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Iris Manager v1.50 PS3 Backup Game Manager Update is Released


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84w ago - Following up on his [Register or Login to view links] revisions, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.50 followed by v1.50.1, v1.50.2, v1.50.5, v1.50.6, v1.51, v1.52, v1.52.1, and v1.53 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by Faxtron / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by Rancid (o) / [Register or Login to view links] / [Register or Login to view links] by LoboGuara / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: Well, if you do not mind, I go up and this and that people will test: your upload yours and let me know when (that can be downloaded without using git!) And I add anything new at no cost to you (if you want to take an eye for entertainment, do it ).

I've gotten notes, anyway (I played the payloads also, by the way, to add code if LV2 patches fail because the instruction cache, as seems to be happening at 3.55 in the case of black screen)

What's new:

  • Ability to run PSX ISO

IMPORTANT extract psx iso.txt:

As added PSX isos for Iris Manager 1.50 +

  • Create a folder in root PSXGAMES or USB HDD
  • Put the PSX game folder inside. The folder name is used as the name of the game in Iris Manager.
  • The PSX games should be files. Bin or. Img (or. BIN,. IMG) contend sectors of 2352 bytes. You can get from 1-8 files "iso"
  • Iris Manager takes the isos in alphanumeric order. When you throw a game with multiple isos you can rotate the screen in order
    the last moment.
  • You can put a cover.jpg file (maximum size 1024 x 1024 pixels)
  • PSX config is saved in the game folder.

Example of game structure:

At stake:

Iris Manager mounts USB / BDVD and HDD0 in that order of preference to change the hard disk virtually. If a device can be mounted
It is used to simulate EJECT / PUT.

If a game has two or more discs when the game asks for a disk change, unplug and plug the USB device or disc ejects and hits CD / DVD / BR to change the "iso" (to be ax when your "ejecta" LED flashes green when you put a "new" medium green LED does not blink). The method is rotating so when using the latest iso it will change to the first iso)

NOTE: You can use a BR disc without problems PSX Emu patched. It is not necessary to eject the disc to play.

Some feedback:

  • The configuration of each game is saved in your contacts, while the PSX game disc, is taken as reference for the games you have not saved the configuraracion there.
  • As I discuss the order they are taken multiple ISOS is alphanumeric (will 1.bin 2.bin Disc 1 and Disc 2 as)
  • When demos to run, if there are several, are presented with a screen that shows the order of the iso, but that makes pressing CIRCLE rotate upwards (so for example, if we are playing disc 2, you can select Start)
  • As I comment if you can mount a USB device is taken as "eject" first, otherwise a possible CD / DVD / BR that can be mounted and ultimately the HDD (so you can not eject). This makes it possible that if we have a game on the internal PSX with a pendrive connected and we disconnect and connect back to be changed from "ISO"
  • Changing ISO can only be done if the game is awaiting it and calling the appropriate function. This is because if "eject" (although no pendrive see activity in the eye) the green led flashes console. To get him back update the counter rotating.
  • Internally the emulator supports 8 virtual files are rotated. Iris Manager assigns all consecutively. If a game had 3 albums would be allocated as follows: 1,2,3,1,2,3,1,2 by what we see in the following sequence instead of the three would go to 1.
  • Although you can change discs should not tinker needlessly with that: a game may hang, so Use it only when necessary
  • Note that the first version of the emulator: if a game does not work but you have the assurance that if it works from ps1_emu CDROM (not the net), you tell me if I can watch it.

Indeed, in PSX options, choosing emulator is unnecessary for ISOS: ya know that you need to run (another thing that is not )

Regards











v1.50.1 Changelog:

  • Estwald updated Iris Manager to version 1.50.1 to solve a permission issue in the FTP Server.

v1.50.2:

  • Estwald updated again to version 1.50.2 to fix a problem with the settings for PSX ISO

v1.50.5:

  • Ability to run PSX ISO (since 1.50.0)
  • Merged with code from D_Skywalk
  • Fixed small bugs (the FTP bug was fixed in 1.50.1)
  • Added option to copy PSX games from USB to HDD and viceversa.
  • MC now is cached on internal HDD and updated on the original folder returning to Iris Manager

v1.50.6 (230240):

  • Added option to list games per category using R2 (first all, then each category)
  • Fixed issue where BR drive was disappearing.
  • Fixed problem with a poke that could affect 3.55.

v1.51 (232014 via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s520#p1731460966):

  • Added support for 4.21 DEX
  • Removed "PSX unsupported" message when a PSX "ISO" is launched (syscall 8 is required to make it work; LV1 patches are not needed)
  • New version of the PSX emulator V2 (ps1_emu_patched2.self, do not rename it)
  • Added support for .ISO and .MDF (alcohol) formats for PSX images.
  • Images in MODE1/2048, MODE2/2336 and MODE2/2448 (CD-XA) are also supported.
  • All the images of the same game must be in the same format.

1.52 (241341):

  • Added check of free space on HDD, when copying games
  • If size of game is larger than free space on internal HDD + 1GB, the copy is aborted
  • If size of game is larger than free space on external USB + 1MB, the copy is aborted
  • BD-EMU does not mount the HDD by default (now there are 2 options: old behavior and the default)
  • Some parts of the code have been touched (if some hangs occurs on start up)
  • The patcher tools have been unified in the same rar file

v1.52.1:

  • Restored the missing "mkdir" function that caused the error accessing language.ini

v1.53 (via elotrolado.net/viewtopic.php?f=163&t=1842936&p=1731473402#p1731473402):

  • Added 3.55 DEX support to Iris Manager (thanks to Rancid-0)
  • Added 3.55 DEX support to Homelaunc1 (Launch PSN/Homebrew from USB)








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Comments 925 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

AdilAliraqe's Avatar
#890 - AdilAliraqe - 88w ago
What do you think about modifying images ??




dsavage's Avatar
#889 - dsavage - 89w ago
lol yeah... i was like these guys are still updating this worthless thing ? lol.

HAVOK7's Avatar
#888 - HAVOK7 - 89w ago
seriously? there are people who still use this, come on, any other manages besides multiman is pointless to use, multiman has more that anyone would need so having this is just having another icon for decoration on XMB

PS3 News's Avatar
#887 - PS3 News - 89w ago
Following up on the previous update, this weekend Spanish PlayStation 3 developers D_Skywalk and Estwald have updated IrisManager to version 1.25 which is now compatible with and includes PS3 4.XX Custom Firmware (CFW) support like the resigned ports.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: IrisManager is a port of HermesManager based on PSLIGHT, Tiny3D, PS3Soundlib and OpenPS3FTP, is a completly legal open code manager made with Homebrew tools.

IrisManager v1.25

Changelog English:

v1.25 - r84 (commit 63eccf64b7659e2f8e293653c720ac3a159ccac4)

  • Added Support for 4.30 CFW - thx to Estwald for the help!
  • Now IrisManager Supports 3.55 and 4.30 CFW

ON UPDATES: DO NOT DELETE OLD RELEASE, JUST UPDATE!






Enjoy!

More PlayStation 3 News...

SceneFree's Avatar
#886 - SceneFree - 93w ago
Today Chekco of DemonHades has posted (via demonhades.org/foro/viewtopic.php?t=6968&f=297#p54149) some JFW DH status details below, roughly translated:

Well hell, after the triumphant return of DemonHades (Triumphal say something ) I decided to post something that was due to publish a long farewell to the Web, because we're going to cheat, much to demon has returned and such, but this is equal to or more dead than before, so as a farewell and funeral of the Web we are publishing the JFW 3.41.

If ​​if as you read, the CFW who had to leave for a long time and stubbornness of your dear master demon DH did not go. So without further ado I leave you with the link to download the CFW and its Tolos (Manager, usaveme and others) just say that a certain person once told me that a cfw had to be free, well that's something I do not agree.

But if they wanted their work free jaicrab since all that thought it was demon JFW were wrong and the only themes I jaicrab little more but I think the pup, blipi, the manager, the openpstore mario, is that this is something that would need to see cast long ago that if this was not released at the time were by the manipulations of a certain person.. Links ..


A greeting and farewell dh.org Rest in peace.

PS The v2 is the best work, thanks to jaicrab, blipi, FLIPI. mario, and other people who worked alongside this be for nothing then remained in. CAREFULLY: BOATS AND TEAM I was the most controversial developer in the DH team

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