46w ago - Following up on his previous revisions, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.50 followed by v1.50.1, v1.50.2, v1.50.5, v1.50.6, v1.51, v1.52, v1.52.1, and v1.53 with the changes detailed below.
To quote, roughly translated: Well, if you do not mind, I go up and this and that people will test: your upload yours and let me know when (that can be downloaded without using git!) And I add anything new at no cost to you (if you want to take an eye for entertainment, do it ).
I've gotten notes, anyway (I played the payloads also, by the way, to add code if LV2 patches fail because the instruction cache, as seems to be happening at 3.55 in the case of black screen)
Ability to run PSX ISO
IMPORTANT extract psx iso.txt:
As added PSX isos for Iris Manager 1.50 +
Create a folder in root PSXGAMES or USB HDD
Put the PSX game folder inside. The folder name is used as the name of the game in Iris Manager.
The PSX games should be files. Bin or. Img (or. BIN,. IMG) contend sectors of 2352 bytes. You can get from 1-8 files "iso"
Iris Manager takes the isos in alphanumeric order. When you throw a game with multiple isos you can rotate the screen in order
the last moment.
You can put a cover.jpg file (maximum size 1024 x 1024 pixels)
Iris Manager mounts USB / BDVD and HDD0 in that order of preference to change the hard disk virtually. If a device can be mounted
It is used to simulate EJECT / PUT.
If a game has two or more discs when the game asks for a disk change, unplug and plug the USB device or disc ejects and hits CD / DVD / BR to change the "iso" (to be ax when your "ejecta" LED flashes green when you put a "new" medium green LED does not blink). The method is rotating so when using the latest iso it will change to the first iso)
NOTE: You can use a BR disc without problems PSX Emu patched. It is not necessary to eject the disc to play.
The configuration of each game is saved in your contacts, while the PSX game disc, is taken as reference for the games you have not saved the configuraracion there.
As I discuss the order they are taken multiple ISOS is alphanumeric (will 1.bin 2.bin Disc 1 and Disc 2 as)
When demos to run, if there are several, are presented with a screen that shows the order of the iso, but that makes pressing CIRCLE rotate upwards (so for example, if we are playing disc 2, you can select Start)
As I comment if you can mount a USB device is taken as "eject" first, otherwise a possible CD / DVD / BR that can be mounted and ultimately the HDD (so you can not eject). This makes it possible that if we have a game on the internal PSX with a pendrive connected and we disconnect and connect back to be changed from "ISO"
Changing ISO can only be done if the game is awaiting it and calling the appropriate function. This is because if "eject" (although no pendrive see activity in the eye) the green led flashes console. To get him back update the counter rotating.
Internally the emulator supports 8 virtual files are rotated. Iris Manager assigns all consecutively. If a game had 3 albums would be allocated as follows: 1,2,3,1,2,3,1,2 by what we see in the following sequence instead of the three would go to 1.
Although you can change discs should not tinker needlessly with that: a game may hang, so Use it only when necessary
Note that the first version of the emulator: if a game does not work but you have the assurance that if it works from ps1_emu CDROM (not the net), you tell me if I can watch it.
Indeed, in PSX options, choosing emulator is unnecessary for ISOS: ya know that you need to run (another thing that is not )
Estwald updated Iris Manager to version 1.50.1 to solve a permission issue in the FTP Server.
Estwald updated again to version 1.50.2 to fix a problem with the settings for PSX ISO
Ability to run PSX ISO (since 1.50.0)
Merged with code from D_Skywalk
Fixed small bugs (the FTP bug was fixed in 1.50.1)
Added option to copy PSX games from USB to HDD and viceversa.
MC now is cached on internal HDD and updated on the original folder returning to Iris Manager
Added option to list games per category using R2 (first all, then each category)
Fixed issue where BR drive was disappearing.
Fixed problem with a poke that could affect 3.55.
v1.51 (232014 via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s520#p1731460966):
Added support for 4.21 DEX
Removed "PSX unsupported" message when a PSX "ISO" is launched (syscall 8 is required to make it work; LV1 patches are not needed)
New version of the PSX emulator V2 (ps1_emu_patched2.self, do not rename it)
Added support for .ISO and .MDF (alcohol) formats for PSX images.
Images in MODE1/2048, MODE2/2336 and MODE2/2448 (CD-XA) are also supported.
All the images of the same game must be in the same format.
Added check of free space on HDD, when copying games
If size of game is larger than free space on internal HDD + 1GB, the copy is aborted
If size of game is larger than free space on external USB + 1MB, the copy is aborted
BD-EMU does not mount the HDD by default (now there are 2 options: old behavior and the default)
Some parts of the code have been touched (if some hangs occurs on start up)
The patcher tools have been unified in the same rar file
Restored the missing "mkdir" function that caused the error accessing language.ini
Added 3.55 DEX support to Iris Manager (thanks to Rancid-0)
Added 3.55 DEX support to Homelaunc1 (Launch PSN/Homebrew from USB)
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
This weekend Spanish PlayStation 3 developers at DemonHades have made available a PS3 eEID0 Dumper for JBM 3.55, MA 3.56 and PlayStation 3 CFW 3.55 alongside a ConfEditor for TheGrid.
To quote, roughly translated: eEID0 Dumper by BlackDeath to JBM 3.55, MA 3.56 and CFW 3.55
Hello friends, after the method of filtration CEX2DEX the team decided to investigate this new field (for some) and not so much for others, that is why we are working to bring you the easiest method to move to Linux without requiring DEX.
Today I present created by the dumper EID0 blackdeath with which we can dump all EID0 or directly CEX first section with only launch a pkg and have connected a USB port on dev_usb000, the instructions are on screen and are easy:
START: To dump all EID0.
SQUARE: To dump the first section of EID0 directly (eid0_1st_Section_CEX.bin).
X (EQUIS): To dump metldr (Encryption) to USB and be prepared to exploit and get the dump of the decrypted metldr in subsequent steps.
If you are in Normal 3.55 cfw release the pkg from video.
BlackDeath says: This latest version now allows you to dump the metldr (encryption) on your console if usais the X button and you will have your ready to dump metldr encryption decryption keys used together with her exploit later.
Tell them to keep working this issue need not linux as the next step is to dump the metldr without having to make so many things in linux but a quick and easy dump.
The eEID0 is necessary for the process dump metldr As you know, and only the first section of eEID0 (That we get directly to this tool) is required for Conversion to a unit DEX / TEST.
No more here I leave the download link, works both on any CFW 3.55 (PEEK | POKE LV2) as in MA:
http://www.mediafire.com/?eblfgmmwrmjl8sw (Old Version)
http://www.mediafire.com/?32dca82c31470qa (New Version)
Thanks BlackDeath, Checko, Tito01 and DemonHades
From checko: WIP: A method to dump metldr and eEID root keys without linux, more easy with some little steps .. maybe naehrwert can help you. To quote from his Twitter (via twitter.com/naehrwert/status/226682478373531648 and twitter.com/naehrwert/status/226686257005203456):
Isn't installing linux to get your eid root key a bit of an overkill when you could just use netrpc?!
Or you could compile this pastie.org/4295312, sign it with metldr keys and grab the key/iv from shared LS...
Our partner and developer RacingLocura07 (UsaveME) leaves us on this occasion the conf editor ps3, this application allows you to enable or disable patches, plugins or create flags without using a PC, all from the PS3 itself in a simple and fast
Displays a list of flags
Displays list of patch-dynamic
Displays a list of plugins
Allows you to export to the root of the usb, the. Cfg file to test it before storing.
List of flags:
Matheros (direct or normal)
dev_flash (dumper / restore)
sc35/36 +8 (more compatible)
100% Fan speed (fan at 100%)
Any questions you have you can reply in this thread, thanks to RacingLocura07, tito1, adriansfc92 as Cheko. Conf editor and this works both as the 3.56 MA JBM 3.55
Finally, in related PS3 homebrew news today PsyOil has made available a http://www.psyoil.info/pup/Pup%20down.zip for those interested stating:
On a click of a button a command prompt window will start downloading (from the PS3 Dev Wiki) the PUP to the same directory as the program. Do not delete wget.exe or else the pups will not download!
Its pretty simple, list of firmwares (OFW) on click they download to the directory your placed the two files in.
Now, you're probably wonder why someone would ever need this. I download and delete pups very often, so I made this program to make it a bit easy to find a PUP right away.. Making a CEX/DEX downloader soon.
Update: he has now released the http://www.psyoil.info/pup/cex-sex%20downloader.zip followed by a http://psyoil.info/pup/sexdexcex.zip stating the following:
Once again, I suck at GUI programs. I've made a command prompt version of the same program, where you just enter the name of the firmware version exmp “4.10″ and it starts downloading the firmware on command (4.10p for patch pups) Should I just release that or stick to the ghetto lookin’ GUI?
Shortly following he also made available a http://psyoil.info/pup/Pup%20extractor.zip stating, to quote:
Very simple and straight forward, place pup within the same folder as the extractor! Credit to HSReina for df.exe
Also, I've included a simple command prompt app:
Enter "pu.exe PS3UPDAT.PUP PS3UPDAT" to extract the pup.
Enter "df" to extract Dev_flash from the pup
Here is http://psyoil.info/pup/shop%20converter%20PUP.zip as well by PsyOil with the details below, as follows:
Sony shop PUP, just patched promo_flags/update_flags. anyways, this is just a basic pup that will convert your PS3 into a SHOP Ps3. (not advertising as a jailbreak or a CFW) its just a basic MFW.
Remember after unlocking through security settings, the package installer is NOT for homebrews but only for installing demos. The second PUP is a file that'll convert your SHOP PS3 into a retail PS3. Remember, these still apply! (scei.co.jp/ps3-eula/ps3_eula_en.html)
like natepig said its google translaters interpretation thats hard to follow. i'm sure if you understand spanish and saw the original it would be fine. i just remember all the kafuffle last time with his fw so i'll just wait and see what they release whenever it may happen and check it then but like i said rebug is the go..
Agreed, really can't stand that translation... It's like garble of noun and verb squished together... really don't get what they are trying to say... it's becoming like a joke each time I read news from JFW... or JBM (they changed names again? what else can they not do beside really having a real cfw out)!?