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Iris Manager v1.54 PS3 Backup Game Manager Update is Released


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100w ago - Following up on his previous revisions, this weekend Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.54 with the changes detailed below alongside some additional languages, PS1_EMU PKG files and themes.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (based on this PT-PT) / [Register or Login to view links] / [Register or Login to view links] by brunolee / [Register or Login to view links] / [Register or Login to view links] by Markus95 / [Register or Login to view links] ([Register or Login to view links]) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by brunolee / [Register or Login to view links]

To quote, roughly translated: What's new:

  • Added possibility to extract ISO PSX (Game Copy option, press Select on PSX disc) from multiple disks.
  • Added possibility to use tricks disk: ISO hits the / PSXGAMES / CHEATS. The iso should be 2352 bytes per sector that can then be used to adapt to other sizes, creating replicas. For example, the Xploder 4 is not even 10 MB, so it's no big deal to have multiple versions. When asked if you want to start using it and mount it as a first album. See notes for details (the name is the same, I just need an extension and a sector size correct, internally, is list what is in that directory looking for a valid ISO)
  • Changed BD Emu options: there are now separate options for internal or external disk: In internal: libfs always takes patched, can not mount or play as hard. In external: if you mount the disk, not taken libfs patched and is the recommended option. With libfs only recommend it for games that have cached data in the internal HDD.
  • Enabled L2 to show games. At first, the first option to show only R2 PS3 games, while if you press L2 would PSX

And now about other things:

  • I see that you are using my Deank ps1_emu patches. That's no problem, since precisely, if I do things is public for anyone to be able to use, obviously. The problem is that it does not usually release the source code in compliance with applicable licenses and thereby not allowing others we can benefit from their contributions as he takes advantage of ours.
  • BD-Emu Theme internally mounted: roll both not flushed the Grid and it works perfectly [+ laughs]. How not work was if you used the game on installing external internal data (a waste, since most of the game is in that file).
  • PS2-PSP Topic: I'm not going to put up with it.
  • Theme D_Skywalk: I know nothing of the boy and has me worried. Other than that, with the whole thing, I'm getting a lot of changes in the sources and I hope there is no problem then ...
  • Move Topic: besides I have not Move, I can not use v2 PSL1GHT even compile, among other things, because compilers do not support my IF Mode Pointer and is already a pain without having to play more, and to have to settle a new library on the old woman ends up not being consistent. Perhaps we should look at that bear Iris V2, but first would have to have compilers and toolchain oopo as we know it (you throw two hours compiling something to the end, leave a mistake that you do not know where it comes. That at least since Windows [+ laughs])
  • Thread Dump PSX disc: in psx.c is a very nice routine called read_raw_sector () to read entire sectors. Maybe someone interested as used

Regards

Iris Manager Tutorial by LoboGuara

Things you need:

  • The latest Iris Manager release (Actually, 1.54): [Register or Login to view links]
  • TrueAncestor SELF resigner (only for the required files): [Register or Login to view links]
  • A file manager (i.e. multiMAN , Comgenie Awesome FileManager) OR a working PC-PS3 ftp connection

Install the Iris PKG on your PS3 (The pkg is inside the rar file: irismanager-4-x.pkg)

1. Extract the Iris Manager rar file on your PC
2. Inside the Iris uncompressed folder, you will see a file named patch_ps1emu.rar. Extract this file
3. Extract TrueAncestor SELF resigner and copy the contents of the DATA folder (ldr_curves, vsh_curves, keys) to the patch_ps1emu DATA folder.
4. Copy the file /dev_flash/ps1emu/ps1_emu.self (using FTP or a file Manager) and put this file into the patch_ps1emu extracted folder
5. Run patch_ps1emu.bat with Administrator privileges
6. Copy the generated ps1_emu_patched2.self to the IRIS MANAGER folder on PS3 (usually /dev_hdd0/game/IMANAGER4)

Example: /dev_hdd0/game/IMANAGER4/ ps1_emu_patched2.self

Preparing your PSX ISOS:

On your EXTERNAL USB device, create a folder called “PSXISOS”

/dev_usb000/PSXGAMES/

Inside the PSXGAMES folder, create a foder with the game name

Example: /dev_usb000/PSXGAMES/CrashBandicoot/

Inside the game folder, put your ISO/BIN/IMG and Optionally, a JPG image named “Cover.jpg” (to get the cover showing on Iris Manager game list),

The Directory structure should be like this: /dev_usb000/PSXGAMES/CrashBandicoot/CrashBandicoot.iso

If the game has multiple disks, put the other disk images in the same folder respecting the filename of the first disc. Example

/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc1.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc2.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc3.ISO
/dev_usb000/PSXGAMES/FinalFantasy9/ FF9_disc4.ISO

The Cover image must not exceed 10241024 in size. Done. Your PSX games will now apperar on Iris Game list

Note: there is a pkg containing the patched ps1_emu_patched2.self , you can download it HERE if you are having problems patching your own file. Im not recommending using it, since i have not tested this pkg myself.

Example of the correct folder structure using Iris Manager:

PS3 GAMES:

Iris Manager will search for your PS3 games on /dev_usb000/GAMEZ instead of GAMES. If you are a multiMAN user, you can just rename your GAMES folder to GAMEZ. Since multiMAN search for games in both GAMES and GAMEZ folder, you will have no problems.

GAME COVERS:

You can use the same multiMAN “covers” on Iris Manager! Just copy the “covers” folder into the Iris Manager directory

Ex: /dev_hdd0/game/IMANAGER4/covers

Tips: To load the last played game: Hold L1 at Iris Manager startup. Sorting the games by system: Press L2 (PSX) or R2 (PS3). Game config: Select your PSX/PS3 game and press SELECT. General config: Press START

Iris Manager Translations: brunolee provide a nice language pkgs, you can get these translations linked above. Just install the respective .pkg and you are done! Have fun! If you have any doubts/questions, dont hesitate to ask!






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew releases!

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#885 - Adriansfc92 - 127w ago
Adriansfc92's Avatar
This weekend Spanish PlayStation 3 developers at DemonHades have made available a PS3 eEID0 Dumper for JBM 3.55, MA 3.56 and PlayStation 3 CFW 3.55 alongside a ConfEditor for TheGrid.

To quote, roughly translated: eEID0 Dumper by BlackDeath to JBM 3.55, MA 3.56 and CFW 3.55

Hello friends, after the method of filtration CEX2DEX the team decided to investigate this new field (for some) and not so much for others, that is why we are working to bring you the easiest method to move to Linux without requiring DEX.

Today I present created by the dumper EID0 blackdeath with which we can dump all EID0 or directly CEX first section with only launch a pkg and have connected a USB port on dev_usb000, the instructions are on screen and are easy:

  • START: To dump all EID0.
  • SQUARE: To dump the first section of EID0 directly (eid0_1st_Section_CEX.bin).
  • X (EQUIS): To dump metldr (Encryption) to USB and be prepared to exploit and get the dump of the decrypted metldr in subsequent steps.

If you are in Normal 3.55 cfw release the pkg from video.

BlackDeath says: This latest version now allows you to dump the metldr (encryption) on your console if usais the X button and you will have your ready to dump metldr encryption decryption keys used together with her ​​exploit later.

Tell them to keep working this issue need not linux as the next step is to dump the metldr without having to make so many things in linux but a quick and easy dump.

The eEID0 is necessary for the process dump metldr As you know, and only the first section of eEID0 (That we get directly to this tool) is required for Conversion to a unit DEX / TEST.

No more here I leave the download link, works both on any CFW 3.55 (PEEK | POKE LV2) as in MA:


Thanks BlackDeath, Checko, Tito01 and DemonHades

From checko: WIP: A method to dump metldr and eEID root keys without linux, more easy with some little steps .. maybe naehrwert can help you. To quote from his Twitter (via twitter.com/naehrwert/status/226682478373531648 and twitter.com/naehrwert/status/226686257005203456):

Isn't installing linux to get your eid root key a bit of an overkill when you could just use netrpc?!

Or you could compile this pastie.org/4295312, sign it with metldr keys and grab the key/iv from shared LS...

[Register or Login to view code]


[Register or Login to view code]


[Register or Login to view code]


[Register or Login to view code]

ConfEditor PS3 for TheGrid by RacingLocura07

Our partner and developer RacingLocura07 (UsaveME) leaves us on this occasion the conf editor ps3, this application allows you to enable or disable patches, plugins or create flags without using a PC, all from the PS3 itself in a simple and fast

Download: [Register or Login to view links]

Options:

  • Displays a list of flags
  • Displays list of patch-dynamic
  • Displays a list of plugins
  • Allows you to export to the root of the usb, the. Cfg file to test it before storing.

List of flags:

  • Matheros (direct or normal)
  • dumper-ram
  • debug
  • dev_flash (dumper / restore)
  • sc35/36 +8 (more compatible)
  • 100% Fan speed (fan at 100%)

Any questions you have you can reply in this thread, thanks to RacingLocura07, tito1, adriansfc92 as Cheko. Conf editor and this works both as the 3.56 MA JBM 3.55

Finally, in related PS3 homebrew news today PsyOil has made available a [Register or Login to view links] for those interested stating:

On a click of a button a command prompt window will start downloading (from the PS3 Dev Wiki) the PUP to the same directory as the program. Do not delete wget.exe or else the pups will not download!

Its pretty simple, list of firmwares (OFW) on click they download to the directory your placed the two files in.

Now, you're probably wonder why someone would ever need this. I download and delete pups very often, so I made this program to make it a bit easy to find a PUP right away.. Making a CEX/DEX downloader soon.

Update: he has now released the [Register or Login to view links] followed by a [Register or Login to view links] stating the following:

Once again, I suck at GUI programs. I've made a command prompt version of the same program, where you just enter the name of the firmware version exmp “4.10″ and it starts downloading the firmware on command (4.10p for patch pups) Should I just release that or stick to the ghetto lookin’ GUI?

Shortly following he also made available a [Register or Login to view links] stating, to quote:

Very simple and straight forward, place pup within the same folder as the extractor! Credit to HSReina for df.exe

Also, I've included a simple command prompt app:

Enter "pu.exe PS3UPDAT.PUP PS3UPDAT" to extract the pup.
Enter "df" to extract Dev_flash from the pup

Enjoy

Here is [Register or Login to view links] as well by PsyOil with the details below, as follows:

Sony shop PUP, just patched promo_flags/update_flags. anyways, this is just a basic pup that will convert your PS3 into a SHOP Ps3. (not advertising as a jailbreak or a CFW) its just a basic MFW.

Remember after unlocking through security settings, the package installer is NOT for homebrews but only for installing demos. The second PUP is a file that'll convert your SHOP PS3 into a retail PS3. Remember, these still apply! (scei.co.jp/ps3-eula/ps3_eula_en.html)

More PlayStation 3 News...

#884 - elser1 - 132w ago
elser1's Avatar
like natepig said its google translaters interpretation thats hard to follow. i'm sure if you understand spanish and saw the original it would be fine. i just remember all the kafuffle last time with his fw so i'll just wait and see what they release whenever it may happen and check it then but like i said rebug is the go..

#883 - wwywong - 132w ago
wwywong's Avatar
Agreed, really can't stand that translation... It's like garble of noun and verb squished together... really don't get what they are trying to say... it's becoming like a joke each time I read news from JFW... or JBM (they changed names again? what else can they not do beside really having a real cfw out)!?

#882 - Natepig - 132w ago
Natepig's Avatar
Taking all the other nonsense to the side, the shocking google translate statements have always been annoying.

#881 - elser1 - 132w ago
elser1's Avatar
hard to understand what they are saying, for me anyways. i'll stick with rebug!!

 

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