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Iris Manager v1.50 PS3 Backup Game Manager Update is Released


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99w ago - Following up on his [Register or Login to view links] revisions, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.50 followed by v1.50.1, v1.50.2, v1.50.5, v1.50.6, v1.51, v1.52, v1.52.1, and v1.53 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by Faxtron / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by Rancid (o) / [Register or Login to view links] / [Register or Login to view links] by LoboGuara / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: Well, if you do not mind, I go up and this and that people will test: your upload yours and let me know when (that can be downloaded without using git!) And I add anything new at no cost to you (if you want to take an eye for entertainment, do it ).

I've gotten notes, anyway (I played the payloads also, by the way, to add code if LV2 patches fail because the instruction cache, as seems to be happening at 3.55 in the case of black screen)

What's new:

  • Ability to run PSX ISO

IMPORTANT extract psx iso.txt:

As added PSX isos for Iris Manager 1.50 +

  • Create a folder in root PSXGAMES or USB HDD
  • Put the PSX game folder inside. The folder name is used as the name of the game in Iris Manager.
  • The PSX games should be files. Bin or. Img (or. BIN,. IMG) contend sectors of 2352 bytes. You can get from 1-8 files "iso"
  • Iris Manager takes the isos in alphanumeric order. When you throw a game with multiple isos you can rotate the screen in order
    the last moment.
  • You can put a cover.jpg file (maximum size 1024 x 1024 pixels)
  • PSX config is saved in the game folder.

Example of game structure:

[Register or Login to view code]

At stake:

Iris Manager mounts USB / BDVD and HDD0 in that order of preference to change the hard disk virtually. If a device can be mounted
It is used to simulate EJECT / PUT.

If a game has two or more discs when the game asks for a disk change, unplug and plug the USB device or disc ejects and hits CD / DVD / BR to change the "iso" (to be ax when your "ejecta" LED flashes green when you put a "new" medium green LED does not blink). The method is rotating so when using the latest iso it will change to the first iso)

NOTE: You can use a BR disc without problems PSX Emu patched. It is not necessary to eject the disc to play.

Some feedback:

  • The configuration of each game is saved in your contacts, while the PSX game disc, is taken as reference for the games you have not saved the configuraracion there.
  • As I discuss the order they are taken multiple ISOS is alphanumeric (will 1.bin 2.bin Disc 1 and Disc 2 as)
  • When demos to run, if there are several, are presented with a screen that shows the order of the iso, but that makes pressing CIRCLE rotate upwards (so for example, if we are playing disc 2, you can select Start)
  • As I comment if you can mount a USB device is taken as "eject" first, otherwise a possible CD / DVD / BR that can be mounted and ultimately the HDD (so you can not eject). This makes it possible that if we have a game on the internal PSX with a pendrive connected and we disconnect and connect back to be changed from "ISO"
  • Changing ISO can only be done if the game is awaiting it and calling the appropriate function. This is because if "eject" (although no pendrive see activity in the eye) the green led flashes console. To get him back update the counter rotating.
  • Internally the emulator supports 8 virtual files are rotated. Iris Manager assigns all consecutively. If a game had 3 albums would be allocated as follows: 1,2,3,1,2,3,1,2 by what we see in the following sequence instead of the three would go to 1.
  • Although you can change discs should not tinker needlessly with that: a game may hang, so Use it only when necessary
  • Note that the first version of the emulator: if a game does not work but you have the assurance that if it works from ps1_emu CDROM (not the net), you tell me if I can watch it.

Indeed, in PSX options, choosing emulator is unnecessary for ISOS: ya know that you need to run (another thing that is not )

Regards











v1.50.1 Changelog:

  • Estwald updated Iris Manager to version 1.50.1 to solve a permission issue in the FTP Server.

v1.50.2:

  • Estwald updated again to version 1.50.2 to fix a problem with the settings for PSX ISO

v1.50.5:

  • Ability to run PSX ISO (since 1.50.0)
  • Merged with code from D_Skywalk
  • Fixed small bugs (the FTP bug was fixed in 1.50.1)
  • Added option to copy PSX games from USB to HDD and viceversa.
  • MC now is cached on internal HDD and updated on the original folder returning to Iris Manager

v1.50.6 (230240):

  • Added option to list games per category using R2 (first all, then each category)
  • Fixed issue where BR drive was disappearing.
  • Fixed problem with a poke that could affect 3.55.

v1.51 (232014 via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s520#p1731460966):

  • Added support for 4.21 DEX
  • Removed "PSX unsupported" message when a PSX "ISO" is launched (syscall 8 is required to make it work; LV1 patches are not needed)
  • New version of the PSX emulator V2 (ps1_emu_patched2.self, do not rename it)
  • Added support for .ISO and .MDF (alcohol) formats for PSX images.
  • Images in MODE1/2048, MODE2/2336 and MODE2/2448 (CD-XA) are also supported.
  • All the images of the same game must be in the same format.

1.52 (241341):

  • Added check of free space on HDD, when copying games
  • If size of game is larger than free space on internal HDD + 1GB, the copy is aborted
  • If size of game is larger than free space on external USB + 1MB, the copy is aborted
  • BD-EMU does not mount the HDD by default (now there are 2 options: old behavior and the default)
  • Some parts of the code have been touched (if some hangs occurs on start up)
  • The patcher tools have been unified in the same rar file

v1.52.1:

  • Restored the missing "mkdir" function that caused the error accessing language.ini

v1.53 (via elotrolado.net/viewtopic.php?f=163&t=1842936&p=1731473402#p1731473402):

  • Added 3.55 DEX support to Iris Manager (thanks to Rancid-0)
  • Added 3.55 DEX support to Homelaunc1 (Launch PSN/Homebrew from USB)








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#5 - TheShroomster - 178w ago
TheShroomster's Avatar
Very nice.... 2 PS3's minimum downgrade on 40gb fat 1.90 and 2.90 on my slim. Now just need the FW released, i think its gonna be fun to play with. Thanks DH

#4 - NTA - 178w ago
NTA's Avatar
Some people use software to convert psx games into eboots for the psp. Would there be anyway to convert those into being compatible with the PS3?

#3 - saaqi - 178w ago
saaqi's Avatar
wow ps2 games and PSN access this sound like the best thing in a long time happening to my PS3, I hope PSN solution works for long but guess that would be stupid to wish for any way PS2 games running will be fun.

#2 - Neo Cyrus - 178w ago
Neo Cyrus's Avatar
This upcoming CFW is the most exciting news in a long time. The license generator for PSN games especially caught my attention, one of my PSN games hasn't been functional since 3.41, so perhaps this could take care of it. As for activating the 8th SPU, too bad it won't do any good for games considering they're programmed to use a maximum of 6 so I suppose it'd only be good for homebrew. Would it be possible to disable the hypervisor security that runs on 1 of the SPUs? Having all 8 SPUs available for the lulz would be nice.

#1 - PS3 News - 178w ago
PS3 News's Avatar
Following up on the recent video footage, today Spanish PlayStation 3 CFW developers DemonHades and JaicraB have shared a status update and pics on the upcoming JFW DH PS3 Custom Firmware.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated:

Percentage Level of Development

  • Central-Core - 100%
  • Cobra-Payload - 60%
  • Linux - 95%
  • Preloader - 90%
  • XMB Categories - 95%
  • Thegra Manager - 25%
  • Thegra - 100%
  • Services Packs - 0%
  • OpenPStore - 50%

New categories such as Multimedia, PS3 Loader, Thegra, Homebrew, Emulators, manager set aside the typical native application. Photos, Music, Videos, TV, disappear to make way for Multimedia.

New Category

This new category gives rise to a union of native options like photo, music and video. This new category will appear the famous player Showtime, which already includes the possibility of a single application in many more options than what they offered us the categories natively native officers.

  • Reproduction native (the PS3 system) MUSIC, PHOTOS and VIDEO, DVD, BD, photo gallery and soon Cdaudio the VidZone, memories and play qriocity
  • Listen to music
  • Being able to see videos like avi, mpeg, xvid, divx, MKV including
  • View photos
  • Demand movies
  • TV-Channel

PS3 Loader

This new category was born to take charge from now manage the contents of the old Sony consoles, this means that both PS1/PS2/Minis Games and the saves these become part of this new category, freeing imnecesarios to GAME icon.

It is also where you store the backups RetroLoader (aka modified cobrausb backup manager) responsible for managing the games PS1, PS2 and PS3

Thegra - the new star category and plugins

This new category includes the plugins manager, service packs. Thegra is the name of the loader plugins, these plugins will give the console first choices, which the imagination of every developer could unleash the potential of this charger.

  • Return of the online (running)
  • Update of keys (working)
  • Spoof Version
  • Disable devices
  • Mounted units, several readers virtual
  • Plugins level conbinacion buttons on the six
  • Modification speedfun speed
  • Multiloader (operating)
  • Dumper full-ram (running)
  • PSN-games license generator (operating)
  • Hacked signature verification token QA (running)
  • Reboot
  • PSN access sysversion check "no spoof nor certs" (running)
  • Check-patching the original disks (operating)
  • Activation of the 8th SPU
  • Etc

Emulators

This new category will be responsible for having ordered all the old console emulators.

Homebrew

This new category includes all homebrew created to date, for it will have access to from where you can download OpenPStore the last hombrews etc. to be placed automatically at their place of origin and not as the previous game.

Gestor

This category will see that we can easily able to manage the game saves, pkgs, ftp, etc.

Cobra JFW Payload Plugin

  • DH and has advanced the issue.

New Item Linux

The JFW DH was gonna be no less, that includes 2 options to use Linux back in the console, in this regard are:

  • Image-intall
  • Image-Boot

JFW Preloader - The recovery of DH includes a preloader that is responsible for:

  • Back of the 3 RAW Flash to external media (USB)
  • Flashing copies from an external drive (USB).
  • Update the Preloader
  • Home of the flash write access (not necessarily more alejandro or substitutes)

The advantages are not required reinstalling all the PUP (from hardware checks) do not need to do: composite or go through the recovery.

Service Packs

Services include basic Packs to use plugins, loaders, ftp, etc.

Compatibility with Games and Applications

  • Using a DH-JFW 341v2 core, this does not mean not being able to play all over now without patching.
  • The DH-JFW is compatible with games that include between 3.56 down, including the current patched to 3.55
  • DH-JFW runs natively games until 3.56 (original disks) without having to upgrade.
  • PSN games that require NPDRM 356, are also supported without upgrading (the current CFW not give this support)
  • No need for a valid signature on the executable (including loaders and other files)
  • Not going to make a port to 3.55 of this JFW DH, since it includes much more than himself 3.55
  • Support for peripherals is not licensed by sony in that medium 355 is eliminated leaving them unused
  • The only custom firmware can take the keys with a dual NAND 3.6x (programmer) such as PNM and that allows the custom appldr redirect to another area of ​​the ram and so does not remove the old
  • Theme DHorg exclusive community that will change randomly each time the console or ignite the user cambieis
  • More surprises

Tutorial created by DeathHades: [Register or Login to view links]

This tutorial will teach you to how to know the base firmware of your PS3 with a few steps and images.

The things you need are:

  • A PS3.
  • MinVerChk (by Ifcaro / tito1)

1 - Copy MinVerChk to a USB Drive, like it is a System Software Update.
2 - Plug the USB Drive into the PS3.
3 - Install the update from XMB. The update will fail and display the Firmware Base.

Finally, below is a list of PS3 models (for fat and slim) and their base firmware courtesy of tito1:

Base Firmware for fat PS3 model:

  • 40GB CECHG04 - Fat OFW 1.90 (Max. Downgrade)
  • 40GB CECHG04 - Fat OFW 1.90 (Max. Downgrade)
  • 60GB CECHC04 - Fat OFW 1.0 (Max. Downgrade)
  • 60GB CECHC04 - Fat OFW 1.1 (Max. Downgrade)
  • 80GB CECHK04 - Fat OFW 2.16 (Max. Downgrade)
  • CHECHE11 80GB - Fat OFW 2.40 (Max. Downgrade)
  • Fat DECR1400A - FWD 2.60 (Max. Downgrade)
  • 80GB CECHE01 - Fat OFW 1.00 (Max. Downgrade)
  • 160 GB CECHP04 - Fat OFW 2.45 (Max. Downgrade)

Base Firmware for slim PS3 model:

  • 120Gb SLIM OFW CECH2004A - 2.70 (Max.Downgrade)
  • 120GB SLIM OFW CECH2001A - 2.70 (Max.Downgrade)
  • 250GB SLIM OFW CECH2004B - 2.70 (Max.Downgrade)
  • 320GB SLIM OFW CECH2504B - 3.40 (Max.Downgrade)

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