfect
Files are needed. Cue with the same name as the. Bin. Img, etc, to describe the audio tracks. If it contains only the binary data, Iris Manager generates its corresponding TOC. psx_storage default also generates a TOC enough for this type of game. As I can complete wakefulness psx_storage operation.
Ability to load an external ROM to allow access to the transmission Memory Card (getting into a file dev_hdd0/game/IMANAGER4 ps1_rom.bin).
If you press CIRCLE + EQUIS with external ROM enabled, runs ejected disc so you can access the PSX MC Manager without having to disconnect the USB device. Unplugging / replugging once, the disc will be mounted and run.
More details IMPORTANT iso.txt psx 1.60, within the file Rar.
Finally, from butnut comes some related feedback, as follows: With version 1.60 beta 2, Chrono Cross does not freeze when you go into the status screen, and Vigilante 8 has working music too (V8 requires .cue file)
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very very nice... really thinking about changing to irismanager.... i think deank could do this a long time ago in multiman... but hes with teamcobra... so he want to make money... NOW he have to do it...
mm is great... it can do alot of stuff... but i really only use it for ftp, filemanager and to create xmb mount pkgs via last game...
i think its no problem to find a alternative ftp and filemanager... there are homebrew stuff for this... so the only important reason for me to use mm is to create xmb mount pkgs via load last game pkg...
if iris manager would have a function like last game... i would change really quick!!!! because i like it simple! and most of futures in mm are useless for me!!
next big thing i hope will be psp backups via irismanager... i really like this dude!!
btw is load last game working with irismanager??? i didnt tested yet!?
Following up on his revisions, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.50 followed by v1.50.1, v1.50.2, v1.50.5, v1.50.6, v1.51, v1.52, v1.52.1, and v1.53 with the changes detailed below.
To quote, roughly translated: Well, if you do not mind, I go up and this and that people will test: your upload yours and let me know when (that can be downloaded without using git!) And I add anything new at no cost to you (if you want to take an eye for entertainment, do it ).
I've gotten notes, anyway (I played the payloads also, by the way, to add code if LV2 patches fail because the instruction cache, as seems to be happening at 3.55 in the case of black screen)
Ability to run PSX ISO
IMPORTANT extract psx iso.txt:
As added PSX isos for Iris Manager 1.50 +
Create a folder in root PSXGAMES or USB HDD
Put the PSX game folder inside. The folder name is used as the name of the game in Iris Manager.
The PSX games should be files. Bin or. Img (or. BIN,. IMG) contend sectors of 2352 bytes. You can get from 1-8 files "iso"
Iris Manager takes the isos in alphanumeric order. When you throw a game with multiple isos you can rotate the screen in order
the last moment.
You can put a cover.jpg file (maximum size 1024 x 1024 pixels)
PSX config is saved in the game folder.
Iris Manager mounts USB / BDVD and HDD0 in that order of preference to change the hard disk virtually. If a device can be mounted
It is used to simulate EJECT / PUT.
If a game has two or more discs when the game asks for a disk change, unplug and plug the USB device or disc ejects and hits CD / DVD / BR to change the "iso" (to be ax when your "ejecta" LED flashes green when you put a "new" medium green LED does not blink). The method is rotating so when using the latest iso it will change to the first iso)
NOTE: You can use a BR disc without problems PSX Emu patched. It is not necessary to eject the disc to play.
The configuration of each game is saved in your contacts, while the PSX game disc, is taken as reference for the games you have not saved the configuraracion there.
As I discuss the order they are taken multiple ISOS is alphanumeric (will 1.bin 2.bin Disc 1 and Disc 2 as)
When demos to run, if there are several, are presented with a screen that shows the order of the iso, but that makes pressing CIRCLE rotate upwards (so for example, if we are playing disc 2, you can select Start)
As I comment if you can mount a USB device is taken as "eject" first, otherwise a possible CD / DVD / BR that can be mounted and ultimately the HDD (so you can not eject). This makes it possible that if we have a game on the internal PSX with a pendrive connected and we disconnect and connect back to be changed from "ISO"
Changing ISO can only be done if the game is awaiting it and calling the appropriate function. This is because if "eject" (although no pendrive see activity in the eye) the green led flashes console. To get him back update the counter rotating.
Internally the emulator supports 8 virtual files are rotated. Iris Manager assigns all consecutively. If a game had 3 albums would be allocated as follows: 1,2,3,1,2,3,1,2 by what we see in the following sequence instead of the three would go to 1.
Although you can change discs should not tinker needlessly with that: a game may hang, so Use it only when necessary
Note that the first version of the emulator: if a game does not work but you have the assurance that if it works from ps1_emu CDROM (not the net), you tell me if I can watch it.
Indeed, in PSX options, choosing emulator is unnecessary for ISOS: ya know that you need to run (another thing that is not )
Estwald updated Iris Manager to version 1.50.1 to solve a permission issue in the FTP Server.
Estwald updated again to version 1.50.2 to fix a problem with the settings for PSX ISO
Ability to run PSX ISO (since 1.50.0)
Merged with code from D_Skywalk
Fixed small bugs (the FTP bug was fixed in 1.50.1)
Added option to copy PSX games from USB to HDD and viceversa.
MC now is cached on internal HDD and updated on the original folder returning to Iris Manager
Added option to list games per category using R2 (first all, then each category)
Fixed issue where BR drive was disappearing.
Fixed problem with a poke that could affect 3.55.
v1.51 (232014 via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s520#p1731460966):
Added support for 4.21 DEX
Removed "PSX unsupported" message when a PSX "ISO" is launched (syscall 8 is required to make it work; LV1 patches are not needed)
New version of the PSX emulator V2 (ps1_emu_patched2.self, do not rename it)
Added support for .ISO and .MDF (alcohol) formats for PSX images.
Images in MODE1/2048, MODE2/2336 and MODE2/2448 (CD-XA) are also supported.
All the images of the same game must be in the same format.
Added check of free space on HDD, when copying games
If size of game is larger than free space on internal HDD + 1GB, the copy is aborted
If size of game is larger than free space on external USB + 1MB, the copy is aborted
BD-EMU does not mount the HDD by default (now there are 2 options: old behavior and the default)
Some parts of the code have been touched (if some hangs occurs on start up)
The patcher tools have been unified in the same rar file
Restored the missing "mkdir" function that caused the error accessing language.ini