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Iris Manager v1.50 PS3 Backup Game Manager Update is Released


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91w ago - Following up on his [Register or Login to view links] revisions, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.50 followed by v1.50.1, v1.50.2, v1.50.5, v1.50.6, v1.51, v1.52, v1.52.1, and v1.53 with the changes detailed below.

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To quote, roughly translated: Well, if you do not mind, I go up and this and that people will test: your upload yours and let me know when (that can be downloaded without using git!) And I add anything new at no cost to you (if you want to take an eye for entertainment, do it ).

I've gotten notes, anyway (I played the payloads also, by the way, to add code if LV2 patches fail because the instruction cache, as seems to be happening at 3.55 in the case of black screen)

What's new:

  • Ability to run PSX ISO

IMPORTANT extract psx iso.txt:

As added PSX isos for Iris Manager 1.50 +

  • Create a folder in root PSXGAMES or USB HDD
  • Put the PSX game folder inside. The folder name is used as the name of the game in Iris Manager.
  • The PSX games should be files. Bin or. Img (or. BIN,. IMG) contend sectors of 2352 bytes. You can get from 1-8 files "iso"
  • Iris Manager takes the isos in alphanumeric order. When you throw a game with multiple isos you can rotate the screen in order
    the last moment.
  • You can put a cover.jpg file (maximum size 1024 x 1024 pixels)
  • PSX config is saved in the game folder.

Example of game structure:

[Register or Login to view code]

At stake:

Iris Manager mounts USB / BDVD and HDD0 in that order of preference to change the hard disk virtually. If a device can be mounted
It is used to simulate EJECT / PUT.

If a game has two or more discs when the game asks for a disk change, unplug and plug the USB device or disc ejects and hits CD / DVD / BR to change the "iso" (to be ax when your "ejecta" LED flashes green when you put a "new" medium green LED does not blink). The method is rotating so when using the latest iso it will change to the first iso)

NOTE: You can use a BR disc without problems PSX Emu patched. It is not necessary to eject the disc to play.

Some feedback:

  • The configuration of each game is saved in your contacts, while the PSX game disc, is taken as reference for the games you have not saved the configuraracion there.
  • As I discuss the order they are taken multiple ISOS is alphanumeric (will 1.bin 2.bin Disc 1 and Disc 2 as)
  • When demos to run, if there are several, are presented with a screen that shows the order of the iso, but that makes pressing CIRCLE rotate upwards (so for example, if we are playing disc 2, you can select Start)
  • As I comment if you can mount a USB device is taken as "eject" first, otherwise a possible CD / DVD / BR that can be mounted and ultimately the HDD (so you can not eject). This makes it possible that if we have a game on the internal PSX with a pendrive connected and we disconnect and connect back to be changed from "ISO"
  • Changing ISO can only be done if the game is awaiting it and calling the appropriate function. This is because if "eject" (although no pendrive see activity in the eye) the green led flashes console. To get him back update the counter rotating.
  • Internally the emulator supports 8 virtual files are rotated. Iris Manager assigns all consecutively. If a game had 3 albums would be allocated as follows: 1,2,3,1,2,3,1,2 by what we see in the following sequence instead of the three would go to 1.
  • Although you can change discs should not tinker needlessly with that: a game may hang, so Use it only when necessary
  • Note that the first version of the emulator: if a game does not work but you have the assurance that if it works from ps1_emu CDROM (not the net), you tell me if I can watch it.

Indeed, in PSX options, choosing emulator is unnecessary for ISOS: ya know that you need to run (another thing that is not )

Regards











v1.50.1 Changelog:

  • Estwald updated Iris Manager to version 1.50.1 to solve a permission issue in the FTP Server.

v1.50.2:

  • Estwald updated again to version 1.50.2 to fix a problem with the settings for PSX ISO

v1.50.5:

  • Ability to run PSX ISO (since 1.50.0)
  • Merged with code from D_Skywalk
  • Fixed small bugs (the FTP bug was fixed in 1.50.1)
  • Added option to copy PSX games from USB to HDD and viceversa.
  • MC now is cached on internal HDD and updated on the original folder returning to Iris Manager

v1.50.6 (230240):

  • Added option to list games per category using R2 (first all, then each category)
  • Fixed issue where BR drive was disappearing.
  • Fixed problem with a poke that could affect 3.55.

v1.51 (232014 via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s520#p1731460966):

  • Added support for 4.21 DEX
  • Removed "PSX unsupported" message when a PSX "ISO" is launched (syscall 8 is required to make it work; LV1 patches are not needed)
  • New version of the PSX emulator V2 (ps1_emu_patched2.self, do not rename it)
  • Added support for .ISO and .MDF (alcohol) formats for PSX images.
  • Images in MODE1/2048, MODE2/2336 and MODE2/2448 (CD-XA) are also supported.
  • All the images of the same game must be in the same format.

1.52 (241341):

  • Added check of free space on HDD, when copying games
  • If size of game is larger than free space on internal HDD + 1GB, the copy is aborted
  • If size of game is larger than free space on external USB + 1MB, the copy is aborted
  • BD-EMU does not mount the HDD by default (now there are 2 options: old behavior and the default)
  • Some parts of the code have been touched (if some hangs occurs on start up)
  • The patcher tools have been unified in the same rar file

v1.52.1:

  • Restored the missing "mkdir" function that caused the error accessing language.ini

v1.53 (via elotrolado.net/viewtopic.php?f=163&t=1842936&p=1731473402#p1731473402):

  • Added 3.55 DEX support to Iris Manager (thanks to Rancid-0)
  • Added 3.55 DEX support to Homelaunc1 (Launch PSN/Homebrew from USB)








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Comments 925 Comments - Go to Forum Thread »

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Anger007's Avatar
#900 - Anger007 - 94w ago
don't know if i should point this out but as this thread should be dead by now, and the convo is most certainly off topic, can't we move the convo to a new thread?

erm just ignore this post i just went through it and realised the iris creator is to do with dh so... i'm a dumbass today.

Azrial's Avatar
#899 - Azrial - 94w ago
I've updated my MM yesterday to latest version, still as nippy as ever for me, did go a bit clunky at around v4.14, but all that seems to have sorted itself out.

fantopoulos's Avatar
#898 - fantopoulos - 94w ago
Quote Originally Posted by StanSmith View Post
As MultiMan is becoming bloatware I'll give this a go.

Just tried it on 4.21REX and it says "Unsupported firmware" and quits.

i totally agree deank put so much uneeded crap into mm it slowed it down i haven't updated since 14.04 myself it is slow and only get slower folks iris is the new manager go Estwald, i consider both friends and talented but i got to give this one to iris you cant even hook up 2 usb on mm iris you can

PS3 News's Avatar
#897 - PS3 News - 94w ago
Following up on the previous revision, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.45 followed by v1.46, v1.46.2 and v1.46.3 with the changes outlined below.

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To quote, roughly translated: Well, Version 1.45 at this rate, we will update the rhythm of Multiman [+ laughs]. No, really: unless it is something of God, I have no intention to update more

In firmware version 3.41 is added: all works, as I have above and arranged the 3.55, which brought us to head for a stupid mistake [+ laughs], but also had a problem with one of the "pokes" I had to solve. And those of us in 4.30, what?.

Then I thought about the whiners: D_Skywalk is who has control of the versions after all and I have no guilt if you do not like the "flicker" that put the icon or the colors I choose [qmparto]. So the best we can do is "fool" and minimally modify the GUI to accomplish the following:

Now there are 8 colors to choose, the first four, as always, with the fading light of the selected icon appears D_Skywalk likes, but others we mola Unless, that is "not seen" so fast.

The next four activate the "flicker" that got me, you fat and shrinks the icon. The first is the "Beautiful Blue" that some claims in a while [qmparto] [plasma], the second is the same as the default (gray-beige) and the third a blue-violet and the fourth new rosita for girls D_Skywalk including [haha].

The reason for two-color copy of the original, is that I know: some will want to use those colors but with the "blink" again (or worse: want the new colors but how D_Skywalk) [Toctoc]. So this time we win and I think we keep D_Skywalk happy to, because the changes I had to do to all that are minimal and respect both.

By the way, Mr. D_Skywalk: this time if I left a brief note. Some changes you may seem trivial, but I assure you that in the absence of 3.55 parenthesis in a function petaba poke me the entire application. There are things that are done in a certain way, that's how it seems to work and not on a whim. Take this into consideration [+ laughs]

Regards

1.45 Changelog:

  • Support for firmware 3.41, 3.55 fixed, 21.4 adds DEX
  • Fixes installer PKG
  • Added new background colors with automatic selection of "flicker" or not. These changes are minor and I hope that you accept as is. Basically, if you use the first four colors is selected icon as you let him, but if you select the 4 new (2 are the same as those you use your) changes to flashing mode so clever

Salgo minor bug or market, this is the last change I have thought to do that is not related with the ISOS.

v1.46 Changelog:

  • Added the patch for 4.30 Rebug LV1 CEX to prevent the "panic shutdown" bug from occurring
  • Improved recognition of PSX discs

v1.46.2 Changelog:

  • PSX / PS1 disc games bug fix

Rough translation (via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s280#p1731280734): Good Estwald, Since I'm "tester" because I'm indicating hehe . Following the same tests as I said in another post, it seems that still does not work and the original directly, or the backup (unless another hard target if recognized earlier and then force the restart of play) [buuuaaaa].

Well, as always follow your progress and encouragement. Regards and happy hehe kings. I just uploaded a new version that fixes that. The modification basically consists of adding this, for which you are interested.
[code]
if(find_device==11) sprintf(filename, "/dev_bdvd");
else if(find_device==0) sprintf(filename, "/dev_hdd0");
else sprintf(filename, "/dev_usb00%c", 47+find_device);

DIR *dir;
dir = opendir (filename);

if (dir) {
closedir (dir);

if(find_device >= 0 && find_device < 11) move_bdemubackup_to_origin(1

c1pr14n's Avatar
#896 - c1pr14n - 94w ago
Get the skinny version, if you don't like the other features. Personally, I think most are great.

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